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Child of Night

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

Mana:
Power: 2/1
Cardset: Magic 2015 #90 (Common)
Magic 2014 #89 (Common)
Sorin vs. Tibalt #5 (Common)
Magic 2012 #87 (Common)
Magic 2011 #88 (Common)
Magic 2010 #88 (Common)
Type: Creature

Devouring Swarm

Creature - Insect

Flying

Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.

Their arrival is heralded by the deafening hum of ten thousand wings. Their departure is marked by the silence of the dead.

Mana:
Power: 2/1
Cardset: Magic 2012 #91 (Common)
Type: Creature

Drifting Shade

Creature - Shade

Flying

: Drifting Shade gets +1/+1 until end of turn.

It stalks the fens by the light of the full moon, gathering shadows as it floats among them.

Mana:
Power: 1/1
Cardset: Magic 2012 #96 (Common)
Type: Creature

Duskhunter Bat

Creature - Bat

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Flying

The swamps go silent at its approach, but it still hears the heartbeat of the prey within.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #6 (Common)
Magic 2012 #97 (Common)
Type: Creature

Grave Titan

Creature - Giant

Deathtouch

Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.

Death in form and function.

Mana:
Power: 6/6
Cardset: Commander 2014 #145 (Mythic Rare)
Magic 2012 #98 (Mythic Rare)
Magic 2011 #97 (Mythic Rare)
Type: Creature

Gravedigger

Creature - Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

His grim ritual ushers the dead to their new life.

Mana:
Power: 2/2
Cardset: Magic 2015 #99 (Uncommon)
Commander #86 (Common)
Magic 2012 #99 (Common)
Magic 2011 #98 (Common)
Magic 2010 #97 (Common)
Tenth Edition #146 (Common)
Ninth Edition #136 (Common)
Eighth Edition #138 (Common)
Odyssey #140 (Common)
Seventh Edition #139 (Common)
Sixth Edition #134 (Unknown)
Tempest #31 (Common)
Type: Creature

Onyx Mage

Creature - Human Wizard

: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

"We wield death and darkness, powers that make lesser mages tremble in fear."
-Onyx creed

Mana:
Power: 2/1
Cardset: Magic 2012 #103 (Uncommon)
Type: Creature

Reassembling Skeleton

Creature - Skeleton Warrior

: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

"They may show up with the wrong thigh bone or mandible, but they always show up."
-Zul Ashur, lich lord

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #44 (Uncommon)
Izzet vs. Golgari #50 (Uncommon)
Magic 2012 #104 (Uncommon)
Magic 2011 #112 (Uncommon)
Archenemy #22 (Uncommon)
Type: Creature

Royal Assassin

Creature - Human Assassin

: Destroy target tapped creature.

An assassin is a king's most trusted courier, ensuring his messages are heard by even the most unwilling recipients.

Mana:
Power: 1/1
Cardset: Magic 2012 #105 (Rare)
Magic 2011 #116 (Rare)
Magic 2010 #110 (Rare)
Tenth Edition #174 (Rare)
Ninth Edition #159 (Rare)
Eighth Edition #159 (Rare)
Fourth Edition #41 (Rare)
Revised Edition #33 (Rare)
Unlimited Edition #32 (Rare)
Beta Edition #32 (Unknown)
Alpha Edition #32 (Unknown)
Type: Creature

Rune-Scarred Demon

Creature - Demon

Flying

When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.

The litany of the infernal on his flesh pulses to the beating of his dark heart.

Mana:
Power: 6/6
Cardset: Magic 2012 #106 (Rare)
Type: Creature

Sengir Vampire

Creature - Vampire

Flying

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Empires rise and fall, but evil is eternal.

Mana:
Power: 4/4
Cardset: Magic 2014 #113 (Uncommon)
Sorin vs. Tibalt #17 (Uncommon)
Magic 2012 #107 (Uncommon)
Tenth Edition #176 (Rare)
Ninth Edition #161 (Rare)
Torment #80 (Rare)
Fourth Edition #44 (Uncommon)
Revised Edition #37 (Uncommon)
Unlimited Edition #36 (Uncommon)
Beta Edition #36 (Unknown)
Alpha Edition #36 (Unknown)
Type: Creature

Sutured Ghoul

Creature - Zombie

Trample

As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.

Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.

Mana:
Power: */*
Cardset: Magic 2012 #112 (Rare)
Judgment #73 (Rare)
Type: Creature

Vampire Outcasts

Creature - Vampire

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #15 (Uncommon)
Magic 2012 #115 (Uncommon)
Type: Creature

Vengeful Pharaoh

Creature - Zombie

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.

Mana:
Power: 5/4
Cardset: Magic 2012 #116 (Rare)
Type: Creature

Warpath Ghoul

Creature - Zombie

Ghouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and weak, dragging their victims screaming into the shadows.

Mana:
Power: 3/2
Cardset: Magic 2012 #117 (Common)
Magic 2010 #120 (Common)
Type: Creature

Blood Ogre

Creature - Ogre Warrior

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

First strike (This creature deals combat damage before creatures without first strike.)

Mana:
Power: 2/2
Cardset: Magic 2012 #122 (Common)
Type: Creature

Bonebreaker Giant

Creature - Giant

One thing's for sure-his fists are harder than your skull.

Mana:
Power: 4/4
Cardset: Magic 2012 #123 (Common)
Type: Creature

Chandra's Phoenix

Creature - Phoenix

Flying

Haste (This creature can attack and as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Magic 2014 #134 (Rare)
Magic 2012 #126 (Rare)
Type: Creature

Crimson Mage

Creature - Human Shaman

: Target creature you control gains haste until end of turn. (It can attack and this turn.)

"We wield the fires of rage. War is our blood and destruction our birthright."
-Crimson creed

Mana:
Power: 2/1
Cardset: Magic 2012 #129 (Uncommon)
Type: Creature

Fiery Hellhound

Creature - Elemental Hound

: Fiery Hellhound gets +1/+0 until end of turn.

There's nothing more exciting than a game of fetch the still-beating heart.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #49 (Common)
Magic 2012 #130 (Common)
Magic 2011 #136 (Common)
Magic 2010 #135 (Common)
Type: Creature

Flameblast Dragon

Creature - Dragon

Flying

Whenever Flameblast Dragon attacks, you may pay . If you do, Flameblast Dragon deals X damage to target creature or player.

He marks his territory with fire and wrath, etching the mountainside with his charring breath.

Mana:
Power: 5/5
Cardset: Magic 2012 #133 (Rare)
Archenemy #38 (Rare)
Shards of Alara #100 (Rare)
Type: Creature

Furyborn Hellkite

Creature - Dragon

Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.)

Flying

"Careful. A drop of blood here means death for us all."
-Kalek, mountain guide

Mana:
Power: 6/6
Cardset: Magic 2012 #135 (Mythic Rare)
Type: Creature

Goblin Bangchuckers

Creature - Goblin Warrior

: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.

Mana:
Power: 2/2
Cardset: Magic 2012 #137 (Uncommon)
Type: Creature

Goblin Chieftain

Creature - Goblin

Haste (This creature can attack and as soon as it comes under your control.)

Other Goblin creatures you control get +1/+1 and have haste.

"It's time for the ‘Smash, Smash' song!"

Mana:
Power: 2/2
Cardset: Magic 2012 #138 (Rare)
Magic 2011 #141 (Rare)
Magic 2010 #139 (Rare)
Type: Creature

Goblin Fireslinger

Creature - Goblin Warrior

: Goblin Fireslinger deals 1 damage to target player.

A rock between your eyes hurts. A burning rock between your eyes ruins your whole day.

Mana:
Power: 1/1
Cardset: Magic 2012 #139 (Common)
Type: Creature

Goblin Piker

Creature - Goblin Warrior

Once he'd worked out which end of the thing was sharp, he was promoted to guard duty.

Mana:
Power: 2/1
Cardset: Magic 2012 #141 (Common)
Magic 2011 #142 (Common)
Magic 2010 #140 (Common)
Tenth Edition #209 (Common)
Ninth Edition #194 (Common)
Type: Creature

Goblin Tunneler

Creature - Goblin Rogue

: Target creature with power 2 or less is unblockable this turn.

