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Stone Haven Medic

Creature - Kor Cleric

, : You gain 1 life.

"These days, soldiers never stick around long enough for a proper healing. They just want me to knit them up so they can hurry back to the fight."

Mana:
Power: 1/3
Cardset: Battle for Zendikar #51 (Common)
Type: Creature

Stone Haven Outfitter

Creature - Kor Artificer Ally

Equipped creatures you control get +1/+1.

Whenever an equipped creature you control dies, draw a card.

The makers and menders are the first called to battle and the last to leave.

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #37 (Rare)
Type: Creature

Stone Kavu

Creature - Kavu

: Stone Kavu gets +1/+0 until end of turn.

: Stone Kavu gets +0/+1 until end of turn.

To maintain its hide, it consumes a variety of rocks-not to mention a variety of Phyrexians.

Mana:
Power: 3/3
Cardset: Planeshift #93 (Common)
Type: Creature

Stone Spirit

Creature - Elemental Spirit

Stone Spirit can't be blocked by creatures with flying.

"The spirit of the stone is the spirit of strength."
-Lovisa Coldeyes,
Balduvian chieftain

Mana:
Power: 4/3
Cardset: Fifth Edition #271 (Uncommon)
Ice Age #218 (Uncommon)
Type: Creature

Stone-Seeder Hierophant

Creature - Human Druid

Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.

: Untap target land.

Her touch brings to bare stone what water and sun bring to rich soil.

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #184 (Common)
Type: Creature

Stone-Throwing Devils

Creature - Devil

First strike

Sometimes those with the most sin cast the first stones.

Mana:
Power: 1/1
Cardset: Arabian Nights #14 (Common)
Arabian Nights #15 (Common)
Type: Creature

Stone-Tongue Basilisk

Creature - Basilisk

Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Threshold - As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.

Mana:
Power: 4/5
Cardset: Odyssey #276 (Rare)
Type: Creature

Stonebrow, Krosan Hero

Legendary Creature - Centaur Warrior

Trample

Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.

Moments after a fickle rift dropped Stonebrow in the waste of his beloved Krosa, he took up his axe in rage-blind vengeance.

Mana:
Power: 4/4
Cardset: Time Spiral #247 (Rare)
Type: Creature

Stonecloaker

Creature - Gargoyle

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.

When Stonecloaker enters the battlefield, exile target card from a graveyard.

Mana:
Power: 3/2
Cardset: Commander 2013 #22 (Uncommon)
Planar Chaos #19 (Uncommon)
Type: Creature

Stonefare Crocodile

Creature - Crocodile

: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

The Izzet's plans to exploit the undercity ran into a few stubborn obstacles.

Mana:
Power: 3/2
Cardset: Return to Ravnica #136 (Common)
Type: Creature

Stoneforge Acolyte

Creature - Kor Artificer Ally

Cohort - , Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"The stone speaks. We are merely interpreters."

Mana:
Power: 1/2
Cardset: Oath of the Gatewatch #38 (Uncommon)
Type: Creature

Stoneforge Mystic

Creature - Kor Artificer

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.

, : You may put an Equipment card from your hand onto the battlefield.

Mana:
Power: 1/2
Cardset: Worldwake #20 (Rare)
Type: Creature

Stonehewer Giant

Creature - Giant Warrior

Vigilance

, : Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.

"No matter how strong, an unarmed fighter is no more than a fool."

Mana:
Power: 4/4
Cardset: Modern Masters #31 (Rare)
Morningtide #24 (Rare)
Type: Creature

Stonehorn Chanter

Creature - Rhino Cleric

: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)

With the Stonehorn, piety and power are one.

Mana:
Power: 4/4
Cardset: Magic 2014 #39 (Uncommon)
Type: Creature

Stonehorn Dignitary

Creature - Rhino Soldier

When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.

It did not escape the ambassador's notice that the sound of war drums could also marshal the city to attention.

Mana:
Power: 1/4
Cardset: Magic 2012 #37 (Common)
Type: Creature

Stoneshaker Shaman

Creature - Human Shaman

At the beginning of each player's end step, that player sacrifices an untapped land.

There is no place in Ravnica for stagnation, no room for lands unfilled and untilled.

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #145 (Uncommon)
Type: Creature

Stoneshock Giant

Creature - Giant

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.

