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Distortion Strike

Sorcery

Target creature gets +1/+0 until end of turn and is unblockable this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #60 (Common)
Type: Sorcery

Distorting Wake

Sorcery

Return X target nonland permanents to their owners' hands.

Gerrard savored a grim smile as the Phyrexian portals disappeared behind the Weatherlight.

Mana:
Cardset: Commander 2014 #107 (Rare)
Invasion #52 (Rare)
Type: Sorcery

Distant Memories

Sorcery

Search your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards.

"The fleeting shadows of his primitive self have all but vanished."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: Mirrodin Besieged #24 (Rare)
Type: Sorcery

Distant Melody

Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

Oona's song is like a twisted dinner chime. All the faeries return home, but it is Oona who feasts-on the stolen dreams and rumors they serve her.

Mana:
Cardset: Premium Deck Series: Slivers #27 (Common)
Morningtide #32 (Common)
Type: Sorcery

Disorder

Sorcery

Disorder deals 2 damage to each white creature and each player who controls a white creature.

"Fire hurts them almost as much as the chaos that follows. Almost."
-The Western Paladin

Mana:
Cardset: Seventh Edition #179 (Uncommon)
Urza's Saga #181 (Uncommon)
Type: Sorcery

Dismantle

Sorcery

Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.

"If only the living were so easily salvaged."
-Memnarch

Mana:
Cardset: Darksteel #57 (Uncommon)
Type: Sorcery

Disintegrate

Sorcery

Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.

Mana:
Cardset: Time Spiral "Timeshifted" #58 (Special)
Fifth Edition #219 (Common)
Fourth Edition #203 (Common)
Revised Edition #141 (Common)
Unlimited Edition #141 (Common)
Beta Edition #142 (Unknown)
Alpha Edition #141 (Unknown)
Type: Sorcery

Disentomb

Sorcery

Return target creature card from your graveyard to your hand.

"I deal so often in rotting corpses that when I come across the freshly dead . . . why, it's like my birthday come early."
-Nevinyrral, necromancer

Mana:
Cardset: Magic 2013 #89 (Common)
Magic 2012 #93 (Common)
Magic 2011 #94 (Common)
Magic 2010 #92 (Common)
Type: Sorcery

Disaster Radius

Sorcery

As an additional cost to cast Disaster Radius, reveal a creature card from your hand.

Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.

Mana:
Cardset: Commander #119 (Rare)
Rise of the Eldrazi #141 (Rare)
Type: Sorcery

Dirty (Down/Dirty)

Sorcery

Return target card from your graveyard to your hand.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #126b (Uncommon)
Type: Sorcery

Dirge of Dread

Sorcery

All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Cycling (, Discard this card: Draw a card.)

When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.

Mana:
Cardset: Commander 2013 #73 (Common)
Onslaught #138 (Common)
Type: Sorcery

Diplomacy of the Wastes

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.

"Our emissaries are gifted negotiators."
-Alesha, Who Smiles at Death

Mana:
Cardset: Fate Reforged #67 (Uncommon)
Type: Sorcery

Din of the Fireherd

Sorcery

Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.

Vengeance in stampede form.

Mana: {{/}}{{/}}{{/}}
Cardset: Shadowmoor #184 (Rare)
Type: Sorcery

Dimir Machinations

Sorcery

Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.

Transmute (, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Mana:
Cardset: Ravnica: City of Guilds #84 (Uncommon)
Type: Sorcery

Diminishing Returns

Sorcery

Each player shuffles his or her hand and graveyard into his or her library. You exile the top ten cards of your library. Then each player draws up to seven cards.

Mana:
Cardset: Sixth Edition #65 (Unknown)
Alliances #39 (Rare)
Type: Sorcery

Dimensional Breach

Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield.

Mana:
Cardset: Scourge #9 (Rare)
Type: Sorcery

Dichotomancy

Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Planar Chaos #38 (Rare)
Type: Sorcery

Diabolic Vision

Sorcery

Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

"I have seen the true path. I will not warm myself by the fire-I will become the flame."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #362 (Uncommon)
Type: Sorcery

Diabolic Tutor

Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

The wise always keep an ear open to the whispers of power.

