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Viscid Lemures

Creature - Spirit

: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn.

"Lemurs? Is that all? Finally, something harmless . . ."
-Norin the Wary

Mana:
Power: 4/3
Cardset: Time Spiral #141 (Common)
Type: Creature

Viscerid Deepwalker

Creature - Homarid Warrior

: Viscerid Deepwalker gets +1/+0 until end of turn.

Suspend 4- (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 2/3
Cardset: Time Spiral #91 (Common)
Type: Creature

Viscera Seer

Creature - Vampire Wizard

Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

In matters of life and death, he trusts his gut.

Mana:
Power: 1/1
Cardset: Commander 2013 #99 (Common)
Magic 2011 #120 (Common)
Type: Creature

Viscera Dragger

Creature - Zombie Ogre Warrior

Cycling (, Discard this card: Draw a card.)

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/3
Cardset: Shards of Alara #92 (Common)
Type: Creature

Virulent Sliver

Creature - Sliver

All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #2 (Common)
Future Sight #155 (Common)
Type: Creature

Viridian Zealot

Creature - Elf Warrior

, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.

"I will fight only the way nature intended-and nature intended us to win."

Mana:
Power: 2/1
Cardset: Darksteel #90 (Rare)
Type: Creature

Viridian Shaman

Creature - Elf Shaman

When Viridian Shaman enters the battlefield, destroy target artifact.

She stands as a living symbol of the natural world and an enemy of the forces that threaten it.

Mana:
Power: 2/2
Cardset: Tenth Edition #308 (Uncommon)
Ninth Edition #280 (Uncommon)
Mirrodin #139 (Uncommon)
Type: Creature

Viridian Scout

Creature - Elf Warrior Scout

, Sacrifice Viridian Scout: Viridian Scout deals 2 damage to target creature with flying.

They know a hoverguard's only blind spot is directly above it.

Mana:
Power: 1/2
Cardset: Fifth Dawn #100 (Common)
Type: Creature

Viridian Lorebearers

Creature - Elf Shaman

, : Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control.

A small band of elves pledged many years ago to avoid the Edges of Forgetting. They have remained hidden until now.

Mana:
Power: 3/3
Cardset: Fifth Dawn #99 (Uncommon)
Type: Creature

Viridian Joiner

Creature - Elf Druid

: Add to your mana pool an amount of equal to Viridian Joiner's power.

Mana:
Power: 1/2
Cardset: Mirrodin #138 (Common)
Type: Creature

Viridian Emissary

Creature - Elf Scout

When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Mana:
Power: 2/1
Cardset: Planechase 2012 #80 (Common)
Mirrodin Besieged #95 (Common)
Type: Creature

Viridian Corrupter

Creature - Elf Shaman

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Viridian Corrupter enters the battlefield, destroy target artifact.

Mana:
Power: 2/2
Cardset: Mirrodin Besieged #94 (Uncommon)
Type: Creature

Viridian Betrayers

Creature - Elf Warrior

Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

To secure a place in Phyrexia's ranks, they hunted their surviving kin.

Mana:
Power: 3/1
Cardset: New Phyrexia #124 (Common)
Type: Creature

Viridian Acolyte

Creature - Elf Shaman

, : Add one mana of any color to your mana pool.

"We have no sun to guide our dead, so I tend the prismatic flames of the spirit fires that show the souls their way. When I die, I hope there is one left to guide my spirit home."

Mana:
Power: 1/1
Cardset: Darksteel #89 (Common)
Type: Creature

Viral Drake

Creature - Drake

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Mana:
Power: 1/4
Cardset: New Phyrexia #49 (Uncommon)
Type: Creature

Vinelasher Kudzu

Creature - Plant

Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

It grows to hate you.

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #189 (Rare)
Type: Creature

Vine Trellis

Creature - Plant Wall

Defender (This creature can't attack.)

: Add to your mana pool.

Nature twists knots stronger than any rope.

Mana:
Cardset: Garruk vs. Liliana #4 (Common)
Eighth Edition #287 (Common)
Mercadian Masques #285 (Common)
Type: Creature

Vine Kami

Creature - Spirit

Vine Kami can't be blocked except by two or more creatures.

Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #249 (Common)
Type: Creature

Vindictive Mob

Creature - Human Berserker

When Vindictive Mob enters the battlefield, sacrifice a creature.

Vindictive Mob can't be blocked by Saprolings.

Many minds, a single madness.