Mana:
Power: 5/4
Cardset: Theros #142 (Uncommon)
Type: Creature

Stonewise Fortifier

Creature - Human Wizard

: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.

Ephara taught some mortals to feel every vein in marble as though it flows with their own blood.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #27 (Common)
Type: Creature

Stonewood Invoker

Creature - Elf Mutant

: Stonewood Invoker gets +5/+5 until end of turn.

The Mirari pulses in his veins.

Mana:
Power: 2/2
Cardset: Elves vs. Goblins #11 (Common)
Legions #139 (Common)
Type: Creature

Stonework Puma

Artifact Creature - Cat Ally

"We suffer uneasy ground, unstable alliances, and unpredictable magic. Something you can truly trust is worth more than a chest of gold."
-Nikou, Joraga bard

Mana:
Power: 2/2
Cardset: Zendikar #207 (Common)
Type: Artifact Creature

Stonewright

Creature - Human Shaman

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Stonewright is paired with another creature, each of those creatures has ": This creature gets +1/+0 until end of turn."

Mana:
Power: 1/1
Cardset: Avacyn Restored #157 (Uncommon)
Type: Creature

Stonybrook Angler

Creature - Merfolk Wizard

, : You may tap or untap target creature.

"Water is in the air, the trees, and the earth. Understand its motion, speak its language, and the subtle currents that flow through all living things will fall under your command."

Mana:
Power: 1/2
Cardset: Lorwyn #90 (Common)
Type: Creature

Stonybrook Banneret

Creature - Merfolk Wizard

Islandwalk

Merfolk spells and Wizard spells you cast cost less to cast.

Made from trout scales and crawfish whiskers, merrows' shimmering banners flash in the water like lightning.

Mana:
Power: 1/1
Cardset: Morningtide #51 (Common)
Type: Creature

Stonybrook Schoolmaster

Creature - Merfolk Wizard

Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield.

Merrow schools rarely form by design. They come together naturally as eager learners surround the wisest teachers.

Mana:
Power: 1/2
Cardset: Morningtide #25 (Common)
Type: Creature

Storm Crow

Creature - Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Storm crow descending, winter unending. Storm crow departing, summer is starting.

Mana:
Power: 1/2
Cardset: Ninth Edition #100 (Common)
Eighth Edition #104 (Common)
Seventh Edition #100 (Common)
Sixth Edition #101 (Unknown)
Alliances #54 (Common)
Alliances #55 (Common)
Type: Creature

Storm Elemental

Creature - Elemental

Flying

, Exile the top card of your library: Tap target creature with flying.

, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.

Mana:
Power: 3/4
Cardset: Alliances #56 (Uncommon)
Type: Creature

Storm Entity

Creature - Elemental

Haste

Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.

Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.

Mana:
Power: 1/1
Cardset: Future Sight #122 (Uncommon)
Type: Creature

Storm Shaman

Creature - Human Cleric Shaman

: Storm Shaman gets +1/+0 until end of turn.

She speaks with the voice of the winds, and the earth trembles.

Mana:
Cardset: Seventh Edition #222 (Uncommon)
Alliances #118 (Common)
Alliances #119 (Common)
Type: Creature

Storm Spirit

Creature - Elemental Spirit

Flying

: Storm Spirit deals 2 damage to target creature.

"Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power."
-Steinar Icefist, Balduvian Shaman

Mana:
Power: 3/3
Cardset: Ice Age #381 (Rare)
Type: Creature

Stormblood Berserker

Creature - Human Berserker

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Stormblood Berserker can't be blocked except by two or more creatures.

Blood is holy to those whose god is War.

Mana:
Power: 1/1
Cardset: Magic 2012 #156 (Uncommon)
Type: Creature

Stormbound Geist

Creature - Spirit

Flying

Stormbound Geist can block only creatures with flying.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 2/2
Cardset: Dark Ascension #51 (Common)
Type: Creature

Stormbreath Dragon

Creature - Dragon

Flying, haste, protection from white

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

Mana:
Power: 4/4
Cardset: Theros #143 (Mythic Rare)
Type: Creature

Stormcaller of Keranos

Creature - Human Shaman

Haste

: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

A prayer answered by Keranos is clear for all to witness.

Mana:
Power: 2/2
Cardset: Born of the Gods #112 (Uncommon)
Type: Creature

Stormchaser Chimera

Creature - Chimera

Flying

: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Power: 2/3
Cardset: Journey Into Nyx #156 (Uncommon)
Type: Creature

Stormchaser Mage

Creature - Human Wizard

Flying, haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Roilmages' tactics are as chaotic as the energies they channel.