Mana:
Cardset: Magic 2014 #95 (Uncommon)
Commander #77 (Uncommon)
Magic 2012 #92 (Uncommon)
Magic 2011 #93 (Uncommon)
Magic 2010 #91 (Uncommon)
Tenth Edition #135 (Uncommon)
Ninth Edition #125 (Uncommon)
Eighth Edition #128 (Uncommon)
Odyssey #129 (Uncommon)
Type: Sorcery

Diabolic Revelation

Sorcery

Search your library for up to X cards and put those cards into your hand. Then shuffle your library.

"There are some secrets so dark no human mind should ever contain them. Interested?"
-Nefarox, Overlord of Grixis

Mana:
Cardset: Magic 2013 #87 (Rare)
Type: Sorcery

Diabolic Intent

Sorcery

As an additional cost to cast Diabolic Intent, sacrifice a creature.

Search your library for a card and put that card into your hand. Then shuffle your library.

Mana:
Cardset: Planeshift #42 (Rare)
Type: Sorcery

Devout Invocation

Sorcery

Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way.

A prayer to bring demons to their knees.

Mana:
Cardset: Magic 2014 #16 (Mythic Rare)
Type: Sorcery

Devouring Greed

Sorcery - Arcane

As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits.

Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.

Mana:
Cardset: Champions of Kamigawa #110 (Common)
Type: Sorcery

Devour in Flames

Sorcery

As an additional cost to cast Devour in Flames, return a land you control to its owner's hand.

Devour in Flames deals 5 damage to target creature or planeswalker.

Ob Nixilis had prepared for every eventuality-except Chandra Nalaar.

Mana:
Cardset: Oath of the Gatewatch #106 (Uncommon)
Type: Sorcery

Devil's Play

Sorcery

Devil's Play deals X damage to target creature or player.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

A devil's hands are never idle.

Mana:
Cardset: Sorin vs. Tibalt #72 (Rare)
Innistrad #140 (Rare)
Type: Sorcery

Devastation Tide

Sorcery

Return all nonland permanents to their owners' hands.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

It's hard to argue with a force made of divine will.

Mana:
Cardset: Avacyn Restored #48 (Rare)
Type: Sorcery

Devastating Summons

Sorcery

As an additional cost to cast Devastating Summons, sacrifice X lands.

Put two X/X red Elemental creature tokens onto the battlefield.

Things born in magma are always angry.

Mana:
Cardset: Rise of the Eldrazi #140 (Rare)
Type: Sorcery

Devastating Dreams

Sorcery

As an additional cost to cast Devastating Dreams, discard X cards at random.

Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.

Kamahl dreams of storms of fire.

Mana:
Cardset: Torment #95 (Rare)
Type: Sorcery

Devastate

Sorcery

Destroy target land. Devastate deals 1 damage to each creature and each player.

"You're willing to die for your homeland. I'm willing to kill for it."
-Latulla, Keldon overseer

Mana:
Cardset: Prophecy #87 (Common)
Type: Sorcery

Detonate

Sorcery

Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.

Mana:
Cardset: Mirrodin #88 (Uncommon)
Fifth Edition #218 (Uncommon)
Fourth Edition #202 (Uncommon)
Antiquities #89 (Uncommon)
Type: Sorcery

Destructive Force

Sorcery

Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.

The end of the world rarely comes quietly.

Mana:
Cardset: Magic 2011 #133 (Rare)
Type: Sorcery

Destroy the Evidence

Sorcery

Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Everyone knew the Dimir had done the damage. Everyone suspected the Izzet had hired them.

Mana:
Cardset: Return to Ravnica #64 (Common)
Type: Sorcery

Despoil

Sorcery

Destroy target land. Its controller loses 2 life.

Nothing could grow where the vile smoke had been, and no one could breathe it and live.

