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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Deathbringer Liege

Creature - Horror

Other white creatures you control get +1/+1.

Other black creatures you control get +1/+1.

Whenever you cast a white spell, you may tap target creature.

Whenever you cast a black spell, you may destroy target creature if it's tapped.

Mana: {{/}}{{/}}{{/}}
Power: 3/4
Cardset: Eventide #85 (Rare)
Type: Creature

Deathbellow Raider

Creature - Minotaur Berserker

Deathbellow Raider attacks each turn if able.

: Regenerate Deathbellow Raider.

"The temple has been rededicated. It belongs to Mogis now."
-Rastos, disciple of Mogis

Mana:
Power: 2/3
Cardset: Theros #117 (Common)
Type: Creature

Death-Mask Duplicant

Artifact Creature - Shapeshifter

Imprint - : Exile target creature card from your graveyard.

As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.

Mana:
Power: 5/5
Cardset: Darksteel #115 (Uncommon)
Type: Artifact Creature

Death-Hood Cobra

Creature - Snake

: Death-Hood Cobra gains reach until end of turn. (It can block creatures with flying.)

: Death-Hood Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Mana:
Power: 2/2
Cardset: New Phyrexia #108 (Common)
Type: Creature

Death's-Head Buzzard

Creature - Bird

Flying

When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.

Infested with vermin, ever hungering, dropping from night's sky.

Mana:
Power: 2/1
Cardset: Scourge #63 (Common)
Type: Creature

Death's Shadow

Creature - Avatar

Death's Shadow gets -X/-X, where X is your life total.

The shadow of the candle looms tall even as its light grows dim.

Mana:
Power: 13/13
Cardset: Worldwake #57 (Rare)
Type: Creature

Death Speakers

Creature - Human Cleric

Protection from black

"The dead may be beyond the law, but speaking the wisdom of the dead will afford no protection!"
-Calmont, Aysen bureaucrat

Mana:
Power: 1/1
Cardset: Fifth Edition #300 (Common)
Homelands #109 (Uncommon)
Type: Creature

Death Cultist

Creature - Human Wizard

Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.

Death inevitably seduces all who study it.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #105 (Common)
Type: Creature

Death Charmer

Creature - Worm Mercenary

Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays .

It vents the chill of the grave.

Mana:
Power: 2/2
Cardset: Prophecy #61 (Common)
Type: Creature

Death Baron

Creature - Zombie Wizard

Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.

For the necromancer barons, killing and recruitment are one and the same.

Mana:
Power: 2/2
Cardset: Shards of Alara #70 (Rare)
Type: Creature

Dearly Departed

Creature - Spirit

Flying

As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.

"Never forget our ancestors. They have not forgotten us."
-Mikaeus, the Lunarch

Mana:
Power: 5/5
Cardset: Innistrad #9 (Rare)
Type: Creature

Deal Broker

Artifact Creature - Construct

Draft Deal Broker face up.

Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in his or her card pool in exchange. You may accept any one offer.

: Draw a card, then discard a card.

Mana:
Power: 2/3
Cardset: Conspiracy #61 (Rare)
Type: Artifact Creature

Deadwood Treefolk

Creature - Treefolk

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.

Mana:
Power: 3/6
Cardset: Commander 2013 #141 (Uncommon)
Commander #150 (Uncommon)
Planar Chaos #126 (Uncommon)
Type: Creature

Deadshot Minotaur

Creature - Minotaur

When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying.

Cycling (, Discard this card: Draw a card.)

"May the earth rise up to meet you."

Mana:
Power: 3/4
Cardset: Alara Reborn #52 (Common)
Type: Creature

Deadly Recluse

Creature - Spider

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Even dragons fear its silken strands.

Mana:
Power: 1/2
Cardset: Magic 2014 #168 (Common)
Magic 2013 #165 (Common)
Commander #149 (Common)
Magic 2010 #175 (Common)
Type: Creature

Deadly Insect

Creature - Insect

Shroud (This permanent can't be the target of spells or abilities.)

"Beautiful, indeed-but one sting could fell a Giant in a heartbeat."
-Taaveti of Kelsinko,
Elvish Hunter

Mana:
Power: 6/1
Cardset: Mercadian Masques #238 (Common)
Alliances #64 (Common)
Alliances #65 (Common)
Type: Creature

Deadly Grub

Creature - Insect

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadly Grub dies, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.)

