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Midnight CovenantEnchantment - AuraEnchant creature "Not all mortals fought the kami. The ogres revered the oni, while some humans made pacts based upon empty promises." |
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Might Makes RightEnchantmentAt the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and An oath of fealty sworn with a handshake. |
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Mighty EmergenceEnchantmentWhenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it. Why settle for mere enormity? |
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Military IntelligenceEnchantmentWhenever you attack with two or more creatures, draw a card. To know the battlefield is to anticipate the enemy. To know the enemy is to anticipate victory. |
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Militia's PrideTribal Enchantment - KithkinWhenever a nontoken creature you control attacks, you may pay If you pick a fight with one kithkin, be ready to fight them all. |
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Mind ControlEnchantment - AuraEnchant creature "Every primitive mind has a motive. Easy to find, and eminently exploitable." |
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Mind SlashEnchantment
"I can't think with all that screaming." |
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Mind UnboundEnchantmentAt the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound. The creations of the hand are confined by reality. The creations of the mind know no such limits. |
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MindmoilEnchantmentWhenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. "My criticism of the Izzet is that their impulse for learning seems too much like impulse and too little like learning." |
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Mirari's WakeEnchantmentCreatures you control get +1/+1. The land drank power from the Mirari as though it had thirsted forever. |
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Mire BlightEnchantment - AuraEnchant creature "Is there anything in Guul Draz that doesn't suck the life out of you?" |
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Mirror MockeryEnchantment - AuraEnchant creature Who you are constantly runs toward who you will be. |
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Mirror SheenEnchantment
Even treefolk witches steer clear of the unpredictable woods near Glen Elendra. Spells refract off the glamer-polished trees and the eyes of lurking pucas. |
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MobilizationEnchantmentSoldier creatures have vigilance. (Attacking doesn't cause them to tap.) Wars are won with strength, valor, and numbers-especially numbers. |
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Mogis's WarhoundEnchantment Creature - HoundBestow
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Mogis, God of SlaughterLegendary Enchantment Creature - GodIndestructible
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Moldervine CloakEnchantment - AuraEnchant creature
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Molten NurseryEnchantmentDevoid (This card has no color.) "Some detours just aren't worth it."-Raff Slugeater, goblin shortcutter |
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Molting SkinEnchantmentReturn Molting Skin to its owner's hand: Regenerate target creature. "We have learned much from the orochi." |
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Molting SnakeskinEnchantment - AuraEnchant creature Flesh wounds are meaningless to those who discard their flesh so readily. |
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Monastery SiegeEnchantmentAs Monastery Siege enters the battlefield, choose Khans or Dragons.
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Mortal CombatEnchantmentAt the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. The crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win. |
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Mortal ObstinacyEnchantment - AuraEnchant creature you control
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Muraganda PetroglyphsEnchantmentCreatures with no abilities get +2/+2. Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones. |
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Murder InvestigationEnchantment - AuraEnchant creature you control "Every death has a web of consequences. Our job is to find the spider." |
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Murderous BetrayalEnchantment
Which hurts more: a sword in the gut or a dagger in the back? |
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Mystic BarrierEnchantmentWhen Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player.
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Mystic RestraintsEnchantment - AuraFlash
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Myth RealizedEnchantmentWhenever you cast a noncreature spell, put a lore counter on Myth Realized.
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NarcolepsyEnchantment - AuraEnchant creature "It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us." |
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Nature's WillEnchantmentWhenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. "Without the kami to speak to nature on our behalf, we must beg help from nature directly." |
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Near-Death ExperienceEnchantmentAt the beginning of your upkeep, if you have exactly 1 life, you win the game. Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory. |
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Necrogen MistsEnchantmentAt the beginning of each player's upkeep, that player discards a card. Mephidross filled with roars of fury and wails of despair as the leonin fought to keep their memories from being pulled into the mists. |
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NecrogenesisEnchantment
"Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone." |
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Necromancer's CovenantEnchantmentWhen Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.
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Necromancer's MagemarkEnchantment - AuraEnchant creature
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Necromancer's StockpileEnchantment
The experiments decided to perform some research of their own. |
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Necromantic ThirstEnchantment - AuraEnchant creature
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Necrotic PlagueEnchantment - AuraEnchant creature
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Nettlevine BlightEnchantment - AuraEnchant creature or land
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Nettling CurseEnchantment - AuraEnchant creature "I call them ‘Poke' and ‘Prod.'" |
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NevermoreEnchantmentAs Nevermore enters the battlefield, name a nonland card. "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed." |
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Night DealingsEnchantmentWhenever a source you control deals damage to another player, put that many theft counters on Night Dealings.