"The best way over the mountain is through."

Mana:
Power: 1/1
Cardset: Magic 2012 #142 (Common)
Magic 2011 #143 (Common)
Rise of the Eldrazi #148 (Common)
Type: Creature

Gorehorn Minotaurs

Creature - Minotaur Warrior

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff.

Mana:
Power: 3/3
Cardset: Magic 2012 #144 (Common)
Type: Creature

Grim Lavamancer

Creature - Human Wizard

, , Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.

"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

Mana:
Power: 1/1
Cardset: Magic 2012 #145 (Rare)
Fire and Lightning #1 (Unknown)
Torment #100 (Rare)
Type: Creature

Inferno Titan

Creature - Giant

: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

Mana:
Power: 6/6
Cardset: Commander 2013 #114 (Mythic Rare)
Magic 2012 #147 (Mythic Rare)
Magic 2011 #146 (Mythic Rare)
Type: Creature

Lightning Elemental

Creature - Elemental

Haste (This creature can attack and as soon as it comes under your control.)

"Oh, it's easy enough to kill, but I'm not going anywhere near it."
-Norin the Wary

Mana:
Power: 4/1
Cardset: Magic 2012 #149 (Common)
Magic 2010 #147 (Common)
Tenth Edition #217 (Common)
Ninth Edition #201 (Common)
Eighth Edition #201 (Common)
Seventh Edition #201 (Common)
Tempest #186 (Common)
Type: Creature

Manic Vandal

Creature - Human Warrior

When Manic Vandal enters the battlefield, destroy target artifact.

It's fun. He doesn't need another reason.

Mana:
Power: 2/2
Cardset: Magic 2012 #151 (Common)
Magic 2011 #151 (Common)
Type: Creature

Stormblood Berserker

Creature - Human Berserker

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Stormblood Berserker can't be blocked except by two or more creatures.

Blood is holy to those whose god is War.

Mana:
Power: 1/1
Cardset: Magic 2012 #156 (Uncommon)
Type: Creature

Volcanic Dragon

Creature - Dragon

Flying

Haste (This creature can attack and as soon as it comes under your control.)

Sometimes an eruption in Shiv produces something more dangerous than a mere river of molten rock.

Mana:
Power: 4/4
Cardset: Magic 2012 #158 (Uncommon)
Sixth Edition #214 (Unknown)
Mirage #201 (Rare)
Type: Creature

Wall of Torches

Creature - Wall

Defender (This creature can't attack.)

The foolish try to leap through the unlit spaces. The arrogant believe the fires harmless. The wise find a different door.

Mana:
Power: 4/1
Cardset: Magic 2012 #159 (Common)
Type: Creature

Arachnus Spinner

Creature - Spider

Reach (This creature can block creatures with flying.)

Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.

Mana:
Power: 5/7
Cardset: Magic 2012 #162 (Rare)
Type: Creature

Birds of Paradise

Creature - Bird

Flying

: Add one mana of any color to your mana pool.

"The gods used their feathers to paint all the colors of the world."
-Yare-Tiva, warden of Gramur forest

Mana:
Cardset: Magic 2012 #165 (Rare)
Magic 2011 #165 (Rare)
Magic 2010 #168 (Rare)
Tenth Edition #252 (Rare)
Ravnica: City of Guilds #153 (Rare)
Eighth Edition #233 (Rare)
Seventh Edition #231 (Rare)
Sixth Edition #217 (Unknown)
Fifth Edition #142 (Rare)
Fourth Edition #118 (Rare)
Revised Edition #94 (Rare)
Unlimited Edition #95 (Rare)
Beta Edition #95 (Unknown)
Alpha Edition #95 (Unknown)
Type: Creature

Brindle Boar

Creature - Boar

Sacrifice Brindle Boar: You gain 4 life.

