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Fervent Cathar

Creature - Human Knight

Haste

When Fervent Cathar enters the battlefield, target creature can't block this turn.

"I'll put my sword down only to die. And I don't plan on doing that today."

Mana:
Power: 2/1
Cardset: Avacyn Restored #135 (Common)
Type: Creature

Gang of Devils

Creature - Devil

When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

"Well, how could I know they'd explode?"
-Gregel, township militia

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #56 (Uncommon)
Avacyn Restored #136 (Uncommon)
Type: Creature

Hanweir Lancer

Creature - Human Knight

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

Mana:
Power: 2/2
Cardset: Avacyn Restored #138 (Common)
Type: Creature

Havengul Vampire

Creature - Vampire

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

"That slowly decreasing pulse-that's the beat I waltz to."

Mana:
Power: 2/2
Cardset: Avacyn Restored #139 (Uncommon)
Type: Creature

Heirs of Stromkirk

Creature - Vampire

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 2/2
Cardset: Avacyn Restored #140 (Common)
Type: Creature

Hound of Griselbrand

Creature - Elemental Hound

Double strike

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 2/2
Cardset: Avacyn Restored #141 (Rare)
Type: Creature

Kessig Malcontents

Creature - Human Warrior

When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.

Discontent is a powerful weapon in the hands of a mob.

Mana:
Power: 3/1
Cardset: Avacyn Restored #142 (Uncommon)
Type: Creature

Kruin Striker

Creature - Human Warrior

Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.

Unhappy with the creation of the wolfir, Rorica broke with her order and led a crusade against the "reformed werewolves."

Mana:
Power: 2/1
Cardset: Avacyn Restored #143 (Common)
Type: Creature

Lightning Mauler

Creature - Human Berserker

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Lightning Mauler is paired with another creature, both creatures have haste.

Mana:
Power: 2/1
Cardset: Avacyn Restored #144 (Uncommon)
Type: Creature

Mad Prophet

Creature - Human Shaman

Haste

, Discard a card: Draw a card.

"There's no heron in the moon! It's a shrew, a five-legged shrew, with a voice like whispering thunder!"

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #51 (Common)
Avacyn Restored #146 (Common)
Type: Creature

Malignus

Creature - Elemental Spirit

Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.

Damage that would be dealt by Malignus can't be prevented.

It descended on Estwald like a sudden storm. Moments later, only ashes and agony remained.

Mana:
Power: */*
Cardset: Avacyn Restored #148 (Mythic Rare)
Type: Creature

Raging Poltergeist

Creature - Spirit

Some tried cremating their dead to stop the ghoulcallers. But the dead returned, furious about their fate.

Mana:
Power: 6/1
Cardset: Avacyn Restored #150 (Common)
Type: Creature

Riot Ringleader

Creature - Human Warrior

Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.

"So the vampires like hot blood, do they? Let's see how they handle ours."

Mana:
Power: 2/2
Cardset: Avacyn Restored #152 (Common)
Type: Creature

Scalding Devil

Creature - Devil

: Scalding Devil deals 1 damage to target player.

Demons massacre. Devils annoy.

Mana:
Power: 1/1
Cardset: Avacyn Restored #155 (Common)
Type: Creature

Somberwald Vigilante

Creature - Human Warrior

Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.

He has nothing left but his resentment.

Mana:
Power: 1/1
Cardset: Avacyn Restored #156 (Common)
Type: Creature

Stonewright

Creature - Human Shaman

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Stonewright is paired with another creature, each of those creatures has ": This creature gets +1/+0 until end of turn."

Mana:
Power: 1/1
Cardset: Avacyn Restored #157 (Uncommon)
Type: Creature

Tyrant of Discord

Creature - Elemental

When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.

Mana:
Power: 7/7
Cardset: Avacyn Restored #162 (Rare)
Type: Creature

Vexing Devil

Creature - Devil

When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.

It's not any fun until someone loses an eye.

Mana:
Power: 4/3
Cardset: Avacyn Restored #164 (Rare)
Type: Creature

Zealous Conscripts

Creature - Human Warrior

Haste

When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Mana:
Power: 3/3
Cardset: Avacyn Restored #166 (Rare)
Type: Creature

Borderland Ranger

Creature - Human Scout

When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

"There's only one route from Kessig into Stensia. Unless you come with me."

