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Spitfire Handler

Creature - Goblin

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.

: Spitfire Handler gets +1/+0 until end of turn.

"Wait 'til Toggo sees this"

Mana:
Power: 1/1
Cardset: Onslaught #236 (Uncommon)
Type: Creature

Spitting Drake

Creature - Drake

Flying

: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn.

It prefers its meals cooked.

Mana:
Power: 2/2
Cardset: Sixth Edition #207 (Unknown)
Visions #95 (Uncommon)
Type: Creature

Spitting Gourna

Creature - Beast

Reach (This creature can block creatures with flying.)

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/4
Cardset: Onslaught #284 (Common)
Type: Creature

Spitting Hydra

Creature - Hydra

Spitting Hydra enters the battlefield with four +1/+1 counters on it.

, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature.

Mana:
Cardset: Stronghold #99 (Rare)
Type: Creature

Spitting Sliver

Creature - Sliver

All Sliver creatures have first strike.

"Our lances' reach had been our saving grace in our fight against the hive. Now even that advantage is taken from us."
-Adom Capashen, Benalish knight

Mana:
Power: 3/3
Cardset: Planar Chaos #80 (Common)
Type: Creature

Spitting Slug

Creature - Slug

Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

Mana:
Power: 2/4
Cardset: Time Spiral "Timeshifted" #85 (Special)
The Dark #51 (Rare)
Type: Creature

Spitting Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying.

Mana:
Power: 3/5
Cardset: Eighth Edition #280 (Uncommon)
Prophecy #125 (Uncommon)
Type: Creature

Splatter Thug

Creature - Human Warrior

First strike

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

The mask isn't meant to hide his identity. It's meant to keep the viscera out of his eyes.

Mana:
Power: 2/2
Cardset: Return to Ravnica #105 (Common)
Type: Creature

Splinterfright

Creature - Elemental

Trample

Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.

At the beginning of your upkeep, put the top two cards of your library into your graveyard.

Mana:
Power: */*
Cardset: Innistrad #205 (Rare)
Type: Creature

Split-Tail Miko

Creature - Fox Cleric

, : Prevent the next 2 damage that would be dealt to target creature or player this turn.

"I wish there were no use for those with my talents. I wish that I could walk Kamigawa forgotten and unneeded, with no war wounds to heal and no broken bones to mend."

Mana:
Power: 1/1
Cardset: Betrayers of Kamigawa #23 (Common)
Type: Creature

Spore Flower

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Spore Flower.

Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

Mana:
Cardset: Fallen Empires #86 (Uncommon)
Type: Creature

Spore Frog

Creature - Frog

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

The end of one life is merely the beginning of thousands more.

Mana:
Power: 1/1
Cardset: Prophecy #126 (Common)
Type: Creature

Sporeback Troll

Creature - Troll Mutant

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

: Regenerate target creature with a +1/+1 counter on it.

Mana:
Cardset: Dissension #94 (Common)
Type: Creature

Sporecap Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

"They don't move much, but then again, if you get caught in its web, it has all the time in the world to get to you."
-Saidah, Joraga hunter

Mana:
Power: 1/5
Cardset: Conspiracy #179 (Common)
Rise of the Eldrazi #209 (Common)
Type: Creature

Sporemound

Creature - Fungus

Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.

"If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 3/3
Cardset: Magic 2014 #196 (Common)
Type: Creature

Sporesower Thallid

Creature - Fungus

At the beginning of your upkeep, put a spore counter on each Fungus you control.

Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token onto the battlefield.

Mana:
Power: 4/4
Cardset: Modern Masters #162 (Uncommon)
Time Spiral #220 (Uncommon)
Type: Creature

Sporoloth Ancient

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.

Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token onto the battlefield."

Mana:
Power: 4/4
Cardset: Modern Masters #163 (Common)
Future Sight #152 (Common)
Type: Creature

Springing Tiger

Creature - Cat

Threshold - Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.

The ground trembled in a violent purr.

Mana:
Power: 3/3
Cardset: Odyssey #272 (Common)
Type: Creature

Springjack Knight

Creature - Kithkin Knight

Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/1
Cardset: Lorwyn #41 (Common)
Type: Creature

Springjack Shepherd

Creature - Kithkin Wizard

Chroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.

"Better for a doun to lose its cenn than its springjacks."

