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Bala Ged Thief

Creature - Human Rogue Ally

Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.

Mana:
Power: 2/2
Cardset: Zendikar #79 (Rare)
Type: Creature

Bala Ged Scorpion

Creature - Scorpion

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Fast and lethal, with a penchant for the weak and infirm.

Mana:
Power: 2/3
Cardset: Rise of the Eldrazi #95 (Common)
Type: Creature

Æthersnipe

Creature - Elemental

When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 4/4
Cardset: Modern Masters #36 (Common)
Commander #39 (Common)
Jace vs. Chandra #17 (Common)
Lorwyn #50 (Common)
Type: Creature

Ætherplasm

Creature - Illusion

Whenever Ætherplasm blocks a creature, you may return Ætherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.

Its fickle form holds hints of a thousand former identities.

Mana:
Power: 1/1
Cardset: Guildpact #22 (Uncommon)
Type: Creature

Ætherling

Creature - Shapeshifter

: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.

: Ætherling can't be blocked this turn.

: Ætherling gets +1/-1 until end of turn.

: Ætherling gets -1/+1 until end of turn.

Mana:
Power: 4/5
Cardset: Dragon's Maze #11 (Rare)
Type: Creature

Ætherflame Wall

Creature - Wall

Defender

Ætherflame Wall can block creatures with shadow as though they didn't have shadow.

: Ætherflame Wall gets +1/+0 until end of turn.

Mana:
Cardset: Time Spiral #142 (Common)
Type: Creature

Æther Searcher

Artifact Creature - Construct

Reveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.

When Æther Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Æther Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it.

Mana:
Power: 6/4
Cardset: Conspiracy #53 (Rare)
Type: Artifact Creature

Æther Membrane

Creature - Wall

Defender; reach (This creature can block creatures with flying.)

Whenever Æther Membrane blocks a creature, return that creature to its owner's hand at end of combat.

Mana:
Cardset: Venser vs. Koth #48 (Uncommon)
Planar Chaos #93 (Uncommon)
Type: Creature

Æther Figment

Creature - Illusion

Kicker (You may pay an additional as you cast this spell.)

Æther Figment is unblockable.

If Æther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

Mana:
Power: 1/1
Cardset: Zendikar #40 (Uncommon)
Type: Creature

Æther Adept

Creature - Human Wizard

When Æther Adept enters the battlefield, return target creature to its owner's hand.

"The universe is my instrument, and the song I play upon it is one you are forbidden to hear."

Mana:
Power: 2/2
Cardset: Magic 2012 #41 (Common)
Magic 2011 #41 (Common)
Type: Creature

Azusa, Lost but Seeking

Legendary Creature - Human Monk

You may play two additional lands on each of your turns.

"I do not miss Jukai Forest. It is not my home. My home is Kamigawa, its people my family. Wherever I set my pack and rest my head, I am home."

Mana:
Power: 1/2
Cardset: Champions of Kamigawa #201 (Rare)
Type: Creature

Azure Mage

Creature - Human Wizard

: Draw a card.

"We draw our power from the infinite ocean of the mind, where all manner of things can be conceived."
-Azure creed

Mana:
Power: 2/1
Cardset: Commander 2014 #98 (Uncommon)
Magic 2012 #45 (Uncommon)
Type: Creature

Azure Drake

Creature - Drake

Flying

More so than "storm" or "pirate," "drake" is the word a sailor least wants to hear.

Mana:
Power: 2/4
Cardset: Magic 2011 #46 (Common)
Ninth Edition #63 (Uncommon)
Fifth Edition #73 (Uncommon)
Legends #46 (Uncommon)
Type: Creature

Azorius Justiciar

Creature - Human Wizard

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

"Your potential to commit a crime warrants further investigation."

Mana:
Power: 2/2
Cardset: Return to Ravnica #6 (Uncommon)
Type: Creature

Azorius Herald

Creature - Spirit

Azorius Herald can't be blocked.

When Azorius Herald enters the battlefield, you gain 4 life.

When Azorius Herald enters the battlefield, sacrifice it unless was spent to cast it.

"As peace should be-gentle yet unstoppable."
-Augustin IV

Mana:
Power: 2/1
Cardset: Commander 2013 #6 (Uncommon)
Dissension #2 (Uncommon)
Type: Creature

Azorius Guildmage

Creature - Vedalken Wizard

: Tap target creature.