Mana:
Power: 3/1
Cardset: Planar Chaos #69 (Common)
Type: Creature

Deadhead

Creature - Zombie

Put Deadhead into play. Use this ability only if any opponent loses contact with his or her hand of cards and only if Deadhead is in your graveyard.

"I'm back from the Dead," the zombie moaned. "And they were far out, man."

Mana:
Power: 3/3
Cardset: Unglued #30 (Common)
Type: Creature

Deadeye Navigator

Creature - Spirit

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."

Mana:
Power: 5/5
Cardset: Avacyn Restored #47 (Rare)
Type: Creature

Deadbridge Goliath

Creature - Insect

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Some Golgari insects live for centuries-and they never stop growing.

Mana:
Power: 5/5
Cardset: Return to Ravnica #120 (Rare)
Type: Creature

Dead Reveler

Creature - Zombie

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

He's the unlife of the party.

Mana:
Power: 2/3
Cardset: Return to Ravnica #62 (Common)
Type: Creature

Dazzling Ramparts

Creature - Wall

Defender

, : Tap target creature.

When Anafenza holds court under the First Tree, the gates of Mer-Ek are sealed. No safer place exists in all of Tarkir.

Mana:
Cardset: Khans of Tarkir #6 (Uncommon)
Type: Creature

Daybreak Ranger

Creature - Human Archer Werewolf

: Daybreak Ranger deals 2 damage to target creature with flying.

At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.

Mana:
Power: 2/2
Cardset: Innistrad #176 (Rare)
Innistrad #176a (Rare)
Type: Creature

Daxos of Meletis

Legendary Creature - Human Soldier

Daxos of Meletis can't be blocked by creatures with power 3 or greater.

Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.

Mana:
Power: 2/2
Cardset: Theros #191 (Rare)
Type: Creature

Dawntreader Elk

Creature - Elk

, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Silent as winter snow, it seeks wild places unspoiled by the walking dead.

Mana:
Power: 2/2
Cardset: Dark Ascension #111 (Common)
Type: Creature

Dawnstrike Paladin

Creature - Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

She crushes darkness beneath her charger's hooves.

Mana:
Power: 2/4
Cardset: Magic 2014 #15 (Common)
Type: Creature

Dawnstrider

Creature - Dryad Spellshaper

, , Discard a card: Prevent all combat damage that would be dealt this turn.

Morning's mists can hide many things.

Mana:
Power: 1/1
Cardset: Mercadian Masques #237 (Rare)
Type: Creature

Dawnray Archer

Creature - Human Archer

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

, : Dawnray Archer deals 1 damage to target attacking or blocking creature.

Their shots are fired most often as signals-or at those who didn't get the message.

Mana:
Power: 1/1
Cardset: Shards of Alara #39 (Uncommon)
Type: Creature

Dawning Purist

Creature - Human Cleric

Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 2/2
Cardset: Onslaught #22 (Uncommon)
Type: Creature

Dawnglare Invoker

Creature - Kor Wizard

Flying

: Tap all creatures target player controls.

"What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error."
-The Invokers' Tales

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #16 (Common)
Type: Creature

Dawnfluke

Creature - Elemental

Flash

When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Cardset: Lorwyn #12 (Common)
Type: Creature

Dawnbringer Charioteers

Creature - Human Soldier

Flying, lifelink

Heroic - Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

"Nyx may belong to the gods, but the skies of Theros are ours."

Mana:
Power: 2/4
Cardset: Journey Into Nyx #6 (Rare)
Type: Creature

Dawn Elemental

Creature - Elemental

Flying

Prevent all damage that would be dealt to Dawn Elemental.

It was midnight on the Daru Plains, yet it seemed the sun was rising.

Mana:
Power: 3/3
Cardset: Scourge #7 (Rare)
Type: Creature

Dauthi Warlord

Creature - Dauthi Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.

Mana:
Power: */1
Cardset: Exodus #59 (Uncommon)
Type: Creature

Dauthi Trapper

Creature - Dauthi Minion

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Merfolk tell their young of Dandân, humans of Rag Man. Dal tell tales of the Dauthi, and they are far worse.

Mana:
Power: 1/1
Cardset: Stronghold #6 (Uncommon)
Type: Creature

Dauthi Slayer

Creature - Dauthi Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Slayer attacks each turn if able.

"They have knives for every soul."
-Lyna, Soltari emissary

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #41 (Special)
Tempest #20 (Common)
Type: Creature

Dauthi Mindripper

Creature - Dauthi Minion

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.

