Ashen-Skin ZuberaCreature - Zubera SpiritWhen Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn. When the Honden of Night's Reach began to crumble, its attendants swarmed Kamigawa to haunt mortal dreams. |
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Ashen RiderCreature - ArchonFlying One offering to appease her on her arrival. Another to celebrate her departure. |
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Ashen MonstrosityCreature - SpiritHaste There was a dull thunder at the vanguard, then shocked cries in the midst of the column. Moments later, Takada, last of the rearguard, faced the kami alone. |
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Ashcoat BearCreature - BearFlash (You may cast this spell any time you could cast an instant.) The bears wade into time rifts to feed. They do not fear the storms, and they are quick enough to snatch prey just as it blinks in or out of time. |
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Ashcloud PhoenixCreature - PhoenixFlying
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Ash ZealotCreature - Human WarriorFirst strike, haste "Smarter than death? Let's see you outsmart my mace, necromancer!" |
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Ascended LawmageCreature - Vedalken WizardFlying, hexproof A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself. |
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Ascendant EvincarLegendary Creature - VampireFlying (This creature can't be blocked except by creatures with flying or reach.) His soul snared by an angel's curse, Crovax twisted heroism into its purest shadow. |
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Artisan of KozilekCreature - EldraziWhen you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
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Artisan of FormsCreature - Human WizardHeroic - Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability.
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Arsenal ThresherArtifact Creature - ConstructAs Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.
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Arrogant BloodlordCreature - Vampire KnightWhenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat. "I would rather take my own head than be thwarted by a presumptuous wretch with a shield and a dream." |
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Arms DealerCreature - Goblin Rogue, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. "Guaranteed to leave your enemies sufficiently stabbed, bitten, cleaved, or exploded." |
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Armory GuardCreature - Giant SoldierArmory Guard has vigilance as long as you control a Gate. The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in." |
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Armored Wolf-RiderCreature - Elf KnightWolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Concourse. |
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Armored WarhorseCreature - Horse"When we of the Northern Verge claim a mount, no peasant's nag will do. It must be as strong as our virtue, and must join us of its own will." |
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Armored TransportArtifact Creature - ConstructPrevent all combat damage that would be dealt to Armored Transport by creatures blocking it. "If only our jails were as secure."
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Armored SkaabCreature - Zombie WarriorWhen Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard. Literally made for battle. |
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Armored CancrixCreature - CrabCreatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria. |
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Armament MasterCreature - Kor SoldierOther Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. "We prepare for the known with daggers, rations, rope, and pitons. But we also prepare for the unknown with billycat tails, pikku roots, hedron chips . . ." |
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Armament CorpsCreature - Human SoldierWhen Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. The Abzan avoid extended supply lines by incorporating weapons stores into their battle formations. |
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Armada WurmCreature - WurmTrample No one in the Conclave acts alone. |
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Argent SphinxCreature - SphinxFlying A great mirage, a dream of wings and silver. |
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Arena AthleteCreature - HumanHeroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. The Iroan Games award no medals. Athletes vie for a visit from Iroas, god of victory. |
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Ardent RecruitCreature - Human SoldierMetalcraft - Ardent Recruit gets +2/+2 as long as you control three or more artifacts. "We lost our homes and our kin. We won't let those rotters take our future as well." |
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Ardent MilitiaCreature - Human SoldierVigilance Some fight for honor and some for gold, but the militia fight for hearth and home. |
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Arcum DagssonLegendary Creature - Human Artificer: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library. "Artifice sundered the world. It shall not again wreak such sorrow." |
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Arctic NishobaCreature - Cat WarriorTrample
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Arctic AvenCreature - Bird WizardFlying
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Archwing DragonCreature - DragonFlying, haste Swifter than an angel, crueler than a demon, and relentless as a ghoul. |
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ArchweaverCreature - SpiderReach, trample The silk of the archweavers adds structural integrity to otherwise unstable Izzet building sites. |
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Archon of the TriumvirateCreature - ArchonFlying
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Archon of RedemptionCreature - ArchonFlying Until Emeria is freed, he raises his sword in her name. |
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Archon of JusticeCreature - ArchonFlying In dark times, Truth bears a blade. |
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ArchivistCreature - Human Wizard: Draw a card. "Sit down and read. Educate yourself for the coming conflicts." |
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Architects of WillArtifact Creature - Human WizardWhen Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. This secret society of mages manipulates the beliefs and opinions of others. |
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Archfiend of DepravityCreature - DemonFlying "Why would I kill you all? Who then would be left to worship me?" |
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Archers' ParapetCreature - WallDefender Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true. |
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Archers of QarsiCreature - Naga ArcherDefender "We think of the naga as creeping cutthroats, slitherers in the swamps. But they are equally at home in the trees." |
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Archdemon of UnxCreature - DemonFlying, trample The necropolis at Unx was once a living city, its streets untrodden by death. |
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Archangel of ThuneCreature - AngelFlying Even the wicked have nightmares. |
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Archangel of StrifeCreature - AngelFlying
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ArchangelCreature - AngelFlying, vigilance The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat. |
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ArchaeomancerCreature - Human WizardWhen Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. "Words of power never disappear. They sleep, awaiting those with the will to rouse them." |
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Arcbound WorkerArtifact Creature - ConstructModular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) The parts are as strong as the whole. |
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Arcbound WandererArtifact Creature - GolemModular-Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Arcbound StingerArtifact Creature - InsectFlying
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Arcbound SlithArtifact Creature - SlithWhenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.
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Arcbound ReclaimerArtifact Creature - GolemRemove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.