: Counter target activated ability. (Mana abilities can't be targeted.)

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander #183 (Uncommon)
Dissension #141 (Uncommon)
Type: Creature

Azorius First-Wing

Creature - Griffin

Flying, protection from enchantments

With a steady diet of lawbreakers, Azorius griffins inevitably develop a resistance to the contraband magic that taints much of their prey.

Mana:
Power: 2/2
Cardset: Dissension #105 (Common)
Type: Creature

Azorius Æthermage

Creature - Human Wizard

Whenever a permanent is returned to your hand, you may pay . If you do, draw a card.

In her single metasphere are bound the records of every Ætheric transaction since the time of Azor.

Mana:
Power: 1/1
Cardset: Dissension #104 (Uncommon)
Type: Creature

Azorius Arrester

Creature - Human Soldier

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

"You have the right to remain silent. Mostly because I tire of your excuses."

Mana:
Power: 2/1
Cardset: Return to Ravnica #5 (Common)
Type: Creature

Azor's Elocutors

Creature - Human Advisor

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.

Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

Mana: {{/}}{{/}}
Power: 3/5
Cardset: Return to Ravnica #210 (Rare)
Type: Creature

Azami, Lady of Scrolls

Legendary Creature - Human Wizard

Tap an untapped Wizard you control: Draw a card.

"Choices belong to those with the luxuries of time and distance. We have neither. I recommend we proceed with the plan to destroy all shrines of the kami."
-Lady Azami, letter to Sensei Hisoka

Mana:
Cardset: Commander 2013 #31 (Rare)
Champions of Kamigawa #52 (Rare)
Type: Creature

Ayumi, the Last Visitor

Legendary Creature - Spirit

Legendary landwalk

Before Shinka's walls were built, before the torii at Okina stood, she was there, tall and proud against the sky, and she will be there long after they have fallen into dust.

Mana:
Power: 7/3
Cardset: Saviors of Kamigawa #122 (Rare)
Type: Creature

Ayli, Eternal Pilgrim

Legendary Creature - Kor Cleric

Deathtouch

, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #151 (Rare)
Type: Creature

Axegrinder Giant

Creature - Giant Warrior

The angriest of giants are often the most skillful weaponsmiths. Their grudges fuel endless sessions at the forge, all the while growling ferociously to themselves.

Mana:
Power: 6/4
Cardset: Lorwyn #151 (Common)
Type: Creature

Axebane Stag

Creature - Elk

"When the spires have burned and the cobblestones are dust, he will take his rightful place as king of the wilds."
-Kirce, Axebane guardian

Mana:
Power: 6/7
Cardset: Return to Ravnica #116 (Common)
Type: Creature

Axebane Guardian

Creature - Human Druid

Defender

: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.

Only a worthy few are permitted within the sentient forest known as Axebane.

Mana:
Cardset: Return to Ravnica #115 (Common)
Type: Creature

Awakener Druid

Creature - Human Druid

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.

The druids of Mazar treat each seedcone with respect for the warrior it will become.

Mana:
Power: 1/1
Cardset: Magic 2011 #163 (Uncommon)
Magic 2010 #167 (Uncommon)
Type: Creature

Avian Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Flying

Today it flies with the flock. Tomorrow it may wake to find them gone, its body in an unfamiliar form.

Mana:
Power: 2/2
Cardset: Modern Masters #6 (Common)
Lorwyn #4 (Common)
Type: Creature

Avenger of Zendikar

Creature - Elemental

When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.

Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Mana:
Power: 5/5
Cardset: Commander 2013 #135 (Mythic Rare)
Worldwake #96 (Mythic Rare)
Type: Creature

Aven Windreader

Creature - Bird Soldier Wizard

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Target player reveals the top card of his or her library.

"The tiniest ripple tells a story ten fathoms deep."

Mana:
Power: 3/3
Cardset: Tenth Edition #69 (Common)
Ninth Edition #62 (Common)
Odyssey #65 (Common)
Type: Creature

Aven Trailblazer

Creature - Bird Soldier

Flying

Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.

"The bird wore the form of a man, bereft of filigree. Why do the Texts not speak of it?"
-Belator of Esper

Mana:
Power: 2/*
Cardset: Conflux #4 (Common)
Type: Creature

Aven Tactician

Creature - Bird Soldier

Flying

When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

The aven are admired, for they are able to fly with the dragons.