Mana:
Power: 5/5
Cardset: Ravnica: City of Guilds #112 (Uncommon)
Type: Creature

Villainous Ogre

Creature - Ogre Warrior

Villainous Ogre can't block.

As long as you control a Demon, Villainous Ogre has ": Regenerate Villainous Ogre."

"The war saw the ogres emerge from their caves, reeking of blood, with the power of oni in their veins."
-Observations of the Kami War

Mana:
Power: 3/2
Cardset: Champions of Kamigawa #148 (Common)
Type: Creature

Villagers of Estwald

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

You can spot a werewolf-infested town by its lack of butcher shops.

Mana:
Power: 2/3
Cardset: Innistrad #209 (Common)
Innistrad #209a (Common)
Type: Creature

Village Survivors

Creature - Human

Vigilance

Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.

As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts.

Mana:
Power: 4/5
Cardset: Dark Ascension #130 (Uncommon)
Type: Creature

Village Ironsmith

Creature - Human Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Each night, he abandons the trappings of civilization.

Mana:
Power: 1/1
Cardset: Innistrad #168 (Common)
Innistrad #168a (Common)
Type: Creature

Village Cannibals

Creature - Human

Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.

Some have endured the horrors of Innistrad by becoming the worst monsters of all.

Mana:
Power: 2/2
Cardset: Innistrad #125 (Uncommon)
Type: Creature

Village Bell-Ringer

Creature - Human Scout

Flash (You may cast this spell any time you could cast an instant.)

When Village Bell-Ringer enters the battlefield, untap all creatures you control.

"Priests, hunters, slayers-to arms! The enemy approaches!"

Mana:
Power: 1/4
Cardset: Innistrad #41 (Common)
Type: Creature

Vile Redeemer

Creature - Eldrazi

Devoid (This card has no color.)

Flash

When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool."

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #125 (Rare)
Type: Creature

Vile Aggregate

Creature - Eldrazi Drone

Devoid (This card has no color.)

Vile Aggregate's power is equal to the number of colorless creatures you control.

Trample

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Mana:
Power: */5
Cardset: Battle for Zendikar #137 (Uncommon)
Type: Creature

Vigor

Creature - Elemental Incarnation

Trample

If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #240 (Rare)
Type: Creature

Vigean Hydropon

Creature - Plant Mutant

Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Vigean Hydropon can't attack or block.

Fruits of magic, roots in science.

Mana:
Cardset: Dissension #135 (Common)
Type: Creature

Vigean Graftmage

Creature - Vedalken Wizard Mutant

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

: Untap target creature with a +1/+1 counter on it.

Mana:
Cardset: Dissension #35 (Uncommon)
Type: Creature

Victory's Herald

Creature - Angel

Flying

Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.

The corruption stirred the heavens above, awaking a shining champion.

Mana:
Power: 4/4
Cardset: Mirrodin Besieged #18 (Rare)
Type: Creature

Viashino Spearhunter

Creature - Viashino Warrior

First strike (This creature deals combat damage before creatures without first strike.)

Viashino lack the majesty of their draconic ancestors, but they lash out with equal rage and twice the spite.

Mana:
Power: 2/1
Cardset: Magic 2010 #161 (Common)
Type: Creature

Viashino Slaughtermaster

Creature - Viashino Warrior

Double strike

: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.

"I'll fight two at once, and then lick their guts from my blades."

Mana:
Power: 1/1
Cardset: Conflux #73 (Uncommon)
Type: Creature

Viashino Slasher

Creature - Viashino Warrior

: Viashino Slasher gets +1/-1 until end of turn.

Citizens of Ravnica stick to the main streets. Shortcuts may look tempting, but down each alley, dozens of hungry hands await, and screams do not carry into the busy market throng.

Mana:
Power: 1/2
Cardset: Ravnica: City of Guilds #149 (Common)
Type: Creature

Viashino Skeleton

Creature - Viashino Skeleton

, Discard a card: Regenerate Viashino Skeleton.

Underneath the Dregscape lay the remains of creatures long extinct from Grixis.

Mana:
Power: 2/1
Cardset: Shards of Alara #118 (Common)
Type: Creature

Viashino Shanktail

Creature - Viashino Warrior

First strike

Bloodrush - , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

The Slizt Clan's battle cry is an impressive display of fury, defiance, and spit.

Mana:
Power: 3/1
Cardset: Gatecrash #110 (Uncommon)
Type: Creature

Viashino Sandstalker

Creature - Viashino Warrior

Haste (This creature can attack the turn it comes under your control.)