Mana:
Power: 2/2
Cardset: Avacyn Restored #169 (Common)
Magic 2010 #169 (Common)
Type: Creature

Champion of Lambholt

Creature - Human Warrior

Creatures with power less than Champion of Lambholt's power can't block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Mana:
Power: 1/1
Cardset: Avacyn Restored #171 (Rare)
Type: Creature

Craterhoof Behemoth

Creature - Beast

Haste

When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Its footsteps of today are the lakes of tomorrow.

Mana:
Power: 5/5
Cardset: Avacyn Restored #172 (Mythic Rare)
Type: Creature

Diregraf Escort

Creature - Human Cleric

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.

Mana:
Power: 1/1
Cardset: Avacyn Restored #174 (Common)
Type: Creature

Druid's Familiar

Creature - Bear

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Mana:
Power: 2/2
Cardset: Avacyn Restored #175 (Uncommon)
Type: Creature

Flowering Lumberknot

Creature - Treefolk

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

"It used to eat us trappers. Now it follows us around like some kind of hound dog."
-Alena, trapper of Kessig

Mana:
Power: 5/5
Cardset: Avacyn Restored #178 (Common)
Type: Creature

Geist Trappers

Creature - Human Warrior

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Geist Trappers is paired with another creature, both creatures have reach.

Mana:
Power: 3/5
Cardset: Avacyn Restored #179 (Common)
Type: Creature

Gloomwidow

Creature - Spider

Reach

Gloomwidow can block only creatures with flying.

The abandoned towns on the moors didn't stay empty for long.

Mana:
Power: 3/3
Cardset: Avacyn Restored #180 (Uncommon)
Shadowmoor #117 (Uncommon)
Type: Creature

Howlgeist

Creature - Spirit Wolf

Creatures with power less than Howlgeist's power can't block it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 4/2
Cardset: Avacyn Restored #182 (Uncommon)
Type: Creature

Nettle Swine

Creature - Boar

"I killed one and found bricks and bones in its belly. It had eaten a whole cottage, thatch and all."
-Paulin, Somberwald trapper

Mana:
Power: 4/3
Cardset: Avacyn Restored #186 (Common)
Type: Creature

Nightshade Peddler

Creature - Human Druid

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Mana:
Power: 1/1
Cardset: Avacyn Restored #187 (Common)
Type: Creature

Pathbreaker Wurm

Creature - Wurm

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.

Mana:
Power: 6/4
Cardset: Avacyn Restored #188 (Common)
Type: Creature

Somberwald Sage

Creature - Human Druid

: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.

"You can face any danger when all of nature is on your side."

Mana:
Cardset: Avacyn Restored #194 (Rare)
Type: Creature

Soul of the Harvest

Creature - Elemental

Trample

Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

It's there when a seed sprouts, when gourds ripen on the vines, and when the reapers cut the grains under the Harvest Moon.

Mana:
Power: 6/6
Cardset: Commander 2014 #215 (Rare)
Avacyn Restored #195 (Rare)
Type: Creature

Timberland Guide

Creature - Human Scout

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

"Can you build a fire? Track a deer? Identify killer trees? Then you'll never survive Kessig without me."

Mana:
Power: 1/1
Cardset: Avacyn Restored #197 (Common)
Type: Creature

Trusted Forcemage

Creature - Human Shaman

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.

Mana:
Power: 2/2
Cardset: Avacyn Restored #199 (Common)
Type: Creature

Ulvenwald Tracker

Creature - Human Shaman

, : Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)

"Peace will come to Innistrad, but only after all abominations have been dealt with, one by one."

Mana:
Power: 1/1
Cardset: Avacyn Restored #200 (Rare)
Type: Creature

Vorstclaw

Creature - Elemental Horror

"Where'd the werewolves go? Maybe that got hungry."
-Halana of Ulvenwald

Mana:
Power: 7/7
Cardset: Avacyn Restored #201 (Uncommon)
Type: Creature

Wandering Wolf

Creature - Wolf

Creatures with power less than Wandering Wolf's power can't block it.

Humans still feared wolves, though no connection between them and the curse of lycanthropy had ever been proved.

Mana:
Power: 2/1
Cardset: Avacyn Restored #202 (Common)
Type: Creature

Wildwood Geist

Creature - Spirit

Wildwood Geist gets +2/+2 as long as it's your turn.

The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves.

Mana:
Power: 3/3
Cardset: Avacyn Restored #204 (Common)
Type: Creature

Wolfir Avenger

Creature - Wolf Warrior

Flash (You may cast this spell any time you could cast an instant.)

