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Lyev Decree

Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

The Azorius have so many codes and statutes that you're always in violation of one of them.

Mana:
Cardset: Dragon's Maze #3 (Common)
Type: Sorcery

Lost Hours

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.

"Your thoughts do not interest me nearly as much as the absence thereof."
-Gorghul, augur of skulls

Mana:
Cardset: Future Sight #69 (Common)
Type: Sorcery

Lose Calm

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

A lifetime of discipline forsaken in a moment of rage.

Mana:
Cardset: Dragons of Tarkir #147 (Common)
Type: Sorcery

Look at Me, I'm the DCI

Sorcery

Ban one card, other than a basic land, for the remainder of the match. (For the remainder of the match, each player removes from the game all copies of that card in play or in any graveyard, hand, library, or sideboard.)

Few understand the DCI's rigorous decision-making process.

Mana:
Cardset: Unglued #8 (Rare)
Type: Sorcery

Lobotomy

Sorcery

Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Invasion #255 (Uncommon)
Tempest #342 (Uncommon)
Type: Sorcery

Living Wish

Sorcery

You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.

He wished for growth, but not for a way to control it.

Mana:
Cardset: Judgment #124 (Rare)
Type: Sorcery

Living End

Sorcery

Illus. Greg Staples

Mana: {<}{b}{r}{>}{(}{C}{o}{l}{o}{r}
Cardset: Time Spiral #115 (Rare)
Type: Sorcery

Living Death

Sorcery

Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.

Mana:
Cardset: Commander #88 (Rare)
Phyrexia vs. The Coalition #31 (Rare)
Tempest #36 (Rare)
Type: Sorcery

Liturgy of Blood

Sorcery

Destroy target creature. Add to your mana pool.

"You harbor such vast potential. It would be such a shame to let you die of old age."-Zul Ashur, lich lord

Mana:
Cardset: Magic 2014 #104 (Common)
Type: Sorcery

Liquid Fire

Sorcery

As an additional cost to cast Liquid Fire, choose a number between 0 and 5.

Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.

There's no such thing as a little bit of lava.

Mana:
Cardset: Odyssey #201 (Uncommon)
Type: Sorcery

Lingering Souls

Sorcery

Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.

Mana:
Cardset: Sorin vs. Tibalt #24 (Uncommon)
Dark Ascension #12 (Uncommon)
Type: Sorcery

Lightning Surge

Sorcery

Lightning Surge deals 4 damage to target creature or player.

Threshold - If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #96 (Rare)
Type: Sorcery

Life's Legacy

Sorcery

As an additional cost to cast Life's Legacy, sacrifice a creature.

Draw cards equal to the sacrificed creature's power.

At the instant of death, the mystery of life.

Mana:
Cardset: Magic 2015 #183 (Rare)
Type: Sorcery

Life's Finale

Sorcery

Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library.

The feeble resistance of the flesh is over. Phyrexia spreads its shadow over all.

Mana:
Cardset: New Phyrexia #65 (Rare)
Type: Sorcery

Life from the Loam

Sorcery

Return up to three target land cards from your graveyard to your hand.

Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Cardset: Modern Masters #153 (Rare)
Izzet vs. Golgari #69 (Rare)
Ravnica: City of Guilds #172 (Rare)
Type: Sorcery

Life (Life/Death)

Sorcery

All lands you control become 1/1 creatures until end of turn. They're still lands.

Mana:
Cardset: Izzet vs. Golgari #77 (Uncommon)
Apocalypse #130 (Uncommon)
Type: Sorcery

Library of Lat-Nam

Sorcery

An opponent chooses one - You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.

Mana:
Cardset: Sixth Edition #78 (Unknown)
Alliances #47 (Rare)
Type: Sorcery

Legerdemain

Sorcery

Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)

Squee tucked the warm ball in his pocket and slipped a pebble in its place. ‘Glok,' he mumbled, and hid.