Mana:
Cardset: Prophecy #62 (Common)
Type: Sorcery

Despise

Sorcery

Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.

"Truth is always a weapon in your enemies' hands."
-Geth, Lord of the Vault

Mana:
Cardset: Khans of Tarkir #69 (Uncommon)
New Phyrexia #56 (Uncommon)
Type: Sorcery

Desperate Stand

Sorcery

Strive - Desperate Stand costs more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

At the Akroan gates, hoplites revived the tactics of Kytheon Iora's infamous irregulars.

Mana:
Cardset: Journey Into Nyx #147 (Uncommon)
Type: Sorcery

Desperate Research

Sorcery

Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

Mana:
Cardset: Invasion #100 (Rare)
Type: Sorcery

Desert Twister

Sorcery

Destroy target permanent.

Mana:
Cardset: Commander 2014 #188 (Uncommon)
Mercadian Masques #243 (Uncommon)
Fifth Edition #150 (Uncommon)
Fourth Edition #124 (Uncommon)
Revised Edition #99 (Uncommon)
Arabian Nights #30 (Uncommon)
Type: Sorcery

Desecration Plague

Sorcery

Destroy target enchantment or land.

"The gods think of us as insects. Perhaps there is wisdom in that."
-Perisophia the philosopher

Mana:
Cardset: Journey Into Nyx #120 (Common)
Type: Sorcery

Desecrated Earth

Sorcery

Destroy target land. Its controller discards a card.

"The land is swollen with mana, cursed relics, and secrets. If you puncture it, you never know what will burst out."
-Javad Nasrin, Ondu relic hunter

Mana:
Cardset: Zendikar #86 (Common)
Type: Sorcery

Descent of the Dragons

Sorcery

Destroy any number of target creatures. For each creature destroyed this way, its controller puts a 4/4 red Dragon creature token with flying onto the battlefield.

Dragons emerge from tempests fully formed and terribly hungry.

Mana:
Cardset: Dragons of Tarkir #133 (Mythic Rare)
Type: Sorcery

Denying Wind

Sorcery

Search target player's library for up to seven cards and exile them. Then that player shuffles his or her library.

"The third wind of ascension is Eliminator, clearing Keld's path to victory."
-Keld Triumphant

Mana:
Cardset: Prophecy #32 (Rare)
Type: Sorcery

Deny Reality

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Return target permanent to its owner's hand.

Mana:
Cardset: Planechase 2012 #85 (Common)
Alara Reborn #19 (Common)
Type: Sorcery

Demonic Tutor

Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

Mana:
Cardset: Divine vs. Demonic #49 (Uncommon)
Revised Edition #13 (Uncommon)
Unlimited Edition #13 (Uncommon)
Beta Edition #13 (Unknown)
Alpha Edition #13 (Unknown)
Type: Sorcery

Demonic Dread

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Target creature can't block this turn.

Mana:
Cardset: Alara Reborn #38 (Common)
Type: Sorcery

Demonic Collusion

Sorcery

Buyback-Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Search your library for a card and put that card into your hand. Then shuffle your library.

Mana:
Cardset: Time Spiral #103 (Rare)
Type: Sorcery

Demonic Attorney

Sorcery

Remove Demonic Attorney from your deck before playing if you're not playing for ante.

Each player antes the top card of his or her library.

Mana:
Cardset: Revised Edition #11 (Rare)
Unlimited Edition #11 (Rare)
Beta Edition #11 (Unknown)
Alpha Edition #11 (Unknown)
Type: Sorcery

Demonfire

Sorcery

Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.

Mana:
Cardset: Jace vs. Chandra #57 (Rare)
Dissension #60 (Rare)
Type: Sorcery

Demon's Grasp

Sorcery

Target creature gets -5/-5 until end of turn.

"Take what solace you can in the knowledge that you will not be here to witness Zendikar's demise."-Ob Nixilis

Mana:
Cardset: Battle for Zendikar #108 (Common)
Type: Sorcery

Demolish

Sorcery

Destroy target artifact or land.