Mana:
Power: 2/3
Cardset: Dragons of Tarkir #6 (Common)
Type: Creature

Aven Surveyor

Creature - Bird Scout

Flying

When Aven Surveyor enters the battlefield, choose one -

• Put a +1/+1 counter on Aven Surveyor.

• Return target creature to its owner's hand.

Mana:
Power: 2/2
Cardset: Fate Reforged #31 (Common)
Type: Creature

Aven Sunstriker

Creature - Bird Warrior

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Mana:
Power: 1/1
Cardset: Dragons of Tarkir #5 (Uncommon)
Type: Creature

Aven Squire

Creature - Bird Soldier

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When the meek charge into battle, courage becomes infectious.

Mana:
Power: 1/1
Cardset: Magic 2013 #6 (Common)
Conflux #3 (Common)
Type: Creature

Aven Skirmisher

Creature - Bird Warrior

Flying

"We do not hide from the dragons that pretend to rule the skies. If we did, the dragons would become our rulers, and our way of life would be lost."

Mana:
Power: 1/1
Cardset: Fate Reforged #6 (Common)
Type: Creature

Aven Riftwatcher

Creature - Bird Rebel Soldier

Flying

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.

Mana:
Power: 2/3
Cardset: Planar Chaos #1 (Common)
Type: Creature

Aven Mindcensor

Creature - Bird Wizard

Flash (You may cast this spell any time you could cast an instant.)

Flying

If an opponent would search a library, that player searches the top four cards of that library instead.

Mana:
Power: 2/1
Cardset: Future Sight #18 (Uncommon)
Type: Creature

Aven Mimeomancer

Creature - Bird Wizard

Flying

At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.

"If the skies are our only refuge, I will see all of us take wing."

Mana:
Power: 3/1
Cardset: Alara Reborn #2 (Rare)
Type: Creature

Aven Flock

Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Aven Flock gets +0/+1 until end of turn.

Just as each added feather steadies the wing, so does the flock grow stronger with each new member.

Mana:
Power: 2/3
Cardset: Ninth Edition #4 (Common)
Eighth Edition #6 (Common)
Odyssey #8 (Common)
Type: Creature

Aven Fleetwing

Creature - Bird Soldier

Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"It was too fast, even for our veteran archers. They might as well have been blowing it kisses."
-Vulok, elvish archer

Mana:
Power: 2/2
Cardset: Magic 2012 #44 (Common)
Type: Creature

Aven Fisher

Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.

The same spears that catch their food today will defend their homes tomorrow.

Mana:
Power: 2/2
Cardset: Tenth Edition #68 (Common)
Ninth Edition #61 (Common)
Eighth Edition #61 (Common)
Odyssey #63 (Common)
Type: Creature

Aven Cloudchaser

Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.

"At the Reapportionment, Eagle begged to be human. The Ancestor granted half that prayer."
-Nomad myth

Mana:
Power: 2/2
Cardset: Tenth Edition #7 (Common)
Ninth Edition #3 (Common)
Eighth Edition #5 (Common)
Odyssey #7 (Common)
Type: Creature

Aven Augur

Creature - Bird Wizard

Flying

Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep.

"I have seen the future. It does not include you."

Mana:
Power: 2/2
Cardset: Future Sight #32 (Common)
Type: Creature

Avatar of Woe

Creature - Avatar

If there are ten or more creature cards total in all graveyards, Avatar of Woe costs less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

: Destroy target creature. It can't be regenerated.

Mana:
Power: 6/5
Cardset: Commander #73 (Rare)
Graveborn #6 (Unknown)
Archenemy #9 (Rare)
Time Spiral "Timeshifted" #37 (Special)
Prophecy #56 (Rare)
Type: Creature

Avatar of the Resolute

Creature - Avatar

Reach, trample

Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

It exemplifies the ideals of the Dromoka: strength, unity, and honor.

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #175 (Rare)
Type: Creature

Avatar of Slaughter

Creature - Avatar

All creatures have double strike and attack each turn if able.

"Diplomacy has solved nothing. Only bloodspill can end this now. Call forth the warbringer."
-Basandra, Battle Seraph

Mana:
Power: 8/8
Cardset: Commander #111 (Rare)
Type: Creature

Avatar of Might

Creature - Avatar

If an opponent controls at least four more creatures than you, Avatar of Might costs less to cast.

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

In their most desperate hour, the elves of Llanowar had one song left to sing.