Mana:
Power: 2/1
Cardset: Tempest #19 (Uncommon)
Type: Creature

Dauthi Mercenary

Creature - Dauthi Knight Mercenary

Shadow (This creature can block or be blocked by only creatures with shadow.)

: Dauthi Mercenary gets +1/+0 until end of turn.

"The Dauthi believe they dignify murder by paying for it."
-Lyna, Soltari emissary

Mana:
Power: 2/1
Cardset: Tempest #18 (Uncommon)
Type: Creature

Dauthi Marauder

Creature - Dauthi Minion

Shadow (This creature can block or be blocked by only creatures with shadow.)

"The Dauthi came from beneath the Ruins one night, and the darkness cast them in the best possible light."
-Soltari Tales of Life

Mana:
Power: 3/1
Cardset: Tempest #17 (Common)
Type: Creature

Dauthi Jackal

Creature - Dauthi Hound

Shadow (This creature can block or be blocked by only creatures with shadow.)

, Sacrifice Dauthi Jackal: Destroy target blocking creature.

"All Dauthi are jackals, regardless of breed."
-Lyna, Soltari emissary

Mana:
Power: 2/1
Cardset: Exodus #58 (Common)
Type: Creature

Dauthi Horror

Creature - Dauthi Horror

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Horror can't be blocked by white creatures.

Mana:
Power: 2/1
Cardset: Tempest #16 (Common)
Type: Creature

Dauthi Ghoul

Creature - Dauthi Zombie

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever a creature with shadow dies, put a +1/+1 counter on Dauthi Ghoul.

Mana:
Power: 1/1
Cardset: Tempest #15 (Uncommon)
Type: Creature

Dauthi Cutthroat

Creature - Dauthi Minion

Shadow (This creature can block or be blocked by only creatures with shadow.)

, : Destroy target creature with shadow.

In their twisted logic, to empty the shadow world is to escape it.

Mana:
Power: 1/1
Cardset: Exodus #57 (Uncommon)
Type: Creature

Dauntless River Marshal

Creature - Human Soldier

Dauntless River Marshal gets +1/+1 as long as you control an Island.

: Tap target creature.

"Thieves and squid squirm the same way when you capture them."

Mana:
Power: 2/1
Cardset: Magic 2015 #8 (Uncommon)
Type: Creature

Dauntless Escort

Creature - Rhino Soldier

Sacrifice Dauntless Escort: Creatures you control are indestructible this turn.

Elspeth's squires do not seek advancement. For them, no knightly glory could surpass the glory of serving their champion.

Mana:
Power: 3/3
Cardset: Alara Reborn #67 (Rare)
Type: Creature

Dauntless Dourbark

Creature - Treefolk Warrior

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.

Dauntless Dourbark has trample as long as you control another Treefolk.

Mana:
Power: */*
Cardset: Lorwyn #203 (Rare)
Type: Creature

Daunting Defender

Creature - Human Cleric

If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.

"I will wield the stone of my homeland as though it were the fists of the Ancestor."

Mana:
Power: 3/3
Cardset: Onslaught #21 (Common)
Type: Creature

Daughter of Autumn

Legendary Creature - Avatar

: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.

"Those who say that Serra is dead have never met the Autumn Willow's daughters. They are as kind and as generous as Serra would wish us to be."
-Gulsen, Abbey Matron

Mana:
Power: 2/4
Cardset: Homelands #56 (Rare)
Type: Creature

Daru Warchief

Creature - Human Soldier

Soldier spells you cast cost less to cast.

Soldier creatures you control get +1/+2.

His victories speak for him.

Mana:
Power: 1/1
Cardset: Scourge #6 (Uncommon)
Type: Creature

Daru Stinger

Creature - Human Soldier

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.)

: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

Mana:
Power: 1/1
Cardset: Legions #10 (Common)
Type: Creature

Daru Spiritualist

Creature - Human Cleric

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

He lifts the spirits of his people so they may descend in wrath upon their foes.

Mana:
Power: 1/1
Cardset: Scourge #5 (Common)
Type: Creature

Daru Sanctifier

Creature - Human Cleric

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Daru Sanctifier is turned face up, destroy target enchantment.

Mana:
Power: 1/4
Cardset: Legions #9 (Common)
Type: Creature

Daru Mender

Creature - Human Cleric

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Daru Mender is turned face up, regenerate target creature.

