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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Court Homunculus

Artifact Creature - Homunculus

Court Homunculus gets +1/+1 as long as you control another artifact.

Mages of Esper measure their wealth and status by the number of servants in their retinues.

Mana:
Power: 1/1
Cardset: Modern Masters #11 (Common)
Conflux #6 (Common)
Type: Artifact Creature

Court Archers

Creature - Human Archer

Reach (This can block creatures with flying.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

The Sun-Dappled Court of Valeron stands secure behind a wall of steel-tipped arrows.

Mana:
Power: 1/3
Cardset: Shards of Alara #126 (Common)
Type: Creature

Courier Hawk

Creature - Bird

Flying, vigilance

The Orzhov started using hawks as messengers in order to bypass the many toll roads and bridges that dot Ravnica. Soon the service became one of their most profitable businesses.

Mana:
Power: 1/2
Cardset: Conspiracy #68 (Common)
Ravnica: City of Guilds #12 (Common)
Type: Creature

Courier Griffin

Creature - Griffin

Flying

When Courier Griffin enters the battlefield, you gain 2 life.

"Sea Gate has fallen. Survivors are on the move. Will send another griffin when we find refuge. Stay hidden. Stay safe."-Message from Tars Olan, kor world-gift

Mana:
Power: 2/3
Cardset: Battle for Zendikar #21 (Common)
Type: Creature

Countryside Crusher

Creature - Giant Warrior

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Mana:
Power: 3/3
Cardset: Modern Masters #108 (Rare)
Morningtide #89 (Rare)
Type: Creature

Council of the Absolute

Creature - Human Advisor

As Council of the Absolute enters the battlefield, name a card other than a creature or land card.

Your opponents can't cast cards with the chosen name.

Spells with the chosen name you cast cost less to cast.

Mana:
Power: 2/4
Cardset: Dragon's Maze #62 (Mythic Rare)
Type: Creature

Council Guardian

Creature - Giant Soldier

Will of the council - When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Mana:
Power: 5/5
Cardset: Conspiracy #15 (Uncommon)
Type: Creature

Cosmic Larva

Creature - Beast

Trample

At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.

For millennia they wandered from plane to plane, devouring all metal. Finally, their wanderings are over.

Mana:
Power: 7/6
Cardset: Fifth Dawn #63 (Rare)
Type: Creature

Cosmic Horror

Creature - Horror

First strike

At the beginning of your upkeep, destroy Cosmic Horror unless you pay . If Cosmic Horror is destroyed this way, it deals 7 damage to you.

". . . [S]creams of horror rend th' affrighted skies." -Alexander Pope, The Rape of the Lock

Mana:
Power: 7/7
Cardset: Fourth Edition #10 (Rare)
Legends #6 (Rare)
Type: Creature

Cosi's Trickster

Creature - Merfolk Wizard

Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.

She watches the chaos created by the Roil, seeking strength in the patterns of anarchy.

Mana:
Power: 1/1
Cardset: Zendikar #45 (Rare)
Type: Creature

Cosi's Ravager

Creature - Elemental

Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.

"Cosi has many followers. Even the volcano finds a way to do his bidding."
-Zakken, Enclave cleric

Mana:
Power: 2/2
Cardset: Venser vs. Koth #52 (Common)
Worldwake #77 (Common)
Type: Creature

Corrupting Licid

Creature - Licid

, : Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Mana:
Power: 2/2
Cardset: Stronghold #4 (Uncommon)
Type: Creature

Corrupted Harvester

Creature - Horror

, Sacrifice a creature: Regenerate Corrupted Harvester.

"Before the blessed assault begins, we must seek specimens that are well-adapted to our way of . . . life."
-Sheoldred, Whispering One

Mana:
Power: 6/3
Cardset: Scars of Mirrodin #59 (Uncommon)
Type: Creature

Corrupt Official

Creature - Human Minion

: Regenerate Corrupt Official.

Whenever Corrupt Official becomes blocked, defending player discards a card at random.

His favor comes at a high price.

Mana:
Power: 3/1
Cardset: Mercadian Masques #128 (Rare)
Type: Creature

Corrosive Mentor

Creature - Elemental Rogue

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Guttering cinders stoke their dying flames by snuffing out the lights of others.

