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Giant's Ire

Tribal Sorcery - Giant

Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card.

The only feeling greater than hurling something a mile is crushing something else with it that was really, really irritating you.

Mana:
Cardset: Lorwyn #170 (Common)
Type: Sorcery

Ghoulcaller's Chant

Sorcery

Choose one - Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand.

"The living are born small and weak. The dead rise ready to serve. The choice is obvious."
-Gisa, ghoulcaller of Gavony

Mana:
Cardset: Innistrad #101 (Common)
Type: Sorcery

Ghostform

Sorcery

Up to two target creatures are unblockable this turn.

"There's no such thing as ‘impenetrable.'"

Mana:
Cardset: Avacyn Restored #56 (Common)
Type: Sorcery

Ghitu Fire

Sorcery

You may cast Ghitu Fire any time you could cast an instant if you pay more to cast it.

Ghitu Fire deals X damage to target creature or player.

Mana:
Cardset: Invasion #144 (Rare)
Type: Sorcery

Ghastly Discovery

Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Korrigans, spirits bound to sources of water, shriek when they come upon their own drowned corpses.

Mana:
Cardset: Shadowmoor #39 (Common)
Type: Sorcery

Ghastly Conscription

Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Mana:
Cardset: Fate Reforged #70 (Mythic Rare)
Type: Sorcery

Gerrymandering

Sorcery

Remove all lands from play and shuffle them together. Randomly deal to each player one land card for each land he or she had before. Each player puts those lands into play under his or her control, untapped.

Mana:
Cardset: Unglued #59 (Uncommon)
Type: Sorcery

Gerrard's Wisdom

Sorcery

You gain 2 life for each card in your hand.

A picture is worth a thousand swords.

Mana:
Cardset: Seventh Edition #16 (Uncommon)
Weatherlight #131 (Uncommon)
Type: Sorcery

Gerrard's Verdict

Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

A heart of light and a soul of darkness cannot coexist.

Mana:
Cardset: Apocalypse #102 (Uncommon)
Type: Sorcery

Geosurge

Sorcery

Add to your mana pool. Spend this mana only to cast artifact or creature spells.

"The mountains have been corrupted. Otherwise, they would not lend me their fire so easily."
-Koth of the Hammer

Mana:
Cardset: New Phyrexia #85 (Uncommon)
Type: Sorcery

Genesis Wave

Sorcery

Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Mana:
Cardset: Scars of Mirrodin #122 (Rare)
Type: Sorcery

Gelatinous Genesis

Sorcery

Put X X/X green Ooze creature tokens onto the battlefield.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.

Mana:
Cardset: Rise of the Eldrazi #183 (Rare)
Type: Sorcery

Gaze of Pain

Sorcery

Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

Remove the guardians to ensure your victory.

Mana:
Cardset: Ice Age #16 (Common)
Type: Sorcery

Gaze of Justice

Sorcery

As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control.

Exile target creature.

Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Mana:
Cardset: Time Spiral #20 (Common)
Type: Sorcery

Gaze of Granite

Sorcery

Destroy each nonland permanent with converted mana cost X or less.

Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.

Mana:
Cardset: Dragon's Maze #72 (Rare)
Type: Sorcery

Gather the Townsfolk

Sorcery

Put two 1/1 white Human creature tokens onto the battlefield.

Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead.

In the memories of those they lost lies the strength needed to defend their city.

Mana:
Cardset: Dark Ascension #8 (Common)
Type: Sorcery

Game of Chaos

Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

Mana:
Cardset: Fifth Edition #232 (Rare)
Ice Age #186 (Rare)
Type: Sorcery

Gamble

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

When you've got nothing, you might as well trade it for something else.

Mana:
Cardset: Urza's Saga #188 (Rare)
Type: Sorcery

Gale Force

Sorcery

Gale Force deals 5 damage to each creature with flying.

Everything the kami had done, they did with more force. Gentle breezes became typhoons, rolling rivers turned to crushing rapids, and gentle growth became overnight masses of thorns and vines.

Mana:
Cardset: Champions of Kamigawa #209 (Uncommon)
Type: Sorcery

Gaea's Bounty

Sorcery

Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.

The forest grew back so quickly that lumbering machines were suspended in the treetops.

Mana:
Cardset: Urza's Saga #254 (Common)
Type: Sorcery

Gaea's Blessing

Sorcery

Target player shuffles up to three target cards from his or her graveyard into his or her library.

Draw a card.

When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

Mana:
Cardset: Time Spiral "Timeshifted" #77 (Special)
Weatherlight #71 (Uncommon)
Type: Sorcery

Gaea's Balance

Sorcery

As an additional cost to cast Gaea's Balance, sacrifice five lands.

Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.

Mana:
Cardset: Apocalypse #77 (Uncommon)
Type: Sorcery

Fury of the Horde

Sorcery

You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Mana:
Cardset: Coldsnap #81 (Rare)
Type: Sorcery

Fungal Sprouting

Sorcery

Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.

"Saprolings need only a host to feed upon. Numbers will take care of the rest."
-Ghave, Guru of Spores

Mana:
Cardset: Magic 2013 #173 (Uncommon)
Type: Sorcery

Fumarole

Sorcery

As an additional cost to cast Fumarole, pay 3 life.

Destroy target creature and target land.

"Too many of us have died in the explosions that wrack these hills."
-Klazina Jansdotter, Leader of the Order of the Sacred Torch

Mana:
Cardset: Ice Age #369 (Uncommon)
Type: Sorcery

Fugue

Sorcery

Target player discards three cards.

"It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?"
-Field marshal for the Eastern Paladin

Mana:
Cardset: Seventh Edition #137 (Uncommon)
Exodus #62 (Uncommon)
Type: Sorcery

From the Ashes

Sorcery

Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.

Mana:
Cardset: Commander 2013 #108 (Rare)
Type: Sorcery

Frenzied Tilling

Sorcery

Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

"Beneath her scars, Dominaria's beauty yet shines."
-Multani, maro-sorcerer

Mana:
Cardset: Gatecrash #166 (Uncommon)
Invasion #247 (Common)
Type: Sorcery

Fossil Find

Sorcery

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

"Some secrets want to be revealed. They burst through the soil of their own accord."
-Dindun of Kulrath Mine

Mana: {{/}}
Cardset: Shadowmoor #206 (Uncommon)
Type: Sorcery

Formless Nurturing

Sorcery

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Mana:
Cardset: Fate Reforged #129 (Common)
Type: Sorcery

Forked Bolt

Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

"Play no favorites. Everybody dies."
-Sparkmage saying

Mana:
Cardset: Rise of the Eldrazi #146 (Uncommon)
Type: Sorcery

Forgotten Lore

Sorcery

Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.

In ashes are the gems of history.

Mana:
Cardset: Ice Age #125 (Uncommon)
Type: Sorcery

Forget

Sorcery

Target player discards two cards, then draws as many cards as he or she discarded this way.

Mana:
Cardset: Sixth Edition #70 (Unknown)
Fifth Edition #89 (Rare)
Homelands #32 (Rare)
Type: Sorcery

Foresight

Sorcery

Search your library for three cards, exile them, then shuffle your library.

Draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Alliances #43 (Common)
Alliances #44 (Common)
Type: Sorcery

Foresee

Sorcery

Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Two eyes to see what could be, two eyes to see what will.

Mana:
Cardset: Magic 2011 #54 (Common)
Future Sight #36 (Common)
Type: Sorcery

Forced March

Sorcery

Destroy all creatures with converted mana cost X or less.

The Caterans call it a screening process. The dead are in no condition to argue.

Mana:
Cardset: Mercadian Masques #136 (Rare)
Type: Sorcery

Forbidden Ritual

Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.

Mana:
Cardset: Visions #10 (Rare)
Type: Sorcery

Footsteps of the Goryo

Sorcery - Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

In the case of violent deaths, kami offered a chance for revenge if the deceased offered up its corpse as a host to the invading kami.

Mana:
Cardset: Saviors of Kamigawa #68 (Uncommon)
Type: Sorcery

Fodder Launch

Tribal Sorcery - Goblin

As an additional cost to cast Fodder Launch, sacrifice a Goblin.

Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

Leave it to a boggart to come up with a projectile as disgusting as it is deadly.

Mana:
Cardset: Lorwyn #114 (Uncommon)
Type: Sorcery

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

"Every spell has the potential to be worthless."
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #39 (Common)
Type: Sorcery

Flurry of Horns

Sorcery

Put two 2/3 red Minotaur creature tokens with haste onto the battlefield.

A minotaur does not distinguish between human, satyr, and triton. They are all meat.

Mana:
Cardset: Journey Into Nyx #96 (Common)
Type: Sorcery

Flowstone Slide

Sorcery

All creatures get +X/-X until end of turn.

"Like an avalanche. With teeth. That will chase you. Uphill."
-Flint Foot, viashino runner

Mana:
Cardset: Tenth Edition #203 (Rare)
Ninth Edition #186 (Rare)
Nemesis #83 (Rare)
Type: Sorcery

Flowstone Flood

Sorcery

Buyback-Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target land.