Mana:
Power: 1/3
Cardset: Oath of the Gatewatch #159 (Uncommon)
Type: Creature

Stormcloud Djinn

Creature - Djinn

Flying

Stormcloud Djinn can block only creatures with flying.

: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.

As fickle as lightning, as slippery as an eel.

Mana:
Power: 3/3
Cardset: Time Spiral #82 (Uncommon)
Type: Creature

Stormcrag Elemental

Creature - Elemental

Trample

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

The storms of Tarkir awaken more than dragons.

Mana:
Power: 5/5
Cardset: Dragons of Tarkir #158 (Uncommon)
Type: Creature

Stormfront Pegasus

Creature - Pegasus

Flying

Its hooves touch the earth only when a hero must rise.

Mana:
Power: 2/1
Cardset: Magic 2012 #38 (Common)
Magic 2011 #34 (Common)
Magic 2010 #35 (Common)
Type: Creature

Stormfront Riders

Creature - Human Soldier

Flying

When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.

Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield.

Mana:
Power: 4/3
Cardset: Elspeth vs. Tezzeret #17 (Uncommon)
Planar Chaos #20 (Uncommon)
Type: Creature

Stormscale Anarch

Creature - Viashino Shaman

, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead.

Mana:
Power: 2/2
Cardset: Dissension #74 (Rare)
Type: Creature

Stormscape Apprentice

Creature - Human Wizard

, : Tap target creature.

, : Target player loses 1 life.

Mana:
Power: 1/1
Cardset: Invasion #75 (Common)
Type: Creature

Stormscape Battlemage

Creature - Metathran Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.)

When Stormscape Battlemage enters the battlefield, if it was kicked with its kicker, you gain 3 life.

When Stormscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target nonblack creature. That creature can't be regenerated.

Mana:
Power: 2/2
Cardset: Commander 2013 #58 (Uncommon)
Planeshift #35 (Uncommon)
Type: Creature

Stormscape Familiar

Creature - Bird

Flying

White spells and black spells you cast cost less to cast.

Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #32 (Special)
Planeshift #36 (Common)
Type: Creature

Stormscape Master

Creature - Human Wizard

, : Target creature gains protection from the color of your choice until end of turn.

, : Target player loses 2 life and you gain 2 life.

Mana:
Power: 2/2
Cardset: Invasion #76 (Rare)
Type: Creature

Stormsurge Kraken

Creature - Kraken

Hexproof

Lieutenant - As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."

Most see krakens as wantonly violent, failing to notice their meticulous attention to detail when dismantling a vessel.

Mana:
Power: 5/5
Cardset: Commander 2014 #18 (Rare)
Type: Creature

Stormtide Leviathan

Creature - Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

All lands are Islands in addition to their other types.

Creatures without flying or islandwalk can't attack.

Mana:
Power: 8/8
Cardset: Magic 2015 #80 (Rare)
Magic 2013 #70 (Rare)
Magic 2011 #74 (Rare)
Type: Creature

Stormwatch Eagle

Creature - Bird

Flying

Sacrifice a land: Return Stormwatch Eagle to its owner's hand.

When eagles leave the sky, sailors leave the sea.

Mana:
Power: 2/1
Cardset: Prophecy #50 (Common)
Type: Creature

Stormwing Dragon

Creature - Dragon

Flying, first strike

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #159 (Uncommon)
Type: Creature

Strangleroot Geist

Creature - Spirit

Haste

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Geists of the hanged often haunt the tree on which they died.

Mana:
Power: 2/1
Cardset: Dark Ascension #127 (Uncommon)
Type: Creature

Stratadon

Artifact Creature - Beast

Domain - Stratadon costs less to cast for each basic land type among lands you control.

Trample

Designed like the gargadons of Keld-big and brutal.

Mana:
Power: 5/5
Cardset: Planeshift #135 (Uncommon)
Type: Artifact Creature

Stratozeppelid

Creature - Beast

Flying

Stratozeppelid can block only creatures with flying.

The "Days of Darkness" mark the stratozeppelids' annual migration, when for five days they blot out the sun and trumpet their passing.