Mana:
Power: 1/3
Cardset: Shadowmoor #61 (Uncommon)
Type: Creature

Corpulent Corpse

Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 5- (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 3/3
Cardset: Time Spiral #98 (Common)
Type: Creature

Corpsejack Menace

Creature - Fungus

If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.

Weakness is not in the nature of the Swarm.

Mana:
Power: 4/4
Cardset: Return to Ravnica #152 (Rare)
Type: Creature

Corpse Traders

Creature - Human Rogue

, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Those without breath can't complain.

Mana:
Power: 3/3
Cardset: Avacyn Restored #90 (Uncommon)
Type: Creature

Corpse Hauler

Creature - Human Rogue

, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

"He expects a reward, but the only piece of silver he'll get from me is my blade in his gut."-Shelac, necromancer

Mana:
Power: 2/1
Cardset: Magic 2014 #90 (Common)
Type: Creature

Corpse Harvester

Creature - Zombie Wizard

, , Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library.

Mana:
Power: 3/3
Cardset: Legions #62 (Uncommon)
Type: Creature

Corpse Cur

Artifact Creature - Hound

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #147 (Common)
Type: Artifact Creature

Corpse Connoisseur

Creature - Zombie Wizard

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #54 (Uncommon)
Archenemy #13 (Uncommon)
Shards of Alara #68 (Uncommon)
Type: Creature

Corpse Blockade

Creature - Zombie

Defender

Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.

There are laws against it, but the dead have no one to complain to and the living are too frightened to investigate.

Mana:
Power: 1/4
Cardset: Gatecrash #60 (Common)
Type: Creature

Coretapper

Artifact Creature - Myr

: Put a charge counter on target artifact.

Sacrifice Coretapper: Put two charge counters on target artifact.

It converts the faintest surges of power from Mirrodin's core into usable energy, providing endless power for Memnarch's creations on the surface.

Mana:
Power: 1/1
Cardset: Darksteel #107 (Uncommon)
Type: Artifact Creature

Core Prowler

Artifact Creature - Horror

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Mana:
Power: 2/2
Cardset: Mirrodin Besieged #103 (Uncommon)
Type: Artifact Creature

Coralhelm Guide

Creature - Merfolk Scout Ally

: Target creature can't be blocked this turn.

"She knows every step of this coastline, both above and below the surface, and she has hideouts all along the way. She will get you there."-Jori En, expedition leader

Mana:
Power: 2/1
Cardset: Battle for Zendikar #74 (Common)
Type: Creature

Coralhelm Commander

Creature - Merfolk Soldier

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #57 (Rare)
Type: Creature

Coral Trickster

Creature - Merfolk Rogue

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Coral Trickster is turned face up, you may tap or untap target permanent.

They wait in darkened depths, laughing eagerly.

Mana:
Power: 2/1
Cardset: Time Spiral #54 (Common)
Type: Creature

Coral Merfolk

Creature - Merfolk

Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.

Mana:
Power: 2/1
Cardset: Magic 2014 #49 (Common)
Magic 2012 #49 (Common)
Magic 2010 #47 (Common)
Seventh Edition #66 (Common)
Urza's Saga #67 (Common)
Type: Creature

Coral Fighters

Creature - Merfolk Soldier

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Mana:
Power: 1/1
Cardset: Venser vs. Koth #4 (Uncommon)
Mirage #59 (Uncommon)
Type: Creature

Coral Eel

Creature - Fish

Some fishers like to eat eels, and some eels like to eat fishers.

Mana:
Power: 2/1
Cardset: Eighth Edition #70 (Common)
Type: Creature

Coral Barrier

Creature - Wall

Defender (This creature can't attack.)

When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield. (It can't be blocked as long as defending player controls an Island.)

Mana:
Power: 1/3
Cardset: Magic 2015 #49 (Common)
Type: Creature

Copperhorn Scout

Creature - Elf Scout

Whenever Copperhorn Scout attacks, untap each other creature you control.

Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note.