Mana:
Cardset: Tempest #72 (Uncommon)
Type: Sorcery

Leeches

Sorcery

Target player loses all poison counters. Leeches deals that much damage to that player.

"Where our potions and powders fail, perhaps nature will succeed."
-Reyhan, Samite Alchemist

Mana:
Cardset: Homelands #111 (Rare)
Type: Sorcery

Lead the Stampede

Sorcery

Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Mana:
Cardset: Conspiracy #170 (Uncommon)
Ajani vs. Nicol Bolas #24 (Uncommon)
Mirrodin Besieged #82 (Uncommon)
Type: Sorcery

Lay Waste

Sorcery

Destroy target land.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Onslaught #216 (Common)
Urza's Saga #201 (Common)
Type: Sorcery

Lay of the Land

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Victory favors neither the righteous nor the wicked. It favors the prepared.

Mana:
Cardset: Magic 2014 #183 (Common)
Apocalypse #81 (Common)
Type: Sorcery

Lavalanche

Sorcery

Lavalanche deals X damage to target player and each creature he or she controls.

Alara's burning blood cannot be contained by mere earth and stone.

Mana:
Cardset: Alara Reborn #118 (Rare)
Type: Sorcery

Lava Spike

Sorcery - Arcane

Lava Spike deals 3 damage to target player.

Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward.

Mana:
Cardset: Modern Masters #121 (Common)
Champions of Kamigawa #178 (Common)
Type: Sorcery

Lava Burst

Sorcery

Lava Burst deals X damage to target creature or player. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player.

"Overkill? This isn't a game of Kick-the-Ouphe!"
-Jaya Ballard, Task Mage

Mana:
Cardset: Ice Age #198 (Common)
Type: Sorcery

Lava Blister

Sorcery

Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her.

To treat flesh wounds, use earth. To treat earth wounds, use flesh.
-Barbarian saying

Mana:
Cardset: Odyssey #200 (Uncommon)
Type: Sorcery

Lava Axe

Sorcery

Lava Axe deals 5 damage to target player.

It can chop down a redwood in a single stroke. Your sternum isn't going to fare any better.

Mana:
Cardset: Magic 2015 #154 (Common)
Magic 2014 #143 (Common)
Magic 2012 #148 (Common)
Magic 2011 #147 (Common)
Magic 2010 #145 (Common)
Tenth Edition #215 (Common)
Ninth Edition #200 (Common)
Eighth Edition #197 (Common)
Seventh Edition #199 (Common)
Urza's Legacy #84 (Common)
Type: Sorcery

Launch the Fleet

Sorcery

Strive - Launch the Fleet costs more to cast for each target beyond the first.

Until end of turn, any number of target creatures each gain "Whenever this creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking."

Mana:
Cardset: Journey Into Nyx #15 (Rare)
Type: Sorcery

Last Thoughts

Sorcery

Draw a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #40 (Common)
Type: Sorcery

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

Mana:
Cardset: Planechase 2012 #100 (Rare)
Apocalypse #107 (Rare)
Type: Sorcery

Last Rites

Sorcery

Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.

Mana:
Cardset: Graveborn #21 (Unknown)
Odyssey #146 (Common)
Type: Sorcery

Last Caress

Sorcery

Target player loses 1 life and you gain 1 life.

Draw a card.

Mana:
Cardset: Apocalypse #41 (Common)
Type: Sorcery

Laquatus's Creativity

Sorcery

Target player draws cards equal to the number of cards in his or her hand, then discards that many cards.

One never knows when inspiration will bubble up.

Mana:
Cardset: Odyssey #88 (Uncommon)
Type: Sorcery

Landslide

Sorcery

Sacrifice any number of Mountains. Landslide deals that much damage to target player.

Sometimes the mountain takes.
-Keldon saying

Mana:
Cardset: Urza's Destiny #92 (Uncommon)
Type: Sorcery

Landfill

Sorcery

Choose a land type. Remove from play all lands of that type that you control. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each card in play that is completely covered by those cards. Then return to play, tapped, all lands dropped in this way.

