Transguild CourierArtifact Creature - GolemReluctant to meet face to face, the leaders of the ten guilds prefer to do official business through a go-between immune to bribes and threats. |
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Walking ArchiveArtifact Creature - GolemDefender (This creature can't attack.)
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Assembly-WorkerArtifact Creature - Assembly-Worker: Target Assembly-Worker creature gets +1/+1 until end of turn. With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders. |
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Brass GnatArtifact Creature - InsectFlying Its buzzing is the sound of its inner mechanisms, ever winding down. |
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Clockwork HydraArtifact Creature - HydraClockwork Hydra enters the battlefield with four +1/+1 counters on it.
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Jhoira's TimebugArtifact Creature - Insect: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
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TriskelavusArtifact Creature - ConstructFlying
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Venser's SliverArtifact Creature - SliverVenser admired his handiwork and smiled. His first prototype had joined with the hive mind all too well, running with the brood and becoming a predator itself. This one, he thought, would be accepted into the hive but still obey his commands. |
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Sarcomite MyrArtifact Creature - Myr: Sarcomite Myr gains flying until end of turn. "A horrible sight, yes, but the sounds . . . Its twanging tendons and grinding gears are almost musical." |
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EpochrasiteArtifact Creature - ConstructEpochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.
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SliversmithArtifact Creature - Spellshaper, , Discard a card: Put a 1/1 colorless Sliver artifact creature token named Metallic Sliver onto the battlefield. After centuries of labor, its creations outnumber those they were to mimic. |
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Soultether GolemArtifact Creature - GolemVanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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DodecapodArtifact Creature - GolemIf a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
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Mindless AutomatonArtifact Creature - ConstructMindless Automaton enters the battlefield with two +1/+1 counters on it.
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Hedron RoverArtifact Creature - ConstructLandfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. "Now that it has woken up and wandered off, we should go see what it was guarding." |
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Lodestone GolemArtifact Creature - GolemNonartifact spells cost more to cast. "Somehow it warps the Æther. It brings a strange weight, a blockade in the flow of spellcraft." |
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Pilgrim's EyeArtifact Creature - ThopterFlying The kor send their thopter kites to see if the land is in a welcoming mood. |
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Walking AtlasArtifact Creature - Construct: You may put a land card from your hand onto the battlefield. Crafted by lullmages and bound to the land, it alters itself to match the tumultuous terrain. |
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Armored TransportArtifact Creature - ConstructPrevent all combat damage that would be dealt to Armored Transport by creatures blocking it. "If only our jails were as secure."
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Millennial GargoyleArtifact Creature - GargoyleFlying "You've got to keep your wits about you on the roofs. Not all stones are compliant handholds."
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Guardian of the AgesArtifact Creature - GolemDefender (This creature can't attack.) "At my feet, invasions end."-Statue inscription |
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Sliver ConstructArtifact Creature - Sliver ConstructSlivers destroy those who come close to the Skep, the central hive. Shards of torn metal litter the ground as a warning to any artificers inquisitive about the hive's inner workings. |
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Akroan HorseArtifact Creature - HorseDefender
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Anvilwrought RaptorArtifact Creature - BirdFlying, first strike "I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike." |
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Bronze SableArtifact Creature - SableThe Champion stood alone between the horde of the Returned and the shrine to Karametra, cutting down scores among hundreds. She would have been overcome if not for the aid of the temple guardians whom Karametra awakened. |
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Burnished HartArtifact Creature - Elk, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. Forged by divine hands to wander mortal realms. |
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Colossus of AkrosArtifact Creature - GolemDefender, indestructible
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Guardians of MeletisArtifact Creature - GolemDefender The histories speak of two feuding rulers whose deaths were celebrated and whose monuments symbolized the end of their wars. In truth they were peaceful lovers, their story lost to the ages. |
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Opaline UnicornArtifact Creature - Unicorn: Add one mana of any color to your mana pool. Purphoros once loved Nylea, the god of the hunt. His passion inspired his most astounding works of art. |
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Baleful StrixArtifact Creature - BirdFlying, deathtouch Its beak rends flesh and bone, exposing the tender marrow of dream. |
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ViselingArtifact Creature - ConstructAt the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4. "This may hurt a lot." |
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DracoArtifact Creature - DragonDomain - Draco costs less to cast for each basic land type among lands you control.