Mana:
Cardset: Exodus #83 (Uncommon)
Type: Sorcery

Flow of Ideas

Sorcery

Draw a card for each Island you control.

"Beware the merrows, whose envy and covetousness surpasses even that of the ravenous whirlpools where they dwell."
-The Book of Other Folk

Mana:
Cardset: Shadowmoor #38 (Uncommon)
Ravnica: City of Guilds #50 (Uncommon)
Type: Sorcery

Flock of Rabid Sheep

Sorcery

Flip X coins; an opponent calls heads or tails. For each flip you win, put a Rabid Sheep token into play. Treat these tokens as 2/2 green creatures that count as Sheep.

And their bleating was like a wet salmon slapped upon the land-slap! slap! slap!

Mana:
Cardset: Unglued #57 (Uncommon)
Type: Sorcery

Flicker

Sorcery

Exile target nontoken permanent, then return it to the battlefield under its owner's control.

Who is truer: you who are, or you who are to be?

Mana:
Cardset: Urza's Destiny #9 (Rare)
Type: Sorcery

Flesh Allergy

Sorcery

As an additional cost to cast Flesh Allergy, sacrifice a creature.

Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.

Mana:
Cardset: Scars of Mirrodin #62 (Uncommon)
Type: Sorcery

Flesh (Flesh/Blood)

Sorcery

Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #128 (Rare)
Dragon's Maze #128a (Rare)
Type: Sorcery

Flaying Tendrils

Sorcery

Devoid (This card has no color.)

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Only one Eldrazi stood against them, yet the defenders were outnumbered.

Mana:
Cardset: Oath of the Gatewatch #70 (Uncommon)
Type: Sorcery

Flay

Sorcery

Target player discards a card at random. Then that player discards another card at random unless he or she pays .

The Keldons would never admit it, but Greel unsettles them, too.

Mana:
Cardset: Prophecy #65 (Common)
Type: Sorcery

Flashfires

Sorcery

Destroy all Plains.

Dry grass is tinder before the spark.

Mana:
Cardset: Ninth Edition #183 (Uncommon)
Eighth Edition #186 (Uncommon)
Sixth Edition #180 (Unknown)
Fifth Edition #231 (Uncommon)
Fourth Edition #213 (Uncommon)
Revised Edition #151 (Uncommon)
Unlimited Edition #152 (Uncommon)
Beta Edition #153 (Unknown)
Alpha Edition #152 (Unknown)
Type: Sorcery

Flash of Defiance

Sorcery

Green creatures and white creatures can't block this turn.

Flashback-, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Torment #99 (Common)
Type: Sorcery

Flameshot

Sorcery

You may discard a Mountain card rather than pay Flameshot's mana cost.

Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.

Mana:
Cardset: Prophecy #90 (Uncommon)
Type: Sorcery

Flames of the Firebrand

Sorcery

Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

"You're in luck. I brought enough to share."
-Chandra Nalaar

Mana:
Cardset: Magic 2014 #139 (Uncommon)
Magic 2013 #132 (Uncommon)
Type: Sorcery

Flamebreak

Sorcery

Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.

"Now I'm thirsty."
-Korva, Vulshok battlemaster

Mana:
Cardset: Darksteel #61 (Rare)
Type: Sorcery

Flame Wave

Sorcery

Flame Wave deals 4 damage to target player and each creature he or she controls.

"I hear the roaring of a wave whose waters are red and whose mists are black."
-Oracle en-Vec

Mana:
Cardset: Ninth Edition #182 (Uncommon)
Stronghold #81 (Uncommon)
Type: Sorcery

Flame Slash

Sorcery

Flame Slash deals 4 damage to target creature.

After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers.

Mana:
Cardset: Sorin vs. Tibalt #60 (Common)
Rise of the Eldrazi #145 (Common)
Type: Sorcery

Flame Rift

Sorcery

Flame Rift deals 4 damage to each player.

Crovax hungered for power, and the stronghold devoured the sky.

Mana:
Cardset: Nemesis #80 (Common)
Type: Sorcery

Flame Jet

Sorcery

Flame Jet deals 3 damage to target player.

Cycling (, Discard this card: Draw a card.)

Did the land make the Keldons? Did the Keldons make the land? Or were they simply meant for each other?

Mana:
Cardset: Urza's Destiny #81 (Common)
Type: Sorcery

Flame Jab

Sorcery

Flame Jab deals 1 damage to target creature or player.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

"Fire's out. Should be safe now."
-Gnarltrunk

Mana:
Cardset: Eventide #53 (Common)
Type: Sorcery

Flame Fusillade

Sorcery

Until end of turn, permanents you control gain ": This permanent deals 1 damage to target creature or player."