"Tell the cooks to prepare the fires. Tonight we feast!"
-Tolar Wolfbrother, Krosan tracker

Mana:
Power: 2/2
Cardset: Magic 2014 #167 (Common)
Magic 2012 #167 (Common)
Magic 2011 #166 (Common)
Type: Creature

Carnage Wurm

Creature - Wurm

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 6/6
Cardset: Magic 2012 #168 (Uncommon)
Type: Creature

Cudgel Troll

Creature - Troll

: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 4/3
Cardset: Magic 2012 #169 (Uncommon)
Magic 2011 #167 (Uncommon)
Magic 2010 #174 (Uncommon)
Type: Creature

Dungrove Elder

Creature - Treefolk

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dungrove Elder's power and toughness are each equal to the number of Forests you control.

All the trees of the forest are his army, and every leaf his shield.

Mana:
Power: */*
Cardset: Magic 2012 #171 (Rare)
Type: Creature

Garruk's Companion

Creature - Beast

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 3/2
Cardset: Magic 2012 #175 (Common)
Magic 2011 #176 (Common)
Type: Creature

Garruk's Horde

Creature - Beast

Trample

Play with the top card of your library revealed.

You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)

Mana:
Power: 7/7
Cardset: Magic 2014 #173 (Rare)
Magic 2012 #176 (Rare)
Type: Creature

Giant Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

"The wild is always changing, but it does have a few constants."
-Garruk Wildspeaker

Mana:
Power: 2/4
Cardset: Magic 2014 #175 (Common)
Magic 2012 #177 (Common)
Magic 2011 #179 (Common)
Magic 2010 #185 (Common)
Tenth Edition #267 (Common)
Ninth Edition #244 (Common)
Eighth Edition #255 (Common)
Seventh Edition #249 (Common)
Sixth Edition #234 (Unknown)
Fifth Edition #162 (Common)
Fourth Edition #133 (Common)
Revised Edition #107 (Common)
Unlimited Edition #107 (Common)
Beta Edition #107 (Unknown)
Alpha Edition #107 (Unknown)
Type: Creature

Gladecover Scout

Creature - Elf Scout

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"The forest is my cover and I hold it close. In such a tight embrace, there is no room for wickedness."

Mana:
Power: 1/1
Cardset: Magic 2014 #176 (Common)
Magic 2012 #178 (Common)
Type: Creature

Greater Basilisk

Creature - Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Bone, stone . . . both taste the same to a hungry basilisk.

Mana:
Power: 3/5
Cardset: Magic 2012 #179 (Common)
Magic 2011 #180 (Common)
Type: Creature

Jade Mage

Creature - Human Shaman

: Put a 1/1 green Saproling creature token onto the battlefield.

"We are one with the wild things. Life blooms from our fingertips and nature responds to our summons."
-Jade creed

Mana:
Power: 2/1
Cardset: Commander 2013 #151 (Uncommon)
Ajani vs. Nicol Bolas #7 (Uncommon)
Magic 2012 #181 (Uncommon)
Type: Creature

Llanowar Elves

Creature - Elf Druid

: Add to your mana pool.

One bone broken for every twig snapped underfoot.
-Llanowar penalty for trespassing

Mana:
Power: 1/1
Cardset: Commander 2014 #204 (Common)
Magic 2012 #182 (Common)
Magic 2011 #184 (Common)
Magic 2010 #189 (Common)
Elves vs. Goblins #9 (Common)
Tenth Edition #274 (Common)
Ninth Edition #253 (Common)
Seventh Edition #253 (Common)
Sixth Edition #239 (Unknown)
Fifth Edition #175 (Common)
Fourth Edition #145 (Common)
Revised Edition #118 (Common)
Unlimited Edition #119 (Common)
Beta Edition #119 (Unknown)
Alpha Edition #119 (Unknown)
Type: Creature

Lurking Crocodile

Creature - Crocodile

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature is unblockable as long as defending player controls an Island.)

Mana:
Power: 2/2
Cardset: Magic 2012 #184 (Common)
Type: Creature

Primeval Titan

Creature - Giant

Trample

Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

When nature calls, run.

Mana:
Power: 6/6
Cardset: Magic 2012 #188 (Mythic Rare)
Magic 2011 #192 (Mythic Rare)
Type: Creature

Runeclaw Bear

Creature - Bear

The only honey it wants is the sweet nectar flowing through your veins.