Mana:
Power: 1/1
Cardset: Legions #8 (Uncommon)
Type: Creature

Daru Lancer

Creature - Human Soldier

First strike

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Although the Order frowned upon his preparations for the pits, behind closed doors most saw the fights as a necessary evil.

Mana:
Power: 3/4
Cardset: Onslaught #20 (Common)
Type: Creature

Daru Healer

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 1/2
Cardset: Onslaught #19 (Common)
Type: Creature

Daru Cavalier

Creature - Human Soldier

First strike

When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library.

Mana:
Power: 2/2
Cardset: Onslaught #18 (Common)
Type: Creature

Darting Merfolk

Creature - Merfolk

: Return Darting Merfolk to its owner's hand.

You might as well try to catch water with a net.

Mana:
Power: 1/1
Cardset: Mercadian Masques #72 (Common)
Type: Creature

Darkwatch Elves

Creature - Elf

Protection from black

Cycling (, Discard this card: Draw a card.)

Mana:
Power: 2/2
Cardset: Urza's Legacy #99 (Uncommon)
Type: Creature

Darkthicket Wolf

Creature - Wolf

: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.

Werewolf slayers don't know for certain how werewolves are created. So they kill all the wolves, just to be safe.

Mana:
Power: 2/2
Cardset: Innistrad #175 (Common)
Type: Creature

Darksteel Sentinel

Artifact Creature - Golem

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

Darksteel Sentinel is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Mana:
Power: 3/3
Cardset: Scars of Mirrodin #152 (Uncommon)
Type: Artifact Creature

Darksteel Myr

Artifact Creature - Myr

Darksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Mana:
Cardset: Scars of Mirrodin #151 (Uncommon)
Type: Artifact Creature

Darksteel Juggernaut

Artifact Creature - Juggernaut

Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.

Darksteel Juggernaut is indestructible and attacks each turn if able.

One part unstoppable force, one part immovable object.

Mana:
Power: */*
Cardset: Scars of Mirrodin #150 (Rare)
Type: Artifact Creature

Darksteel Gargoyle

Artifact Creature - Gargoyle

Flying

Darksteel Gargoyle is indestructible. ("Destroy" effects and lethal damage don't destroy it.)

The ultimate treasure is one that guards itself.

Mana:
Power: 3/3
Cardset: Darksteel #111 (Uncommon)
Type: Artifact Creature

Darksteel Colossus

Artifact Creature - Golem

Trample

Darksteel Colossus is indestructible.

If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Mana:
Power: 11/11
Cardset: Magic 2010 #208 (Mythic Rare)
Darksteel #109 (Rare)
Type: Artifact Creature

Darkslick Drake

Creature - Drake

Flying

When Darkslick Drake dies, draw a card.

At the edge of the Mephidross, Phyrexia's influence seeps into life and land.

Mana:
Power: 2/4
Cardset: Scars of Mirrodin #30 (Uncommon)
Type: Creature

Darklit Gargoyle

Artifact Creature - Gargoyle

Flying

: Darklit Gargoyle gets +2/-1 until end of turn.

It shines in the darkness of its master's ambitions.

Mana:
Power: 1/2
Cardset: Conflux #7 (Common)
Type: Artifact Creature

Darkling Stalker

Creature - Shade Spirit

: Regenerate Darkling Stalker.

: Darkling Stalker gets +1/+1 until end of turn.

"In this dark place, yes, I am afraid of my own shadow."
-Mirri of the Weatherlight

Mana:
Power: 1/1
Cardset: Tempest #13 (Common)
Type: Creature

Darkheart Sliver

Creature - Sliver

All Slivers have "Sacrifice this permanent: You gain 3 life."

"At first we thought we were in some haunted wood. Then the branches twisted and scuttled toward us."
-Merrik Aidar, Benalish patrol

Mana:
Power: 2/2
Cardset: Planar Chaos #155 (Uncommon)
Type: Creature

Dark Supplicant

Creature - Human Cleric

, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it.

Cabal clerics serve two masters: their patriarch and their god.

Mana:
Power: 1/1
Cardset: Legions #64 (Uncommon)
Type: Creature

Dark Revenant

Creature - Spirit

Flying

When Dark Revenant dies, put it on top of its owner's library.

The murderer faced justice in the Azorius courts, but his soul was set free on a technicality.