: Regenerate Wolfir Avenger.

Released from a dark curse and bound to a higher calling.

Mana:
Power: 3/3
Cardset: Avacyn Restored #205 (Uncommon)
Type: Creature

Wolfir Silverheart

Creature - Wolf Warrior

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Mana:
Power: 4/4
Cardset: Avacyn Restored #206 (Rare)
Type: Creature

Yew Spirit

Creature - Spirit Treefolk

: Yew Spirit gets +X/+X until end of turn, where X is its power.

"I wonder what dwelled in the primordial forests before humans existed."
-Elder Rimheit

Mana:
Power: 3/3
Cardset: Avacyn Restored #207 (Uncommon)
Type: Creature

Bruna, Light of Alabaster

Legendary Creature - Angel

Flying, vigilance

Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

Mana:
Power: 5/5
Cardset: Avacyn Restored #208 (Mythic Rare)
Type: Creature

Gisela, Blade of Goldnight

Legendary Creature - Angel

Flying, first strike

If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.

If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Mana:
Power: 5/5
Cardset: Avacyn Restored #209 (Mythic Rare)
Type: Creature

Sigarda, Host of Herons

Legendary Creature - Angel

Flying, hexproof

Spells and abilities your opponents control can't cause you to sacrifice permanents.

Great devotion yields great reward.

Mana:
Power: 5/5
Cardset: Avacyn Restored #210 (Mythic Rare)
Type: Creature

Ajani's Sunstriker

Creature - Cat Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Ajani goes where he is needed most and in his name we keep his lands safe."

Mana:
Power: 2/2
Cardset: Conspiracy #66 (Common)
Magic 2013 #2 (Common)
Type: Creature

Attended Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.

Mana:
Power: 2/2
Cardset: Magic 2013 #5 (Common)
Type: Creature

Aven Squire

Creature - Bird Soldier

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When the meek charge into battle, courage becomes infectious.

Mana:
Power: 1/1
Cardset: Magic 2013 #6 (Common)
Conflux #3 (Common)
Type: Creature

Battleflight Eagle

Creature - Bird

Flying

When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Eagles make fine mounts, but they're too proud to carry anyone for long.

Mana:
Power: 2/2
Cardset: Magic 2013 #7 (Common)
Type: Creature

Captain of the Watch

Creature - Human Soldier

Vigilance (Attacking doesn't cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.

Mana:
Power: 3/3
Cardset: Magic 2013 #8 (Rare)
Magic 2010 #6 (Rare)
Type: Creature

Crusader of Odric

Creature - Human Soldier

Crusader of Odric's power and toughness are each equal to the number of creatures you control.

"We are Odric's sword. We strike without fear, for his mind has divined how our foe will be slain."

Mana:
Power: */*
Cardset: Magic 2013 #10 (Uncommon)
Type: Creature

Griffin Protector

Creature - Griffin

Flying

Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

The drums of war stir the hearts of all who fight for righteousness.

Mana:
Power: 2/3
Cardset: Magic 2013 #16 (Common)
Type: Creature

Guardian Lions

Creature - Cat

Vigilance (Attacking doesn't cause this creature to tap.)

Approach in peace or not at all.

Mana:
Power: 1/6
Cardset: Magic 2013 #17 (Common)
Type: Creature

Guardians of Akrasa

Creature - Human Soldier

Defender (This creature can't attack.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"Only by the bravery of those who put loyalty above glory is our home kept safe."
-Elspeth Tirel

Mana:
Cardset: Magic 2013 #18 (Common)
Shards of Alara #12 (Common)
Type: Creature

Healer of the Pride

Creature - Cat Cleric

Whenever another creature enters the battlefield under your control, you gain 2 life.

"No life is without meaning. No living thing is too small to be strong."

Mana:
Power: 2/3
Cardset: Magic 2013 #19 (Uncommon)
Type: Creature

Intrepid Hero

Creature - Human Soldier

: Destroy target creature with power 4 or greater.

A fool knows no fear. A hero shows no fear.

Mana:
Power: 1/1
Cardset: Magic 2013 #20 (Rare)
Eighth Edition #26 (Rare)
Seventh Edition #22 (Rare)
Urza's Saga #19 (Rare)
Type: Creature

Knight of Glory

Creature - Human Knight

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"I will uphold the law, and no manner of foe will stop me."

