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Barrage of Boulders

Sorcery

Barrage of Boulders deals 1 damage to each creature you don't control.

Ferocious - If you control a creature with power 4 or greater, creatures can't block this turn.

Crude tactics can be effective nonetheless.

Mana:
Cardset: Khans of Tarkir #100 (Common)
Type: Sorcery

Barrage of Expendables

Enchantment

, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player.

Goblin generals don't distinguish between troops and ammunition.

Mana:
Cardset: Magic 2014 #127 (Uncommon)
Type: Enchantment

Barrage Ogre

Creature - Ogre Warrior

, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.

The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was thrown at them.

Mana:
Power: 3/3
Cardset: Scars of Mirrodin #83 (Uncommon)
Type: Creature

Barrage Tyrant

Creature - Eldrazi

Devoid (This card has no color.)

, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

Terrible fury. Excellent aim.

Mana:
Power: 5/3
Cardset: Battle for Zendikar #127 (Rare)
Type: Creature

Barrel Down Sokenzan

Instant - Arcane

Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.

Mana:
Cardset: Saviors of Kamigawa #94 (Common)
Type: Instant

Barren Glory

Enchantment

At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.

"The only perfect world is an empty world, with no one to sin or wage war."
-Tarran, magus of the disk

Mana:
Cardset: Future Sight #3 (Rare)
Type: Enchantment

Barren Moor

Land

Barren Moor enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #284 (Common)
Commander 2013 #277 (Common)
Izzet vs. Golgari #78 (Common)
Commander #266 (Common)
Archenemy #124 (Common)
Divine vs. Demonic #58 (Common)
Onslaught #312 (Common)
Type: Land

Barrenton Cragtreads

Creature - Kithkin Scout

Barrenton Cragtreads can't be blocked by red creatures.

"Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited."

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #138 (Common)
Type: Creature

Barrenton Medic

Creature - Kithkin Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

His dreams are filled with noxious powders and clinking vials.

Mana:
Cardset: Shadowmoor #4 (Common)
Type: Creature

Barter in Blood

Sorcery

Each player sacrifices two creatures.

"We must all make sacrifices for the good of Innistrad."
-Sorin Markov

Mana:
Cardset: Avacyn Restored #85 (Uncommon)
Divine vs. Demonic #52 (Uncommon)
Mirrodin #57 (Uncommon)
Type: Sorcery

Baru, Fist of Krosa

Legendary Creature - Human Druid

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.

Mana:
Power: 4/4
Cardset: Future Sight #142 (Rare)
Type: Creature

Basal Sliver

Creature - Sliver

All Slivers have "Sacrifice this permanent: Add to your mana pool."

"Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls."
-Endrek Sahr, master breeder

Mana:
Power: 2/2
Cardset: Time Spiral #96 (Common)
Type: Creature

Basalt Gargoyle

Creature - Gargoyle

Flying

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

: Basalt Gargoyle gets +0/+1 until end of turn.

Mana:
Power: 3/2
Cardset: Time Spiral #145 (Uncommon)
Type: Creature

Basalt Monolith

Artifact

Basalt Monolith doesn't untap during your untap step.

: Add to your mana pool.

: Untap Basalt Monolith.

Mana:
Cardset: Commander 2013 #237 (Uncommon)
Revised Edition #235 (Uncommon)
Unlimited Edition #232 (Uncommon)
Beta Edition #233 (Unknown)
Alpha Edition #231 (Unknown)
Type: Artifact

Basandra, Battle Seraph

Legendary Creature - Angel

Flying

Players can't cast spells during combat.

: Target creature attacks this turn if able.

"Why listen to the mumblings of wizards when the lash speaks true?"

Mana:
Power: 4/4
Cardset: Conspiracy #184 (Rare)
Commander #184 (Rare)
Type: Creature

Basilica Guards

Creature - Human Soldier

Defender

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"None may pass . . . for free."

Mana:
Power: 1/4
Cardset: Gatecrash #5 (Common)
Type: Creature

Basilica Screecher

Creature - Bat

Flying

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.

Mana:
Power: 1/2
Cardset: Gatecrash #58 (Common)
Type: Creature

Basilisk Collar

Artifact - Equipment

Equipped creature has deathtouch and lifelink.

Equip

During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death.