At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)

"Some believe sandstalkers to be illusions; those with scars know better."
-Zhalfirin Guide to the Desert

Mana:
Power: 4/2
Cardset: Ninth Edition #225 (Uncommon)
Eighth Edition #230 (Uncommon)
Visions #100 (Uncommon)
Type: Creature

Viashino Sandscout

Creature - Viashino Scout

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)

A viashino's overlapping scales form a buffer against Shiv's ash-flecked winds and a slippery target for goblin pikes.

Mana:
Power: 2/1
Cardset: Tenth Edition #246 (Common)
Urza's Legacy #96 (Common)
Type: Creature

Viashino Runner

Creature - Viashino

Viashino Runner can't be blocked except by two or more creatures.

"It moved this way, an' that way, an' then before I could stick it, it jumped over my head an' was gone."
-Jula, goblin raider

Mana:
Power: 3/2
Cardset: Tenth Edition #245 (Common)
Urza's Saga #224 (Common)
Type: Creature

Viashino Racketeer

Creature - Viashino Rogue

When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.

"You may call me a fool, selling this stuff on Orzhov turf. Well, you need to be a little reckless to survive."

Mana:
Power: 2/1
Cardset: Return to Ravnica #112 (Common)
Type: Creature

Viashino Firstblade

Creature - Viashino Soldier

Haste

When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.

"All that steel doesn't make them slower. It makes them bolder."
-Tajic, Blade of the Legion

Mana:
Power: 2/2
Cardset: Dragon's Maze #113 (Common)
Type: Creature

Viashino Fangtail

Creature - Viashino Warrior

: Viashino Fangtail deals 1 damage to target creature or player.

"When the bony terminus gets too large, it's shed from the tail in coinciding periods of heightened aggression and hunger."
-Simic research notes

Mana:
Power: 3/3
Cardset: Ravnica: City of Guilds #148 (Common)
Type: Creature

Viashino Bladescout

Creature - Viashino Scout

Flash (You may cast this spell any time you could cast an instant.)

When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.

"Find your courage in a desperate moment, and you turn the tide of history. So sayeth the bey."

Mana:
Power: 2/1
Cardset: Time Spiral #185 (Common)
Type: Creature

Vhati il-Dal

Legendary Creature - Human Warrior

: Target creature's power or toughness becomes 1 until end of turn.

"Sir, I just thought . . . ," explained Vhati.
"Don't think," interrupted Greven. "It doesn't suit you."

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #104 (Special)
Tempest #349 (Rare)
Type: Creature

Vexing Sphinx

Creature - Sphinx

Flying

Cumulative upkeep-Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Vexing Sphinx dies, draw a card for each age counter on it.

Mana:
Power: 4/4
Cardset: Coldsnap #50 (Rare)
Type: Creature

Vexing Shusher

Creature - Goblin Shaman

Vexing Shusher can't be countered.

: Target spell can't be countered by spells or abilities.

The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #222 (Rare)
Type: Creature

Vexing Devil

Creature - Devil

When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.

It's not any fun until someone loses an eye.

Mana:
Power: 4/3
Cardset: Avacyn Restored #164 (Rare)
Type: Creature

Veteran Warleader

Creature - Human Soldier Ally

Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

Mana:
Power: */*
Cardset: Battle for Zendikar #221 (Rare)
Type: Creature

Veteran Swordsmith

Creature - Human Soldier

Other Soldier creatures you control get +1/+0.

"Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel."

Mana:
Power: 3/2
Cardset: Magic 2010 #39 (Common)
Type: Creature

Veteran of the Depths

Creature - Merfolk Soldier

Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.

In the backwaters of the Merrow Lanes lie stones scarred with tallies of countless generations, each representing a victory of merrow soldiers.

Mana:
Power: 2/2
Cardset: Lorwyn #46 (Uncommon)
Type: Creature

Veteran Explorer

Creature - Human Soldier Scout

When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.

Mana:
Power: 1/1
Cardset: Commander #177 (Uncommon)
Weatherlight #86 (Uncommon)
Type: Creature

Veteran Cavalier

Creature - Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Spirit is the sword and experience the sharpening stone.
-Arabian proverb

Mana:
Power: 2/2
Cardset: Ninth Edition #52 (Common)
Type: Creature

Veteran Armorsmith

Creature - Human Soldier

Other Soldier creatures you control get +0/+1.

"Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel."

