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Aliban's Tower

Instant

Target blocking creature gets +3/+1 until end of turn.

"Those who hide in hollow towers would do well to remember the rain."
-Reyhan, Samite Alchemist

Mana:
Cardset: Homelands #76 (Common)
Homelands #77 (Common)
Type: Instant

Ali from Cairo

Creature - Human

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Mana:
Cardset: Arabian Nights #44 (Uncommon)
Type: Creature

Ali Baba

Creature - Human Rogue

: Tap target Wall.

"When he reached the entrance of the cavern, he pronounced the words, ‘Open, Sesame!'"
-The Arabian Nights, Junior Classics trans.

Mana:
Power: 1/1
Cardset: Fourth Edition #193 (Uncommon)
Arabian Nights #43 (Uncommon)
Type: Creature

Algae Gharial

Creature - Crocodile

Shroud

Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.

It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind.

Mana:
Power: 1/1
Cardset: Shards of Alara #123 (Uncommon)
Type: Creature

Alexi, Zephyr Mage

Legendary Creature - Human Spellshaper

, , Discard two cards: Return X target creatures to their owners' hands.

The Keldons didn't know her name, but they still cursed her in battle.

Mana:
Power: 3/3
Cardset: Prophecy #28 (Rare)
Type: Creature

Alexi's Cloak

Enchantment - Aura

Flash

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Doesn't look like much, does it?"
-Alexi, zephyr mage

Mana:
Cardset: Prophecy #29 (Common)
Type: Enchantment

Alesha, Who Smiles at Death

Legendary Creature - Human Warrior

First strike

Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

"Greet death with sword in hand."

Mana:
Power: 3/2
Cardset: Fate Reforged #90 (Rare)
Type: Creature

Alesha's Vanguard

Creature - Orc Warrior

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Boundaries drawn on maps or marked with stone have no meaning for the Mardu.

Mana:
Power: 3/3
Cardset: Fate Reforged #60 (Common)
Type: Creature

Aleatory

Instant

Cast Aleatory only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Mirage #155 (Uncommon)
Type: Instant

Alchor's Tomb

Artifact

, : Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #214 (Rare)
Type: Artifact

Alchemist's Refuge

Land

: Add to your mana pool.

, : You may cast nonland cards this turn as though they had flash.

Persecuted alchemists fled deep into Kessig's wilds, seeking solitude to continue their ghoulish craft.

Cardset: Avacyn Restored #225 (Rare)
Type: Land

Alchemist's Apprentice

Creature - Human Wizard

Sacrifice Alchemist's Apprentice: Draw a card.

Side effects may include foul odors, scalding steam, and spontaneous nonexistence.

Mana:
Power: 1/1
Cardset: Avacyn Restored #42 (Common)
Type: Creature

Albino Troll

Creature - Troll

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

: Regenerate Albino Troll.

Mana:
Power: 3/3
Cardset: Garruk vs. Liliana #3 (Uncommon)
Urza's Saga #231 (Uncommon)
Type: Creature

Alarum

Instant

Untap target nonattacking creature. It gets +1/+3 until end of turn.

"One timely cry of warning can save nine of surprise."
-Sidar Jabari

Mana:
Cardset: Mirage #206 (Common)
Type: Instant

Aladdin's Ring

Artifact

, : Aladdin's Ring deals 4 damage to target creature or player.

"A good lamp will light your way. A good ring will clear it."
-Nervan, royal jeweler

Mana:
Cardset: Ninth Edition #286 (Rare)
Eighth Edition #291 (Rare)
Seventh Edition #286 (Rare)
Sixth Edition #271 (Unknown)
Fifth Edition #346 (Rare)
Fourth Edition #310 (Rare)
Revised Edition #232 (Rare)
Arabian Nights #71 (Uncommon)
Type: Artifact

Aladdin's Lamp

Artifact

, : The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.

Mana:
Cardset: Fourth Edition #309 (Rare)
Revised Edition #231 (Rare)
Arabian Nights #70 (Uncommon)
Type: Artifact

Aladdin

Creature - Human Rogue

, : Gain control of target artifact for as long as you control Aladdin.