Mana:
Cardset: Worldwake #122 (Rare)
Type: Artifact

Basiliza Screecher

Mana:
Cardset: Gatecrash #58 (Common)
Type:

Bassara Tower Archer

Creature - Human Archer

Hexproof, reach

Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill with the bow. Interlopers into the Nessian Wood do not get far.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #117 (Uncommon)
Type: Creature

Bathe in Dragonfire

Sorcery

Bathe in Dragonfire deals 4 damage to target creature.

The scent of cooked flesh lingers in the charred landscape of Tarkir.

Mana:
Cardset: Fate Reforged #92 (Common)
Type: Sorcery

Bathe in Light

Instant

Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

"Truth shines even in darkness. Those who march on the side of truth walk always in righteous light."

Mana:
Cardset: Commander #9 (Uncommon)
Ravnica: City of Guilds #2 (Uncommon)
Type: Instant

Baton of Courage

Artifact

Flash

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.

Mana:
Cardset: Fifth Dawn #105 (Common)
Type: Artifact

Battered Golem

Artifact Creature - Golem

Battered Golem doesn't untap during your untap step.

Whenever an artifact enters the battlefield, you may untap Battered Golem.

A dent marks every year of service, and it has as much rust as glory.

Mana:
Power: 3/2
Cardset: Fifth Dawn #106 (Common)
Type: Artifact Creature

Batterhorn

Creature - Beast

When Batterhorn enters the battlefield, you may destroy target artifact.

Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability.

Mana:
Power: 4/3
Cardset: Return to Ravnica #87 (Common)
Type: Creature

Battering Krasis

Creature - Fish Beast

Trample

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #41 (Common)
Type: Creature

Battering Sliver

Creature - Sliver

All Sliver creatures have trample.

Covered with hard shell-like plates, these slivers burrow through solid rock to carve out new nests for their hives.

Mana:
Power: 4/4
Cardset: Planar Chaos #95 (Common)
Type: Creature

Battering Wurm

Creature - Wurm

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Creatures with power less than Battering Wurm's power can't block it.

Mana:
Power: 4/3
Cardset: Guildpact #79 (Uncommon)
Type: Creature

Batterskull

Artifact - Equipment

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)

Equipped creature gets +4/+4 and has vigilance and lifelink.

: Return Batterskull to its owner's hand.

Equip

Mana:
Cardset: New Phyrexia #130 (Mythic Rare)
Type: Artifact

Battle Brawler

Creature - Orc Warrior

As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.

Every time he returns from battle unscathed, he feels a tinge of disappointment.

Mana:
Power: 2/2
Cardset: Fate Reforged #63 (Uncommon)
Type: Creature

Battle Hurda

Creature - Giant

First strike

"Murasan hurdas were too aggressive to tolerate a harness, so we put them on guard duty. Now the bandits can't get within spitting distance of us."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 3/3
Cardset: Worldwake #4 (Common)
Type: Creature

Battle Hymn

Instant

Add to your mana pool for each creature you control.

"A church is just wood and walls. A congregation is the faithful praising the angels."
-Kolman, elder of Gatstaf

Mana:
Cardset: Avacyn Restored #128 (Common)
Type: Instant

Battle Mastery

Enchantment - Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

"Boom Boom Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills"
-Clachan Tales

Mana:
Cardset: Dragons of Tarkir #7 (Uncommon)
Magic 2015 #4 (Uncommon)
Lorwyn #5 (Uncommon)
Type: Enchantment

Battle of Wits

Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

There is no loftier ambition than the pursuit of knowledge.

Mana:
Cardset: Magic 2013 #44 (Rare)
Ninth Edition #65 (Rare)
Odyssey #69 (Rare)
Type: Enchantment

Battle Rampart

Creature - Wall

Defender

: Target creature gains haste until end of turn.

"I will build no sanctuaries. The safety you seek can be won only by the sword."
-Yannash, outpost builder

Mana:
Power: 1/3
Cardset: Rise of the Eldrazi #135 (Common)
Mercadian Masques #173 (Common)
Type: Creature

Battle Sliver

Creature - Sliver

Sliver creatures you control get +2/+0.

"One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"-Hastric, Thunian scout

Mana:
Power: 3/3
Cardset: Magic 2014 #128 (Uncommon)
Type: Creature

Battle-Mad Ronin

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each turn if able.

"I fought fiercely, bravely, and without mercy. Had I not struck down my captain in the heat of battle, I might have become a hero instead of an outcast."

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #156 (Common)
Type: Creature

Battle-Rattle Shaman

Creature - Goblin Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #136 (Common)
Type: Creature

Battlefield Forge

Land

: Add to your mana pool.

