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Fabricate

Sorcery

Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

"I'm one masterpiece away from ruling this pathetic world."
-Saldrath, master artificer

Mana:
Cardset: Magic 2010 #52 (Uncommon)
Mirrodin #35 (Uncommon)
Type: Sorcery

Eye of Nowhere

Sorcery - Arcane

Return target permanent to its owner's hand.

"Once we prayed to the kaijin for safe voyage. Now we only pray that we can escape their gaze."
-Hayato, master sailor

Mana:
Cardset: Champions of Kamigawa #59 (Common)
Type: Sorcery

Extract from Darkness

Sorcery

Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.

If you want to wreak havoc above, sometimes it's best to look below.

Mana:
Cardset: Conspiracy #45 (Uncommon)
Type: Sorcery

Extract

Sorcery

Search target player's library for a card and exile it. Then that player shuffles his or her library.

To say Nixar had a splitting headache would be a bit of an understatement.

Mana:
Cardset: Odyssey #85 (Rare)
Type: Sorcery

Extortion

Sorcery

Look at target player's hand and choose up to two cards from it. That player discards those cards.

The enforcers make no effort to distinguish gold from flesh.

Mana:
Cardset: Mercadian Masques #135 (Rare)
Type: Sorcery

Extinguish All Hope

Sorcery

Destroy all nonenchantment creatures.

Phenax offers the hope of life, while Pharika grants the solace of death. Between them stands Erebos, who promises nothing but eternity.

Mana:
Cardset: Journey Into Nyx #68 (Rare)
Type: Sorcery

Extinction

Sorcery

Destroy all creatures of the creature type of your choice.

"I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them."
-Volrath

Mana:
Cardset: Tempest #29 (Rare)
Type: Sorcery

Exsanguinate

Sorcery

Each opponent loses X life. You gain life equal to the life lost this way.

Vampires don't consider patience a virtue nor gluttony a sin.

Mana:
Cardset: Scars of Mirrodin #61 (Uncommon)
Type: Sorcery

Explosive Vegetation

Sorcery

Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Torching Krosa would be pointless. It grows faster than it burns.

Mana:
Cardset: Dragons of Tarkir #186 (Uncommon)
Commander #153 (Uncommon)
Onslaught #263 (Uncommon)
Type: Sorcery

Explosive Revelation

Sorcery

Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.

Mana:
Cardset: Rise of the Eldrazi #143 (Uncommon)
Type: Sorcery

Explore

Sorcery

You may play an additional land this turn.

Draw a card.

An explorer's reward is a view of tomorrow's possibilities.

Mana:
Cardset: Worldwake #99 (Common)
Type: Sorcery

Exploding Borders

Sorcery

Domain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control.

Reuniting a world is not a gentle process.

Mana:
Cardset: Conflux #106 (Common)
Type: Sorcery

Exotic Disease

Sorcery

Domain - Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

"Do not fear death. I shall release you from the eternal bonds and bring you glory."
-Lord Dralnu

Mana:
Cardset: Planeshift #43 (Uncommon)
Type: Sorcery

Exile into Darkness

Sorcery

Target player sacrifices a creature with converted mana cost 3 or less.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.

Mana:
Cardset: Saviors of Kamigawa #67 (Uncommon)
Type: Sorcery

Exhume

Sorcery

Each player puts a creature card from his or her graveyard onto the battlefield.

"Death-an outmoded concept. We sleep, and we change."
-Sitrik, birth priest

Mana:
Cardset: Graveborn #17 (Unknown)
Urza's Saga #134 (Common)
Type: Sorcery

Exhaustion

Sorcery

Creatures and lands target opponent controls don't untap during his or her next untap step.

Tired doesn't even begin to cover it.

Mana:
Cardset: Ninth Edition #76 (Uncommon)
Urza's Saga #74 (Uncommon)
Type: Sorcery

Exert Influence

Sorcery

Converge - Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence.

"I can't control its mind-I'm not even sure it has one. But I can dominate its will."