Mana:
Power: 2/1
Cardset: Magic 2013 #21 (Uncommon)
Type: Creature

Odric, Master Tactician

Legendary Creature - Human Soldier

First strike (This creature deals combat damage before creatures without first strike.)

Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

"Fear holds no place in faith's battle plan."

Mana:
Power: 3/4
Cardset: Magic 2013 #23 (Rare)
Type: Creature

Pillarfield Ox

Creature - Ox

"May starving fleas birth a thousand generations on your stubborn hide, cow!"
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 2/4
Cardset: Conspiracy #76 (Common)
Magic 2014 #28 (Common)
Magic 2013 #25 (Common)
Zendikar #31 (Common)
Type: Creature

Prized Elephant

Creature - Elephant

Prized Elephant gets +1/+1 as long as you control a Forest.

: Prized Elephant gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 3/3
Cardset: Magic 2013 #27 (Uncommon)
Type: Creature

Rhox Faithmender

Creature - Rhino Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

If you would gain life, you gain twice that much life instead.

Rhoxes who live long enough to retire from war lend support with their extensive knowledge of combat injuries.

Mana:
Power: 1/5
Cardset: Magic 2013 #29 (Rare)
Type: Creature

Serra Angel

Creature - Angel

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Follow the light. In its absence, follow her.

Mana:
Power: 4/4
Cardset: Magic 2014 #32 (Uncommon)
Magic 2013 #31 (Uncommon)
Commander #30 (Uncommon)
Magic 2012 #33 (Uncommon)
Magic 2011 #27 (Uncommon)
Magic 2010 #29 (Uncommon)
Divine vs. Demonic #10 (Rare)
Tenth Edition #39 (Rare)
Ninth Edition #43 (Rare)
Eighth Edition #45 (Rare)
Seventh Edition #42 (Rare)
Fourth Edition #300 (Uncommon)
Revised Edition #224 (Uncommon)
Unlimited Edition #224 (Uncommon)
Beta Edition #225 (Unknown)
Alpha Edition #223 (Unknown)
Type: Creature

Serra Avatar

Creature - Avatar

Serra Avatar's power and toughness are each equal to your life total.

When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.

"Serra isn't dead. She lives on through me."

Mana:
Power: */*
Cardset: Commander 2014 #87 (Mythic Rare)
Commander 2013 #21 (Mythic Rare)
Magic 2013 #32 (Mythic Rare)
Urza's Saga #45 (Rare)
Type: Creature

Serra Avenger

Creature - Angel

You can't cast Serra Avenger during your first, second, or third turns of the game.

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Mana:
Power: 3/3
Cardset: Magic 2013 #33 (Rare)
Time Spiral #40 (Rare)
Type: Creature

Silvercoat Lion

Creature - Cat

"In the wild, white fur like mine is an aberration. We lack natural camouflage, but the inability to hide encourages other strengths."
-Ajani Goldmane

Mana:
Power: 2/2
Cardset: Magic 2013 #35 (Common)
Magic 2011 #31 (Common)
Magic 2010 #32 (Common)
Type: Creature

Sublime Archangel

Creature - Angel

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Mana:
Power: 4/3
Cardset: Magic 2013 #36 (Mythic Rare)
Type: Creature

War Falcon

Creature - Bird

Flying

War Falcon can't attack unless you control a Knight or a Soldier.

The falcon is the picture of nobility, maintaining a regal bearing even as it conducts the bloody business of war.

Mana:
Power: 2/1
Cardset: Magic 2013 #38 (Common)
Type: Creature

War Priest of Thune

Creature - Human Cleric

When War Priest of Thune enters the battlefield, you may destroy target enchantment.

"The sacred might of Thune thunders in my soul."

Mana:
Power: 2/2
Cardset: Magic 2013 #39 (Uncommon)
Magic 2011 #38 (Uncommon)
Type: Creature

Warclamp Mastiff

Creature - Hound

First strike (This creature deals combat damage before creatures without first strike.)

"One bite from that dog will send you to the healer's tent for days."
-Watchmaster Finn of An Karras

Mana:
Power: 1/1
Cardset: Magic 2013 #40 (Common)
Type: Creature

Archaeomancer

Creature - Human Wizard

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

"Words of power never disappear. They sleep, awaiting those with the will to rouse them."

Mana:
Power: 1/2
Cardset: Magic 2014 #43 (Common)
Magic 2013 #41 (Common)
Type: Creature

Arctic Aven

Creature - Bird Wizard

Flying

Arctic Aven gets +1/+1 as long as you control a Plains.