Mana:
Power: 1/1
Cardset: Conspiracy #160 (Common)
Scars of Mirrodin #116 (Common)
Type: Creature

Copperhoof Vorrac

Creature - Boar Beast

Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.

Mana:
Power: 2/2
Cardset: Mirrodin #116 (Rare)
Type: Creature

Copper-Leaf Angel

Artifact Creature - Angel

Flying

, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel.

"When Serra made angels, people called her a goddess. My angels are far superior to hers."
-Latulla, Keldon overseer

Mana:
Power: 2/2
Cardset: Prophecy #137 (Rare)
Type: Artifact Creature

Copper Myr

Artifact Creature - Myr

: Add to your mana pool.

The myr are like verdigris: an ever-present patina on the surface of a metal world.

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #146 (Common)
Mirrodin #158 (Common)
Type: Artifact Creature

Copper Gnomes

Artifact Creature - Gnome

, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.

Start with eleven gnomes and a room of parts, and come morning you'll have ten and a monster the likes of which you've never seen.

Mana:
Power: 1/1
Cardset: Urza's Saga #291 (Rare)
Type: Artifact Creature

Convulsing Licid

Creature - Licid

, : Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Enchanted creature can't block.

Mana:
Power: 2/2
Cardset: Stronghold #77 (Uncommon)
Type: Creature

Conundrum Sphinx

Creature - Sphinx

Flying

Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library.

Mana:
Power: 4/4
Cardset: Commander #42 (Rare)
Magic 2011 #51 (Rare)
Type: Creature

Containment Priest

Creature - Human Cleric

Flash

If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Some protection requires a bit of finesse.

Mana:
Power: 2/2
Cardset: Commander 2014 #5 (Rare)
Type: Creature

Contagious Nim

Creature - Zombie

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

"This species has grown to be my preferred receptacle for our divine message."
-Sheoldred, Whispering One

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #58 (Common)
Type: Creature

Consumptive Goo

Creature - Ooze

: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo.

Silent as fog and relentless as plague, it is wet, creeping death.

Mana:
Power: 1/1
Cardset: Scourge #62 (Rare)
Type: Creature

Consuming Aberration

Creature - Horror

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: */*
Cardset: Gatecrash #152 (Rare)
Type: Creature

Constricting Sliver

Creature - Sliver

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.

Mana:
Power: 3/3
Cardset: Magic 2015 #7 (Uncommon)
Type: Creature

Consecrated Sphinx

Creature - Sphinx

Flying

Whenever an opponent draws a card, you may draw two cards.

Blessed by the hands of Jin-Gitaxias.

Mana:
Power: 4/6
Cardset: Mirrodin Besieged #21 (Mythic Rare)
Type: Creature

Conquering Manticore

Creature - Manticore

Flying

When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

It speaks no commands but is always obeyed.

Mana:
Power: 5/5
Cardset: Rise of the Eldrazi #139 (Rare)
Type: Creature

Conifer Strider

Creature - Elemental

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Atarka's presence thaws the glaciers of Qal Sisma, forcing its elementals to migrate or adapt.

Mana:
Power: 5/1
Cardset: Dragons of Tarkir #179 (Common)
Type: Creature

Confessor

Creature - Human Cleric

Whenever a player discards a card, you may gain 1 life.

"There will be gains for our losses. There will be rights for our wrongs."

Mana:
Power: 1/1
Cardset: Odyssey #15 (Common)
Type: Creature

Conduit of Ruin

Creature - Eldrazi

When you cast Conduit of Ruin, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it.

The first creature spell you cast each turn costs less to cast.

Mana:
Power: 5/5
Cardset: Battle for Zendikar #4 (Rare)
Type: Creature

Concordia Pegasus

Creature - Pegasus

Flying

"A kick from its hooves is like a bolt of lightning. I'd know. I've been hit by both."
-Rencz, Izzet chemister's aide

Mana:
Power: 1/3
Cardset: Return to Ravnica #8 (Common)
Type: Creature

Conclave Phalanx

Creature - Human Soldier

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

Mana:
Power: 2/4
Cardset: Elspeth vs. Tezzeret #16 (Uncommon)
Ravnica: City of Guilds #10 (Uncommon)
Type: Creature

Conclave Equenaut

Creature - Human Soldier

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Flying

Equenauts are the seeds of the Conclave, scattered on the four winds, searching for new places to take root.