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Arcbound RavagerArtifact Creature - BeastSacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
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Arcbound OverseerArtifact Creature - GolemAt the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.
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Arcbound LancerArtifact Creature - BeastFirst strike
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Arcbound HybridArtifact Creature - BeastHaste
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Arcbound FiendArtifact Creature - HorrorFear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Arcbound CrusherArtifact Creature - JuggernautTrample
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Arcbound BruiserArtifact Creature - GolemModular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Break in case of emergency. |
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Arcanis the OmnipotentLegendary Creature - Wizard: Draw three cards. "Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager." |
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Arc-SloggerCreature - Beast, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player. A shuffling sound and the smell of ozone follow the slogger as surely as its electric tail. |
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Arc RunnerCreature - Elemental OxHaste (This creature can attack and as soon as it comes under your control.) The storms of the wastelands form quickly and hit hard. Few have anything to do with rain. |
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Arbor ElfCreature - Elf Druid: Untap target Forest. "The forest will surround you with its life if you are still and calm." |
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Arbor ColossusCreature - GiantReach
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Arbiter of the IdealCreature - SphinxFlying
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Arbiter of KnollridgeCreature - Giant WizardVigilance Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die. |
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Arbalest EliteCreature - Human Archer, : Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step. There are few things as satisfying as a good, healthy thunk. |
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Arashin War BeastCreature - BeastWhenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Arashin SovereignCreature - DragonFlying Dromoka dragons foster trust among their subjects, while the other clans must spend their time quelling rebellion. |
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Arashin ForemostCreature - Human WarriorDouble strike "I would gladly give my life if it would inspire my clan to victory." |
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Arashin ClericCreature - Human ClericWhen Arashin Cleric enters the battlefield, you gain 3 life. "We'll have time to put out the fires when those trapped within the ruins are safe." |
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Arashi, the Sky AsunderLegendary Creature - Spirit, : Arashi, the Sky Asunder deals X damage to target creature with flying.
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Arachnus SpinnerCreature - SpiderReach (This creature can block creatures with flying.)
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ArachnoidArtifact Creature - SpiderReach (This creature can block creatures with flying.) It follows the green sun over Mirrodin's surface, spinning massive webs of whispersilk as it goes. |
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Araba MothriderCreature - Human SamuraiFlying "My finest creations are fashioned after the moths of Eiganjo. They fly higher, faster, and more gracefully than any of my own designs." |
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Aquus SteedCreature - Beast, : Target creature gets -2/-0 until end of turn. In water, it's as graceful as a dolphin. On land, it darts and jerks so unpredictably that few can ride it for long. |
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Aquastrand SpiderCreature - Spider MutantGraft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
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Aquamorph EntityCreature - ShapeshifterAs Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.
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Apothecary InitiateCreature - Kithkin ClericWhenever a player casts a white spell, you may pay . If you do, you gain 1 life. Kithkin jealously hoard their knowledge of poultices and remedies so that no outside threat can benefit from their wisdom. |
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Apocalypse HydraCreature - HydraApocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
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Apex HawksCreature - BirdMultikicker (You may pay an additional any number of times as you cast this spell.)
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Anvilwrought RaptorArtifact Creature - BirdFlying, first strike "I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike." |
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Antler SkulkinArtifact Creature - Scarecrow: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Every skull has a tale to tell, and a skulkin is many dire tales cobbled together. |
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Anthousa, Setessan HeroLegendary Creature - Human WarriorHeroic - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. The warriors she leads can rarely keep pace with her, and neither can the tales. |
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Ant QueenCreature - Insect: Put a 1/1 green Insect creature token onto the battlefield. "Kill the queen first, or we'll be fighting her drones forever. It is not in a queen's nature to have enough servants." |
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Anowon, the Ruin SageLegendary Creature - Vampire ShamanAt the beginning of your upkeep, each player sacrifices a non-Vampire creature. "So many have died in search of that map. And now it appears in the hands of the arrogant child Chandra Nalaar." |
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Anodet LurkerArtifact Creature - ConstructWhen Anodet Lurker dies, you gain 3 life. These machines build fearsome visages out of scrap metal to scare off predators who would otherwise be eager to consume them. |
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Ankle ShankerCreature - Goblin BerserkerHaste The stature of the fighter matters less than the depth of the cut. |
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Animar, Soul of ElementsLegendary Creature - ElementalProtection from white and from black
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AngerCreature - IncarnationHaste "For its time as a mortal, Anger chose a shell of boiling rock." |
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Angelic WallCreature - WallDefender (This creature can't attack.) "The air stirred as if fanned by angels' wings, and the enemy was turned aside." |
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Angelic SkirmisherCreature - AngelFlying "A keen mind wields an army as a deft hand wields a sword." |
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Angelic PageCreature - Angel SpiritFlying If only every message were as perfect as its messenger. |
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Angelic OverseerCreature - AngelFlying From mortal hope immortal power springs. |
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Angelic Field MarshalCreature - AngelFlying Her presence on the battlefield can transform an unruly mob into a disciplined army. |
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Angelic CaptainCreature - Angel AllyFlying As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky. |
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Angelic ArbiterCreature - AngelFlying
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Angel's HeraldCreature - Human Cleric, , Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library. Rigorous faith and belief are rewarded on occasion, and richly so. |
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Angel of the Dire HourCreature - AngelFlash She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance. |
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Angel of SerenityCreature - AngelFlying
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Angel of SalvationCreature - AngelFlash; convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)
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Angel of RenewalCreature - Angel AllyFlying "No more fear. No more failure. No more death. No more!" |
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Angel of MercyCreature - AngelFlying Every tear shed is a drop of immortality. |
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