"To truly defeat a skaberen, you must destroy not the monster but the lab."
-Rem Karolus, Blade of the Inquisitors

Mana:
Cardset: Theros #118 (Common)
Magic 2014 #136 (Common)
Avacyn Restored #132 (Common)
Magic 2011 #132 (Common)
Zendikar #121 (Common)
Tenth Edition #196 (Common)
Ninth Edition #179 (Uncommon)
Eighth Edition #183 (Uncommon)
Odyssey #183 (Uncommon)
Type: Sorcery

Dematerialize

Sorcery

Return target permanent to its owner's hand.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #81 (Common)
Type: Sorcery

Delirium Skeins

Sorcery

Each player discards three cards.

There came a rush, a sudden fire in the mind. Then the two saw only the sooty fog of madness, heard only the crackling of their last thoughts burning away.

Mana:
Cardset: Dissension #41 (Common)
Type: Sorcery

Defy Death

Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.

Gisela cornered the murderous demon among the graves of the dead villagers. "A fitting end," she murmured as she raised her sword.

Mana:
Cardset: Avacyn Restored #16 (Uncommon)
Type: Sorcery

Defeat

Sorcery

Destroy target creature with power 2 or less.

"Wars are decided one life at a time."
-Gvar Barzeel, Kolaghan warrior

Mana:
Cardset: Dragons of Tarkir #97 (Common)
Type: Sorcery

Deep Reconnaissance

Sorcery

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #236 (Uncommon)
Type: Sorcery

Deep Analysis

Sorcery

Target player draws two cards.

Flashback-, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"The specimen seems to be broken."

Mana:
Cardset: Commander 2013 #38 (Common)
Ajani vs. Nicol Bolas #65 (Uncommon)
Torment #36 (Common)
Type: Sorcery

Decree of Pain

Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

Mana:
Cardset: Commander 2013 #72 (Rare)
Commander's Arsenal #3 (Rare)
Scourge #64 (Rare)
Type: Sorcery

Decree of Justice

Sorcery

Put X 4/4 white Angel creature tokens with flying onto the battlefield.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Justice, you may pay . If you do, put X 1/1 white Soldier creature tokens onto the battlefield.

Mana:
Cardset: Commander 2014 #70 (Rare)
Scourge #8 (Rare)
Type: Sorcery

Decree of Annihilation

Sorcery

Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Annihilation, destroy all lands.

Mana:
Cardset: Scourge #85 (Rare)
Type: Sorcery

Deconstruct

Sorcery

Destroy target artifact. Add to your mana pool.

Mana:
Cardset: Mirrodin #118 (Common)
Type: Sorcery

Decompose

Sorcery

Exile up to three target cards from a single graveyard.

"Sheesh How am I supposed to make a decent living around here?"
-Cabal grave robber

Mana:
Cardset: Sorin vs. Tibalt #20 (Uncommon)
Odyssey #128 (Uncommon)
Type: Sorcery

Decimate

Sorcery

Destroy target artifact, target creature, target enchantment, and target land.

"Anyone can admire creation. Only a barbarian sees the beauty in demolition."
-Kamahl, pit fighter

Mana:
Cardset: Conspiracy #185 (Rare)
Odyssey #287 (Rare)
Type: Sorcery

Debt to the Deathless

Sorcery

Each opponent loses two times X life. You gain life equal to the life lost this way.

Some of Orzhov's cruelest collectors remember their debtors by taste alone.

Mana:
Cardset: Dragon's Maze #64 (Uncommon)
Type: Sorcery

Deathmark

Sorcery

Destroy target green or white creature.

"Let the final vision of doom be etched upon their unblinking eyes."
-Zul Ashur, lich lord

Mana:
Cardset: Magic 2012 #90 (Uncommon)
Magic 2011 #91 (Uncommon)
Magic 2010 #90 (Uncommon)
Tenth Edition #134 (Uncommon)
Coldsnap #54 (Uncommon)
Type: Sorcery

Death's Duet

Sorcery

Return two target creature cards from your graveyard to your hand.