Mana:
Cardset: Unglued #49 (Rare)
Type: Sorcery

Landbind Ritual

Sorcery

You gain 2 life for each Plains you control.

"Honor this place, for our children's children will stand here and speak these same words again."
-Ayli, Kamsa cleric

Mana:
Cardset: Zendikar #24 (Uncommon)
Type: Sorcery

Land Grant

Sorcery

If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost.

Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Mercadian Masques #255 (Common)
Type: Sorcery

Land Aid '04

Sorcery

Search your library for a basic land card, put that card into play tapped, then shuffle your library. If you sang a song the whole time you were searching and shuffling, you may untap that land.

Mana:
Cardset: Unhinged #102 (Common)
Type: Sorcery

Lair Delve

Sorcery

Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.

"The fiends have fled. Well, good riddance. Nothing I like more than an empty lair."

Mana:
Cardset: Avacyn Restored #184 (Common)
Type: Sorcery

Lab Rats

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Put a 1/1 black Rat creature token onto the battlefield.

Mana:
Cardset: Stronghold #11 (Common)
Type: Sorcery

Kuldotha Rebirth

Sorcery

As an additional cost to cast Kuldotha Rebirth, sacrifice an artifact.

Put three 1/1 red Goblin creature tokens onto the battlefield.

All goblin rituals serve a dual purpose as fertility rites, even the destructive ones. Especially the destructive ones.

Mana:
Cardset: Scars of Mirrodin #96 (Common)
Type: Sorcery

Kruphix's Insight

Sorcery

Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.

The horizon is tantalizing in both its uncertainty and its potential.

Mana:
Cardset: Journey Into Nyx #129 (Common)
Type: Sorcery

Krenko's Command

Sorcery

Put two 1/1 red Goblin creature tokens onto the battlefield.

Goblins are eager to follow orders, especially when those orders involve stealing, hurting, annoying, eating, destroying, or swearing.

Mana:
Cardset: Magic 2013 #139 (Common)
Type: Sorcery

Kodama's Reach

Sorcery - Arcane

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

"The land grows only where the kami will it."
-Dosan the Falling Leaf

Mana:
Cardset: Modern Masters #151 (Common)
Commander #163 (Common)
Champions of Kamigawa #225 (Common)
Type: Sorcery

Knowledge Exploitation

Tribal Sorcery - Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library.

Mana:
Cardset: Morningtide #38 (Rare)
Type: Sorcery

Knight Watch

Sorcery

Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.

"We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens."
-Commander Yaszen of Boros

Mana:
Cardset: Gatecrash #19 (Common)
Type: Sorcery

Kiss of the Amesha

Sorcery

Target player gains 7 life and draws two cards.

Once a year, Akrasa holds a joust that draws knights and their leotaus from every nation on Bant. The prize is an Akrasan sigil, but the true reward is the angel's kiss.

Mana:
Cardset: Shards of Alara #177 (Uncommon)
Type: Sorcery

Kirtar's Wrath

Sorcery

Destroy all creatures. They can't be regenerated.

Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying onto the battlefield. Creatures destroyed this way can't be regenerated.

Mana:
Cardset: Commander 2013 #15 (Rare)
Odyssey #28 (Rare)
Type: Sorcery

Kindle the Carnage

Sorcery

Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times.

"Start knockin' heads, boys, and don't stop 'til the ragamuffyn sings!"

Mana:
Cardset: Dissension #66 (Uncommon)
Type: Sorcery

Kin-Tree Invocation

Sorcery

Put an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control.

The passing years add new rings to the tree's trunk, bolstering the spirits that dwell within.

Mana:
Cardset: Khans of Tarkir #183 (Uncommon)
Type: Sorcery

Killing Wave

Sorcery

For each creature, its controller sacrifices it unless he or she pays X life.