Mana:
Power: 3/3
Cardset: Elspeth vs. Tezzeret #19 (Common)
Ravnica: City of Guilds #9 (Common)
Type: Creature

Composite Golem

Artifact Creature - Golem

Sacrifice Composite Golem: Add to your mana pool.

An artificer's experiment in cross-material engineering found its own purpose as an interpreter between cultures.

Mana:
Power: 4/4
Cardset: Tenth Edition #318 (Uncommon)
Fifth Dawn #111 (Uncommon)
Type: Artifact Creature

Complex Automaton

Artifact Creature - Golem

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.

"This wasteful design cannot possibly be Phyrexian."
-Belbe

Mana:
Power: 4/4
Cardset: Nemesis #128 (Rare)
Type: Artifact Creature

Commander Greven il-Vec

Legendary Creature - Human Warrior

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Commander Greven il-Vec enters the battlefield, sacrifice a creature.

"Rage is the only freedom left me."
-Greven il-Vec

Mana:
Power: 7/5
Cardset: Tempest #9 (Rare)
Type: Creature

Commander Eesha

Legendary Creature - Bird Soldier

Flying, protection from creatures

"War glides on the simplest updrafts while peace struggles against hurricane winds. It is the way of the world. It must change."

Mana:
Power: 2/4
Cardset: Judgment #9 (Rare)
Type: Creature

Combat Medic

Creature - Human Cleric Soldier

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"Although Icatia's Combat Medics borrowed much of their knowledge from other societies, their skills were their own."
-Sarpadian Empires, vol. VI

Mana:
Cardset: Fallen Empires #133 (Common)
Fallen Empires #134 (Common)
Fallen Empires #135 (Common)
Fallen Empires #136 (Common)
Type: Creature

Colossus of Sardia

Artifact Creature - Golem

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Colossus of Sardia doesn't untap during your untap step.

: Untap Colossus of Sardia. Activate this ability only during your upkeep.

Buried under a thin layer of dirt, it was known for centuries as Mount Sardia.

Mana:
Power: 9/9
Cardset: Tenth Edition #317 (Rare)
Fifth Edition #358 (Rare)
Fourth Edition #326 (Rare)
Antiquities #11 (Rare)
Type: Artifact Creature

Colossus of Akros

Artifact Creature - Golem

Defender, indestructible

: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)

As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.

Mana:
Power: 10/10
Cardset: Theros #214 (Rare)
Type: Artifact Creature

Colossodon Yearling

Creature - Beast

The colossodon's hard outer shell stops many predators, but with a gentle flip from a dragon, it quickly becomes a meal in a bowl.

Mana:
Power: 2/4
Cardset: Dragons of Tarkir #178 (Common)
Type: Creature

Colossal Whale

Creature - Whale

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Power: 5/5
Cardset: Magic 2014 #48 (Rare)
Type: Creature

Colos Yearling

Creature - Goat Beast

Mountainwalk

: Colos Yearling gets +1/+0 until end of turn.

A steed grows with its rider.

Mana:
Power: 1/1
Cardset: Urza's Destiny #79 (Common)
Type: Creature

Collector Protector

Creature - Human Gamer

, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.

"Here-have a Mudhole."

Mana:
Power: 2/5
Cardset: Unhinged #7 (Rare)
Type: Creature

Cold-Eyed Selkie

Creature - Merfolk Rogue

Islandwalk

Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

She follows the old tributaries built when merrows still shaped the tides.

Mana: {{/}}{{/}}
Power: 1/1
Cardset: Modern Masters #186 (Rare)
Eventide #149 (Rare)
Type: Creature

Coiling Woodworm

Creature - Insect Worm

Coiling Woodworm's power is equal to the number of Forests on the battlefield.

Only the elves know where the woods end and the woodworm begins.