Mana:
Power: 1/2
Cardset: Eventide #15 (Uncommon)
Type: Creature

Sprinting Warbrute

Creature - Ogre Berserker

Sprinting Warbrute attacks each turn if able.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 5/4
Cardset: Dragons of Tarkir #157 (Common)
Type: Creature

Sprite Noble

Creature - Faerie

Flying

Other creatures you control with flying get +0/+1.

: Other creatures you control with flying get +1/+0 until end of turn.

"By thorn and by stone, we will fight to see the day when beauty returns to this world."

Mana:
Power: 2/2
Cardset: Time Spiral #81 (Rare)
Type: Creature

Sprouting Phytohydra

Creature - Plant Hydra

Defender (This creature can't attack.)

Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield.

A hydra tender's problem isn't having enough defenses but enough pots.

Mana:
Cardset: Dissension #95 (Rare)
Type: Creature

Sprouting Thrinax

Creature - Lizard

When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield.

The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.

Mana:
Power: 3/3
Cardset: Commander 2013 #219 (Uncommon)
Shards of Alara #197 (Uncommon)
Type: Creature

Spur Grappler

Creature - Beast

Spur Grappler gets +2/+1 as long as you control no untapped lands.

Grapplers hunt in packs, driving their victims over steep mountain cliffs.

Mana:
Power: 2/1
Cardset: Prophecy #104 (Common)
Type: Creature

Spurnmage Advocate

Creature - Human Nomad

: Return two target cards from an opponent's graveyard to his or her hand. Destroy target attacking creature.

"Our unity humbles our foes."

Mana:
Power: 1/1
Cardset: Commander #33 (Uncommon)
Judgment #27 (Uncommon)
Type: Creature

Spurred Wolverine

Creature - Wolverine Beast

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

After a few painful experiences, goblins learned not to pick their noses around the beasts.

Mana:
Power: 3/2
Cardset: Onslaught #237 (Common)
Type: Creature

Squadron Hawk

Creature - Bird

Flying

When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.

Mana:
Power: 1/1
Cardset: Magic 2011 #33 (Common)
Type: Creature

Squallmonger

Creature - Monger

: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.

"Squall, gale, hurricane-it's all a matter of size . . . and price."

Mana:
Power: 3/3
Cardset: Commander #173 (Uncommon)
Mercadian Masques #276 (Uncommon)
Type: Creature

Squeaking Pie Grubfellows

Creature - Goblin Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.

Mana:
Power: 3/2
Cardset: Morningtide #78 (Common)
Type: Creature

Squeaking Pie Sneak

Creature - Goblin Rogue

As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay .

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"Why do our pies squeak? It's all the faeries, mice, and prickly-hogs we stuff inside."
-Borb of the Squeaking Pie warren

Mana:
Power: 2/2
Cardset: Lorwyn #142 (Uncommon)
Type: Creature

Squealing Devil

Creature - Devil

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Squealing Devil enters the battlefield, you may pay . If you do, target creature gets +X/+0 until end of turn.

When Squealing Devil enters the battlefield, sacrifice it unless was spent to cast it.

Mana:
Power: 2/1
Cardset: Dissension #72 (Uncommon)
Type: Creature

Squee, Goblin Nabob

Legendary Creature - Goblin

At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.

"Some goblins are expendable. Some are impossible to get rid of. But he's both-at the same time!"
-Starke

Mana:
Power: 1/1
Cardset: Modern Masters #130 (Rare)
Tenth Edition #239 (Rare)
Mercadian Masques #214 (Rare)
Type: Creature

Squelching Leeches

Creature - Leech

Squelching Leeches's power and toughness are each equal to the number of Swamps you control.

Leeches are sacred to followers of Pharika for drawing poison from a wound, but feared by everyone else for drawing blood from the flesh.

Mana:
Power: */*
Cardset: Journey Into Nyx #84 (Uncommon)
Type: Creature

Squire

Creature - Human Soldier

"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury Tales

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #15 (Special)
The Dark #90 (Common)
Type: Creature

Squirming Mass

Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Only the coldest hearts and the strongest stomachs can stand against it.

Mana:
Power: 1/1
Cardset: Urza's Destiny #73 (Common)
Type: Creature

Squirrel Mob

Creature - Squirrel

Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.

An army of squirrels is still an army.