Life has always been a dance. It is only fitting that death sing the tune.

Mana:
Cardset: Exodus #60 (Common)
Type: Sorcery

Death's Caress

Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb.

Mana:
Cardset: Dark Ascension #59 (Common)
Type: Sorcery

Death Wish

Sorcery

You may choose a card you own from outside the game and put it into your hand. You lose half your life, rounded up. Exile Death Wish.

He wished for power, but not for the longevity to abuse it.

Mana:
Cardset: Judgment #64 (Rare)
Type: Sorcery

Death Stroke

Sorcery

Destroy target tapped creature.

For a sharp second, Selenia froze, and Crovax's blade found home. As the angel shattered like glass, Crovax felt his mind collapse-the curse had been fulfilled.

Mana:
Cardset: Stronghold #7 (Common)
Type: Sorcery

Death or Glory

Sorcery

Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.

Mana:
Cardset: Invasion #13 (Rare)
Type: Sorcery

Death Mutation

Sorcery

Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.

Mana:
Cardset: Commander #192 (Uncommon)
Apocalypse #96 (Uncommon)
Type: Sorcery

Death Grasp

Sorcery

Death Grasp deals X damage to target creature or player. You gain X life.

Yawgmoth's greatest joy came from watching one hero defeat another.

Mana:
Cardset: Commander 2013 #183 (Rare)
Sorin vs. Tibalt #32 (Rare)
Apocalypse #95 (Rare)
Type: Sorcery

Death Frenzy

Sorcery

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

The crocodiles' putrid jaws swallow everything but the screams.

Mana:
Cardset: Khans of Tarkir #172 (Uncommon)
Type: Sorcery

Death Cloud

Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

The swarm's million wings stir the foulest of breezes.

Mana:
Cardset: Modern Masters #76 (Rare)
Darksteel #40 (Rare)
Type: Sorcery

Death by Dragons

Sorcery

Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield.

Suddenly, Eldo felt very alone.

Mana:
Cardset: Commander #118 (Uncommon)
Type: Sorcery

Deadshot

Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

"Carrion! Keep your distance. My blade will come to you!"
-Crovax

Mana:
Cardset: Tempest #170 (Rare)
Type: Sorcery

Deadly Allure

Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

What could be more irresistible than death?

Mana:
Cardset: Dark Ascension #58 (Uncommon)
Type: Sorcery

Dead Ringers

Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

"Beautiful, isn't it?" crowed Crovax. "They fought together. Now they will die together."

Mana:
Cardset: Apocalypse #37 (Common)
Type: Sorcery

Dead Reckoning

Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

Many venture out to hunt for treasures. Others lie in wait to hunt the hunters.

Mana:
Cardset: Worldwake #56 (Common)
Type: Sorcery

Dead Drop

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Target player sacrifices two creatures.

Got a diving lesson
-Sultai expression meaning
"was fed to the crocodiles"

Mana:
Cardset: Khans of Tarkir #67 (Uncommon)
Type: Sorcery

Day of Judgment

Sorcery

Destroy all creatures.

Mana:
Cardset: Magic 2012 #12 (Rare)
Magic 2011 #12 (Rare)
Zendikar #9 (Rare)
Type: Sorcery

Dawnglow Infusion

Sorcery

You gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.)

Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself.

Mana: {{/}}
Cardset: Shadowmoor #225 (Uncommon)
Type: Sorcery

Dawn to Dusk

Sorcery

Choose one or both - Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment.

"The numbers of Nyxborn among us have swelled. Is this a sign of the gods' favor, or does it portend something else?"

Mana:
Cardset: Born of the Gods #6 (Uncommon)
Type: Sorcery

Darkpact

Sorcery

Remove Darkpact from your deck before playing if you're not playing for ante.

You own target card in the ante. Exchange that card with the top card of your library.