Mana:
Power: 2/2
Cardset: Return to Ravnica #61 (Uncommon)
Type: Creature

Dark Maze

Creature - Wall

Defender (This creature can't attack.)

: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

"Stray not onto the path of darkness, or be lost forever."
-Baki, wizard attendant

Mana:
Power: 4/5
Cardset: Fifth Edition #80 (Common)
Homelands #30 (Common)
Homelands #31 (Common)
Type: Creature

Dark Impostor

Creature - Vampire Assassin

: Exile target creature and put a +1/+1 counter on Dark Impostor.

Dark Impostor has all activated abilities of all creature cards exiled with it.

"Ah, this is a nice life. I can see why you were so desperate to keep it."

Mana:
Power: 2/2
Cardset: Avacyn Restored #92 (Rare)
Type: Creature

Dark Hatchling

Creature - Horror

Flying

When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.

Mana:
Power: 3/3
Cardset: Commander #76 (Rare)
Planechase 2012 #32 (Rare)
Urza's Saga #126 (Rare)
Type: Creature

Dark Confidant

Creature - Human Wizard

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Greatness, at any cost.

Mana:
Power: 2/1
Cardset: Modern Masters #75 (Mythic Rare)
Ravnica: City of Guilds #81 (Rare)
Type: Creature

Daring Thief

Creature - Human Rogue

Inspired - Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.

Honesty is the first casualty of war.

Mana:
Power: 2/3
Cardset: Journey Into Nyx #36 (Rare)
Type: Creature

Daring Skyjek

Creature - Human Knight

Battalion - Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

"The hard part isn't landing in the saddle. The hard part is leaping before you see it."

Mana:
Power: 3/1
Cardset: Gatecrash #9 (Common)
Type: Creature

Daring Apprentice

Creature - Human Wizard

, Sacrifice Daring Apprentice: Counter target spell.

In front of every great wizard is a doomed apprentice.

Mana:
Power: 1/1
Cardset: Ninth Edition #72 (Rare)
Eighth Edition #73 (Rare)
Seventh Edition #68 (Rare)
Sixth Edition #62 (Unknown)
Mirage #60 (Rare)
Type: Creature

Darigaaz, the Igniter

Legendary Creature - Dragon

Flying

Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.

Mana:
Power: 6/6
Cardset: Phyrexia vs. The Coalition #47 (Rare)
Invasion #243 (Rare)
Type: Creature

Darigaaz's Attendant

Artifact Creature - Golem

, Sacrifice Darigaaz's Attendant: Add to your mana pool.

"Darigaaz is the breath of the ur-dragon, burning away the burdens of mortality."

Mana:
Power: 3/3
Cardset: Invasion #301 (Uncommon)
Type: Artifact Creature

Darien, King of Kjeldor

Legendary Creature - Human Soldier

Whenever you're dealt damage, you may put that many 1/1 white Soldier creature tokens onto the battlefield.

"With his dream of unification fulfilled, Darien became the last king of Kjeldor. Those who followed were known as the kings of New Argive."
-Kjeldor: Ice Civilization

Mana:
Power: 3/3
Cardset: Coldsnap #4 (Rare)
Type: Creature

Darba

Creature - Bird Beast

At the beginning of your upkeep, sacrifice Darba unless you pay .

Legend has it the darba gave up its wings in return for an extra stomach.

Mana:
Power: 5/4
Cardset: Prophecy #111 (Uncommon)
Type: Creature

Daraja Griffin

Creature - Griffin

Flying

Sacrifice Daraja Griffin: Destroy target black creature.

"And the flamingos said, ‘Get out of our nest-we can't be seen with the likes of you!' So, the griffin ate them."
-Azeworai, "The Ugly Bird"

Mana:
Power: 2/2
Cardset: Sixth Edition #14 (Unknown)
Visions #102 (Uncommon)
Type: Creature

Dandân

Creature - Fish

Dandân can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Dandân.

"Catch good today. Start replacing crew tomorrow."
-Faysal al-Mousa, fisher captain, log

Mana:
Power: 4/1
Cardset: Time Spiral "Timeshifted" #19 (Special)
Fifth Edition #79 (Common)
Arabian Nights #16 (Common)
Type: Creature

Dancing Scimitar

Artifact Creature - Spirit

Flying (This creature can't be blocked except by creatures with flying or reach.)

A blade that has never known sheath, a hilt that has never known hand.