: Add or to your mana pool. Battlefield Forge deals 1 damage to you.

Cardset: Magic 2015 #240 (Rare)
Tenth Edition #348 (Rare)
Ninth Edition #318 (Rare)
Apocalypse #139 (Rare)
Type: Land

Battlefield Thaumaturge

Creature - Human Wizard

Each instant and sorcery spell you cast costs less to cast for each creature it targets.

Heroic - Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #31 (Rare)
Type: Creature

Battleflight Eagle

Creature - Bird

Flying

When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Eagles make fine mounts, but they're too proud to carry anyone for long.

Mana:
Power: 2/2
Cardset: Magic 2013 #7 (Common)
Type: Creature

Battlefront Krushok

Creature - Beast

Battlefront Krushok can't be blocked by more than one creature.

Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.

Krushoks clear debris from fertile fields, fallow fields, and battlefields.

Mana:
Power: 3/4
Cardset: Fate Reforged #125 (Uncommon)
Type: Creature

Battlegate Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn.

Mimics don't need perfect disguises. They need only the perfect victims: the naive, the young, or the poor of sight.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #133 (Common)
Type: Creature

Battlegrace Angel

Creature - Angel

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Mana:
Power: 4/4
Cardset: Shards of Alara #6 (Rare)
Type: Creature

Battleground Geist

Creature - Spirit

Flying

Other Spirit creatures you control get +1/+0.

Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living.

Mana:
Power: 3/3
Cardset: Innistrad #45 (Uncommon)
Type: Creature

Battlegrowth

Instant

Put a +1/+1 counter on target creature.

Mana:
Cardset: Mirrodin #113 (Common)
Type: Instant

Battletide Alchemist

Creature - Kithkin Cleric

If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.

"I do not heal. Healing means that the pain has already been felt. To stop suffering, one must prevent the world's wounds altogether."

Mana:
Power: 3/4
Cardset: Morningtide #2 (Rare)
Type: Creature

Battlewand Oak

Creature - Treefolk Warrior

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.

Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

Mana:
Power: 1/3
Cardset: Lorwyn #197 (Common)
Type: Creature

Battlewise Hoplite

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Power: 2/2
Cardset: Theros #189 (Uncommon)
Type: Creature

Battlewise Valor

Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

It's never good to walk into an ambush, but with the right spell you might walk out again.

Mana:
Cardset: Theros #1 (Common)
Type: Instant

Batwing Brume

Instant

Prevent all combat damage that would be dealt this turn if was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if was spent to cast Batwing Brume. (Do both if was spent.)

Mana: {{/}}
Cardset: Archenemy #80 (Uncommon)
Eventide #81 (Uncommon)
Type: Instant

Bazaar Krovod

Creature - Beast

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city.

Mana:
Power: 2/5
Cardset: Return to Ravnica #7 (Uncommon)
Type: Creature

Bazaar Trader

Creature - Goblin

: Target player gains control of target artifact, creature, or land you control.

"No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ."

Mana:
Power: 1/1
Cardset: Worldwake #72 (Rare)
Type: Creature

Beacon Behemoth

Creature - Beast

: Target creature with power 5 or greater gains vigilance until end of turn.

When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning.

Mana:
Power: 5/3
Cardset: Conflux #78 (Common)
Type: Creature

Beacon Hawk

Creature - Bird

Flying

Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.

: Beacon Hawk gets +0/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Dissension #3 (Common)
Type: Creature

Beacon of Creation

Sorcery

Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library.

A chorus of life heralds the arrival of Mirrodin's final sun.

Mana:
Cardset: Fifth Dawn #82 (Rare)
Type: Sorcery

Beacon of Destruction

Instant

Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library.

The Great Furnace's blessing is a spectacular sight, but the best view comes at a high cost.

Mana:
Cardset: Tenth Edition #189 (Rare)
Fifth Dawn #61 (Rare)
Type: Instant

Beacon of Immortality

Instant

Double target player's life total. Shuffle Beacon of Immortality into its owner's library.

The cave floods with light. A thousand rays shine forth and meld into one.

Mana:
Cardset: Tenth Edition #10 (Rare)
Fifth Dawn #6 (Rare)
Type: Instant

Beacon of Tomorrows

Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

To look into its light is to meet the gaze of history.

Mana:
Cardset: Fifth Dawn #24 (Rare)
Type: Sorcery

Beacon of Unrest

Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

A vertical scream pierces the night air and echoes doom through the clouds.