Mana:
Cardset: Revised Edition #8 (Rare)
Unlimited Edition #8 (Rare)
Beta Edition #8 (Unknown)
Alpha Edition #8 (Unknown)
Type: Sorcery

Dark Deal

Sorcery

Each player discards all the cards in his or her hand, then draws that many cards minus one.

The first khans of the Sultai relied on the magic of the rakshasa to ensure the survival of the clan.

Mana:
Cardset: Fate Reforged #66 (Uncommon)
Type: Sorcery

Dangerous (Armed/Dangerous)

Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #122b (Uncommon)
Type: Sorcery

Dance of Shadows

Sorcery - Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

"Only one man survived, barely sane. He got out two words before collapsing: shadows' shadows."

Mana:
Cardset: Champions of Kamigawa #108 (Uncommon)
Type: Sorcery

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

Mana:
Cardset: Planar Chaos #85 (Rare)
Type: Sorcery

Damnable Pact

Sorcery

Target player draws X cards and loses X life.

"Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps."
-Siara, the Dragon's Mouth

Mana:
Cardset: Dragons of Tarkir #93 (Rare)
Type: Sorcery

Cyclical Evolution

Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #125 (Uncommon)
Type: Sorcery

Cut the Tethers

Sorcery

For each Spirit, return it to its owner's hand unless that player pays .

"You cannot bar the path of gods. You can only divert their journey for a while."
-Sensei Hisoka

Mana:
Cardset: Champions of Kamigawa #56 (Uncommon)
Type: Sorcery

Curse of the Swine

Sorcery

Exile X target creatures. For each creature exiled this way, its controller puts a 2/2 green Boar creature token onto the battlefield.

Another imminent battle subsided in busy snuffling and carefree rooting.

Mana:
Cardset: Theros #46 (Rare)
Type: Sorcery

Curse of the Cabal

Sorcery

Target player sacrifices half the permanents he or she controls, rounded down.

Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.

Mana:
Cardset: Time Spiral #99 (Rare)
Type: Sorcery

Cultural Exchange

Sorcery

Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)

Mana:
Cardset: Odyssey #79 (Rare)
Type: Sorcery

Cultivate

Sorcery

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

All seeds share a common bond, calling to each other across infinity.

Mana:
Cardset: Commander 2013 #139 (Common)
Commander #148 (Common)
Planechase 2012 #62 (Common)
Magic 2011 #168 (Common)
Type: Sorcery

Culling Sun

Sorcery

Destroy each creature with converted mana cost 3 or less.

"Who truly runs this city? Look to the sky on hallowed days, and see whose sigil is stamped clearly onto the heavens."
-Vuliev of the Ghost Council

Mana:
Cardset: Guildpact #109 (Rare)
Type: Sorcery

Culling Mark

Sorcery

Target creature blocks this turn if able.

Hunt without Nylea's leave and you may find yourself the next quarry.

Mana:
Cardset: Born of the Gods #120 (Common)
Type: Sorcery

Cryoclasm

Sorcery

Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.

The people of Terisiare had come to live on frozen fields as though on solid ground. Nothing reminded them of the difference more clearly than the rifts brought on by the Thaw.

Mana:
Cardset: Tenth Edition #195 (Uncommon)
Coldsnap #79 (Uncommon)
Type: Sorcery

Cry of Contrition

Sorcery

Target player discards a card.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Cry of Contrition haunts dies, target player discards a card.

Mana:
Cardset: Guildpact #46 (Common)
Type: Sorcery

Crux of Fate

Sorcery

Choose one -

• Destroy all Dragon creatures.

• Destroy all non-Dragon creatures.

Ugin's whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir's fate: the primal battle between Ugin and Nicol Bolas.

Mana:
Cardset: Fate Reforged #65 (Rare)
Type: Sorcery

Crush of Wurms

Sorcery

Put three 6/6 green Wurm creature tokens onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #110 (Rare)
Type: Sorcery

Crush of Tentacles

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield.

Mana:
Cardset: Oath of the Gatewatch #53 (Mythic Rare)
Type: Sorcery