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Buoyancy

Enchantment - Aura

Flash

Enchant creature

Enchanted creature has flying.

Saprazzan merfolk become legged on land, but some find it quicker to bring the water with them.

Mana:
Cardset: Mercadian Masques #63 (Common)
Type: Enchantment

Burden of Guilt

Enchantment - Aura

Enchant creature

: Tap enchanted creature.

"Grab an axe and defend the gate! Your despair is an extravagance we can ill afford."
-Thalia, Knight-Cathar

Mana:
Cardset: Dark Ascension #4 (Common)
Type: Enchantment

Burgeoning

Enchantment

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

"The plants said, ‘We will fight the stone with root and stem and seed. We are patient. We will win.'"
-Skyshroud myth of the forest

Mana:
Cardset: Stronghold #52 (Rare)
Type: Enchantment

Burning Anger

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals damage equal to its power to target creature or player."

"With rage as your forge, your hammer can smite anything."

Mana:
Cardset: Magic 2015 #133 (Rare)
Type: Enchantment

Burning Earth

Enchantment

Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.

"Your world is formed from the same power that wraps my burning hand around your throat."-Shrazik, lavamancer

Mana:
Cardset: Magic 2014 #130 (Rare)
Type: Enchantment

Burning Sands

Enchantment

Whenever a creature dies, that creature's controller sacrifices a land.

"Pain teaches lessons no scholar can."
-Kamahl, pit fighter

Mana:
Cardset: Odyssey #180 (Rare)
Type: Enchantment

Burning Vengeance

Enchantment

Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player.

Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance.

Mana:
Cardset: Innistrad #133 (Uncommon)
Type: Enchantment

Burrowing

Enchantment - Aura

Enchant creature

Enchanted creature has mountainwalk.

Mana:
Cardset: Sixth Edition #170 (Unknown)
Fourth Edition #198 (Uncommon)
Revised Edition #139 (Uncommon)
Unlimited Edition #139 (Uncommon)
Beta Edition #140 (Unknown)
Alpha Edition #139 (Unknown)
Type: Enchantment

Cabal Shrine

Enchantment

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

Mana:
Cardset: Odyssey #121 (Rare)
Type: Enchantment

Cadaverous Bloom

Enchantment

Exile a card from your hand: Add or to your mana pool.

"It's filthy work, planting them."
-Kifimbo, Shadow Guildmage

Mana:
Cardset: Mirage #318 (Rare)
Type: Enchantment

Cage of Hands

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

: Return Cage of Hands to its owner's hand.

"Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much."
-Dosan the Falling Leaf

Mana:
Cardset: Planechase 2012 #4 (Common)
Champions of Kamigawa #3 (Common)
Type: Enchantment

Cagemail

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and can't attack.

"Power often costs too high a price."
-Commander Eesha

Mana:
Cardset: Judgment #7 (Common)
Type: Enchantment

Call of the Wild

Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Thinking of dinner made Squee realize that the forest was probably thinking the same thing.

Mana:
Cardset: Eighth Edition #235 (Rare)
Sixth Edition #218 (Unknown)
Weatherlight #64 (Rare)
Type: Enchantment

Call to Arms

Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Mana:
Cardset: Ice Age #234 (Rare)
Type: Enchantment

Call to Serve

Enchantment - Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Grace is a gift, never a reward.

Mana:
Cardset: Avacyn Restored #9 (Common)
Type: Enchantment

Call to the Grave

Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Mana:
Cardset: Magic 2012 #85 (Rare)
Scourge #58 (Rare)
Type: Enchantment

Call to the Kindred

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Mana:
Cardset: Dark Ascension #30 (Rare)
Type: Enchantment

Canopy Cover

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Mana:
Cardset: Worldwake #98 (Uncommon)
Type: Enchantment

Capashen Standard

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

, Sacrifice Capashen Standard: Draw a card.

Benalia has no need for peacocks to serve as symbols of vanity. The Capashens strut more proudly than any bird.

Mana:
Cardset: Urza's Destiny #4 (Common)
Type: Enchantment

Captivating Glance

Enchantment - Aura

Enchant creature

At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #55 (Uncommon)
Type: Enchantment

Captive Flame

Enchantment

: Target creature gets +1/+0 until end of turn.

"Kills and cooks your food in one easy stroke."

Mana:
Cardset: Knights vs. Dragons #68 (Unknown)
Saviors of Kamigawa #96 (Uncommon)
Type: Enchantment

Carapace

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+2.