Mana:
Power: 8/8
Cardset: Tenth Edition #251 (Rare)
Prophecy #109 (Rare)
Type: Creature

Avatar of Hope

Creature - Avatar

If you have 3 or less life, Avatar of Hope costs less to cast.

Flying

Avatar of Hope can block any number of creatures.

Mana:
Power: 4/9
Cardset: Eighth Edition #4 (Rare)
Prophecy #3 (Rare)
Type: Creature

Avatar of Fury

Creature - Avatar

If an opponent controls seven or more lands, Avatar of Fury costs less to cast.

Flying

: Avatar of Fury gets +1/+0 until end of turn.

Mana:
Power: 6/6
Cardset: Commander #110 (Rare)
Prophecy #82 (Rare)
Type: Creature

Avatar of Discord

Creature - Avatar

( can be paid with either or .)

Flying

When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.

Such is the power of Rakdos that even his shadow takes on a cruel life of its own.

Mana: {{/}}{{/}}{{/}}
Power: 5/3
Cardset: Archenemy #79 (Rare)
Dissension #140 (Rare)
Type: Creature

Avalanche Tusker

Creature - Elephant Warrior

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

"Hold the high ground, then bring it to your enemy."
-Surrak, khan of the Temur

Mana:
Power: 6/4
Cardset: Khans of Tarkir #166 (Rare)
Type: Creature

Avalanche Riders

Creature - Human Nomad

Haste

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Avalanche Riders enters the battlefield, destroy target land.

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #55 (Special)
Urza's Legacy #74 (Uncommon)
Type: Creature

Avacynian Priest

Creature - Human Cleric

, : Tap target non-Human creature.

Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish.

Mana:
Power: 1/2
Cardset: Innistrad #4 (Common)
Type: Creature

Avacyn, Guardian Angel

Legendary Creature - Angel

Flying, vigilance

: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.

Mana:
Power: 5/4
Cardset: Magic 2015 #3 (Rare)
Type: Creature

Avacyn, Angel of Hope

Legendary Creature - Angel

Flying, vigilance

Avacyn, Angel of Hope and other permanents you control are indestructible.

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

Mana:
Power: 8/8
Cardset: Avacyn Restored #6 (Mythic Rare)
Type: Creature

Avacyn's Pilgrim

Creature - Human Monk

: Add to your mana pool.

"Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch."

Mana:
Power: 1/1
Cardset: Innistrad #170 (Common)
Type: Creature

Autochthon Wurm

Creature - Wurm

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Trample

The trainer awoke to begin the journey from the wurm's tail to its head. The sun was setting when she arrived.

Mana:
Power: 9/14
Cardset: Ravnica: City of Guilds #191 (Rare)
Type: Creature

Aurora Eidolon

Creature - Spirit

, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn.

Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Dissension #1 (Common)
Type: Creature

Aurochs Herd

Creature - Aurochs

Trample

When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library.

Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Mana:
Power: 4/4
Cardset: Coldsnap #103 (Common)
Type: Creature

Auriok Windwalker

Creature - Human Wizard

Flying

: Attach target Equipment you control to target creature you control.

Each generation, a handful of Auriok girls are allowed to visit the Cave of Light. They return riding the wind and brandishing steel.

Mana:
Power: 2/3
Cardset: Fifth Dawn #5 (Rare)
Type: Creature

Auriok Transfixer

Creature - Human Scout

, : Tap target artifact.

"My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young."

Mana:
Power: 1/1
Cardset: Mirrodin #5 (Common)
Type: Creature

Auriok Survivors

Creature - Human Soldier

When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.

"We are Mirrodin's children. We will reclaim her-one scrap at a time, if we have to."

Mana:
Power: 4/6
Cardset: New Phyrexia #3 (Uncommon)
Type: Creature

Auriok Sunchaser

Creature - Human Soldier

Metalcraft - As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.

"Grant me loft. Grant me light. Grant me the accuracy I need to kill all who threaten Bladehold."
-Prayer to the Whitesun

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #4 (Common)
Type: Creature

Auriok Steelshaper

Creature - Human Soldier

Equip costs you pay cost less.

As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1.

They put their safety in his hands. He puts sharpened steel in theirs.

Mana:
Power: 1/1
Cardset: Mirrodin #4 (Rare)
Type: Creature

Auriok Siege Sled

Artifact Creature - Juggernaut

: Target artifact creature blocks Auriok Siege Sled this turn if able.