"I come looking for demons and I find a plane full of angels. I hate angels."
-Liliana Vess

Mana:
Cardset: Avacyn Restored #111 (Rare)
Type: Sorcery

Kiku's Shadow

Sorcery

Target creature deals damage to itself equal to its power.

"Me? No, I'm not going to kill you. I won't even lay a finger on you. I promise."
-Kiku, Night's Flower

Mana:
Cardset: Saviors of Kamigawa #77 (Uncommon)
Type: Sorcery

Kamahl's Summons

Sorcery

Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token onto the battlefield for each card he or she revealed this way.

As Krosa unleashed the peace in Kamahl, he unleashed the fury in Krosa.

Mana:
Cardset: Onslaught #269 (Uncommon)
Type: Sorcery

Kamahl's Sledge

Sorcery

Kamahl's Sledge deals 4 damage to target creature.

Threshold - If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.

Mana:
Cardset: Torment #102 (Common)
Type: Sorcery

Kaervek's Torch

Sorcery

As long as Kaervek's Torch is on the stack, spells that target it cost more to cast.

Kaervek's Torch deals X damage to target creature or player.

The pulsing heat of the midday Sun burns in the Lion's eye.
-Stone inscription, source unknown

Mana:
Cardset: Mirage #185 (Common)
Type: Sorcery

Kaervek's Purge

Sorcery

Destroy target creature with converted mana cost X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.

Mana:
Cardset: Mirage #330 (Uncommon)
Type: Sorcery

Kaervek's Hex

Sorcery

Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.

"If the curse does not strike you dead, question your soul."
-Kaervek

Mana:
Cardset: Mirage #28 (Uncommon)
Type: Sorcery

Kaboom!

Sorcery

Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order.

Mana:
Cardset: Onslaught #214 (Rare)
Type: Sorcery

Juxtapose

Sorcery

You and target player exchange control of the creature you each control with the highest converted mana cost. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest cost, their controller chooses one of them.

Mana:
Cardset: Sixth Edition #77 (Unknown)
Fifth Edition #95 (Rare)
Legends #63 (Rare)
Type: Sorcery

Joyous Respite

Sorcery - Arcane

You gain 1 life for each land you control.

"I have been gifted by the kami with long life. So far, they have not seen fit to withdraw their gift. There may yet be a way to stop the killing without more blood, human or kami, being spilled."
-Dosan the Falling Leaf

Mana:
Cardset: Champions of Kamigawa #216 (Common)
Type: Sorcery

Jovial Evil

Sorcery

Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.

"Today, for a lark, let's visit the plains. I'm sure we'll find something to entertain us."

Mana:
Cardset: Legends #23 (Rare)
Type: Sorcery

Journey of Discovery

Sorcery

Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Mirrodin #123 (Common)
Type: Sorcery

Jokulhaups

Sorcery

Destroy all artifacts, creatures, and lands. They can't be regenerated.

"The raging waters had swept away trees, bridges, and even houses. My healers had much work to do."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Sixth Edition #192 (Unknown)
Fifth Edition #246 (Rare)
Ice Age #195 (Rare)
Type: Sorcery

Jaws of Stone

Sorcery

Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone.

When giants find their mountain homes infested, they have a whole range of solutions.

Mana:
Cardset: Venser vs. Koth #72 (Uncommon)
Knights vs. Dragons #77 (Unknown)
Shadowmoor #97 (Uncommon)
Type: Sorcery

Jarad's Orders

Sorcery

Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.

"The Izzet are searching for something. Discern what or die trying."

Mana:
Cardset: Return to Ravnica #175 (Rare)
Type: Sorcery

Jagged Lightning

Sorcery

Jagged Lightning deals 3 damage to each of two target creatures.

The pungent smell of roasting flesh made both mages realize they'd rather break for dinner than fight.