Mana:
Power: 2/2
Cardset: Odyssey #273 (Rare)
Type: Creature

Squirrel Wrangler

Creature - Human Druid

, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield.

, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

"Gnawed to death. Bad way to go."

Mana:
Power: 2/2
Cardset: Prophecy #127 (Rare)
Type: Creature

Stag Beetle

Creature - Insect

Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

Its voice crackles with the hum of a thousand wings beating at once.

Mana:
Cardset: Onslaught #285 (Rare)
Type: Creature

Stalker Hag

Creature - Hag

Swampwalk, forestwalk

Her hunt is silent until a bone snaps or flesh tears. Her victims never know to scream.

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Eventide #129 (Uncommon)
Type: Creature

Stalking Assassin

Creature - Human Assassin

, : Tap target creature.

, : Destroy target tapped creature.

Mana:
Power: 1/1
Cardset: Invasion #277 (Rare)
Type: Creature

Stalking Bloodsucker

Creature - Vampire

Flying

, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.

The pits feed both its thirst for combat and its thirst for blood.

Mana:
Power: 4/4
Cardset: Odyssey #163 (Rare)
Type: Creature

Stalking Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.)

As the Eldrazi adapted to the jungles of Zendikar, some took on the tactics of more familiar predators.

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #124 (Common)
Type: Creature

Stalking Tiger

Creature - Cat

Stalking Tiger can't be blocked by more than one creature.

In the Jamuraan jungles, there is often no separating beauty from danger.

Mana:
Power: 3/3
Cardset: Tenth Edition #299 (Common)
Sixth Edition #253 (Unknown)
Mirage #141 (Common)
Type: Creature

Stalking Vengeance

Creature - Avatar

Haste

Whenever another creature you control dies, it deals damage equal to its power to target player.

Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.

Mana:
Power: 5/5
Cardset: Commander 2013 #121 (Rare)
Dissension #73 (Rare)
Type: Creature

Stalwart Shield-Bearers

Creature - Human Soldier

Defender

Other creatures you control with defender get +0/+2.

"Hold fast the line! Either we stop them here or we wake up in their guts!"
-Tala Vertan, Makindi shieldmate

Mana:
Cardset: Rise of the Eldrazi #46 (Common)
Type: Creature

Stampede Driver

Creature - Human Spellshaper

, , Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.

"The thunder of hooves is music to my ears."

Mana:
Power: 1/1
Cardset: Nemesis #122 (Uncommon)
Type: Creature

Stampeding Elk Herd

Creature - Elk

Formidable - Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

The Atarka use them not just for food, but also to clear away snow, trees, and enemy forces.

Mana:
Power: 5/5
Cardset: Dragons of Tarkir #208 (Common)
Type: Creature

Stampeding Rhino

Creature - Rhino

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

The quickest way to get through the jungle is to agitate a rhino and run in its wake.

Mana:
Power: 4/4
Cardset: Magic 2012 #196 (Common)
Magic 2010 #204 (Common)
Type: Creature

Stampeding Serow

Creature - Antelope Beast

Trample

At the beginning of your upkeep, return a green creature you control to its owner's hand.

Mana:
Power: 5/4
Cardset: Saviors of Kamigawa #150 (Uncommon)
Type: Creature

Stampeding Wildebeests

Creature - Antelope Beast

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

At the beginning of your upkeep, return a green creature you control to its owner's hand.

The most violent and destructive storms in Femeref occur on cloudless days.

Mana:
Power: 5/4
Cardset: Garruk vs. Liliana #9 (Uncommon)
Tenth Edition #300 (Uncommon)
Visions #71 (Uncommon)
Type: Creature

Standard Bearer

Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

The standard was a rallying point for the army and a target for the enemy.

Mana:
Power: 1/1
Cardset: Apocalypse #18 (Common)
Type: Creature

Standing Army

Creature - Human Soldier

As long as you're standing, Standing Army has vigilance. (Attacking doesn't cause it to tap.)

They're the chair-men of the bored.

Mana:
Power: 2/4
Cardset: Unhinged #20 (Common)
Type: Creature

Standing Troops

Creature - Human Soldier

Vigilance

The less you have, the harder you fight for it.

Mana:
Power: 1/4
Cardset: Eighth Edition #48 (Common)
Seventh Edition #48 (Common)
Sixth Edition #44 (Unknown)
Exodus #22 (Common)
Type: Creature

Stangg

Legendary Creature - Human Warrior

When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg.