Mana:
Power: 4/4
Cardset: Guildpact #36 (Uncommon)
Type: Creature

Stratus Dancer

Creature - Djinn Monk

Flying

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Stratus Dancer is turned face up, counter target instant or sorcery spell.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #80 (Rare)
Type: Creature

Straw Golem

Artifact Creature - Golem

When an opponent casts a creature spell, sacrifice Straw Golem.

"Don't look at me. I didn't build it."
-Hanna, Weatherlight navigator

Mana:
Power: 2/3
Cardset: Weatherlight #158 (Uncommon)
Type: Artifact Creature

Stream Hopper

Creature - Goblin

: Stream Hopper gains flying until end of turn.

Like many who dwell in Shadowmoor now, he was robbed of his better half by the Aurora.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #113 (Common)
Type: Creature

Streambed Aquitects

Creature - Merfolk Scout

: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn.

: Target land becomes an Island until end of turn.

"We look in the river and see scattered stones. A merrow looks and sees a map of Lorwyn."
-Illulia, flamekin soulstoke

Mana:
Power: 2/3
Cardset: Lorwyn #91 (Common)
Type: Creature

Street Sweeper

Artifact Creature - Construct

Whenever Street Sweeper attacks, destroy all Auras attached to target land.

The sweepers roam endlessly, scrubbing away the refuse-and anything else too slow or too clumsy to get out of their way.

Mana:
Power: 4/6
Cardset: Return to Ravnica #234 (Uncommon)
Type: Artifact Creature

Street Wraith

Creature - Wraith

Swampwalk

Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.

Mana:
Power: 3/4
Cardset: Modern Masters #99 (Common)
Future Sight #90 (Uncommon)
Type: Creature

Streetbreaker Wurm

Creature - Wurm

Mana:
Power: 6/4
Cardset: Guildpact #133 (Common)
Type: Creature

Striking Sliver

Creature - Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

You're too busy recoiling in fear to realize that it's already hit you.

Mana:
Power: 1/1
Cardset: Magic 2014 #157 (Common)
Type: Creature

Striped Bears

Creature - Bear

When Striped Bears enters the battlefield, draw a card.

"The bear is never cautious-which is why it wasn't born a human."
-Mirri of the Weatherlight

Mana:
Power: 2/2
Cardset: Weatherlight #82 (Common)
Type: Creature

Stromgald Cabal

Creature - Human Knight

, Pay 1 life: Counter target white spell.

When the alliance between Balduvia and Kjeldor deprived Stromgald of easy victories, its agents were forced to fuel their rituals with their own flesh.

Mana:
Power: 2/2
Cardset: Sixth Edition #157 (Unknown)
Fifth Edition #57 (Rare)
Ice Age #54 (Rare)
Type: Creature

Stromgald Crusader

Creature - Zombie Knight

Protection from white

: Stromgald Crusader gains flying until end of turn.

: Stromgald Crusader gets +1/+0 until end of turn.

"The White-Shielders think their code justifies their actions. In truth it only binds their hands."

Mana:
Power: 2/1
Cardset: Coldsnap #71 (Uncommon)
Type: Creature

Stromgald Spy

Creature - Human Rogue

Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.

Mana:
Power: 2/4
Cardset: Alliances #29 (Uncommon)
Type: Creature

Stromkirk Captain

Creature - Vampire Soldier

First strike

Other Vampire creatures you control get +1/+1 and have first strike.

"No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass."
-Runo Stromkirk

Mana:
Power: 2/2
Cardset: Dark Ascension #143 (Uncommon)
Type: Creature

Stromkirk Noble

Creature - Vampire

Stromkirk Noble can't be blocked by Humans.

Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.

"A responsible king walks among his subjects."

Mana:
Power: 1/1
Cardset: Innistrad #164 (Rare)
Type: Creature

Stromkirk Patrol

Creature - Vampire Soldier

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

"You'd best move along, human. Our palates are far less discerning than our master's."

Mana:
Power: 4/3
Cardset: Innistrad #118 (Common)
Type: Creature

Strongarm Monk

Creature - Human Monk

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

"His companions are wise to follow him, for his foes dare not stand in his way."
-Zhiada, Dirgur protector

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #39 (Uncommon)
Type: Creature

Strongarm Thug

Creature - Human Mercenary

When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand.

"No, I insist-let *me* carry all that heavy jewelry."

