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Barrage of BouldersSorceryBarrage of Boulders deals 1 damage to each creature you don't control. Crude tactics can be effective nonetheless. |
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Barrage of ExpendablesEnchantment
Goblin generals don't distinguish between troops and ammunition. |
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Barrage OgreCreature - Ogre Warrior
The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was thrown at them. |
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Barrage TyrantCreature - EldraziDevoid (This card has no color.) Terrible fury. Excellent aim. |
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Barrel Down SokenzanInstant - ArcaneSweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
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Barren GloryEnchantmentAt the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. "The only perfect world is an empty world, with no one to sin or wage war." |
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Barren MoorLandBarren Moor enters the battlefield tapped.
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Barrenton CragtreadsCreature - Kithkin ScoutBarrenton Cragtreads can't be blocked by red creatures. "Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited." |
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Barrenton MedicCreature - Kithkin Cleric
His dreams are filled with noxious powders and clinking vials. |
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Barter in BloodSorceryEach player sacrifices two creatures. "We must all make sacrifices for the good of Innistrad." |
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Baru, Fist of KrosaLegendary Creature - Human DruidWhenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.
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Basal SliverCreature - SliverAll Slivers have "Sacrifice this permanent: Add "Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls." |
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Basalt GargoyleCreature - GargoyleFlying
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Basalt MonolithArtifactBasalt Monolith doesn't untap during your untap step.
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Basandra, Battle SeraphLegendary Creature - AngelFlying "Why listen to the mumblings of wizards when the lash speaks true?" |
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Basilica GuardsCreature - Human SoldierDefender "None may pass . . . for free." |
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Basilica ScreecherCreature - BatFlying A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses. |
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Basilisk CollarArtifact - EquipmentEquipped creature has deathtouch and lifelink. During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death. |
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Basiliza Screecher
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Bassara Tower ArcherCreature - Human ArcherHexproof, reach Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill with the bow. Interlopers into the Nessian Wood do not get far. |
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Bathe in DragonfireSorceryBathe in Dragonfire deals 4 damage to target creature. The scent of cooked flesh lingers in the charred landscape of Tarkir. |
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Bathe in LightInstantRadiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. "Truth shines even in darkness. Those who march on the side of truth walk always in righteous light." |
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Baton of CourageArtifactFlash
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Battered GolemArtifact Creature - GolemBattered Golem doesn't untap during your untap step. A dent marks every year of service, and it has as much rust as glory. |
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BatterhornCreature - BeastWhen Batterhorn enters the battlefield, you may destroy target artifact. Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability. |
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Battering KrasisCreature - Fish BeastTrample
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Battering SliverCreature - SliverAll Sliver creatures have trample. Covered with hard shell-like plates, these slivers burrow through solid rock to carve out new nests for their hives. |
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Battering WurmCreature - WurmBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
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BatterskullArtifact - EquipmentLiving weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
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Battle BrawlerCreature - Orc WarriorAs long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike. Every time he returns from battle unscathed, he feels a tinge of disappointment. |
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Battle HurdaCreature - GiantFirst strike "Murasan hurdas were too aggressive to tolerate a harness, so we put them on guard duty. Now the bandits can't get within spitting distance of us." |
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Battle HymnInstantAdd "A church is just wood and walls. A congregation is the faithful praising the angels." |
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Battle MasteryEnchantment - AuraEnchant creature "Boom Boom Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills" |
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Battle of WitsEnchantmentAt the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. There is no loftier ambition than the pursuit of knowledge. |
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Battle RampartCreature - WallDefender "I will build no sanctuaries. The safety you seek can be won only by the sword." |
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Battle SliverCreature - SliverSliver creatures you control get +2/+0. "One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"-Hastric, Thunian scout |
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Battle-Mad RoninCreature - Human SamuraiBushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) "I fought fiercely, bravely, and without mercy. Had I not struck down my captain in the heat of battle, I might have become a hero instead of an outcast." |
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Battle-Rattle ShamanCreature - Goblin ShamanAt the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi. |
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Battlefield ForgeLand
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Battlefield ThaumaturgeCreature - Human WizardEach instant and sorcery spell you cast costs
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Battleflight EagleCreature - BirdFlying Eagles make fine mounts, but they're too proud to carry anyone for long. |
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Battlefront KrushokCreature - BeastBattlefront Krushok can't be blocked by more than one creature. Krushoks clear debris from fertile fields, fallow fields, and battlefields. |
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Battlegate MimicCreature - ShapeshifterWhenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn. Mimics don't need perfect disguises. They need only the perfect victims: the naive, the young, or the poor of sight. |
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Battlegrace AngelCreature - AngelFlying
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Battleground GeistCreature - SpiritFlying Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living. |
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BattlegrowthInstantPut a +1/+1 counter on target creature.
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Battletide AlchemistCreature - Kithkin ClericIf a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. "I do not heal. Healing means that the pain has already been felt. To stop suffering, one must prevent the world's wounds altogether." |
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Battlewand OakCreature - Treefolk WarriorWhenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.