Mana:
Cardset: Battle for Zendikar #77 (Rare)
Type: Sorcery

Excoriate

Sorcery

Exile target tapped creature.

The demon had flown past the reach of Erebos's whip but not the point of the sun god's spear.

Mana:
Cardset: Born of the Gods #10 (Common)
Type: Sorcery

Excommunicate

Sorcery

Put target creature on top of its owner's library.

Rebels and other malcontents forced into the ritual awake lost in Topa's vast savannahs. Those who find their way back return humble and repentant.

Mana:
Cardset: Magic 2011 #14 (Common)
Magic 2010 #10 (Common)
Shards of Alara #11 (Common)
Type: Sorcery

Evincar's Justice

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Evincar's Justice deals 2 damage to each creature and each player.

Mana:
Cardset: Commander #80 (Common)
Tempest #28 (Common)
Type: Sorcery

Evaporate

Sorcery

Evaporate deals 1 damage to each white and/or blue creature.

"The body is a temple with a foundation of sand."
-Autumn Willow

Mana:
Cardset: Homelands #94 (Uncommon)
Type: Sorcery

Evangelize

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Gain control of target creature of an opponent's choice that he or she controls.

Mana:
Cardset: Time Spiral #16 (Rare)
Type: Sorcery

Eureka

Sorcery

Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Mana:
Cardset: Legends #99 (Rare)
Type: Sorcery

Eternal Flame

Sorcery

Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.

Mana:
Cardset: The Dark #60 (Rare)
Type: Sorcery

Eternal Dominion

Sorcery

Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Mana:
Cardset: Saviors of Kamigawa #36 (Rare)
Type: Sorcery

Essence Harvest

Sorcery

Target player loses X life and you gain X life, where X is the greatest power among creatures you control.

Captain Lewenheart uncovered evidence of a demon cult among the clergy. The Skirsdag never gave him a chance to prove his case.

Mana:
Cardset: Avacyn Restored #100 (Common)
Type: Sorcery

Essence Fracture

Sorcery

Return two target creatures to their owners' hands.

Cycling (, Discard this card: Draw a card.)

"Shaping reality is simply a matter of knowing where to apply pressure."
-Ixidor, reality sculptor

Mana:
Cardset: Onslaught #82 (Uncommon)
Type: Sorcery

Essence Filter

Sorcery

Destroy all enchantments or all nonwhite enchantments.

"Freyalise has cleansed our bodies and minds of the plagues of Kjeldor; all she asks in return is that we keep pure our newly given home in Fyndhorn."
-Kolbjörn, Elder Druid of the Juniper Order

Mana:
Cardset: Ice Age #121 (Common)
Type: Sorcery

Essence Feed

Sorcery

Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Eldrazi grow wherever something else dies.

Mana:
Cardset: Rise of the Eldrazi #110 (Common)
Type: Sorcery

Essence Drain

Sorcery

Essence Drain deals 3 damage to target creature or player and you gain 3 life.

"Life's essence is a nectar unlike any I tasted when I lived as a mortal."
-Zul Ashur, lich lord

Mana:
Cardset: Magic 2013 #93 (Common)
Tenth Edition #141 (Common)
Darksteel #43 (Common)
Type: Sorcery

Erratic Explosion

Sorcery

Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order.

Mana:
Cardset: Planechase 2012 #41 (Common)
Onslaught #201 (Common)
Type: Sorcery

Eradicate

Sorcery

Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Betrayers of Kamigawa #65 (Uncommon)
Urza's Destiny #60 (Uncommon)
Type: Sorcery

Epicenter

Sorcery

Target player sacrifices a land.

Threshold - Each player sacrifices all lands he or she controls instead if seven or more cards are in your graveyard.

Sometimes destruction is Dominaria's way of rebuilding. Sometimes it's not.

Mana:
Cardset: Odyssey #192 (Rare)
Type: Sorcery

Epic Experiment

Sorcery

Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard.