Mana:
Power: 1/1
Cardset: Mercadian Masques #165 (Uncommon)
Type: Creature

Stronghold Assassin

Creature - Zombie Assassin

, Sacrifice a creature: Destroy target nonblack creature.

The assassin sees only throats and hears only heartbeats.

Mana:
Power: 2/1
Cardset: Commander 2013 #93 (Rare)
Seventh Edition #166 (Rare)
Stronghold #21 (Rare)
Type: Creature

Stronghold Biologist

Creature - Human Spellshaper

, , Discard a card: Counter target creature spell.

He twists the laws of nature until they scream.

Mana:
Power: 1/1
Cardset: Nemesis #45 (Uncommon)
Type: Creature

Stronghold Machinist

Creature - Human Spellshaper

, , Discard a card: Counter target noncreature spell.

She stretches the laws of physics until they snap.

Mana:
Power: 1/1
Cardset: Nemesis #46 (Uncommon)
Type: Creature

Stronghold Overseer

Creature - Demon

Flying

Shadow (This creature can block or be blocked by only creatures with shadow.)

: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.

Mana:
Power: 5/5
Cardset: Time Spiral #133 (Rare)
Type: Creature

Stronghold Rats

Creature - Rat

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Stronghold Rats deals combat damage to a player, each player discards a card.

In the stronghold's dungeons, the shadows hide in the vermin.

Mana:
Power: 2/1
Cardset: Future Sight #79 (Uncommon)
Type: Creature

Stronghold Taskmaster

Creature - Giant Minion

Other black creatures get -1/-1.

"With the completion of each joyous task, we are closer to Yawgmoth's divine vision."
-Stronghold architect, journal

Mana:
Power: 4/3
Cardset: Stronghold #22 (Uncommon)
Type: Creature

Stronghold Zeppelin

Creature - Human

Flying

Stronghold Zeppelin can block only creatures with flying.

As long as the stronghold controlled the sky, the rebels were doomed.

Mana:
Power: 3/3
Cardset: Nemesis #47 (Uncommon)
Type: Creature

Student of Elements

Creature - Human Wizard

When Student of Elements has flying, flip it.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #93 (Uncommon)
Type: Creature

Student of Ojutai

Creature - Human Monk

Whenever you cast a noncreature spell, you gain 2 life.

"Human enlightenment is a firefly that sparks in the night. Dragon enlightenment is a beacon that disperses all darkness."

Mana:
Power: 2/4
Cardset: Dragons of Tarkir #40 (Common)
Type: Creature

Student of Warfare

Creature - Human Knight

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-6

3/3

First strike

LEVEL 7+

4/4

Double strike

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #47 (Rare)
Type: Creature

Stuffy Doll

Artifact Creature - Construct

Indestructible

As Stuffy Doll enters the battlefield, choose a player.

Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.

: Stuffy Doll deals 1 damage to itself.

Mana:
Cardset: Magic 2013 #218 (Rare)
Time Spiral #264 (Rare)
Type: Artifact Creature

Stun Sniper

Creature - Human Archer

, : Stun Sniper deals 1 damage to target creature. Tap that creature.

The tips of her bolts are blunt, but her aim is deadly sharp.

Mana:
Power: 1/1
Cardset: Alara Reborn #100 (Uncommon)
Type: Creature

Sturdy Hatchling

Creature - Elemental

Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.

: Sturdy Hatchling gains shroud until end of turn.

Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.

Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.

Mana: {{/}}
Power: 6/6
Cardset: Eventide #163 (Uncommon)
Type: Creature

Sturmgeist

Creature - Spirit

Flying

Sturmgeist's power and toughness are each equal to the number of cards in your hand.

Whenever Sturmgeist deals combat damage to a player, draw a card.

Mana:
Power: */*
Cardset: Innistrad #82 (Rare)
Type: Creature

Su-Chi

Artifact Creature - Construct

When Su-Chi dies, add to your mana pool.

Flawed copies of relics from the Thran Empire, the Su-Chi were inherently unstable but provided useful knowledge for Tocasia's students.

Mana:
Power: 4/4
Cardset: Antiquities #31 (Uncommon)
Type: Artifact Creature

Sublime Archangel

Creature - Angel

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Mana:
Power: 4/3
Cardset: Magic 2013 #36 (Mythic Rare)
Type: Creature

Subterranean Shambler

Creature - Elemental

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Subterranean Shambler enters the battlefield or leaves the battlefield, it deals 1 damage to each creature without flying.

