Dream TidesEnchantmentCreatures don't untap during their controllers' untap steps.
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Dreams of the DeadEnchantment: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep ." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)
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Drop of HoneyEnchantmentAt the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
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DroughtEnchantmentAt the beginning of your upkeep, sacrifice Drought unless you pay .
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Drudge SpellEnchantment, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has ": Regenerate this creature."
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Druid's CallEnchantment - AuraEnchant creature Suffer the little creatures, for they may yet rise up and beat you senseless. |
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Druids' RepositoryEnchantmentWhenever a creature you control attacks, put a charge counter on Druids' Repository.
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Dryad's FavorEnchantment - AuraEnchant creature She grants knowledge of the ways to traverse the forest's invisible connections. |
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Dual CastingEnchantment - AuraEnchant creature Hours after the Helvault opened, his powers returned twice as strong as before. |
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Dual NatureEnchantmentWhenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.
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Dueling GroundsEnchantmentNo more than one creature can attack each turn. "You think you can stop me?" hissed Tsabo. |
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DuplicityEnchantmentWhen Duplicity enters the battlefield, exile the top five cards of your library face down.
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Dust CoronaEnchantment - AuraEnchant creature "They infiltrated deep into the enemy camp under cover of darkness . . . and dirt." |
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Dwarven ArmoryEnchantment, Sacrifice a land: Put a +2/+2 counter on target creature. Activate this ability only during any upkeep step. "Few of us left, now. Confounded Yeti have opened all the vents. We'd best hide here with the weapons." |
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Dwarven ShrineEnchantmentWhenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
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Dying WailEnchantment - AuraEnchant creature This is a world of spiteful wasps that sting and kill even as they die. |
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Dying WishEnchantment - AuraEnchant creature you control "I wish I could rewrite my every deed and kill you with my first breath instead of my last." |
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DystopiaEnchantmentCumulative upkeep-Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Earnest FellowshipEnchantmentEach creature has protection from its colors. "The world has enough strife as it is. Where would we be if we turned against each other?" |
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Earth SurgeEnchantmentEach land gets +2/+2 as long as it's a creature. "Some gardeners sing to plants. I tell them stories-stories of how they once ruled the world, of the mortals who destroyed their kind, and of revenge." |
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EarthbindEnchantment - AuraEnchant creature
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EarthcraftEnchantmentTap an untapped creature you control: Untap target basic land. "The land gives up little, but we are masters of persuasion." |
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EarthlinkEnchantmentAt the beginning of your upkeep, sacrifice Earthlink unless you pay .
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EarthloreEnchantment - AuraEnchant land you control "Even the ground is our friend." |
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Echoes of the Kin TreeEnchantment: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Even after Anafenza was executed, many secretly maintained their beliefs in the old ways. |
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Edge of the DivinityEnchantment - AuraEnchant creature The divinity's patronage confers both wicked grace and graceful wickedness. |
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Eel UmbraEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Eidolon of BlossomsEnchantment Creature - SpiritConstellation - Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. The emotional echoes of dryad gatherings attract lost souls. |
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Eidolon of Countless BattlesEnchantment Creature - SpiritBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Eidolon of RhetoricEnchantment Creature - SpiritEach player can't cast more than one spell each turn. It is the soul of a philosopher who died of starvation contemplating the universe. |
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Eidolon of the Great RevelEnchantment Creature - SpiritWhenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player. Xenagos reveled while Theros burned. |
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Eladamri's VineyardEnchantmentAt the beginning of each player's precombat main phase, add to that player's mana pool. The mushroom wine made Gerrard's head spin, and his stomach soon followed suit. |
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Eland UmbraEnchantment - AuraEnchant creature
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Elder MasteryEnchantment - AuraEnchant creature Taste his power, hunger for his command. |
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Eldrazi ConscriptionTribal Enchantment - Eldrazi AuraEnchant creature The barest taste of Eldrazi power shatters both realms and identities. |
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ElectropotenceEnchantmentWhenever a creature enters the battlefield under your control, you may pay . If you do, that creature deals damage equal to its power to target creature or player. Where life and force collide. |
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Elemental AuguryEnchantment: Look at the top three cards of target player's library, then put them back in any order. "It is the changing of perception that is important." |
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Elemental MasteryEnchantment - AuraEnchant creature
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Elemental ResonanceEnchantment - AuraEnchant permanent
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Elephant GrassEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) "How have I angered nature that she would imprison me in a labyrinth of grass?" |
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Elephant GuideEnchantment - AuraEnchant creature Nature's strength outlives the strong. |
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Elfhame SanctuaryEnchantmentAt the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.
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Elkin LairWorld EnchantmentAt the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard.
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Elven FortressEnchantment: Target blocking creature gets +0/+1 until end of turn. Many Elven Fortresses weren't built by masons and carpenters, but created from the living forest itself. |
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Elven PalisadeEnchantmentSacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. "Volrath is not the only one who can shape this world to serve him." |
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Elvish GuidanceEnchantment - AuraEnchant land "Old home never forgotten, new home ours forever." |
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EmbargoEnchantmentNonland permanents don't untap during their controllers' untap steps.