: Target artifact creature can't block Auriok Siege Sled this turn.

Everything in its path is either pushed aside or ground under.

Mana:
Power: 3/5
Cardset: Darksteel #105 (Uncommon)
Type: Artifact Creature

Auriok Salvagers

Creature - Human Soldier

: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

"Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough."

Mana:
Power: 2/4
Cardset: Modern Masters #5 (Rare)
Fifth Dawn #4 (Uncommon)
Type: Creature

Auriok Replica

Artifact Creature - Cleric

, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.

All the loyalty of the Auriok with only a trace of their self-righteousness.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #138 (Common)
Type: Artifact Creature

Auriok Glaivemaster

Creature - Human Soldier

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

"Give me a bit of steel and I'll deliver it into the hearts of my enemies."

Mana:
Power: 1/1
Cardset: Darksteel #1 (Common)
Type: Creature

Auriok Edgewright

Creature - Human Soldier

Metalcraft - Auriok Edgewright has double strike as long as you control three or more artifacts.

Auriok soldiers craft their own weapons, forging a connection to the steel with each blow of the hammer.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #3 (Uncommon)
Type: Creature

Auriok Champion

Creature - Human Cleric

Protection from black and from red

Whenever another creature enters the battlefield, you may gain 1 life.

"Her will shall banish the shadows. Her might shall punish the lawless. Her beauty shall restore the light."
-Ushanti, leonin seer

Mana:
Power: 1/1
Cardset: Fifth Dawn #3 (Rare)
Type: Creature

Auriok Bladewarden

Creature - Human Soldier

: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.

The Auriok have learned through constant struggle that allies are more precious than water.

Mana:
Power: 1/1
Cardset: Mirrodin #3 (Uncommon)
Type: Creature

Aurelia, the Warleader

Legendary Creature - Angel

Flying, vigilance, haste

Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war.

Mana:
Power: 3/4
Cardset: Gatecrash #143 (Mythic Rare)
Type: Creature

Auratouched Mage

Creature - Human Wizard

When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.

Mana:
Power: 3/3
Cardset: Planechase 2012 #3 (Uncommon)
Ravnica: City of Guilds #1 (Uncommon)
Type: Creature

Auratog

Creature - Atog

Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

The auratog enjoys eating its wards.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #2 (Special)
Tempest #218 (Rare)
Type: Creature

Auramancer

Creature - Human Wizard

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

"In memories, we can find our deepest reserves of strength."

Mana:
Power: 2/2
Cardset: Magic 2014 #6 (Common)
Planechase 2012 #2 (Common)
Magic 2012 #9 (Common)
Odyssey #5 (Common)
Type: Creature

Aura Gnarlid

Creature - Beast

Creatures with power less than Aura Gnarlid's power can't block it.

Aura Gnarlid gets +1/+1 for each Aura on the battlefield.

Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done.

Mana:
Power: 2/2
Cardset: Planechase 2012 #55 (Common)
Rise of the Eldrazi #175 (Common)
Type: Creature

Auntie's Snitch

Creature - Goblin Rogue

Auntie's Snitch can't block.

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

Mana:
Power: 3/1
Cardset: Modern Masters #72 (Uncommon)
Morningtide #57 (Rare)
Type: Creature

Augury Owl

Creature - Bird

Flying

When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 1/1
Cardset: Planechase 2012 #14 (Common)
Venser vs. Koth #3 (Common)
Magic 2011 #45 (Common)
Type: Creature

Augury Adept

Creature - Kithkin Wizard

Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.

Moonstones grant limited foresight but unlimited advantages.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander 2013 #227 (Rare)
Shadowmoor #137 (Rare)
Type: Creature

Augur of Skulls

Creature - Skeleton Wizard

: Regenerate Augur of Skulls.

Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep.

Within each empty skull, it seeks ways to preserve its own failing undeath.

Mana:
Power: 1/1
Cardset: Future Sight #63 (Common)
Type: Creature

Augur of Bolas

Creature - Merfolk Wizard

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Power: 1/3
Cardset: Commander 2013 #30 (Uncommon)
Magic 2013 #43 (Uncommon)
Type: Creature

Augur il-Vec

Creature - Human Cleric

Shadow (This creature can block or be blocked by only creatures with shadow.)

Sacrifice Augur il-Vec: You gain 4 life. Activate this ability only during your upkeep.

"If it would end this exile, my life is yours."