Mana:
Power: 3/4
Cardset: Legends #300 (Rare)
Type: Creature

Starke of Rath

Legendary Creature - Human Rogue

: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.)

"I know to whom I owe the most loyalty, and I see him in the mirror every day."
-Starke

Mana:
Power: 2/2
Cardset: Tempest #205 (Rare)
Type: Creature

Starlight Invoker

Creature - Human Cleric Mutant

: You gain 5 life.

"The constellations form a tapestry of light that traces my people's broken history. Day and night, I feel their glittering presence calling me to weave the pattern whole."

Mana:
Power: 1/3
Cardset: Tenth Edition #47 (Uncommon)
Legions #20 (Common)
Type: Creature

Starved Rusalka

Creature - Spirit

, Sacrifice a creature: You gain 1 life.

"No more wretched fate is there than to waste away. If you are slain, your ghost may at least avenge itself upon your killer. But what release is there for one slain by Time?"
-Ilromov, traveling storyteller

Mana:
Power: 1/1
Cardset: Guildpact #97 (Uncommon)
Type: Creature

Staunch Defenders

Creature - Human Soldier

When Staunch Defenders enters the battlefield, you gain 4 life.

"Hold your position! Leave doubt for the dying!"
-Tahngarth of the Weatherlight

Mana:
Power: 3/4
Cardset: Eighth Edition #49 (Uncommon)
Seventh Edition #50 (Uncommon)
Sixth Edition #45 (Unknown)
Tempest #261 (Uncommon)
Type: Creature

Staunch-Hearted Warrior

Creature - Human Warrior

Heroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.

As soon as she faces a monster, she begins composing its epitaph.

Mana:
Power: 2/2
Cardset: Theros #179 (Common)
Type: Creature

Steadfast Guard

Creature - Human Rebel

Vigilance (Attacking doesn't cause this creature to tap.)

"Best leave your tongue in its yap-hole, Mercadian scum, for your silvered words and golden bribes do not sparkle so brightly outside your city."

Mana:
Power: 2/2
Cardset: Tenth Edition #48 (Common)
Mercadian Masques #50 (Common)
Type: Creature

Stealer of Secrets

Creature - Human Rogue

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.

Mana:
Power: 2/2
Cardset: Return to Ravnica #53 (Common)
Type: Creature

Steam Spitter

Creature - Spider

Reach (This creature can block creatures with flying.)

: Steam Spitter gets +1/+0 until end of turn.

Its belly produces a boiling-hot fluid it can spit as a weapon or spin slowly enough to freeze into a defensive web.

Mana:
Power: 1/5
Cardset: Coldsnap #124 (Uncommon)
Type: Creature

Steamcore Weird

Creature - Weird

When Steamcore Weird enters the battlefield, if was spent to cast Steamcore Weird, it deals 2 damage to target creature or player.

Like many Izzet creations, weirds are based on wild contradictions yet somehow manage to work.

Mana:
Power: 1/3
Cardset: Izzet vs. Golgari #7 (Common)
Ajani vs. Nicol Bolas #50 (Common)
Guildpact #35 (Common)
Type: Creature

Steamflogger Boss

Creature - Goblin Rigger

Other Rigger creatures you control get +1/+0 and have haste.

If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.

"Whip the Xs ! Pinch the Os!
What we're building, no one knows!"

Mana:
Power: 3/3
Cardset: Future Sight #121 (Rare)
Type: Creature

Steel Golem

Artifact Creature - Golem

You can't cast creature spells.

"Once you create perfection, what else is there to make?"
-Arcum Dagsson, Soldevi machinist

Mana:
Power: 3/4
Cardset: Tenth Edition #344 (Uncommon)
Weatherlight #157 (Uncommon)
Type: Artifact Creature

Steel Hellkite

Artifact Creature - Dragon

Flying

: Steel Hellkite gets +1/+0 until end of turn.

: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.

Mana:
Power: 5/5
Cardset: Commander 2014 #273 (Rare)
Scars of Mirrodin #205 (Rare)
Type: Artifact Creature

Steel Leaf Paladin

Creature - Elf Knight

First strike

When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.