Mana:
Cardset: Return to Ravnica #159 (Mythic Rare)
Type: Sorcery

Epic Confrontation

Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

No matter the timeline, some legends will endure.

Mana:
Cardset: Dragons of Tarkir #185 (Common)
Type: Sorcery

Entreat the Angels

Sorcery

Put X 4/4 white Angel creature tokens with flying onto the battlefield.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Mana:
Cardset: Avacyn Restored #20 (Mythic Rare)
Type: Sorcery

Entering (Breaking/Entering)

Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #124b (Rare)
Type: Sorcery

Enter the Infinite

Sorcery

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

"Don't just have an idea-have all of them."
-Niv-Mizzet

Mana:
Cardset: Gatecrash #34 (Mythic Rare)
Type: Sorcery

Enter the Dungeon

Sorcery

Players play a Magic subgame under the table starting at 5 life, using their libraries as their decks. After the subgame ends, the winner searches his or her library for two cards, puts those cards into his or her hand, then shuffles his or her library.

Mana:
Cardset: Unhinged #53 (Rare)
Type: Sorcery

Enshrined Memories

Sorcery

Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

"The race is run in the mind before the first step is taken."
-Dosan the Falling Leaf

Mana:
Cardset: Betrayers of Kamigawa #124 (Rare)
Type: Sorcery

Enlarge

Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Cardset: Magic 2014 #170 (Uncommon)
Type: Sorcery

Energy Tap

Sorcery

Tap target untapped creature you control. If you do, add to your mana pool, where X is that creature's converted mana cost.

Mana:
Cardset: Fourth Edition #69 (Common)
Legends #54 (Common)
Type: Sorcery

Energy Bolt

Sorcery

Choose one - Energy Bolt deals X damage to target player; or target player gains X life.

Life and death are two faces of the same coin.

Mana:
Cardset: Mirage #323 (Rare)
Type: Sorcery

Enduring Ideal

Sorcery

Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Mana:
Cardset: Saviors of Kamigawa #9 (Rare)
Type: Sorcery

Endless Swarm

Sorcery

Put a 1/1 green Snake creature token onto the battlefield for each card in your hand.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Mana:
Cardset: Saviors of Kamigawa #129 (Rare)
Type: Sorcery

Endless Obedience

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Put target creature card from a graveyard onto the battlefield under your control.

Mana:
Cardset: Magic 2015 #94 (Uncommon)
Type: Sorcery

Endemic Plague

Sorcery

As an additional cost to cast Endemic Plague, sacrifice a creature.

Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

Mana:
Cardset: Onslaught #142 (Rare)
Type: Sorcery

End Hostilities

Sorcery

Destroy all creatures and all permanents attached to creatures.

Her palm flared like the eye of a waking dragon. Then all was calm.

Mana:
Cardset: Khans of Tarkir #8 (Rare)
Type: Sorcery

Encroach

Sorcery

Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card.

"The rate of spread in this region is unacceptable. Start again."
-Davvol, Evincar of Rath

Mana:
Cardset: Urza's Destiny #59 (Uncommon)
Type: Sorcery

Empty the Warrens

Sorcery

Put two 1/1 red Goblin creature tokens onto the battlefield.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

"They'd pour out of the warrens to make war (and to make room for the littering matrons)."
-Sarpadian Empires, vol. IV

Mana:
Cardset: Modern Masters #112 (Common)
Time Spiral #152 (Common)
Type: Sorcery

Empty the Catacombs

Sorcery

Each player returns all creature cards from his or her graveyard to his or her hand.

When the dead are laid to rest in Ravnica, it's usually just a nap.

Mana:
Cardset: Ravnica: City of Guilds #86 (Rare)
Type: Sorcery

Ember Gale

Sorcery

Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.

"Terrible wind. It whipped sparks into our skin, then stoked them even hotter!"
-Bowen, Barrenton guardcaptain

Mana:
Cardset: Shadowmoor #91 (Common)
Type: Sorcery

Elvish Promenade

Tribal Sorcery - Elf

Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.