Mana:
Power: */1
Cardset: Nemesis #103 (Uncommon)
Type: Creature

Coiling Oracle

Creature - Snake Elf Druid

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

Mana:
Power: 1/1
Cardset: Dissension #107 (Common)
Type: Creature

Coiled Tinviper

Artifact Creature - Snake

First strike

The bite of the tinviper feels most like a razor drawn across the tongue.

Mana:
Power: 2/1
Cardset: Tempest #269 (Common)
Type: Artifact Creature

Cogwork Tracker

Artifact Creature - Hound Construct

Reveal Cogwork Tracker as you draft it and note the player who passed it to you.

Cogwork Tracker attacks each turn if able.

Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able.

Mana:
Power: 4/4
Cardset: Conspiracy #60 (Uncommon)
Type: Artifact Creature

Cogwork Spy

Artifact Creature - Bird Construct

Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.

Flying

Paliano's creations provide ample opportunities to plot the downfall of a neighbor.

Mana:
Power: 2/1
Cardset: Conspiracy #59 (Common)
Type: Artifact Creature

Cogwork Librarian

Artifact Creature - Construct

Draft Cogwork Librarian face up.

As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.

Why wait for answers?

Mana:
Power: 3/3
Cardset: Conspiracy #58 (Common)
Type: Artifact Creature

Cogwork Grinder

Artifact Creature - Construct

Draft Cogwork Grinder face up.

As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)

Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.

Mana:
Cardset: Conspiracy #57 (Rare)
Type: Artifact Creature

Cognivore

Creature - Lhurgoyf

Flying

Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.

Mana:
Power: */*
Cardset: Odyssey #77 (Rare)
Type: Creature

Coffin Queen

Creature - Zombie Wizard

You may choose not to untap Coffin Queen during your untap step.

, : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

Mana:
Power: 1/1
Cardset: Tempest #8 (Rare)
Type: Creature

Coffin Puppets

Creature - Zombie

Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control a Swamp.

The ground won't accept them.

Mana:
Power: 3/3
Cardset: Prophecy #60 (Rare)
Type: Creature

Cockatrice

Creature - Cockatrice

Flying

Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Mana:
Power: 2/4
Cardset: Time Spiral "Timeshifted" #75 (Special)
Fifth Edition #146 (Rare)
Fourth Edition #121 (Rare)
Revised Edition #96 (Rare)
Unlimited Edition #98 (Rare)
Beta Edition #98 (Unknown)
Alpha Edition #98 (Unknown)
Type: Creature

Cobblebrute

Creature - Elemental

The most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods.

Mana:
Power: 5/2
Cardset: Return to Ravnica #91 (Common)
Type: Creature

Cobalt Golem

Artifact Creature - Golem

: Cobalt Golem gains flying until end of turn.

Mana:
Power: 2/3
Cardset: Mirrodin #157 (Common)
Type: Artifact Creature

Coastline Chimera

Creature - Chimera

Flying

: Coastline Chimera can block an additional creature this turn.

Seeing a chimera overhead foretells good fortune, but only because seeing one any closer foretells dismemberment.

Mana:
Power: 1/5
Cardset: Theros #44 (Common)
Type: Creature

Coastal Hornclaw

Creature - Bird

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

Jamuraan farmers fear three things above all else: droughts, floods, and hornclaws.

Mana:
Power: 3/3
Cardset: Eighth Edition #66 (Common)
Prophecy #31 (Common)
Type: Creature

Coastal Drake

Creature - Drake

Flying

, : Return target Kavu to its owner's hand.

When the kavu emerged from their ancient nests, food chains long dormant became vibrant again.

Mana:
Power: 2/1
Cardset: Apocalypse #22 (Common)
Type: Creature

Coast Watcher

Creature - Bird Soldier

Flying, protection from green

The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage.

Mana:
Power: 1/1
Cardset: Scourge #30 (Common)
Type: Creature

Coalition Honor Guard

Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Giving little thought to their own defense, they carried the flag that united their army.

Mana:
Power: 2/4
Cardset: Apocalypse #3 (Common)
Type: Creature

Coalhauler Swine

Creature - Boar Beast

Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.

Nothing stops industry in Ravnica-certainly not the safety of its workers.