Mana:
Power: 2/3
Cardset: Magic 2010 #38 (Common)
Type: Creature

Veteran Armorer

Creature - Human Soldier

Other creatures you control get +0/+1.

"Give me a sword and I'll kill a few enemies. But give me a hammer and a fiery forge, and I'll turn the tide of battle."

Mana:
Power: 2/2
Cardset: Modern Masters #34 (Common)
Ravnica: City of Guilds #34 (Common)
Type: Creature

Vesuvan Shapeshifter

Creature - Shapeshifter

As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Cardset: Time Spiral #90 (Rare)
Type: Creature

Vestige of Emrakul

Creature - Eldrazi Drone

Devoid (This card has no color.)

Trample

Emrakul has not been seen in months. Though her brood's numbers have dwindled in her absence, each drone is still a deadly threat.

Mana:
Power: 3/4
Cardset: Battle for Zendikar #136 (Common)
Type: Creature

Vesper Ghoul

Creature - Zombie Druid

, Pay 1 life: Add one mana of any color to your mana pool.

"Nature's exceptions remind us not to think in absolutes. Just as the orchid blossoms on blackened stone, so does the gift of mana occasionally manifest in the undead."
-Bougrat, druid of the Cult of Yore

Mana:
Power: 1/1
Cardset: Dissension #57 (Common)
Type: Creature

Vertigo Spawn

Creature - Illusion

Defender (This creature can't attack.)

Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

Mana:
Cardset: Guildpact #42 (Uncommon)
Type: Creature

Vermiculos

Creature - Horror

Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn.

Mirrodin's artificial environment requires its own predators, scavengers, and senseless forces of nature.

Mana:
Power: 1/1
Cardset: Mirrodin #80 (Rare)
Type: Creature

Verduran Enchantress

Creature - Human Druid

Whenever you cast an enchantment spell, you may draw a card.

"Graceful? Yes. Beautiful? Absolutely. Harmless? Definitely not."
-Fyndhorn elder

Mana:
Cardset: Ninth Edition #279 (Rare)
Eighth Edition #285 (Rare)
Seventh Edition #280 (Rare)
Sixth Edition #264 (Unknown)
Fifth Edition #199 (Rare)
Fourth Edition #165 (Rare)
Revised Edition #130 (Rare)
Unlimited Edition #131 (Rare)
Beta Edition #131 (Unknown)
Alpha Edition #131 (Unknown)
Type: Creature

Verdeloth the Ancient

Legendary Creature - Treefolk

Kicker (You may pay an additional as you cast this spell.)

Saproling creatures and other Treefolk creatures get +1/+1.

When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield.

Mana:
Power: 4/7
Cardset: Modern Masters #172 (Rare)
Archenemy #72 (Rare)
Time Spiral "Timeshifted" #88 (Special)
Invasion #220 (Rare)
Type: Creature

Verdant Force

Creature - Elemental

At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.

Left to itself, nature overflows any container, overthrows any restriction, and overreaches any boundary.

Mana:
Power: 7/7
Cardset: Graveborn #8 (Unknown)
Tenth Edition #307 (Rare)
Ninth Edition #278 (Rare)
Tempest #157 (Rare)
Type: Creature

Verdant Eidolon

Creature - Spirit

, Sacrifice Verdant Eidolon: Add three mana of any one color to your mana pool.

Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Dissension #100 (Common)
Type: Creature

Vent Sentinel

Creature - Elemental

Defender

, : Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.

"Zendikar fortifies itself against the Great Threat, making sentries of sky, sea, and stone."
-The War Diaries

Mana:
Power: 2/4
Cardset: Conspiracy #156 (Common)
Rise of the Eldrazi #171 (Common)
Type: Creature

Venser, Shaper Savant

Legendary Creature - Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

His marvels of artifice pale in comparison to the developing machinery of his mind.

Mana:
Power: 2/2
Cardset: From the Vault: Twenty #15 (Mythic Rare)
Future Sight #46 (Rare)
Type: Creature

Venser's Sliver

Artifact Creature - Sliver

Venser admired his handiwork and smiled. His first prototype had joined with the hive mind all too well, running with the brood and becoming a predator itself. This one, he thought, would be accepted into the hive but still obey his commands.

Mana:
Power: 3/3
Cardset: Time Spiral #267 (Common)
Type: Artifact Creature

Venom Sliver

Creature - Sliver

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

"We attacked with arrows dipped in poison. The slivers that did not die began to change."
-Hastric, Thunian scout

Mana:
Power: 1/1
Cardset: Magic 2015 #205 (Uncommon)
Type: Creature

Vengevine

Creature - Elemental

Haste

Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.