Mana:
Power: 2/2
Cardset: Magic 2015 #197 (Common)
Magic 2012 #193 (Common)
Magic 2011 #195 (Common)
Magic 2010 #203 (Common)
Type: Creature

Sacred Wolf

Creature - Wolf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"I raised my bow, and the wolf stared at me. Under its gaze, my finger would not release the string."
-Aref the Hunter

Mana:
Power: 3/1
Cardset: Magic 2012 #194 (Common)
Magic 2011 #196 (Common)
Type: Creature

Skinshifter

Creature - Human Shaman

: Choose one - Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn.

Mana:
Power: 1/1
Cardset: Magic 2012 #195 (Rare)
Type: Creature

Stampeding Rhino

Creature - Rhino

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

The quickest way to get through the jungle is to agitate a rhino and run in its wake.

Mana:
Power: 4/4
Cardset: Magic 2012 #196 (Common)
Magic 2010 #204 (Common)
Type: Creature

Stingerfling Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.

The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger.

Mana:
Power: 2/5
Cardset: Izzet vs. Golgari #61 (Uncommon)
Magic 2012 #197 (Uncommon)
Type: Creature

Elgaud Inquisitor

Creature - Human Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

"It will take more than steel alone to purge this world of evil."

Mana:
Power: 2/2
Cardset: Dark Ascension #6 (Common)
Type: Creature

Gavony Ironwright

Creature - Human Soldier

Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4.

"I wish my work could shelter everyone, yet I pray we are never so few that it does."

Mana:
Power: 1/4
Cardset: Dark Ascension #9 (Uncommon)
Type: Creature

Hollowhenge Spirit

Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Some spirits mourn. Others terrorize.

Mana:
Power: 2/2
Cardset: Dark Ascension #10 (Uncommon)
Type: Creature

Loyal Cathar

Creature - Human Soldier

Vigilance

When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.

"I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of."
-Constable Visil, to Thalia

Mana:
Power: 2/2
Cardset: Dark Ascension #13 (Common)
Type: Creature

Midnight Guard

Creature - Human Soldier

Whenever another creature enters the battlefield, untap Midnight Guard.

"When you're on watch, no noise is harmless and no shadow can be ignored."
-Olgard of the Skiltfolk

Mana:
Power: 2/3
Cardset: Magic 2015 #20 (Common)
Dark Ascension #14 (Common)
Type: Creature

Niblis of the Mist

Creature - Spirit

Flying

When Niblis of the Mist enters the battlefield, you may tap target creature.

"Not even a roaring fire could thaw the chill it put in my heart."
-Vonn, geist-trapper

Mana:
Power: 2/1
Cardset: Dark Ascension #15 (Common)
Type: Creature

Niblis of the Urn

Creature - Spirit

Flying

Whenever Niblis of the Urn attacks, you may tap target creature.

"I never had the nerve to open that bottle. I'll bet you're wishing right now you hadn't been so curious yourself."
-Old Rutstein

Mana:
Power: 1/1
Cardset: Dark Ascension #16 (Uncommon)
Type: Creature

Requiem Angel

Creature - Angel

Flying

Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

When angels despair, what hope can remain for mortals?

Mana:
Power: 5/5
Cardset: Commander 2014 #84 (Rare)
Dark Ascension #18 (Rare)
Type: Creature

Sanctuary Cat

Creature - Cat

Cats prowl the corridors of Avacyn's churches in search of devils or signs of their mischief.

Mana:
Power: 1/2
Cardset: Dark Ascension #19 (Common)
Type: Creature

Silverclaw Griffin

Creature - Griffin

Flying, first strike

It patrols the grafs for miles around Thraben, ensuring that the unhallowed do not wake for long.

Mana:
Power: 3/2
Cardset: Dark Ascension #21 (Common)
Type: Creature

Thalia, Guardian of Thraben

Legendary Creature - Human Soldier

First strike

Noncreature spells cost more to cast.

"Thraben is our home and I will not see it fall to this unhallowed horde."

Mana:
Power: 2/1
Cardset: Dark Ascension #24 (Rare)
Type: Creature

Thraben Doomsayer

Creature - Human Cleric

: Put a 1/1 white Human creature token onto the battlefield.

Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2.

"Swarms of the unhallowed claw at Thraben's gates! Do you still deny the end approaches?"

Mana:
Power: 2/2
Cardset: Dark Ascension #25 (Rare)
Type: Creature

Thraben Heretic

Creature - Human Wizard

: Exile target creature card from a graveyard.

"Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness."

Mana:
Power: 2/2
Cardset: Dark Ascension #26 (Uncommon)
Type: Creature

Beguiler of Wills

Creature - Human Wizard

: Gain control of target creature with power less than or equal to the number of creatures you control.

"Come, let me free you of the tyranny of thought."

Mana:
Power: 1/1
Cardset: Dark Ascension #28 (Mythic Rare)
Type: Creature

Dungeon Geists

Creature - Spirit

Flying

When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

Mana:
Power: 3/3
Cardset: Commander 2013 #42 (Rare)
Dark Ascension #36 (Rare)
Type: Creature

Geralf's Mindcrusher

Creature - Zombie Horror

When Geralf's Mindcrusher enters the battlefield, target player puts the top five cards of his or her library into his or her graveyard.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 5/5
Cardset: Dark Ascension #37 (Rare)
Type: Creature

Havengul Runebinder

Creature - Human Wizard

, , Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control.

"So many corpses, so little time."

Mana:
Power: 2/2
Cardset: Dark Ascension #39 (Rare)
Type: Creature

Headless Skaab

Creature - Zombie Warrior

As an additional cost to cast Headless Skaab, exile a creature card from your graveyard.

Headless Skaab enters the battlefield tapped.

A head is a needless encumbrance when muscle is all that's required.

Mana:
Power: 3/6
Cardset: Dark Ascension #40 (Common)
Type: Creature

Nephalia Seakite

Creature - Bird

Flash (You may cast this spell any time you could cast an instant.)

Flying

"Keep one eye on the cliff road or you may fall to your death. Keep one eye on the sky or your death may fall on you."
-Manfried Ulmach, Elgaud Master-at-Arms

Mana:
Power: 2/3
Cardset: Magic 2014 #65 (Common)
Dark Ascension #43 (Common)
Type: Creature

Niblis of the Breath

Creature - Spirit

Flying

, : You may tap or untap target creature.

"Why do the dead remain among us? Where is Flight Alabaster to lead them home? Where is Avacyn?"
-Eruth of Lambholt

Mana:
Power: 2/1
Cardset: Dark Ascension #44 (Uncommon)
Type: Creature

Relentless Skaabs

Creature - Zombie

As an additional cost to cast Relentless Skaabs, exile a creature card from your graveyard.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 4/4
Cardset: Dark Ascension #45 (Uncommon)
Type: Creature

Screeching Skaab

Creature - Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Its screeching is the sound of you losing your mind.

Mana:
Power: 2/1
Cardset: Dark Ascension #47 (Common)
Type: Creature

Shriekgeist

Creature - Spirit

Flying

Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.

Wounds of the flesh are easy to heal. Wounds of the mind may never be undone.

Mana:
Power: 1/1
Cardset: Dark Ascension #49 (Common)
Type: Creature

Soul Seizer

Creature - Spirit

Flying

When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.

Mana:
Power: 1/3
Cardset: Dark Ascension #50 (Uncommon)
Type: Creature

Stormbound Geist

Creature - Spirit

Flying

Stormbound Geist can block only creatures with flying.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 2/2
Cardset: Dark Ascension #51 (Common)
Type: Creature

Tower Geist

Creature - Spirit

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Jenrik's tower is served by those who once sought to enter it uninvited.

Mana:
Power: 2/2
Cardset: Dark Ascension #53 (Uncommon)
Type: Creature

Black Cat

Creature - Zombie Cat

When Black Cat dies, target opponent discards a card at random.

Its last life is spent tormenting your dreams.

Mana:
Power: 1/1
Cardset: Magic 2015 #86 (Common)
Dark Ascension #54 (Common)
Type: Creature

Chosen of Markov

Creature - Human

, Tap an untapped Vampire you control: Transform Chosen of Markov.

"I have been found worthy by this great house . . ."