Mana:
Cardset: Urza's Saga #200 (Uncommon)
Type: Sorcery

Irresistible Prey

Sorcery

Target creature must be blocked this turn if able.

Draw a card.

The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling.

Mana:
Cardset: Rise of the Eldrazi #188 (Uncommon)
Type: Sorcery

Iona's Judgment

Sorcery

Exile target creature or enchantment.

Beneath the gaze of angels, only the righteous may stand without fear.

Mana:
Cardset: Worldwake #8 (Common)
Type: Sorcery

Invoke the Firemind

Sorcery

Choose one - Draw X cards; or Invoke the Firemind deals X damage to target creature or player.

To those in tune with the Firemind, there is no difference between knowledge and flame.

Mana:
Cardset: Izzet vs. Golgari #31 (Rare)
Guildpact #118 (Rare)
Type: Sorcery

Invincible Hymn

Sorcery

Count the number of cards in your library. Your life total becomes that number.

Bantians believe those who are born into the highest caste and live a life of discipline and virtue can ascend to become angels.

Mana:
Cardset: Shards of Alara #14 (Rare)
Type: Sorcery

Invigorating Falls

Sorcery

You gain life equal to the number of creature cards in all graveyards.

Krosan druids do not fear death, for they know that nature will only prosper from their passing.

Mana:
Cardset: Torment #128 (Common)
Type: Sorcery

Inundate

Sorcery

Return all nonblue creatures to their owners' hands.

"For years, the landfolk have emptied their refuse into the waters. It's time to return the favor."

Mana:
Cardset: Eventide #25 (Rare)
Type: Sorcery

Into the Void

Sorcery

Return up to two target creatures to their owners' hands.

"The cathars have their swords, the inquisitors their axes. I prefer the ‘diplomatic' approach."
-Terhold, archmage of Drunau

Mana:
Cardset: Magic 2015 #60 (Uncommon)
Avacyn Restored #62 (Uncommon)
Type: Sorcery

Into the North

Sorcery

Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library.

"Our border lands fall under the grip of Heidar's second winter. Go forth and reclaim them for Yavimaya."
-Kaysa, elder druid of the Juniper Order

Mana:
Cardset: Coldsnap #111 (Common)
Type: Sorcery

Into the Maw of Hell

Sorcery

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

Few entrances lead to where demons and devils lurk. Unfortunately, they occasionally open new ones.

Mana:
Cardset: Innistrad #150 (Uncommon)
Type: Sorcery

Interpret the Signs

Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Journey Into Nyx #43 (Uncommon)
Type: Sorcery

Insurrection

Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

"Maybe they wanted to be on the winning side for once."
-Matoc, lavamancer

Mana:
Cardset: Commander #126 (Rare)
Onslaught #213 (Rare)
Type: Sorcery

Insist

Sorcery

The next creature spell you cast this turn can't be countered by spells or abilities.

Draw a card.

"Finesse is no match for brute force."
-Seton, centaur druid

Mana:
Cardset: Torment #127 (Rare)
Type: Sorcery

Inquisition of Kozilek

Sorcery

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

You will scream out your innermost secrets just to make it stop.

Mana:
Cardset: Rise of the Eldrazi #115 (Uncommon)
Type: Sorcery

Inquisition

Sorcery

Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.

Many of those entrusted to Primata Delphine's care tended to express themselves with screams.

Mana:
Cardset: The Dark #9 (Common)
Type: Sorcery

Innocent Blood

Sorcery

Each player sacrifices a creature.

Zombies mourn for the living and celebrate those who will soon be given the gift of death.

Mana:
Cardset: Odyssey #145 (Common)
Type: Sorcery

Inner Fire

Sorcery

Add to your mana pool for each card in your hand.

"Heart of Sokenzan, I call to you! Lend me your fire."

Mana:
Cardset: Saviors of Kamigawa #105 (Common)
Type: Sorcery

Infest

Sorcery

All creatures get -2/-2 until end of turn.