The faultless and immaculate castes form the lower tiers of elvish society, with the exquisite caste above them. At the pinnacle is the perfect, a consummate blend of aristocrat and predator.

Mana:
Cardset: Elves vs. Goblins #20 (Uncommon)
Lorwyn #208 (Uncommon)
Type: Sorcery

Elven Rite

Sorcery

Distribute two +1/+1 counters among one or two target creatures.

As the bough stretches, so shall you grow. As the roots spread, so shall you thrive.

Mana:
Cardset: Stronghold #56 (Uncommon)
Type: Sorcery

Elven Cache

Sorcery

Return target card from your graveyard to your hand.

Elves know where to harvest the best of the forest, for they planted it there themselves.

Mana:
Cardset: Sixth Edition #224 (Unknown)
Visions #55 (Common)
Type: Sorcery

Elephant Resurgence

Sorcery

Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

Mana:
Cardset: Prophecy #113 (Rare)
Type: Sorcery

Elemental Appeal

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.

Mana:
Cardset: Zendikar #123 (Rare)
Type: Sorcery

Eerie Procession

Sorcery - Arcane

Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library.

"Though in years past speculation was not encouraged about the strange ways of kami, now we must understand their motivations, if such is even possible to the mortal mind."
-Lady Azami

Mana:
Cardset: Champions of Kamigawa #58 (Uncommon)
Type: Sorcery

Edge of Autumn

Sorcery

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Cycling-Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

"At harvest are seeds of next year sown."

Mana:
Cardset: Knights vs. Dragons #25 (Unknown)
Future Sight #144 (Common)
Type: Sorcery

Echoing Ruin

Sorcery

Destroy target artifact and all other artifacts with the same name as that artifact.

A single misstep unleashes an avalanche of ruin.

Mana:
Cardset: Darksteel #59 (Common)
Type: Sorcery

Earthquake

Sorcery

Earthquake deals X damage to each creature without flying and each player.

They fell screaming into the depths of the chasm like so many pebbles tossed down a well.

Mana:
Cardset: Commander #121 (Rare)
Magic 2010 #134 (Rare)
Seventh Edition #180 (Rare)
Sixth Edition #173 (Unknown)
Fifth Edition #223 (Rare)
Fourth Edition #207 (Rare)
Revised Edition #147 (Rare)
Unlimited Edition #147 (Rare)
Beta Edition #148 (Unknown)
Alpha Edition #147 (Unknown)
Type: Sorcery

Earthen Arms

Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #172 (Common)
Type: Sorcery

Earth Rift

Sorcery

Destroy target land.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #189 (Common)
Type: Sorcery

Dwell on the Past

Sorcery

Target player shuffles up to four target cards from his or her graveyard into his or her library.

None can find what hasn't been lost.
-Nantuko teaching

Mana:
Cardset: Torment #124 (Uncommon)
Type: Sorcery

Dwarven Landslide

Sorcery

Kicker-, Sacrifice a land. (You may pay and sacrifice a land in addition to any other costs as you cast this spell.)

Destroy target land. If Dwarven Landslide was kicked, destroy another target land.

Mana:
Cardset: Apocalypse #60 (Common)
Type: Sorcery

Dutiful Return

Sorcery

Return up to two target creature cards from your graveyard to your hand.

"We have a word for enemies too mutilated for military service: furniture."
-Taigam, Sidisi's Hand

Mana:
Cardset: Battle for Zendikar #110 (Common)
Khans of Tarkir #71 (Common)
Type: Sorcery

Dust to Dust

Sorcery

Exile two target artifacts.