Mana:
Power: 2/3
Cardset: Time Spiral #178 (Common)
Type: Creature

Subterranean Spirit

Creature - Elemental Spirit

Protection from red

: Subterranean Spirit deals 1 damage to each creature without flying.

"Air hot with sulfur. / Earth heaves beneath me. / Could it be the mountain / ate something bad?"
-Dwarven mining song

Mana:
Power: 3/3
Cardset: Mirage #195 (Rare)
Type: Creature

Sulam Djinn

Creature - Djinn

Trample

Sulam Djinn gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.

Mana:
Power: 6/6
Cardset: Invasion #212 (Uncommon)
Type: Creature

Sulfur Elemental

Creature - Elemental

Flash (You may cast this spell any time you could cast an instant.)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

White creatures get +1/-1.

Mana:
Power: 3/2
Cardset: Planar Chaos #108 (Uncommon)
Type: Creature

Sultai Emissary

Creature - Zombie Warrior

When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

To the Sultai, Ugin's power was just one more resource to be exploited.

Mana:
Power: 1/1
Cardset: Fate Reforged #85 (Common)
Type: Creature

Sultai Flayer

Creature - Naga Shaman

Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.

"You can have the body, necromancer. I just want the skin."

Mana:
Power: 3/4
Cardset: Khans of Tarkir #152 (Uncommon)
Type: Creature

Sultai Scavenger

Creature - Bird Warrior

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Flying

Since they guard armies of walking carrion, Sultai aven are never far from a meal.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #91 (Common)
Type: Creature

Sultai Skullkeeper

Creature - Naga Shaman

When Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard.

A skullkeeper is the first to arrive after the palace archers strike down intruders, probing their brains for choice bits of knowledge.

Mana:
Power: 2/1
Cardset: Fate Reforged #53 (Common)
Type: Creature

Sultai Soothsayer

Creature - Naga Shaman

When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

The naga of the Sultai Brood made deals with dark forces to keep their power.

Mana:
Power: 2/5
Cardset: Khans of Tarkir #205 (Uncommon)
Type: Creature

Summit Apes

Creature - Ape

As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures.

"If you climb Skyfang Peak, avoid the pass. Generations of apes made that trail, and they don't tolerate trespassers."
-Sachir, Akoum Expeditionary House

Mana:
Power: 5/2
Cardset: Worldwake #114 (Uncommon)
Type: Creature

Summit Prowler

Creature - Yeti

"Do you hunt the yetis of the high peaks, stripling? They are as fierce as the bear that fears no foe and as sly as the mink that creeps unseen. You will be as much prey as they."
-Nitula, the Hunt Caller

Mana:
Power: 4/3
Cardset: Dragons of Tarkir #160 (Common)
Khans of Tarkir #121 (Common)
Type: Creature

Summoner's Egg

Artifact Creature - Construct

Imprint - When Summoner's Egg enters the battlefield, you may exile a card from your hand face down.

When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

Mana:
Cardset: Fifth Dawn #157 (Rare)
Type: Artifact Creature

Sun Titan

Creature - Giant

Vigilance

Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.

A blazing sun that never sets.

Mana:
Power: 6/6
Cardset: Commander 2014 #91 (Mythic Rare)
Magic 2012 #39 (Mythic Rare)
Magic 2011 #35 (Mythic Rare)
Type: Creature

Sunastian Falconer

Legendary Creature - Human Shaman

: Add to your mana pool.

Sunastian has roots in both sorcery and swordplay; he has learned never to depend too heavily on the latter.

Mana:
Power: 4/4
Cardset: Legends #301 (Uncommon)
Type: Creature

Sunblade Elf

Creature - Elf Warrior

Sunblade Elf gets +1/+1 as long as you control a Plains.

: Creatures you control get +1/+1 until end of turn.

"We patrol the steppes to keep enemies from the forest verge."

Mana:
Power: 1/1
Cardset: Magic 2015 #202 (Uncommon)
Type: Creature

Sunblast Angel

Creature - Angel

Flying

When Sunblast Angel enters the battlefield, destroy all tapped creatures.

There may exist powers even greater than Phyrexia.

Mana:
Power: 4/5
Cardset: Commander 2014 #92 (Rare)
Venser vs. Koth #21 (Rare)
Scars of Mirrodin #22 (Rare)
Type: Creature