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Battlewise HopliteCreature - Human SoldierHeroic - Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
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Battlewise ValorInstantTarget creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) It's never good to walk into an ambush, but with the right spell you might walk out again. |
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Batwing BrumeInstantPrevent all combat damage that would be dealt this turn if
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Bazaar KrovodCreature - BeastWhenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city. |
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Bazaar TraderCreature - Goblin
"No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ." |
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Beacon BehemothCreature - Beast
When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning. |
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Beacon HawkCreature - BirdFlying
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Beacon of CreationSorceryPut a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library. A chorus of life heralds the arrival of Mirrodin's final sun. |
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Beacon of DestructionInstantBeacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. The Great Furnace's blessing is a spectacular sight, but the best view comes at a high cost. |
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Beacon of ImmortalityInstantDouble target player's life total. Shuffle Beacon of Immortality into its owner's library. The cave floods with light. A thousand rays shine forth and meld into one. |
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Beacon of TomorrowsSorceryTarget player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library. To look into its light is to meet the gaze of history. |
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Beacon of UnrestSorceryPut target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. A vertical scream pierces the night air and echoes doom through the clouds. |
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Bear UmbraEnchantment - AuraEnchant creature
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Bear's CompanionCreature - Human WarriorWhen Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield. "The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly." |
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Bearer of SilenceCreature - EldraziDevoid (This card has no color.)
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Bearer of the HeavensCreature - GiantWhen Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step. To hold the heavens from the earth is no curse, but a titanic responsibility. |
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Beast HuntSorceryReveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. "Surely we could tame something besides hurdas and pillarfield oxen!" |
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Beast of BurdenArtifact Creature - GolemBeast of Burden's power and toughness are each equal to the number of creatures on the battlefield. Though it was built as an instrument of labor, it wasn't long before it became an instrument of war. |
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Beast WithinInstantDestroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. "Kill the weak so they can't drag the strong down to their level. This is true compassion." |
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Beastbreaker of Bala GedCreature - Human WarriorLevel up
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Beastcaller SavantCreature - Elf Shaman AllyHaste "They come because I call. They stay because I listen." |
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Beastmaster AscensionEnchantmentWhenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
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Beastmaster's MagemarkEnchantment - AuraEnchant creature
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Beck (Beck/Call)SorceryWhenever a creature enters the battlefield this turn, you may draw a card.
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Beckon ApparitionInstantExile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. When a graveyard is full, the gwyllions rattle the tombs and unleash the spirits into the sky. |
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Become ImmenseInstantDelve (Each card you exile from your graveyard while casting this spell pays for
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Beetleback ChiefCreature - Goblin WarriorWhen Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug. |
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Beetleform MageCreature - Human Insect Wizard
"When the Simic say to take command of your life, we don't mean just your career." |
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BefoulSorceryDestroy target land or nonblack creature. It can't be regenerated. The bog's touch means death to all but the darkest of hearts. |
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Beguiler of WillsCreature - Human Wizard
"Come, let me free you of the tyranny of thought." |
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Behemoth SledgeArtifact - EquipmentEquipped creature gets +2/+2 and has lifelink and trample. Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon. |
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Behemoth's HeraldCreature - Elf Shaman
"Mine is an insatiable god, with appetites as magnificent as the jungle itself." |
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Belfry SpiritCreature - SpiritFlying
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Belligerent HatchlingCreature - ElementalFirst strike
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Belligerent SliverCreature - SliverSliver creatures you control have menace. (They can't be blocked except by two or more creatures.) "The slivers became adept at provoking a fear response in other species." |
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Belligerent WhiptailCreature - WurmLandfall - Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. "Whiptails can sense a traveler's footsteps from a great distance. Measuring that distance has been . . . difficult."-Jalun, Affa sentry |
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Bellowing SaddlebruteCreature - Orc WarriorRaid - When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn.
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Bellowing TanglewurmCreature - WurmIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Bellows LizardCreature - Lizard
As the price of wood and coal rose, smiths found creative ways to keep their forges burning. |
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Belltoll DragonCreature - DragonFlying, hexproof
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Belltower SphinxCreature - SphinxFlying
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Ben-Ben, Akki HermitLegendary Creature - Goblin Shaman
Some akki thought of Ben-Ben as a kami of trickery in disguise. They hunted for him in the maze of warrens, often falling prey to his traps. |
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Benalish CavalryCreature - Human KnightFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) "My people swore to protect Benalia to the end. It is battered, but yet stands, as do we." |
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Benalish CommanderCreature - Human SoldierBenalish Commander's power and toughness are each equal to the number of Soldiers you control.
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Benalish KnightCreature - Human KnightFlash (You may cast this spell any time you could cast an instant.) "We called them ‘armored lightning.'" |
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Benalish VeteranCreature - Human SoldierWhenever Benalish Veteran attacks, it gets +1/+1 until end of turn. "One day I will rest and join my comrades in the afterlife, but not while scum like you still sully this world." |
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Benediction of MoonsSorceryYou gain 1 life for each player.
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Benevolent AncestorCreature - SpiritDefender (This creature can't attack.) Although the door is flimsy and the lock pathetically small, Josuri's family never fears the night outside. |
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Benevolent OfferingInstantChoose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield.
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Benthic GiantCreature - GiantHexproof (This creature can't be the target of spells or abilities your opponents control.) "Some fates you can see coming for you, plain as day, and there's nothing you can do about them." |
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Benthic InfiltratorCreature - Eldrazi DroneDevoid (This card has no color.)
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BenthicoreCreature - ElementalWhen Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.
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