: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Mana:
Power: 2/1
Cardset: Magic 2013 #42 (Uncommon)
Type: Creature

Augur of Bolas

Creature - Merfolk Wizard

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Power: 1/3
Cardset: Commander 2013 #30 (Uncommon)
Magic 2013 #43 (Uncommon)
Type: Creature

Clone

Creature - Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

One face, two minds.

Mana:
Cardset: Magic 2014 #47 (Rare)
Magic 2013 #45 (Rare)
Venser vs. Koth #14 (Rare)
Magic 2011 #49 (Rare)
Magic 2010 #45 (Rare)
Tenth Edition #73 (Rare)
Ninth Edition #67 (Rare)
Onslaught #75 (Rare)
Revised Edition #51 (Uncommon)
Unlimited Edition #52 (Uncommon)
Beta Edition #52 (Unknown)
Alpha Edition #52 (Unknown)
Type: Creature

Courtly Provocateur

Creature - Human Wizard

: Target creature attacks this turn if able.

: Target creature blocks this turn if able.

"My one regret is that I have mastered an art that leaves its audience unable to applaud."

Mana:
Power: 1/1
Cardset: Magic 2013 #46 (Uncommon)
Type: Creature

Faerie Invaders

Creature - Faerie Rogue

Flash (You may cast this spell any time you could cast an instant.)

Flying

Small enough to penetrate the narrowest crack in a castle wall and numerous enough to hack apart a griffin.

Mana:
Power: 3/3
Cardset: Magic 2013 #51 (Common)
Type: Creature

Fog Bank

Creature - Wall

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

"The union of sea and sky makes a perfect cover."
-Talrand, sky summoner

Mana:
Cardset: Commander 2014 #110 (Uncommon)
Commander 2013 #44 (Uncommon)
Magic 2013 #52 (Uncommon)
Commander #47 (Uncommon)
Urza's Saga #75 (Uncommon)
Type: Creature

Harbor Serpent

Creature - Serpent

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Harbor Serpent can't attack unless there are five or more Islands on the battlefield.

Like most giant monsters villagers worship as gods, it proves a fickle master.

Mana:
Power: 5/5
Cardset: Magic 2013 #53 (Common)
Magic 2012 #56 (Common)
Magic 2011 #56 (Common)
Type: Creature

Jace's Phantasm

Creature - Illusion

Flying

Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.

In the abstract memories of the Iquati, Jace found interesting ideas to improve upon.

Mana:
Power: 1/1
Cardset: Magic 2013 #57 (Uncommon)
Type: Creature

Kraken Hatchling

Creature - Kraken

A spike and a maul are needed to crack their shells, but the taste is worth the effort.

Mana:
Cardset: Magic 2013 #58 (Common)
Zendikar #50 (Common)
Type: Creature

Master of the Pearl Trident

Creature - Merfolk

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

"Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun."

Mana:
Power: 2/2
Cardset: Magic 2013 #59 (Rare)
Type: Creature

Merfolk of the Pearl Trident

Creature - Merfolk

"The merfolk of the Pearl Trident have risen from the waves since the earliest days, at times allies to humans, other times enemies. Now their power is cresting again, and who can say which way the new tide will flow."
-Kalis, Onean scholar

Mana:
Power: 1/1
Cardset: Magic 2013 #60 (Common)
Seventh Edition #90 (Common)
Sixth Edition #82 (Unknown)
Fifth Edition #104 (Common)
Fourth Edition #86 (Common)
Revised Edition #68 (Common)
Unlimited Edition #67 (Common)
Beta Edition #67 (Unknown)
Alpha Edition #67 (Unknown)
Type: Creature

Scroll Thief

Creature - Merfolk Rogue

Whenever Scroll Thief deals combat damage to a player, draw a card.

The arcane academies along the coast were powerless to protect themselves from the brazen raiders of the Kapsho Seas.

Mana:
Power: 1/3
Cardset: Magic 2014 #69 (Common)
Magic 2013 #66 (Common)
Venser vs. Koth #7 (Common)
Magic 2011 #72 (Common)
Type: Creature

Sphinx of Uthuun

Creature - Sphinx

Flying

When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Mana:
Power: 5/6
Cardset: Commander 2014 #128 (Rare)
Magic 2013 #69 (Rare)
Venser vs. Koth #22 (Rare)
Magic 2012 #76 (Rare)
Type: Creature

Stormtide Leviathan

Creature - Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

All lands are Islands in addition to their other types.