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Pillar of WarArtifact Creature - GolemDefender Just because a temple has no guards doesn't mean it's undefended. |
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Gold-Forged SentinelArtifact Creature - ChimeraFlying Blessed by the gods. Coveted by mortals. Beholden to neither. |
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Æther SearcherArtifact Creature - ConstructReveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.
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Agent of AcquisitionsArtifact Creature - ConstructDraft Agent of Acquisitions face up.
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Canal DredgerArtifact Creature - ConstructDraft Canal Dredger face up.
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Cogwork GrinderArtifact Creature - ConstructDraft Cogwork Grinder face up.
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Cogwork LibrarianArtifact Creature - ConstructDraft Cogwork Librarian face up. Why wait for answers? |
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Cogwork SpyArtifact Creature - Bird ConstructReveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack. Paliano's creations provide ample opportunities to plot the downfall of a neighbor. |
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Cogwork TrackerArtifact Creature - Hound ConstructReveal Cogwork Tracker as you draft it and note the player who passed it to you.
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Deal BrokerArtifact Creature - ConstructDraft Deal Broker face up.
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Lore SeekerArtifact Creature - ConstructReveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.) Each volume contains wonders. |
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Lurking AutomatonArtifact Creature - ConstructReveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.
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Whispergear SneakArtifact Creature - ConstructDraft Whispergear Sneak face up. Spy for today. Plan for tomorrow. |
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Scuttling Doom EngineArtifact Creature - ConstructScuttling Doom Engine can't be blocked by creatures with power 2 or less. A masterwork of spite, inspired by madness. |
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Soul of New PhyrexiaArtifact Creature - AvatarTrample
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Will-Forged GolemArtifact Creature - GolemConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) The modular nature of the automaton's design makes assembly perfectly intuitive. |
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Witness of the AgesArtifact Creature - GolemMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) It strode through the clash of dragons, the fall of Ugin, and the rise of the khans. |
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Junk DiverArtifact Creature - BirdFlying Garbage in, treasure out. |
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Hewed Stone RetainersArtifact Creature - GolemCast Hewed Stone Retainers only if you've cast another spell this turn. "Their origins are shrouded in mystery. I believe they are the protectors of the lost secrets of our world." |
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Pilgrim of the FiresArtifact Creature - GolemFirst strike, trample The most skilled Jeskai artisans can craft imposing golems with such precision that they will last an eternity-the time believed necessary to master the Fires of the Jeskai Way. |
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Ugin's ConstructArtifact Creature - ConstructWhen Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. While trapping the Eldrazi on Zendikar, Ugin learned little from Sorin, but he gleaned the rudiments of lithomancy from Nahiri. |
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Ancestral StatueArtifact Creature - GolemWhen Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war. |
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Custodian of the TroveArtifact Creature - GolemDefender Silumgar delights in repurposing the treasures of other clans to serve his own ravenous greed. |
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Dragonloft IdolArtifact Creature - GargoyleAs long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. The idols were forged during the time of the Khanfall, when the dragons came to rule Tarkir and its people aligned themselves with the five dragonlords. |
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Keeper of the LensArtifact Creature - GolemYou may look at face-down creatures you don't control. (You may do this at any time.) "It sees all, but it reveals what it sees only to a chosen few." |
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Hedron CrawlerArtifact Creature - Construct: Add {C} to your mana pool. ({C} represents colorless mana.) "It's endearing, in a mystical, pointy sort of way." |
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Angel of Glory's RiseCreature - AngelFlying "Justice isn't done until undeath is undone." |
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Angel of JubilationCreature - AngelFlying "Though Innistrad is not cleansed of evil, we finally have cause to rejoice." |
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Angelic WallCreature - WallDefender (This creature can't attack.) "The air stirred as if fanned by angels' wings, and the enemy was turned aside." |
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ArchangelCreature - AngelFlying, vigilance The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat. |
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Avacyn, Angel of HopeLegendary Creature - AngelFlying, vigilance A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last. |
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Cathedral SanctifierCreature - Human ClericWhen Cathedral Sanctifier enters the battlefield, you gain 3 life. "Evil will soon be vanquished. What Innistrad most needs now is healing." |