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Emblem of the WarmindEnchantment - AuraEnchant creature you control "It takes but one spark to ignite a parched forest. Our hearts, I fear, are too dry for this new visitor." |
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Empyrial ArmorEnchantment - AuraEnchant creature "An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire." |
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Encase in IceEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Enchanted EveningEnchantmentAll permanents are enchantments in addition to their other types. In the reflection, she saw the rough shell of the world sloughing away, revealing the truth shining underneath. |
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Enchantress's PresenceEnchantmentWhenever you cast an enchantment spell, draw a card. "The wise learn from successes as well as mistakes." |
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EncrustEnchantment - AuraEnchant artifact or creature "Barnacles are the sea's final defense." |
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Endbringer's RevelEnchantment: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery. First death. Then Shauku. |
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Endless HorizonsEnchantmentWhen Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.
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Endless Ranks of the DeadEnchantmentAt the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down. With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves. |
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Endless ScreamEnchantment - AuraEnchant creature "I have made Crovax weep; now I will make him scream. The pain will not end, but will bind him to me." |
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Endless WhispersEnchantmentEach creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step." Those who find death under the black sun's shadow cannot escape its pull. |
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Enduring RenewalEnchantmentPlay with your hand revealed. That which lasts longest serves best. |
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Energy FieldEnchantmentPrevent all damage that would be dealt to you by sources you don't control.
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Energy FluxEnchantmentAll artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ."
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Energy StormEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Energy VortexEnchantmentAs Energy Vortex enters the battlefield, choose an opponent.
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EnfeeblementEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "If it is weak, either kill it or ignore it. Anything else honors it." |
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Engineered PlagueEnchantmentAs Engineered Plague enters the battlefield, choose a creature type. A single germ can kill more soldiers than ten thousand blades. |
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EnslaveEnchantment - AuraEnchant creature Phyrexia extended its command until there was nothing left to take. |
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Ensoul ArtifactEnchantment - AuraEnchant artifact Too often, some self-described genius comes up with a "labor-saving device" that ends up creating far more work. |
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EntanglerEnchantment - AuraEnchant creature "Tell me again," said Latulla, raising her fist, "how just one woman held back an entire Keldon platoon." |
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Entangling TrapEnchantmentWhenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)
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Entangling VinesEnchantment - AuraEnchant tapped creature Every living thing has roots in nature. Sometimes nature gets its roots into you. |
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Ephara's EnlightenmentEnchantment - AuraEnchant creature
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Ephara's RadianceEnchantment - AuraEnchant creature "Civilization is the sum of Ephara's gifts." |
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Ephara, God of the PolisLegendary Enchantment Creature - GodIndestructible
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Epic ProportionsEnchantment - AuraFlash From mite to mighty. |
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Epic StruggleEnchantmentAt the beginning of your upkeep, if you control twenty or more creatures, you win the game. "If our foes will not listen to words, perhaps hooves and claws will make them take notice." |
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Epiphany StormEnchantment - AuraEnchant creature In Meletis, certain oracles are trained to be divine lightning rods, receiving countless visions in an instant. |
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EquilibriumEnchantmentWhenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand. Seek balance in all things-as long as the scales are weighted in your favor. |
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EquinoxEnchantment - AuraEnchant land
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EquipoiseEnchantmentAt the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)
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Erebos's EmissaryEnchantment Creature - SnakeBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Erebos, God of the DeadLegendary Enchantment Creature - GodIndestructible
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ErosionEnchantment - AuraEnchant land
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Errant MinionEnchantment - AuraEnchant creature Abandon not your faith when others abandon you. |
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ErrantryEnchantment - AuraEnchant creature "There is no shame in solitude. The lone knight may succeed where a hundred founder." |
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Escape RoutesEnchantment: Return target white or black creature you control to its owner's hand. "I'll get you to safety-or whatever passes for safety these days." |
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Essence FlareEnchantment - AuraEnchant creature Never underestimate the power of the soul unleashed. |
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Essence LeakEnchantment - AuraEnchant permanent "We define the boundaries of reality; they don't define us." |
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Eternal ThirstEnchantment - AuraEnchant creature
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Eternal WarriorEnchantment - AuraEnchant creature Warriors of the Tsunami-nito School spend years in training to master the way of effortless effort. |
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Eternity SnareEnchantment - AuraEnchant creature
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Ethereal ArmorEnchantment - AuraEnchant creature Metal is scarce, smiths are pricey, and plate mail is heavy. |
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Evanescent IntellectEnchantment - AuraEnchant creature The mind is a vessel that may be emptied like any other. |
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Everflame EidolonEnchantment Creature - SpiritBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Everlasting TormentEnchantmentPlayers can't gain life. When night fell, the plane itself was scarred. |
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Evil PresenceEnchantment - AuraEnchant land "The Accorders would lament the transformation of their cherished lands, had they lived to see it." |
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ExcavationEnchantment, Sacrifice a land: Draw a card. Any player may activate this ability. "There are secrets out there begging to be rediscovered. We just need to look in the right places." |
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Exclusion RitualEnchantmentImprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent. "Your desires have become our discretion." |
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Exoskeletal ArmorEnchantment - AuraEnchant creature "We use only what we need-but in times of strife, our need becomes great." |
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Exotic CurseEnchantment - AuraEnchant creature Fouler than a necromancer's kiss. |
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ExplorationEnchantmentYou may play an additional land on each of your turns. The first explorers found Argoth a storehouse of natural wealth-towering forests grown over rich veins of ore. |
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