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Night of Souls' BetrayalLegendary EnchantmentAll creatures get -1/-1. "How can we wage war against ourselves? What happens when the kami of our very souls rise against us? I answer simply: We cannot. We die. There can be no victory in this war." |
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Night SoilEnchantment
Some said killing the Thallids only encouraged them. |
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NighthowlerEnchantment Creature - HorrorBestow
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Nihilistic GleeEnchantment
"All ends in obliteration-love in hatred, life in death, and light in empty darkness." |
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Nimbus NaiadEnchantment Creature - NymphBestow
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Nimbus WingsEnchantment - AuraEnchant creature Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds. |
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No Rest for the WickedEnchantmentSacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. "The soul? Here, we have no use for such frivolities." |
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Noble PurposeEnchantmentWhenever a creature you control deals combat damage, you gain that much life. Fighting for the right reason is itself a source of strength. |
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Noble QuarryEnchantment Creature - UnicornBestow
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Null ProfusionEnchantmentSkip your draw step. "Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate." |
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Numbing DoseEnchantment - AuraEnchant artifact or creature
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Nylea's EmissaryEnchantment Creature - CatBestow
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Nylea's PresenceEnchantment - AuraEnchant land
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Nylea, God of the HuntLegendary Enchantment Creature - GodIndestructible
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Nyx InfusionEnchantment - AuraEnchant creature A balm or a poison depending on how it is administered, and to whom. |
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Nyx WeaverEnchantment Creature - SpiderReach
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Nyx-Fleece RamEnchantment Creature - SheepAt the beginning of your upkeep, you gain 1 life. The gods are fascinated by innocence, perhaps because it's a quality they themselves lack. |
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Nyxborn EidolonEnchantment Creature - SpiritBestow A body Returned, a soul still lost. |
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Nyxborn RollickerEnchantment Creature - SatyrBestow
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Nyxborn ShieldmateEnchantment Creature - Human SoldierBestow In Meletis, the walls have ears. In Akros, they have blades. |
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Nyxborn TritonEnchantment Creature - MerfolkBestow "He is Thassa's. I could not sway him." |
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Nyxborn WolfEnchantment Creature - WolfBestow
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OakenformEnchantment - AuraEnchant creature "When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?" |
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Oakheart DryadsEnchantment Creature - Nymph DryadConstellation - Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. "I do not know if the forest was different after they passed. But I know I was." |
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Oath of ChandraLegendary EnchantmentWhen Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. "If it means that people can live in freedom, yeah, I'll keep watch." |
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Oath of GideonLegendary EnchantmentWhen Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. "For justice and peace, I will keep watch." |
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Oath of JaceLegendary EnchantmentWhen Oath of Jace enters the battlefield, draw three cards, then discard two cards. "For the sake of the Multiverse, I will keep watch." |
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Oath of NissaLegendary EnchantmentWhen Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. "For the life of every plane, I will keep watch." |
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Oath of the Ancient WoodEnchantmentWhenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. "Some gaze upon the forest and see trees. I see true power." |
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Oblivion CrownEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Oblivion RingEnchantmentWhen Oblivion Ring enters the battlefield, exile another target nonland permanent.
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Obscuring ÆtherEnchantmentFace-down creature spells you cast cost
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Observant AlseidEnchantment Creature - NymphBestow
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Ocular HaloEnchantment - AuraEnchant creature While the soldier dreams, the eyes stand watch. |
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OmniscienceEnchantmentYou may cast nonland cards from your hand without paying their mana costs. "The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom." |
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One Thousand LashesEnchantment - AuraEnchant creature
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Oni PossessionEnchantment - AuraEnchant creature
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Ooze FluxEnchantment
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Ooze GardenEnchantment
Jund has little necromancy. Instead, the flesh of its dead gives rise to algal fiends. |
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Opal GuardianEnchantmentWhen an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red. It was a moment in time, cast in stone-a moment whose time had come again. |
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Ophidian EyeEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Oppressive RaysEnchantment - AuraEnchant creature
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Oracle's InsightEnchantment - AuraEnchant creature
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Ordeal of ErebosEnchantment - AuraEnchant creature
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Ordeal of HeliodEnchantment - AuraEnchant creature
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Ordeal of NyleaEnchantment - AuraEnchant creature
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Ordeal of PurphorosEnchantment - AuraEnchant creature
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Ordeal of ThassaEnchantment - AuraEnchant creature
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Outpost SiegeEnchantmentAs Outpost Siege enters the battlefield, choose Khans or Dragons.
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OvergrowthEnchantment - AuraEnchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) "Let the forest spread! From salt, stone, and fen, let the new trees rise." |
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PacifismEnchantment - AuraEnchant creature For the first time in his life, Grakk felt a little warm and fuzzy inside. |
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Pain MagnificationEnchantmentWhenever an opponent is dealt 3 or more damage by a single source, that player discards a card. The Rakdos make sure their victims remember their pain-or at least give up a little bit of their sanity in order to forget. |
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Painful QuandaryEnchantmentWhenever an opponent casts a spell, that player loses 5 life unless he or she discards a card. "For each word spoken, one forgotten. For each thought, a memory rotten." |
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Palace SiegeEnchantmentAs Palace Siege enters the battlefield, choose Khans or Dragons.
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Palliation AccordEnchantmentWhenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord.
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PandemoniumEnchantmentWhenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice. "If we cannot live proudly, we die so!" |
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Paradox HazeEnchantment - AuraEnchant player "Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you." |
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