Mana:
Power: 1/3
Cardset: Future Sight #2 (Common)
Type: Creature

Attended Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.

Mana:
Power: 2/2
Cardset: Magic 2013 #5 (Common)
Type: Creature

Atog

Creature - Atog

Sacrifice an artifact: Atog gets +2/+2 until end of turn.

The bane of all artificers, the legendary Atogs devoured intricate tools to further their own twisted growth.

Mana:
Power: 1/2
Cardset: Mirrodin #86 (Uncommon)
Fifth Edition #209 (Uncommon)
Revised Edition #138 (Common)
Antiquities #88 (Common)
Type: Creature

Atarka, World Render

Legendary Creature - Dragon

Flying, trample

Whenever a Dragon you control attacks, it gains double strike until end of turn.

"Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir."
-Yasova Dragonclaw

Mana:
Power: 6/4
Cardset: Fate Reforged #149 (Rare)
Type: Creature

Atarka Pummeler

Creature - Ogre Warrior

Formidable - : Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)

Mana:
Power: 4/5
Cardset: Dragons of Tarkir #129 (Uncommon)
Type: Creature

Atarka Efreet

Creature - Efreet Shaman

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Atarka Efreet is turned face up, it deals 1 damage to target creature or player.

Mana:
Power: 5/1
Cardset: Dragons of Tarkir #128 (Common)
Type: Creature

Atarka Beastbreaker

Creature - Human Warrior

Formidable - : Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.

He scorns the heavy winter garb of lesser warriors, trusting his anger to keep him warm.

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #174 (Common)
Type: Creature

Assembly-Worker

Artifact Creature - Assembly-Worker

: Target Assembly-Worker creature gets +1/+1 until end of turn.

With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #45 (Uncommon)
Time Spiral #248 (Uncommon)
Type: Artifact Creature

Assault Zeppelid

Creature - Beast

Flying, trample

"Show them to Razia and then to the Azorius sky marshals. We could create a fine bidding war-enough to fund the final stages of Project Kraj."
-Momir Vig

Mana:
Power: 3/3
Cardset: Dissension #103 (Common)
Type: Creature

Assault Griffin

Creature - Griffin

Flying

"Griffins do not serve. They give freely to those they trust."
-Amira, skycaptain of Thune

Mana:
Power: 3/2
Cardset: Gatecrash #4 (Common)
Magic 2012 #8 (Common)
Magic 2011 #6 (Common)
Type: Creature

Asphodel Wanderer

Creature - Skeleton Soldier

: Regenerate Asphodel Wanderer.

He killed out of hate, so now only hate sustains him. He sought immortality, so the gods gave it to him.

Mana:
Power: 1/1
Cardset: Theros #77 (Common)
Type: Creature

Ashmouth Hound

Creature - Elemental Hound

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction.

Mana:
Power: 2/1
Cardset: Sorin vs. Tibalt #45 (Common)
Innistrad #128 (Common)
Type: Creature

Ashling, the Extinguisher

Legendary Creature - Elemental Shaman

Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.

The Aurora had transformed her into a relentless force of destruction.

Mana:
Power: 4/4
Cardset: Eventide #33 (Rare)
Type: Creature

Ashling the Pilgrim

Legendary Creature - Elemental Shaman

: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.

Mana:
Power: 1/1
Cardset: Lorwyn #149 (Rare)
Type: Creature

Ashiok's Adept

Creature - Human Wizard

Heroic - Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.

"Every nightmare is a caged bird that yearns to be set free."
-Ashiok, Nightmare Weaver

Mana:
Power: 1/3
Cardset: Born of the Gods #59 (Uncommon)
Type: Creature

Ashenmoor Liege

Creature - Elemental Knight

Other black creatures you control get +1/+1.

Other red creatures you control get +1/+1.

Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate.

Mana: {{/}}{{/}}{{/}}
Power: 4/1
Cardset: Shadowmoor #181 (Rare)
Type: Creature

Ashenmoor Gouger

Creature - Elemental Warrior

Ashenmoor Gouger can't block.

After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war.

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Shadowmoor #180 (Uncommon)
Type: Creature

Ashenmoor Cohort

Creature - Elemental Warrior

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

"None will concede a place for us in this world. If it is not for us, neither shall it be for them. We rest not until they choke in its cold ashes."
-Illulia of Nighthearth

Mana:
Power: 4/3
Cardset: Shadowmoor #56 (Common)
Type: Creature