Leave but a shred of root and it will return, bursting with vigor.

Mana:
Power: 4/3
Cardset: Rise of the Eldrazi #212 (Mythic Rare)
Type: Creature

Vengeful Vampire

Creature - Vampire

Flying

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

He wields the full power of wrath unfettered by the sympathies of a soul.

Mana:
Power: 3/2
Cardset: Dark Ascension #78 (Uncommon)
Type: Creature

Vengeful Pharaoh

Creature - Zombie

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.

Mana:
Power: 5/4
Cardset: Magic 2012 #116 (Rare)
Type: Creature

Vengeful Firebrand

Creature - Elemental Warrior

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.

: Vengeful Firebrand gets +1/+0 until end of turn.

The flame of a warrior is never extinguished.

Mana:
Power: 5/2
Cardset: Morningtide #111 (Rare)
Type: Creature

Vengeful Archon

Creature - Archon

Flying

: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player.

Mana:
Power: 7/7
Cardset: Magic 2011 #37 (Rare)
Type: Creature

Venerated Teacher

Creature - Human Wizard

When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.

"The unfathomable is upon us, students. I have no doubt you will rise to the occasion."

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #93 (Common)
Type: Creature

Venerable Monk

Creature - Human Monk Cleric

When Venerable Monk enters the battlefield, you gain 2 life.

Age wears the flesh but galvanizes the soul.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #5 (Common)
Tenth Edition #55 (Common)
Ninth Edition #51 (Common)
Eighth Edition #55 (Common)
Seventh Edition #53 (Common)
Sixth Edition #50 (Unknown)
Stronghold #121 (Common)
Type: Creature

Venerable Lammasu

Creature - Lammasu

Flying

Lammasu are the enigmatic travelers of Tarkir, soaring high above all lands in all seasons. None know their true purpose, but they often arrive on the eve of great conflicts or turning points in history.

Mana:
Power: 5/4
Cardset: Khans of Tarkir #28 (Uncommon)
Type: Creature

Venerable Kumo

Creature - Spirit

Reach (This creature can block creatures with flying.)

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Mana:
Power: 2/3
Cardset: Champions of Kamigawa #248 (Common)
Type: Creature

Vendilion Clique

Legendary Creature - Faerie Wizard

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Mana:
Power: 3/1
Cardset: Modern Masters #70 (Mythic Rare)
Morningtide #55 (Rare)
Type: Creature

Vela the Night-Clad

Legendary Creature - Human Wizard

Intimidate

Other creatures you control have intimidate.

Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.

Vela snuffs out every trace of Krond's reign, leaving pure nightfall in her wake.

Mana:
Power: 4/4
Cardset: Commander's Arsenal #18 (Mythic Rare)
Planechase 2012 #107 (Mythic Rare)
Type: Creature

Vein Drinker

Creature - Vampire

Flying

, : Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.

Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker.

Mana:
Power: 4/4
Cardset: Shards of Alara #91 (Rare)
Type: Creature

Veiling Oddity

Creature - Illusion

Suspend 4- (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

When the last time counter is removed from Veiling Oddity while it's exiled, creatures are unblockable this turn.

Mana:
Power: 2/3
Cardset: Planar Chaos #51 (Common)
Type: Creature

Veilborn Ghoul

Creature - Zombie

Veilborn Ghoul can't block.

Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.

Liliana's voice carries far, reaching beyond the cold pall of death.

Mana:
Power: 4/1
Cardset: Magic 2013 #114 (Uncommon)
Type: Creature

Vedalken Plotter

Creature - Vedalken Wizard

When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls.

"Fair? At what point in our negotiations did you convince yourself my goal was to be fair?"

Mana:
Power: 1/1
Cardset: Commander #66 (Uncommon)
Guildpact #41 (Uncommon)
Type: Creature

Vedalken Outlander

Artifact Creature - Vedalken Scout

Protection from red

The Seekers of Carmot searched across the unknown lands for the mystical red stone that could reforge Esper in ethereal perfection.

Mana:
Power: 2/2
Cardset: Conflux #132 (Common)
Type: Artifact Creature

Vedalken Mastermind

Creature - Vedalken Wizard

, : Return target permanent you control to its owner's hand.

The vedalken see other beings from a cold distance, as either experimental subjects or objects of study.