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Devout ChaplainCreature - Human Cleric, Tap two untapped Humans you control: Exile target artifact or enchantment. "By Avacyn's decree, we shall cleanse these relics of their demonic past." |
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Emancipation AngelCreature - AngelFlying "You have done your best. I give you leave to rest." |
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Farbog ExplorerCreature - Human ScoutSwampwalk (This creature is unblockable as long as defending player controls a Swamp.) "I'd slog through a thousand swamps to help one soul find rest." |
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Goldnight CommanderCreature - Human Cleric SoldierWhenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. "One faith, but many hands in victory." |
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Goldnight RedeemerCreature - AngelFlying The Host sings of Avacyn's return without a single verse about its own suffering. |
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Herald of WarCreature - AngelFlying
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Holy JusticiarCreature - Human Cleric, : Tap target creature. If that creature is a Zombie, exile it. Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep. |
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Midnight DuelistCreature - Human SoldierProtection from Vampires Avacyn's return did not rid him of his desire for revenge. |
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Midvast ProtectorCreature - Human WizardWhen Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. "I cultivated my faith in Avacyn despite meager returns. Now my faith is repaid." |
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Moonlight GeistCreature - SpiritFlying Wails and whispers are the only weapons she has left. |
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Moorland InquisitorCreature - Human Soldier: Moorland Inquisitor gains first strike until end of turn. Inquisitors are taught scripture, philosophy, and the fine art of sharpening an axe. |
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Nearheath PilgrimCreature - Human ClericSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Restoration AngelCreature - AngelFlash
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Riders of GavonyCreature - Human KnightVigilance
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Seraph of DawnCreature - AngelFlying She parts the clouds so sunlight can reach even the darkest lairs and duskiest tombs. |
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Silverblade PaladinCreature - Human KnightSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Spectral GateguardsCreature - Spirit SoldierSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Thraben ValiantCreature - Human SoldierVigilance "Once more into Devil's Breach, soldiers. I want another devil tail for my collection." |
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Voice of the ProvincesCreature - AngelFlying Her horn is heard across Innistrad, lifting the hearts of the righteous. |
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Alchemist's ApprenticeCreature - Human WizardSacrifice Alchemist's Apprentice: Draw a card. Side effects may include foul odors, scalding steam, and spontaneous nonexistence. |
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Captain of the MistsCreature - Human WizardWhenever another Human enters the battlefield under your control, untap Captain of the Mists. "I am no mere ship's captain. The north wind is my accomplice. The tide is my first mate." |
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Deadeye NavigatorCreature - SpiritSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Elgaud ShieldmateCreature - Human SoldierSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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FettergeistCreature - SpiritFlying The choices of the living will tether them in death. |
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Galvanic AlchemistCreature - Human WizardSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Gryff VanguardCreature - Human KnightFlying "Ghouls smashed the door, but I heard the call of the gryffs and knew we were saved." |
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Havengul SkaabCreature - Zombie HorrorWhenever Havengul Skaab attacks, return another creature you control to its owner's hand. An abomination so violent that the other fiends tremble at the sight of it. |
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Latch SeekerCreature - SpiritLatch Seeker is unblockable. It seeks a tomb that will hold it, a coffin that will give it rest. |
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Lone RevenantCreature - SpiritHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Lunar MysticCreature - Human WizardWhenever you cast an instant spell, you may pay . If you do, draw a card. "I'm pleased this world has learned the moon affects more than the tides." |
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Mist RavenCreature - BirdFlying "When you see a raven, head for the hills. It knows when the ghost-tide is headed in." |
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Misthollow GriffinCreature - GriffinFlying For some creatures, existing is only a whim. |
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Nephalia SmugglerCreature - Human Rogue, : Exile another target creature you control, then return that card to the battlefield under your control. "My drivers are trustworthy. I removed their tongues myself. Any other questions?" |
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Rotcrown GhoulCreature - ZombieWhen Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard. "Don't look into its eyes. It's thinking things no dead thing should think." |
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Scrapskin DrakeCreature - Zombie DrakeFlying "The cathars killed my skaabs down below. Let's see how high their swords can reach." |
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Stern MentorCreature - Human WizardSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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