Mana:
Cardset: Archenemy #10 (Rare)
Tenth Edition #129 (Rare)
Fifth Dawn #41 (Rare)
Type: Sorcery

Bear Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #177 (Rare)
Type: Enchantment

Bear's Companion

Creature - Human Warrior

When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield.

"The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #167 (Uncommon)
Type: Creature

Bearer of Silence

Creature - Eldrazi

Devoid (This card has no color.)

When you cast Bearer of Silence, you may pay {C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.)

Flying

Bearer of Silence can't block.

Mana:
Power: 2/1
Cardset: Oath of the Gatewatch #67 (Rare)
Type: Creature

Bearer of the Heavens

Creature - Giant

When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

To hold the heavens from the earth is no curse, but a titanic responsibility.

Mana:
Power: 10/10
Cardset: Journey Into Nyx #89 (Rare)
Type: Creature

Beast Hunt

Sorcery

Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

"Surely we could tame something besides hurdas and pillarfield oxen!"
-Sheyda, Ondu gamekeeper

Mana:
Cardset: Zendikar #158 (Common)
Type: Sorcery

Beast of Burden

Artifact Creature - Golem

Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.

Though it was built as an instrument of labor, it wasn't long before it became an instrument of war.

Mana:
Power: */*
Cardset: Ninth Edition #288 (Rare)
Eighth Edition #292 (Rare)
Seventh Edition #287 (Rare)
Urza's Legacy #122 (Rare)
Type: Artifact Creature

Beast Within

Instant

Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.

"Kill the weak so they can't drag the strong down to their level. This is true compassion."
-Benzir, archdruid of Temple Might

Mana:
Cardset: Planechase 2012 #57 (Uncommon)
New Phyrexia #103 (Uncommon)
Type: Instant

Beastbreaker of Bala Ged

Creature - Human Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

4/4

LEVEL 4+

6/6

Trample

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #178 (Uncommon)
Type: Creature

Beastcaller Savant

Creature - Elf Shaman Ally

Haste

: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.

"They come because I call. They stay because I listen."

Mana:
Power: 1/1
Cardset: Battle for Zendikar #170 (Rare)
Type: Creature

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Mana:
Cardset: Commander 2014 #186 (Rare)
Zendikar #159 (Rare)
Type: Enchantment

Beastmaster's Magemark

Enchantment - Aura

Enchant creature

Creatures you control that are enchanted get +1/+1.

Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Mana:
Cardset: Guildpact #80 (Common)
Type: Enchantment

Beck (Beck/Call)

Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #123 (Rare)
Dragon's Maze #123a (Rare)
Type: Sorcery

Beckon Apparition

Instant

Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.

When a graveyard is full, the gwyllions rattle the tombs and unleash the spirits into the sky.

Mana: {{/}}
Cardset: Gatecrash #212 (Common)
Eventide #82 (Common)
Type: Instant

Become Immense

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Target creature gets +6/+6 until end of turn.

Mana:
Cardset: Khans of Tarkir #130 (Uncommon)
Type: Instant

Beetleback Chief

Creature - Goblin Warrior

When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.

Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.

Mana:
Power: 2/2
Cardset: Commander 2014 #171 (Uncommon)
Planechase 2012 #40 (Uncommon)
Type: Creature

Beetleform Mage

Creature - Human Insect Wizard

: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.

"When the Simic say to take command of your life, we don't mean just your career."
-Vorel of the Hull Clade

Mana:
Power: 2/2
Cardset: Dragon's Maze #54 (Common)
Type: Creature

Befoul

Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

The bog's touch means death to all but the darkest of hearts.

Mana:
Cardset: Champions of Kamigawa #102 (Common)
Seventh Edition #118 (Uncommon)
Urza's Saga #116 (Common)
Type: Sorcery

Beguiler of Wills

Creature - Human Wizard

: Gain control of target creature with power less than or equal to the number of creatures you control.

"Come, let me free you of the tyranny of thought."

Mana:
Power: 1/1
Cardset: Dark Ascension #28 (Mythic Rare)
Type: Creature

Behemoth Sledge

Artifact - Equipment

Equipped creature gets +2/+2 and has lifelink and trample.

Equip

Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon.

Mana:
Cardset: Commander 2013 #178 (Uncommon)
Ajani vs. Nicol Bolas #28 (Uncommon)
Alara Reborn #65 (Uncommon)
Type: Artifact

Behemoth's Herald

Creature - Elf Shaman

, , Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library.