Mana:
Power: 1/2
Cardset: Tenth Edition #123 (Uncommon)
Fifth Dawn #40 (Uncommon)
Type: Creature

Vedalken Infuser

Creature - Vedalken Wizard

At the beginning of your upkeep, you may put a charge counter on target artifact.

"All plans begin as dreams. I intend to awaken them."

Mana:
Power: 1/4
Cardset: Mirrodin Besieged #37 (Uncommon)
Type: Creature

Vedalken Heretic

Creature - Vedalken Rogue

Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.

"Etherium clouded my eyes, clogged my ears, desensitized my skin. Now that I can feel, I can begin to learn."

Mana:
Power: 1/1
Cardset: Alara Reborn #104 (Rare)
Type: Creature

Vedalken Ghoul

Creature - Vedalken Zombie

Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.

For four nights following Ennor's death and the reclaiming of his etherium, its recipients were found slain, the etherium ripped from their bodies.

Mana:
Power: 1/1
Cardset: Alara Reborn #32 (Common)
Type: Creature

Vedalken Entrancer

Creature - Vedalken Wizard

, : Target player puts the top two cards of his or her library into his or her graveyard.

"Don't get any ideas."

Mana:
Power: 1/4
Cardset: Magic 2013 #76 (Common)
Ravnica: City of Guilds #74 (Common)
Type: Creature

Vedalken Engineer

Creature - Vedalken Artificer

: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Art is unknown to the vedalken-for them, all creations must serve a purpose.

Mana:
Power: 1/1
Cardset: Darksteel #35 (Common)
Type: Creature

Vedalken Dismisser

Creature - Vedalken Wizard

When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.

"I crept up on him, quiet as a guttermouse. And then suddenly I found myself facedown in a latrine pit behind Tin Street Market."
-Sirislav, Dimir spy

Mana:
Power: 2/2
Cardset: Modern Masters #69 (Common)
Ravnica: City of Guilds #73 (Common)
Type: Creature

Vedalken Certarch

Creature - Vedalken Wizard

Metalcraft - : Tap target artifact, creature, or land. Activate this ability only if you control three or more artifacts.

"An appropriately detailed model is indistinguishable from reality, and much easier to control."

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #52 (Common)
Type: Creature

Vedalken Æthermage

Creature - Vedalken Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Vedalken Æthermage enters the battlefield, return target Sliver to its owner's hand.

Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 1/2
Cardset: Future Sight #61 (Common)
Type: Creature

Vedalken Archmage

Creature - Vedalken Wizard

Whenever you cast an artifact spell, draw a card.

"The Knowledge Pool knows. Memnarch understands."
-Janus, speaker of the synod

Mana:
Cardset: Mirrodin #55 (Rare)
Type: Creature

Vedalken Anatomist

Creature - Vedalken Wizard

, : Put a -1/-1 counter on target creature. You may tap or untap that creature.

"Specimen 211 examination report. Observation: graft sublimation incomplete. Result: death. Prepare specimen 212."

Mana:
Power: 1/2
Cardset: Mirrodin Besieged #36 (Uncommon)
Type: Creature

Vector Asp

Artifact Creature - Snake

: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Phyrexia's machines take inspiration from nature. Twisted, disturbing inspiration.

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #219 (Common)
Type: Artifact Creature

Vectis Silencers

Artifact Creature - Human Rogue

: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Even on Esper, there are those who eschew the use of magic in favor of simpler methods.

Mana:
Power: 1/2
Cardset: Shards of Alara #62 (Common)
Type: Artifact Creature

Vectis Dominator

Artifact Creature - Human Wizard

: Tap target creature unless its controller pays 2 life.

"I appreciate the artistry of the telemins, but the creatures of the other worlds provide a much more dramatic performance."
-Ennor, mentalist

Mana:
Cardset: Alara Reborn #84 (Common)
Type: Artifact Creature

Vectis Agents

Artifact Creature - Human Rogue

: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn.

With their life energy suppressed under their etherium enhancements, thieves from Esper found it surprisingly easy to explore the ruins of Grixis.

Mana:
Power: 4/3
Cardset: Conflux #131 (Common)
Type: Artifact Creature

Vaultbreaker

Creature - Orc Rogue

Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 4/2
Cardset: Fate Reforged #117 (Uncommon)
Type: Creature

Vault Skirge

Artifact Creature - Imp

( can be paid with either or 2 life.)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

From the remnants of the dead, Geth forged a swarm to safeguard his throne.

Mana:
Power: 1/1
Cardset: New Phyrexia #76 (Common)
Type: Artifact Creature