Mana:
Power: 4/4
Cardset: Planeshift #127 (Common)
Type: Creature

Steel Overseer

Artifact Creature - Construct

: Put a +1/+1 counter on each artifact creature you control.

"The world is already run by all manner of machines. One day, they'll remind us of that fact."
-Sargis Haz, artificer

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #44 (Rare)
Magic 2011 #214 (Rare)
Type: Artifact Creature

Steel Wall

Artifact Creature - Wall

Defender (This creature can't attack.)

Mana:
Cardset: Elspeth vs. Tezzeret #41 (Common)
Mirrodin #248 (Common)
Type: Artifact Creature

Steelclad Serpent

Artifact Creature - Serpent

Steelclad Serpent can't attack unless you control another artifact.

"From the highest towers to the deepest sea, all life must be touched by etherium."
-Lodus of the Ethersworn

Mana:
Power: 4/5
Cardset: Shards of Alara #59 (Common)
Type: Artifact Creature

Steelform Sliver

Creature - Sliver

Sliver creatures you control get +0/+1.

"Though the slivers may sometimes resemble us, they are not human. Anyone who fights them must remember this."-Sarlena, paladin of the Northern Verge

Mana:
Power: 2/2
Cardset: Magic 2014 #38 (Uncommon)
Type: Creature

Steelshaper Apprentice

Creature - Human Soldier

, , Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.

Theirs is a craft brought about by necessity, now raised to the level of art.

Mana:
Power: 1/3
Cardset: Darksteel #15 (Rare)
Type: Creature

Steeple Roc

Creature - Bird

Flying, first strike

"Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way."
-Ecaban, Boros scout

Mana:
Power: 3/1
Cardset: Dragon's Maze #8 (Common)
Type: Creature

Stenchskipper

Creature - Elemental

Flying

At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.

"Many believe it to be the manifestation of all that is vile about the boggarts. I believe it should be avoided-from upwind, if possible."
-Cenn Deagan

Mana:
Power: 6/5
Cardset: Morningtide #79 (Rare)
Type: Creature

Steppe Glider

Creature - Elemental

Flying, vigilance

: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

It glides over the landscape. It also happens to be one.

Mana:
Power: 2/4
Cardset: Oath of the Gatewatch #36 (Uncommon)
Type: Creature

Steppe Lynx

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey.

Mana:
Cardset: Zendikar #36 (Common)
Type: Creature

Stern Judge

Creature - Human Cleric

: Each player loses 1 life for each Swamp he or she controls.

"How to punish the guilty is up to the Ancestor. Deciding who merits such punishment is up to me."

Mana:
Power: 2/2
Cardset: Torment #16 (Uncommon)
Type: Creature

Stern Mentor

Creature - Human Wizard

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Stern Mentor is paired with another creature, each of those creatures has ": Target player puts the top two cards of his or her library into his or her graveyard."

Mana:
Power: 2/2
Cardset: Avacyn Restored #77 (Uncommon)
Type: Creature

Stern Proctor

Creature - Human Wizard

When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.

"I preferred the harsh tutors-they made mischief all the more fun."
-Teferi, third-level student

Mana:
Power: 1/2
Cardset: Urza's Saga #99 (Uncommon)
Type: Creature

Steward of Valeron

Creature - Human Druid Knight

Vigilance

: Add to your mana pool.

Knight-stewards guard the Sun-Dappled Court, a grove of immense, sculptured olive trees that represent Valeron's twelve noble families.

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #11 (Unknown)
Shards of Alara #198 (Common)
Type: Creature

Stigma Lasher

Creature - Elemental Shaman

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.

The Extinguisher's curse lasted long after her departure.

Mana:
Power: 2/2
Cardset: Eventide #62 (Rare)
Type: Creature

Stillmoon Cavalier

Creature - Zombie Knight

Protection from white and from black

: Stillmoon Cavalier gains flying until end of turn.

: Stillmoon Cavalier gains first strike until end of turn.

: Stillmoon Cavalier gets +1/+0 until end of turn.

Mana: {{/}}{{/}}
Power: 2/1
Cardset: Eventide #95 (Rare)
Type: Creature

Stingerfling Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.

The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger.

Mana:
Power: 2/5
Cardset: Izzet vs. Golgari #61 (Uncommon)
Magic 2012 #197 (Uncommon)
Type: Creature

Stinging Barrier

Creature - Wall

Defender (This creature can't attack.)