Mana:
Power: 1/5
Cardset: Ninth Edition #292 (Uncommon)
Sixth Edition #279 (Unknown)
Fifth Edition #362 (Rare)
Fourth Edition #331 (Rare)
Revised Edition #243 (Rare)
Arabian Nights #75 (Uncommon)
Type: Artifact Creature

Damia, Sage of Stone

Legendary Creature - Gorgon Wizard

Deathtouch

Skip your draw step.

At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Ask your query and be on your way. Just don't look her in the eye.

Mana:
Power: 4/4
Cardset: Commander #191 (Mythic Rare)
Type: Creature

Dakra Mystic

Creature - Merfolk Wizard

, : Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Choices are rarely as simple as they seem.

Mana:
Power: 1/1
Cardset: Journey Into Nyx #35 (Uncommon)
Type: Creature

Dakmor Lancer

Creature - Human Knight

When Dakmor Lancer enters the battlefield, destroy target nonblack creature.

The darkness of his shield reflects the inky blackness of his soul.

Mana:
Power: 3/3
Cardset: Seventh Edition #126 (Uncommon)
Type: Creature

Dakkon Blackblade

Legendary Creature - Human Warrior

Dakkon Blackblade's power and toughness are each equal to the number of lands you control.

"My power is as vast as the plains, my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins." -Memoirs

Mana:
Power: */*
Cardset: Legends #265 (Rare)
Type: Creature

Daghatar the Adamant

Legendary Creature - Human Warrior

Vigilance

Daghatar the Adamant enters the battlefield with four +1/+1 counters on it.

: Move a +1/+1 counter from target creature onto a second target creature.

"Our victories will protect a thousand generations."

Mana:
Cardset: Fate Reforged #9 (Rare)
Type: Creature

Daggerdrome Imp

Creature - Imp

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

One of the many reasons why open-air markets close at dusk.

Mana:
Power: 1/1
Cardset: Return to Ravnica #60 (Common)
Type: Creature

Daggerclaw Imp

Creature - Imp

Flying

Daggerclaw Imp can't block.

The Simic use the claws as scalpels, while the Rakdos use them for tattooing and torture. The Gruul use them to pick their teeth after lunching on the rest of the carcass.

Mana:
Power: 3/1
Cardset: Divine vs. Demonic #33 (Uncommon)
Guildpact #48 (Uncommon)
Type: Creature

Daggerback Basilisk

Creature - Basilisk

Deathtouch

"Petrifying gaze, deadly fangs, knifelike dorsal spines, venomous saliva . . . Am I missing anything? . . . Toxic bones? Seriously?"
-Samila, Murasa Expeditionary House

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #182 (Common)
Type: Creature

Dack's Duplicate

Creature - Shapeshifter

You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Mana:
Cardset: Conspiracy #43 (Rare)
Type: Creature

D'Avenant Healer

Creature - Human Cleric Archer

: D'Avenant Healer deals 1 damage to target attacking or blocking creature.

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"One arrow keenly fired might prevent more battlefield wounds than I could treat."

Mana:
Power: 1/2
Cardset: Time Spiral #11 (Common)
Type: Creature

D'Avenant Archer

Creature - Human Soldier Archer

: D'Avenant Archer deals 1 damage to target attacking or blocking creature.

Avenant's archers are also trained as poets, so that each arrow is guided by a fragment of verse.

Mana:
Power: 1/2
Cardset: Sixth Edition #15 (Unknown)
Fifth Edition #299 (Common)
Legends #176 (Common)
Type: Creature

Cytospawn Shambler

Creature - Elemental Mutant

Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

: Target creature with a +1/+1 counter on it gains trample until end of turn.

Mana:
Cardset: Dissension #82 (Common)
Type: Creature

Cytoplast Root-Kin

Creature - Elemental Mutant

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it.

: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

Mana:
Cardset: Dissension #81 (Rare)
Type: Creature

Cytoplast Manipulator

Creature - Human Wizard Mutant

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

, : Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

Mana:
Cardset: Dissension #23 (Rare)
Type: Creature

Cystbearer

Creature - Beast

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Phyrexia strives to simulate natural life, but it can't resist improving on the design.

Mana:
Power: 2/3
Cardset: Scars of Mirrodin #117 (Common)
Type: Creature

Cylian Sunsinger

Creature - Elf Shaman

: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

"The sun shines bright upon the strong."

Mana:
Power: 2/2
Cardset: Conflux #80 (Rare)
Type: Creature
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