Sacrifice Carapace: Regenerate enchanted creature.

"Now that's a fashion statement."
-Devin, faerie noble

Mana:
Cardset: Fifth Edition #143 (Common)
Homelands #54 (Common)
Homelands #55 (Common)
Type: Enchantment

Caribou Range

Enchantment - Aura

Enchant land you control

Enchanted land has ", : Put a 0/1 white Caribou creature token onto the battlefield."

Sacrifice a Caribou token: You gain 1 life.

Mana:
Cardset: Fifth Edition #290 (Rare)
Ice Age #235 (Rare)
Type: Enchantment

Carnival of Souls

Enchantment

Whenever a creature enters the battlefield, you lose 1 life and add to your mana pool.

"‘Davvol, blast those elves.' ‘Davvol, transport those troops.' No one cares that today is my birthday."

Mana:
Cardset: Urza's Destiny #55 (Rare)
Type: Enchantment

Carpet of Flowers

Enchantment

At the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.

Mana:
Cardset: Urza's Saga #240 (Uncommon)
Type: Enchantment

Carry Away

Enchantment - Aura

Enchant Equipment

When Carry Away enters the battlefield, unattach enchanted Equipment.

You control enchanted Equipment.

Stealing goblin weapons would be easier if the goblins were smart enough to let go.

Mana:
Cardset: Darksteel #19 (Uncommon)
Type: Enchantment

Cast into Darkness

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-0 and can't block.

In desperation the soldier prayed to Phenax, begging for the power to cheat the gorgon's gaze.

Mana:
Cardset: Journey Into Nyx #63 (Common)
Type: Enchantment

Cast Through Time

Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #55 (Mythic Rare)
Type: Enchantment

Casting of Bones

Enchantment - Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

"Only a necromancer would create such a foul form of divination."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Alliances #2 (Common)
Alliances #3 (Common)
Type: Enchantment

Castle

Enchantment

Untapped creatures you control get +0/+2.

Mana:
Cardset: Seventh Edition #5 (Uncommon)
Sixth Edition #6 (Unknown)
Fifth Edition #291 (Uncommon)
Fourth Edition #262 (Uncommon)
Revised Edition #192 (Uncommon)
Unlimited Edition #193 (Uncommon)
Beta Edition #194 (Unknown)
Alpha Edition #193 (Unknown)
Type: Enchantment

Cathars' Crusade

Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad.

Mana:
Cardset: Commander 2014 #67 (Rare)
Avacyn Restored #10 (Rare)
Type: Enchantment

Caustic Tar

Enchantment - Aura

Enchant land

Enchanted land has ": Target player loses 3 life."

"Twisted magic, twisted fate,
Force the land to ooze with hate."
-Cabal chant

Mana:
Cardset: Magic 2015 #89 (Uncommon)
Odyssey #122 (Uncommon)
Type: Enchantment

Cave Sense

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has mountainwalk.

Mana:
Cardset: Mercadian Masques #179 (Common)
Type: Enchantment

Cavern Lampad

Enchantment Creature - Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Intimidate

Enchanted creature gets +2/+2 and has intimidate.

Mana:
Power: 2/2
Cardset: Theros #81 (Common)
Type: Enchantment

Caverns of Despair

World Enchantment

No more than two creatures can attack each combat.

No more than two creatures can block each combat.

Mana:
Cardset: Legends #136 (Rare)
Type: Enchantment

Celestial Archon

Enchantment Creature - Archon

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

Mana:
Power: 4/4
Cardset: Theros #3 (Rare)
Type: Enchantment

Celestial Convergence

Enchantment

Celestial Convergence enters the battlefield with seven omen counters on it.

At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.

Mana:
Cardset: Prophecy #5 (Rare)
Type: Enchantment

Celestial Dawn

Enchantment

Lands you control are Plains.

Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white.

You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

Mana:
Cardset: Time Spiral "Timeshifted" #3 (Special)
Sixth Edition #7 (Unknown)
Mirage #210 (Rare)
Type: Enchantment

Celestial Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Upon such armor, even a mountain would break.

Mana:
Cardset: Zendikar #6 (Rare)
Type: Enchantment

Centaur Glade

Enchantment

: Put a 3/3 green Centaur creature token onto the battlefield.

The Mirari called to the centaurs, and all who heard it were forever changed.

Mana:
Cardset: Onslaught #251 (Uncommon)
Type: Enchantment