"This is why we don't go out in banewasp weather."
-Rannon, Vithian holdout

Mana:
Cardset: Commander 2013 #81 (Uncommon)
Archenemy #19 (Uncommon)
Shards of Alara #80 (Uncommon)
Onslaught #157 (Uncommon)
Type: Sorcery

Infernal Tutor

Sorcery

Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle your library.

Hellbent - If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle your library.

Mana:
Cardset: Dissension #46 (Rare)
Type: Sorcery

Infernal Plunge

Sorcery

As an additional cost to cast Infernal Plunge, sacrifice a creature.

Add to your mana pool.

"Oh mighty Griselbrand, Scourge of the Heedless World, gladly I consume myself for thee!"

Mana:
Cardset: Innistrad #148 (Common)
Type: Sorcery

Infernal Harvest

Sorcery

As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner's hand.

Infernal Harvest deals X damage divided as you choose among any number of target creatures.

"I offered you eternal life; I just didn't say where."
-Shauku, Endbringer

Mana:
Cardset: Visions #12 (Common)
Type: Sorcery

Infernal Contract

Sorcery

Draw four cards. You lose half your life, rounded up.

"But I signed nothing!"
-Taraneh, Suq'Ata mage

Mana:
Cardset: Seventh Edition #143 (Rare)
Sixth Edition #139 (Unknown)
Mirage #27 (Rare)
Type: Sorcery

Index

Sorcery

Look at the top five cards of your library, then put them back in any order.

"What good is having all the right answers if you have them at all the wrong times?"

Mana:
Cardset: Magic 2013 #55 (Common)
Eighth Edition #84 (Common)
Apocalypse #25 (Common)
Type: Sorcery

Incremental Growth

Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

"Tie a mouse under a bridge, and your cabbages will triple in size."
-Kithkin superstition

Mana:
Cardset: Khans of Tarkir #138 (Uncommon)
Modern Masters #149 (Uncommon)
Lorwyn #221 (Uncommon)
Type: Sorcery

Incremental Blight

Sorcery

Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

Shadowmoor's main crops are rot, slime, and despair.

Mana:
Cardset: Archenemy #17 (Uncommon)
Shadowmoor #70 (Uncommon)
Type: Sorcery

Increasing Savagery

Sorcery

Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #120 (Rare)
Type: Sorcery

Increasing Devotion

Sorcery

Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #11 (Rare)
Type: Sorcery

Increasing Confusion

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #41 (Rare)
Type: Sorcery

Increasing Ambition

Sorcery

Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #69 (Rare)
Type: Sorcery

Incoming!

Sorcery

Each player searches his or her library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles his or her library afterwards.

Mana:
Cardset: Unglued #64 (Rare)
Type: Sorcery

Incite Hysteria

Sorcery

Radiance - Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."

"The Boros say they want to bring order to Ravnica. Funny then, how well they use chaos."
-Trigori, Azorius senator

Mana:
Cardset: Ravnica: City of Guilds #132 (Common)
Type: Sorcery

Incendiary Command

Sorcery

Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.

Mana:
Cardset: Commander 2013 #113 (Rare)
Lorwyn #179 (Rare)
Type: Sorcery

Inaction Injunction

Sorcery

Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Draw a card.

"To prevent action is to prevent transgression."
-Azorius Arrester motto

Mana:
Cardset: Return to Ravnica #41 (Common)
Type: Sorcery

In Garruk's Wake

Sorcery

Destroy all creatures you don't control and all planeswalkers you don't control.

Beyond pain, beyond obsession and wild despair, there lies a place of twisted power only the most tormented souls can reach.

Mana:
Cardset: Magic 2015 #100 (Rare)
Type: Sorcery

Implode

Sorcery

Destroy target land.

Draw a card.

To save Dominaria, nine planeswalkers sought the annihilation of Phyrexia itself.

Mana:
Cardset: Planeshift #62 (Uncommon)
Type: Sorcery