"All this nonsense made by mages
Rusts and crumbles through the ages."
-Aline Corralurn, "Inheritance"

Mana:
Cardset: Fifth Edition #305 (Uncommon)
The Dark #78 (Common)
Type: Sorcery

Duress

Sorcery

Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

"Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one."
-Liliana Vess

Mana:
Cardset: Dragons of Tarkir #98 (Common)
Magic 2014 #97 (Common)
Magic 2013 #90 (Common)
Graveborn #13 (Unknown)
Magic 2011 #96 (Common)
Magic 2010 #96 (Common)
Divine vs. Demonic #46 (Common)
Seventh Edition #131 (Common)
Urza's Saga #132 (Common)
Type: Sorcery

Duneblast

Sorcery

Choose up to one creature. Destroy the rest.

The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone.

Mana:
Cardset: Khans of Tarkir #174 (Rare)
Type: Sorcery

Dry Spell

Sorcery

Dry Spell deals 1 damage to each creature and each player.

"Wherever water is lacking, all things suffer."
-Autumn Willow

Mana:
Cardset: Sixth Edition #124 (Unknown)
Homelands #7 (Common)
Homelands #8 (Common)
Type: Sorcery

Drown in Sorrow

Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

"The sad truth is that the whip of Erebos is long enough to wrap around all our throats."
-Perisophia the philosopher

Mana:
Cardset: Born of the Gods #65 (Uncommon)
Type: Sorcery

Drown in Filth

Sorcery

Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

The rot farmer's first rite of passage is to craft a pair of work stilts.

Mana:
Cardset: Dragon's Maze #67 (Common)
Type: Sorcery

Dregs of Sorrow

Sorcery

Destroy X target nonblack creatures. Draw X cards.

"We live for a thousand years. The death of even one brings untold sorrow."
-Elvish elder

Mana:
Cardset: Commander 2014 #143 (Rare)
Seventh Edition #129 (Rare)
Tempest #25 (Rare)
Type: Sorcery

Dream Cache

Sorcery

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

Dreams' riches are easily spent.
-Suq'Ata adage

Mana:
Cardset: Sixth Edition #66 (Unknown)
Tempest #59 (Common)
Mirage #62 (Common)
Type: Sorcery

Dreadwaters

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.

Stray into the Morkrut and it may rise to claim you.

Mana:
Cardset: Avacyn Restored #49 (Common)
Type: Sorcery

Dreadbore

Sorcery

Destroy target creature or planeswalker.

In Rakdos-controlled neighborhoods, everyone is part of the show.

Mana:
Cardset: Return to Ravnica #157 (Rare)
Type: Sorcery

Dread Return

Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback-Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who forget the horrors of the past are doomed to re-meet them.

Mana:
Cardset: Commander 2014 #142 (Uncommon)
Graveborn #23 (Unknown)
Time Spiral #104 (Uncommon)
Type: Sorcery

Drastic Revelation

Sorcery

Discard your hand. Draw seven cards, then discard three cards at random.

Every disaster holds mystery, for lack of a sane witness.

Mana:
Cardset: Alara Reborn #111 (Uncommon)
Type: Sorcery

Drain the Well

Sorcery

Destroy target land. You gain 2 life.

Trows have learned that it's not wise to eat cinders without a bucket or two of water nearby.

Mana: {{/}}{{/}}
Cardset: Eventide #121 (Common)
Type: Sorcery

Drain Power

Sorcery

Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours.

Mana:
Cardset: Fifth Edition #82 (Rare)
Fourth Edition #67 (Rare)
Revised Edition #56 (Rare)
Unlimited Edition #57 (Rare)
Beta Edition #57 (Unknown)
Alpha Edition #57 (Unknown)
Type: Sorcery

Drain Life

Sorcery

Spend only black mana on X.

Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.

Mana:
Cardset: Fifth Edition #18 (Common)
Mirage #16 (Common)
Fourth Edition #16 (Common)
Revised Edition #14 (Common)
Unlimited Edition #14 (Common)
Beta Edition #14 (Unknown)
Alpha Edition #14 (Unknown)
Type: Sorcery

Dragonstorm

Sorcery

Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mana:
Cardset: Modern Masters #111 (Rare)
Dragons #5 (Rare)
Time Spiral "Timeshifted" #60 (Special)
Scourge #90 (Rare)
Type: Sorcery

Dragon Fodder

Sorcery

Put two 1/1 red Goblin creature tokens onto the battlefield.

Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other's grisly demise.

Mana:
Cardset: Dragons of Tarkir #135 (Common)
Knights vs. Dragons #65 (Unknown)
Archenemy #34 (Common)
Shards of Alara #97 (Common)
Type: Sorcery

Drafna's Restoration

Sorcery

Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order.

Drafna, founder of the College of Lat-Nam, could create a working model from even the smallest remnants of a newly unearthed artifact.

Mana:
Cardset: Antiquities #52 (Common)
Type: Sorcery

Down (Down/Dirty)

Sorcery

Target player discards two cards.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #126 (Uncommon)
Dragon's Maze #126a (Uncommon)
Type: Sorcery

Doubling Chant

Sorcery

For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library.

What's scarier than one of every beast in the forest?

Mana:
Cardset: Magic 2012 #170 (Rare)
Type: Sorcery

Double Play

Sorcery

Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards.

The wizard exclaimed, "I'm no chicken . . . ."

Mana:
Cardset: Unglued #55 (Common)
Type: Sorcery

Double Deal

Sorcery

Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player.

"I'm facing defeat, . . ."

Mana:
Cardset: Unglued #42 (Common)
Type: Sorcery

Double Cross

Sorcery

Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card.

"You're in for a nasty butt-kickin'."

Mana:
Cardset: Unglued #31 (Common)
Type: Sorcery

Dosan's Oldest Chant

Sorcery

You gain 6 life.

Draw a card.

As Dosan's chant grew in volume, a second, deeper voice rose up in harmony behind it, strong enough to shake the earth and yet vibrant enough to fill the spirit.

Mana:
Cardset: Saviors of Kamigawa #127 (Common)
Type: Sorcery

Doomsday

Sorcery

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

Mana:
Cardset: Sixth Edition #121 (Unknown)
Weatherlight #8 (Rare)
Type: Sorcery

Donate

Sorcery

Target player gains control of target permanent you control.

Campus pranksters initiate new students with the old "beeble bomb" routine.

Mana:
Cardset: Urza's Destiny #31 (Rare)
Type: Sorcery

Do or Die

Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Mana:
Cardset: Invasion #102 (Rare)
Type: Sorcery

Divine Reckoning

Sorcery

Each player chooses a creature he or she controls. Destroy the rest.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Survival of the purest.

Mana:
Cardset: Innistrad #10 (Rare)
Type: Sorcery

Divine Light

Sorcery

Prevent all damage that would be dealt this turn to creatures you control.

"Phyrexia is an unforgiving place, and I am an angry lord in an unforgiving mood."
-Lord Windgrace

Mana:
Cardset: Apocalypse #8 (Common)
Type: Sorcery

Divine Congregation

Sorcery

You gain 2 life for each creature target player controls.

Suspend 5- (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Time Spiral #13 (Common)
Type: Sorcery

Divination

Sorcery

Draw two cards.

"The key to unlocking this puzzle is within you."
-Doriel, mentor of Mistral Isle

Mana:
Cardset: Magic 2015 #52 (Common)
Born of the Gods #36 (Common)
Magic 2014 #52 (Common)
Magic 2013 #47 (Common)
Dark Ascension #35 (Common)
Magic 2012 #50 (Common)
Magic 2010 #49 (Common)
Type: Sorcery

Disturbing Plot

Sorcery

Return target creature card from a graveyard to its owner's hand.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana:
Cardset: Shadowmoor #64 (Common)
Type: Sorcery

Disturbed Burial

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target creature card from your graveyard to your hand.

Mana:
Cardset: Tempest #23 (Common)
Type: Sorcery

Distress

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.

"Of course I'm sure I've gone mad. The little man who crawled out of my eye was quite clear on this."

Mana:
Cardset: Magic 2012 #94 (Common)
Tenth Edition #136 (Common)
Champions of Kamigawa #111 (Common)
Type: Sorcery