, : Stinging Barrier deals 1 damage to target creature or player.

Mana:
Cardset: Mercadian Masques #107 (Common)
Type: Creature

Stinging Licid

Creature - Licid

, : Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.

Mana:
Power: 1/1
Cardset: Tempest #91 (Uncommon)
Type: Creature

Stingmoggie

Creature - Elemental

Stingmoggie enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.

A path vexed by the stingmoggie was probably the wrong path anyhow.

Mana:
Cardset: Morningtide #106 (Common)
Type: Creature

Stingscourger

Creature - Goblin Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.

Mana:
Power: 2/2
Cardset: Modern Masters #131 (Common)
Planar Chaos #107 (Common)
Type: Creature

Stinkdrinker Bandit

Creature - Goblin Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

Mana:
Power: 2/1
Cardset: Morningtide #80 (Uncommon)
Type: Creature

Stinkdrinker Daredevil

Creature - Goblin Rogue

Giant spells you cast cost less to cast.

Boggarts constantly strive to outdo each other with the things they bring back to the warren, each hoping the exploit will become as well-known as those of Auntie Grub.

Mana:
Power: 1/3
Cardset: Modern Masters #132 (Common)
Lorwyn #191 (Common)
Type: Creature

Stinkweed Imp

Creature - Imp

Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Power: 1/2
Cardset: Modern Masters #98 (Common)
Izzet vs. Golgari #54 (Common)
Divine vs. Demonic #36 (Common)
Ravnica: City of Guilds #107 (Common)
Type: Creature

Stitched Drake

Creature - Zombie Drake

As an additional cost to cast Stitched Drake, exile a creature card from your graveyard.

Flying

"The best skaab are more powerful and more beautiful than the sum of their parts."
-Stitcher Geralf

Mana:
Power: 3/4
Cardset: Innistrad #80 (Common)
Type: Creature

Stitcher Geralf

Legendary Creature - Human Wizard

, : Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Put an X/X blue Zombie creature token onto the battlefield, where X is the total power of the cards exiled this way.

Mana:
Power: 3/4
Cardset: Commander 2014 #17 (Mythic Rare)
Type: Creature

Stitcher's Apprentice

Creature - Homunculus

, : Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature.

"Oglor create life, Oglor take it away. Oglor god! . . . until Master return."

Mana:
Power: 1/2
Cardset: Innistrad #81 (Common)
Type: Creature

Stoic Angel

Creature - Angel

Flying, vigilance

Players can't untap more than one creature during their untap steps.

Even the most battle-hardened soldiers pause in her presence for a moment of introspection.

Mana:
Power: 3/4
Cardset: Shards of Alara #199 (Rare)
Type: Creature

Stoic Champion

Creature - Human Soldier

Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.

His outer calm belies his inner fury.

Mana:
Power: 2/2
Cardset: Legions #21 (Uncommon)
Type: Creature

Stoic Ephemera

Creature - Spirit

Defender (This creature can't attack.)

Flying

When Stoic Ephemera blocks, sacrifice it at end of combat.

"Life is fleeting, and so is death. Only the oath is eternal."

Mana:
Power: 5/5
Cardset: Dissension #19 (Uncommon)
Type: Creature

Stomper Cub

Creature - Beast

Trample

"This one is only a yearling, but it would be wise to move away before we provide it with excellent hunting practice."
-Samila, Murasa Expeditionary House

Mana:
Power: 5/3
Cardset: Rise of the Eldrazi #210 (Common)
Type: Creature

Stone Giant

Creature - Giant

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

A typical day for a giant. A momentous event for a goat.

Mana:
Power: 3/4
Cardset: Venser vs. Koth #55 (Uncommon)
Magic 2010 #159 (Uncommon)
Fifth Edition #269 (Uncommon)
Fourth Edition #241 (Uncommon)
Revised Edition #178 (Uncommon)
Unlimited Edition #177 (Uncommon)
Beta Edition #178 (Unknown)
Alpha Edition #177 (Unknown)
Type: Creature

Stone Golem

Artifact Creature - Golem

The sculptor, like most artists, put his heart and soul in his work. But the newly awakened golem decided he wanted his creator's other, more tangible parts.

Mana:
Power: 4/4
Cardset: Magic 2011 #215 (Uncommon)
Type: Artifact Creature