"A single item acting as lantern and lance? Now that's military efficiency."
-Brev Grezar, Boros lieutenant

Mana:
Cardset: Ravnica: City of Guilds #123 (Rare)
Type: Sorcery

Fit of Rage

Sorcery

Target creature gets +3/+3 and gains first strike until end of turn.

"Anger is fleeting; remorse is eternal."
-Karn, silver golem

Mana:
Cardset: Sixth Edition #178 (Unknown)
Weatherlight #102 (Common)
Type: Sorcery

Fissure Vent

Sorcery

Choose one or both - Destroy target artifact; and/or destroy target nonbasic land.

"Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds."
-Samila, Murasa Expeditionary House

Mana:
Cardset: Commander 2013 #107 (Common)
Rise of the Eldrazi #144 (Common)
Type: Sorcery

Firespout

Sorcery

Firespout deals 3 damage to each creature without flying if was spent to cast Firespout and 3 damage to each creature with flying if was spent to cast it. (Do both if was spent.)

Mana: {{/}}
Cardset: Commander #199 (Uncommon)
Shadowmoor #205 (Uncommon)
Type: Sorcery

Firecat Blitz

Sorcery

Put X 1/1 red Elemental Cat creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.

Flashback-, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #88 (Uncommon)
Type: Sorcery

Firebolt

Sorcery

Firebolt deals 2 damage to target creature or player.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Reach out and torch someone.

Mana:
Cardset: Jace vs. Chandra #49 (Common)
Odyssey #193 (Common)
Type: Sorcery

Fireball

Sorcery

Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.

Fireball costs more to cast for each target beyond the first.

Mana:
Cardset: Commander 2013 #106 (Uncommon)
Magic 2012 #131 (Uncommon)
Fire and Lightning #27 (Unknown)
Magic 2011 #138 (Uncommon)
Archenemy #37 (Uncommon)
Magic 2010 #136 (Uncommon)
Jace vs. Chandra #56 (Uncommon)
Darksteel #60 (Uncommon)
Fifth Edition #227 (Common)
Fourth Edition #210 (Common)
Revised Edition #149 (Common)
Unlimited Edition #150 (Common)
Beta Edition #151 (Unknown)
Alpha Edition #150 (Unknown)
Type: Sorcery

Final Revels

Sorcery

Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn.

One whiff of the sweet, pungent scent leads to euphoria-or to an early grave.

Mana:
Cardset: Lorwyn #113 (Uncommon)
Type: Sorcery

Final Punishment

Sorcery

Target player loses life equal to the damage already dealt to him or her this turn.

The pain of a lifetime-every scrape, illness, and bruise-condensed into a single moment.

Mana:
Cardset: Ninth Edition #131 (Rare)
Scourge #67 (Rare)
Type: Sorcery

Final Judgment

Sorcery

Exile all creatures.

"The clashing warriors turned to face O-Kagachi, the greatest kami, and their sigh of awe was their last breath."
-Great Battles of Kamigawa

Mana:
Cardset: Betrayers of Kamigawa #4 (Rare)
Type: Sorcery

Fill with Fright

Sorcery

Target player discards two cards.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #50 (Common)
Type: Sorcery

Fiery Justice

Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.

"The fire of justice burns like nothing else." -Lovisa Coldeyes, Balduvian Chieftain

Mana:
Cardset: Commander 2013 #188 (Rare)
Time Spiral "Timeshifted" #92 (Special)
Ice Age #366 (Rare)
Type: Sorcery

Fiery Gambit

Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Mana:
Cardset: Mirrodin #90 (Rare)
Type: Sorcery

Fierce Invocation

Sorcery

Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Anger can empower those who embrace it.

Mana:
Cardset: Fate Reforged #98 (Common)
Type: Sorcery

Feudkiller's Verdict

Tribal Sorcery - Giant

You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield.

"There are all kinds of strengths, but if you have strength of soul, the others will follow."
-Galanda Feudkiller

Mana:
Cardset: Modern Masters #15 (Uncommon)
Morningtide #9 (Rare)
Type: Sorcery

Festering March

Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #65 (Uncommon)
Type: Sorcery

Festergloom

Sorcery

Nonblack creatures get -1/-1 until end of turn.

The death of a scout can be as informative as a safe return.

Mana:
Cardset: Magic 2015 #97 (Common)
Type: Sorcery

Fertile Imagination

Sorcery

Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Mana:
Cardset: Dissension #84 (Uncommon)
Type: Sorcery

Feral Lightning

Sorcery

Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.

They moved like apes, but a thousand times swifter, prying into every corner, leaving pawprints of ash.