Creatures without flying or islandwalk can't attack.

Mana:
Power: 8/8
Cardset: Magic 2015 #80 (Rare)
Magic 2013 #70 (Rare)
Magic 2011 #74 (Rare)
Type: Creature

Talrand, Sky Summoner

Legendary Creature - Merfolk Wizard

Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield.

"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"

Mana:
Power: 2/2
Cardset: Magic 2013 #72 (Rare)
Type: Creature

Vedalken Entrancer

Creature - Vedalken Wizard

, : Target player puts the top two cards of his or her library into his or her graveyard.

"Don't get any ideas."

Mana:
Power: 1/4
Cardset: Magic 2013 #76 (Common)
Ravnica: City of Guilds #74 (Common)
Type: Creature

Void Stalker

Creature - Elemental

, : Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.

Now you see it, now you're gone.

Mana:
Power: 2/1
Cardset: Magic 2013 #77 (Rare)
Type: Creature

Watercourser

Creature - Elemental

: Watercourser gets +1/-1 until end of turn.

"Beware an eddy where there should be none or a stretch that flows too fast or too slow."
-Old Fishbones, Martyne river guide

Mana:
Power: 2/3
Cardset: Magic 2013 #78 (Common)
Type: Creature

Welkin Tern

Creature - Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Welkin Tern can block only creatures with flying.

"It preys on other birds. And drakelings. And drakes. Pretty much anything that crosses its flight path is fair game."
-Amira, skycaptain of Thune

Mana:
Power: 2/1
Cardset: Magic 2015 #84 (Common)
Magic 2013 #79 (Common)
Zendikar #76 (Common)
Type: Creature

Wind Drake

Creature - Drake

Flying

A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.

Mana:
Power: 2/2
Cardset: Dragon's Maze #20 (Common)
Magic 2013 #80 (Common)
Magic 2010 #81 (Common)
Ninth Edition #112 (Common)
Eighth Edition #114 (Common)
Seventh Edition #114 (Common)
Sixth Edition #106 (Unknown)
Tempest #105 (Common)
Type: Creature

Bloodhunter Bat

Creature - Bat

Flying

When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

It returns eager to share the feast of blood and gore with its ghoulish master.

Mana:
Power: 2/2
Cardset: Magic 2013 #82 (Common)
Type: Creature

Bloodthrone Vampire

Creature - Vampire

Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

"What I need is your blood. What I don't need is your permission."

Mana:
Power: 1/1
Cardset: Magic 2013 #83 (Common)
Magic 2011 #85 (Common)
Rise of the Eldrazi #98 (Common)
Type: Creature

Disciple of Bolas

Creature - Human Wizard

When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

"Lord Bolas has shown me how each miserable little life holds untold resources."

Mana:
Power: 2/1
Cardset: Commander 2014 #140 (Rare)
Magic 2013 #88 (Rare)
Type: Creature

Duskmantle Prowler

Creature - Vampire Rogue

Haste (This creature can attack and as soon as it comes under your control.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Mana:
Power: 2/2
Cardset: Magic 2013 #91 (Uncommon)
Type: Creature

Duty-Bound Dead

Creature - Skeleton

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Magic 2013 #92 (Common)
Type: Creature

Giant Scorpion

Creature - Scorpion

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Its sting hurts, but death is strangely painless.

Mana:
Power: 1/3
Cardset: Magic 2013 #94 (Common)
Zendikar #90 (Common)
Type: Creature

Harbor Bandit

Creature - Human Rogue

Harbor Bandit gets +1/+1 as long as you control an Island.

: Harbor Bandit can't be blocked this turn.

He always drops a little trinket into the bay as thanks to the merfolk who taught him all his best tricks.

Mana:
Power: 2/2
Cardset: Magic 2013 #95 (Uncommon)
Type: Creature

Knight of Infamy

Creature - Human Knight

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"Your laws, like your bones, were made to be broken."

Mana:
Power: 2/1
Cardset: Magic 2013 #96 (Uncommon)
Type: Creature

Liliana's Shade

Creature - Shade

When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.

: Liliana's Shade gets +1/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Magic 2013 #98 (Common)
Type: Creature

Nefarox, Overlord of Grixis

Legendary Creature - Demon

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.

Mana:
Power: 5/5
Cardset: Magic 2013 #103 (Rare)
Type: Creature