Mana:
Power: 2/2
Cardset: Dark Ascension #55 (Common)
Type: Creature

Falkenrath Torturer

Creature - Vampire

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

"There was a time when our cages rang with wailing. Now only a handful of these whimpering fools remain."

Mana:
Power: 2/1
Cardset: Dark Ascension #60 (Common)
Type: Creature

Farbog Boneflinger

Creature - Zombie

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

"Here are some bones for you to choke on, dear brother!"
-Gisa, to Geralf

Mana:
Power: 2/2
Cardset: Dark Ascension #61 (Uncommon)
Type: Creature

Fiend of the Shadows

Creature - Vampire Wizard

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

Mana:
Power: 3/3
Cardset: Dark Ascension #62 (Rare)
Type: Creature

Geralf's Messenger

Creature - Zombie

Geralf's Messenger enters the battlefield tapped.

When Geralf's Messenger enters the battlefield, target opponent loses 2 life.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 3/2
Cardset: Dark Ascension #63 (Rare)
Type: Creature

Gravecrawler

Creature - Zombie

Gravecrawler can't block.

You may cast Gravecrawler from your graveyard as long as you control a Zombie.

"Innistrad's ghoulcallers are talented enough, but let me show you what someone with real power can create."
-Liliana Vess

Mana:
Power: 2/1
Cardset: Dark Ascension #64 (Rare)
Type: Creature

Highborn Ghoul

Creature - Zombie

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"All the dead sleep lightly here, no matter how refined their beds may be."
-Grafdigger Wulmer

Mana:
Power: 2/1
Cardset: Dark Ascension #68 (Common)
Type: Creature

Mikaeus, the Unhallowed

Legendary Creature - Zombie Cleric

Intimidate

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 5/5
Cardset: Dark Ascension #70 (Mythic Rare)
Type: Creature

Ravenous Demon

Creature - Demon

Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery.

His twisted words entice the weak.

Mana:
Power: 4/4
Cardset: Dark Ascension #71 (Rare)
Type: Creature

Sightless Ghoul

Creature - Zombie Soldier

Sightless Ghoul can't block.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

It blindly marches on Thraben's gates, guided by its master's direful will.

Mana:
Power: 2/2
Cardset: Dark Ascension #73 (Common)
Type: Creature

Skirsdag Flayer

Creature - Human Cleric

, , Sacrifice a Human: Destroy target creature.

Certain initiates into the Skirsdag cult take a vow of blindness, pledging obedience to none but demonkind.

Mana:
Power: 1/1
Cardset: Dark Ascension #74 (Uncommon)
Type: Creature

Vengeful Vampire

Creature - Vampire

Flying

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

He wields the full power of wrath unfettered by the sympathies of a soul.

Mana:
Power: 3/2
Cardset: Dark Ascension #78 (Uncommon)
Type: Creature

Wakedancer

Creature - Human Shaman

Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.

Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend.

Mana:
Power: 2/2
Cardset: Conspiracy #134 (Common)
Dark Ascension #79 (Uncommon)
Type: Creature

Afflicted Deserter

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.

Mana:
Power: 3/2
Cardset: Dark Ascension #81 (Uncommon)
Type: Creature

Erdwal Ripper

Creature - Vampire

Haste

Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.

Savage vampires lurk in the Erdwal's network of passageways where prey is plentiful and easy to catch.

Mana:
Power: 2/1
Cardset: Dark Ascension #86 (Common)
Type: Creature

Flayer of the Hatebound

Creature - Devil

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.

Mana:
Power: 4/2
Cardset: Dark Ascension #89 (Rare)
Type: Creature

Forge Devil

Creature - Devil

When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.

Devils infiltrated the lower levels of Thraben Cathedral, making cracks in load-bearing pillars and setting fire to precious archives.

Mana:
Power: 1/1
Cardset: Magic 2015 #140 (Common)
Dark Ascension #91 (Common)
Type: Creature

Heckling Fiends

Creature - Devil

: Target creature attacks this turn if able.

Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear.

Mana:
Power: 2/2
Cardset: Conspiracy #145 (Uncommon)
Dark Ascension #92 (Uncommon)
Type: Creature