Mana:
Cardset: Saviors of Kamigawa #97 (Uncommon)
Type: Sorcery

Feral Incarnation

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Put three 3/3 green Beast creature tokens onto the battlefield.

Nature is itself wild-in all its forms.

Mana:
Cardset: Magic 2015 #174 (Uncommon)
Type: Sorcery

Feral Contest

Sorcery

Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

The instinct for survival makes enemies of all.

Mana:
Cardset: Worldwake #100 (Common)
Type: Sorcery

Feast of Worms

Sorcery - Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

"The dust beneath our feet was once part of a mighty civilization. Shall we too provide the path for a future generation?"
-Sensei Golden-Tail

Mana:
Cardset: Champions of Kamigawa #207 (Uncommon)
Type: Sorcery

Feast of Flesh

Sorcery

Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.

"Starving an army that feeds on its enemies is a sound strategy."
-Garza Zol, plague queen

Mana:
Cardset: Coldsnap #56 (Common)
Type: Sorcery

Feast of Blood

Sorcery

Cast Feast of Blood only if you control two or more Vampires.

Destroy target creature. You gain 4 life.

"The vampires of this world don't know the pleasures of hunger. They gorge themselves without savoring the kill."
-Sorin Markov

Mana:
Cardset: Zendikar #88 (Uncommon)
Type: Sorcery

Fearsome Awakening

Sorcery

Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

On Tarkir, dragons emerge from enormous tempests, phenomena tied to Ugin's very presence on the plane.

Mana:
Cardset: Fate Reforged #69 (Uncommon)
Type: Sorcery

Fatigue

Sorcery

Target player skips his or her next draw step.

"Mind if I just lie down right here for a few weeks?"

Mana:
Cardset: Urza's Destiny #32 (Common)
Type: Sorcery

Fathom Trawl

Sorcery

Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

Mana:
Cardset: Lorwyn #65 (Rare)
Type: Sorcery

Fatal Lore

Sorcery

An opponent chooses one - You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated.

"All knowledge has its price."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Alliances #7 (Rare)
Type: Sorcery

Fascination

Sorcery

Choose one -

• Each player draws X cards.

• Each player puts the top X cards of his or her library into his or her graveyard.

Mana:
Cardset: Fate Reforged #34 (Uncommon)
Type: Sorcery

Farseek

Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.

"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."

Mana:
Cardset: Magic 2013 #170 (Common)
Ravnica: City of Guilds #163 (Common)
Type: Sorcery

Far Wanderings

Sorcery

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Mana:
Cardset: Torment #125 (Common)
Type: Sorcery

Fanning the Flames

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Fanning the Flames deals X damage to target creature or player.

Mana:
Cardset: Stronghold #80 (Uncommon)
Type: Sorcery

Famine

Sorcery

Famine deals 3 damage to each creature and each player.

"Better to starve to death than be bored to death."-Liliana Vess

Mana:
Cardset: Commander 2013 #77 (Uncommon)
Type: Sorcery

False Dawn

Sorcery

Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.

Draw a card.

Mana:
Cardset: Apocalypse #10 (Rare)
Type: Sorcery

Fallow Earth

Sorcery

Put target land on top of its owner's library.

". . . and when the farmer awoke the next morning, all the seeds from his field were once again in their sacks."
-Afari, Tales

Mana:
Cardset: Sixth Edition #227 (Unknown)
Mirage #112 (Uncommon)
Type: Sorcery

Falling Star

Sorcery

Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.

Mana:
Cardset: Legends #143 (Rare)
Type: Sorcery

Faithless Looting

Sorcery

Draw two cards, then discard two cards.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Avacyn has abandoned us! We have nothing left except what we can take!"

Mana:
Cardset: Commander 2014 #175 (Common)
Sorin vs. Tibalt #59 (Common)
Dark Ascension #87 (Common)
Type: Sorcery

Fade into Antiquity

Sorcery

Exile target artifact or enchantment.

"Are the gods angry at our discontent with what they give us, or jealous that we made a thing they cannot?"
-Kleon the Iron-Booted

Mana:
Cardset: Theros #157 (Common)
Type: Sorcery

Fade Away

Sorcery

For each creature, its controller sacrifices a permanent unless he or she pays .

"Consider the fable of the greedy herder. As her flock grew, so did her weariness; she slept, and the sheep wandered off."
-Karn, silver golem

Mana:
Cardset: Exodus #34 (Common)
Type: Sorcery

Face to Face

Sorcery

You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that opponent.

Befuddled by this new game, Argg longed for the days of Rock, Rock, Rock.

Mana:
Cardset: Unhinged #76 (Uncommon)
Type: Sorcery