"Mine is an insatiable god, with appetites as magnificent as the jungle itself."

Mana:
Power: 1/1
Cardset: Shards of Alara #124 (Uncommon)
Type: Creature

Belfry Spirit

Creature - Spirit

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.

Mana:
Power: 1/1
Cardset: Guildpact #2 (Uncommon)
Type: Creature

Belligerent Hatchling

Creature - Elemental

First strike

Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.

Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.

Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

Mana: {{/}}
Power: 6/6
Cardset: Eventide #134 (Uncommon)
Type: Creature

Belligerent Sliver

Creature - Sliver

Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)

"The slivers became adept at provoking a fear response in other species."
-Hastric, Thunian scout

Mana:
Power: 2/2
Cardset: Magic 2015 #129 (Uncommon)
Type: Creature

Belligerent Whiptail

Creature - Wurm

Landfall - Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

"Whiptails can sense a traveler's footsteps from a great distance. Measuring that distance has been . . . difficult."-Jalun, Affa sentry

Mana:
Power: 4/2
Cardset: Battle for Zendikar #141 (Common)
Type: Creature

Bellowing Saddlebrute

Creature - Orc Warrior

Raid - When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #64 (Uncommon)
Type: Creature

Bellowing Tanglewurm

Creature - Wurm

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other green creatures you control have intimidate.

Mana:
Power: 4/4
Cardset: Scars of Mirrodin #111 (Uncommon)
Type: Creature

Bellows Lizard

Creature - Lizard

: Bellows Lizard gets +1/+0 until end of turn.

As the price of wood and coal rose, smiths found creative ways to keep their forges burning.

Mana:
Power: 1/1
Cardset: Return to Ravnica #88 (Common)
Type: Creature

Belltoll Dragon

Creature - Dragon

Flying, hexproof

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #46 (Uncommon)
Type: Creature

Belltower Sphinx

Creature - Sphinx

Flying

Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard.

Mana:
Power: 2/5
Cardset: Magic 2012 #46 (Uncommon)
Ravnica: City of Guilds #38 (Uncommon)
Type: Creature

Ben-Ben, Akki Hermit

Legendary Creature - Goblin Shaman

: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control.

Some akki thought of Ben-Ben as a kami of trickery in disguise. They hunted for him in the maze of warrens, often falling prey to his traps.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #157 (Rare)
Type: Creature

Benalish Cavalry

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

"My people swore to protect Benalia to the end. It is battered, but yet stands, as do we."

Mana:
Power: 2/2
Cardset: Time Spiral #4 (Common)
Type: Creature

Benalish Commander

Creature - Human Soldier

Benalish Commander's power and toughness are each equal to the number of Soldiers you control.

Suspend X-. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield.

Mana:
Power: */*
Cardset: Planar Chaos #2 (Rare)
Type: Creature

Benalish Knight

Creature - Human Knight

Flash (You may cast this spell any time you could cast an instant.)

First strike (This creature deals combat damage before creatures without first strike.)

"We called them ‘armored lightning.'"
-Gerrard of the Weatherlight

Mana:
Power: 2/2
Cardset: Tenth Edition #11 (Common)
Weatherlight #125 (Common)
Type: Creature

Benalish Veteran

Creature - Human Soldier

Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

"One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world."

Mana:
Power: 2/2
Cardset: Magic 2012 #10 (Common)
Type: Creature

Benediction of Moons

Sorcery

You gain 1 life for each player.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

Mana:
Cardset: Guildpact #3 (Common)
Type: Sorcery

Benevolent Ancestor

Creature - Spirit

Defender (This creature can't attack.)

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Although the door is flimsy and the lock pathetically small, Josuri's family never fears the night outside.

Mana:
Cardset: Ravnica: City of Guilds #3 (Common)
Type: Creature

Benevolent Offering

Instant

Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls.

Mana:
Cardset: Commander 2014 #3 (Rare)
Type: Instant

Benthic Giant

Creature - Giant

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"Some fates you can see coming for you, plain as day, and there's nothing you can do about them."
-Callaphe the mariner

Mana:
Power: 4/5
Cardset: Theros #41 (Common)
Type: Creature

Benthic Infiltrator

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Benthic Infiltrator can't be blocked.

Mana:
Power: 1/4
Cardset: Battle for Zendikar #55 (Common)
Type: Creature

Benthicore

Creature - Elemental

When Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.

Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)

Mana:
Power: 5/5
Cardset: Lorwyn #53 (Uncommon)
Type: Creature