Mana:
Power: 4/4
Cardset: Ravnica: City of Guilds #119 (Common)
Type: Creature

Coal Stoker

Creature - Elemental

When Coal Stoker enters the battlefield, if you cast it from your hand, add to your mana pool.

"The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits."
-Dobruk the Unstable, pyromancer

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #49 (Common)
Time Spiral #150 (Common)
Type: Creature

Coal Golem

Artifact Creature - Golem

, Sacrifice Coal Golem: Add to your mana pool.

"Three such creatures stood burning at the crest of the hill. Only seconds later, the Fireball struck our front line." -Lydia, Countess Brellis

Mana:
Power: 3/3
Cardset: The Dark #96 (Rare)
Type: Artifact Creature

Cloudthresher

Creature - Elemental

Flash

Reach (This can block creatures with flying.)

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 7/7
Cardset: Lorwyn #202 (Rare)
Type: Creature

Cloudskate

Creature - Illusion

Flying

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Mana:
Power: 2/2
Cardset: Nemesis #29 (Common)
Type: Creature

Cloudseeder

Creature - Faerie Spellshaper

Flying

, , Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying."

Mana:
Power: 1/1
Cardset: Future Sight #33 (Uncommon)
Type: Creature

Cloudreach Cavalry

Creature - Human Soldier

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

"It's easy to lose sight of hope until you gaze out from my vantage point."

Mana:
Power: 1/1
Cardset: Legions #7 (Uncommon)
Type: Creature

Cloudhoof Kirin

Legendary Creature - Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may have target player put the top X cards of his or her library into his or her graveyard, where X is that spell's converted mana cost.

Mana:
Power: 4/4
Cardset: Saviors of Kamigawa #31 (Rare)
Type: Creature

Cloudheath Drake

Artifact Creature - Drake

Flying

: Cloudheath Drake gains vigilance until end of turn.

A permanent storm rages over the plain of Cloudheath, and drakes ride its currents-two reminders that some elements of Esper will not be controlled.

Mana:
Power: 3/3
Cardset: Shards of Alara #35 (Common)
Type: Artifact Creature

Cloudgoat Ranger

Creature - Giant Warrior

When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Mana:
Power: 3/3
Cardset: Modern Masters #10 (Uncommon)
Lorwyn #10 (Uncommon)
Type: Creature

Cloudfin Raptor

Creature - Bird Mutant

Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #32 (Common)
Type: Creature

Cloudcrown Oak

Creature - Treefolk Warrior

Reach (This can block creatures with flying.)

"Clever folk build their homes near cloudcrowns. If a hawk or even just a faerie tries to swoop in, it'll get swatted from here to Cloverdell."
-Calydd, kithkin farmer

Mana:
Power: 3/4
Cardset: Lorwyn #201 (Common)
Type: Creature

Cloudchaser Kestrel

Creature - Bird

Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

: Target permanent becomes white until end of turn.

Mana:
Power: 2/2
Cardset: Time Spiral #10 (Common)
Type: Creature

Cloudchaser Eagle

Creature - Bird

Flying

When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Most eagles hunt small animals. The cloudchasers hunt magic.

Mana:
Power: 2/2
Cardset: Seventh Edition #11 (Common)
Tempest #227 (Common)
Type: Creature

Cloud Sprite

Creature - Faerie

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets.

Mana:
Power: 1/1
Cardset: Tenth Edition #75 (Common)
Mercadian Masques #67 (Common)
Type: Creature

Cloud Spirit

Creature - Spirit

Flying

Cloud Spirit can block only creatures with flying.

Clouds are the soil, dreams are the crop.
-Kor saying

Mana:
Power: 3/1
Cardset: Stronghold #26 (Common)
Type: Creature

Cloud of Faeries

Creature - Faerie

Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling (, Discard this card: Draw a card.)

Mana:
Power: 1/1
Cardset: Urza's Legacy #29 (Common)
Type: Creature

Cloud Manta

Creature - Fish

Flying

When Emeria's worshippers learned that she was no more than a twisted memory of Emrakul, they abandoned their temples to the god. The deserted shrines now serve as breeding grounds for the mantas.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #71 (Common)
Type: Creature
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