Mana:
Power: 1/1
Cardset: Arabian Nights #42 (Uncommon)
Type: Creature

Alaborn Cavalier

Creature - Human Knight

Whenever Alaborn Cavalier attacks, you may tap target creature.

"Course he ran! I wouldn't want to stare down that barrel, either!"
-Alaborn soldier

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #18 (Unknown)
Type: Creature

Alabaster Wall

Creature - Wall

Defender (This creature can't attack.)

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Its mortar is mixed with waters straight from the Fountain of Cho.

Mana:
Cardset: Mercadian Masques #2 (Common)
Type: Creature

Alabaster Potion

Instant

Choose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn.

"Healing is a matter of time, but it is sometimes also a matter of opportunity."
-D'Avenant proverb

Mana:
Cardset: Fifth Edition #279 (Common)
Fourth Edition #251 (Common)
Legends #171 (Common)
Type: Instant

Alabaster Mage

Creature - Human Wizard

: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"We hold sacred the powers of light and life. Truth and honor are our greatest weapons."
-Alabaster creed

Mana:
Power: 2/1
Cardset: Magic 2012 #2 (Uncommon)
Type: Creature

Alabaster Leech

Creature - Leech

White spells you cast cost more to cast.

"Its stones seem to serve a healing function, but removing them intact is an exhausting process."
-Tolarian research notes

Mana:
Power: 1/3
Cardset: Invasion #1 (Rare)
Type: Creature

Alabaster Kirin

Creature - Kirin

Flying, vigilance

The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #4 (Common)
Type: Creature

Alabaster Dragon

Creature - Dragon

Flying

When Alabaster Dragon dies, shuffle it into its owner's library.

Mana:
Power: 4/4
Cardset: Weatherlight #118 (Rare)
Type: Creature

Al-abara's Carpet

Artifact

, : Prevent all damage that would be dealt to you this turn by attacking creatures without flying.

Al-abara simply laughed and lifted one finger, and the carpet carried her high out of our reach.

Mana:
Cardset: Legends #213 (Rare)
Type: Artifact

Akuta, Born of Ash

Legendary Creature - Spirit

Haste

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.

Mana:
Power: 3/2
Cardset: Saviors of Kamigawa #61 (Rare)
Type: Creature

Aku Djinn

Creature - Djinn

Trample

At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.

"Your arrogance amazes me, Kaervek. Did you not know the price you would pay?"
-Mangara

Mana:
Power: 5/6
Cardset: Visions #1 (Rare)
Type: Creature

Akron Legionnaire

Creature - Giant Soldier

Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.

Mana:
Power: 8/4
Cardset: Fifth Edition #278 (Rare)
Legends #170 (Rare)
Type: Creature

Akroma, Angel of Wrath

Legendary Creature - Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

"No rest. No mercy. No matter what."

Mana:
Power: 6/6
Cardset: Divine vs. Demonic #1 (Mythic Rare)
Time Spiral "Timeshifted" #1 (Special)
Legions #1 (Rare)
Type: Creature

Akroma, Angel of Fury

Legendary Creature - Angel

Akroma, Angel of Fury can't be countered.

Flying, trample, protection from white and from blue

: Akroma, Angel of Fury gets +1/+0 until end of turn.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 6/6
Cardset: Commander #108 (Rare)
Planar Chaos #94 (Rare)
Type: Creature

Akroma's Vengeance

Sorcery

Destroy all artifacts, creatures, and enchantments.

Cycling (, Discard this card: Draw a card.)

Ixidor had only to imagine their ruin and Akroma made it so.

Mana:
Cardset: From the Vault: Twenty #11 (Mythic Rare)
Commander #3 (Rare)
Onslaught #2 (Rare)
Type: Sorcery

Akroma's Memorial

Legendary Artifact

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

"No rest. No mercy. No matter what."
-Memorial inscription

Mana:
Cardset: Magic 2013 #200 (Mythic Rare)
Future Sight #159 (Rare)
Type: Artifact

Akroma's Devoted

Creature - Human Cleric

Cleric creatures have vigilance.

Akroma asked for only one thing from her troops: unwavering, unconditional loyalty.

Mana:
Power: 2/4
Cardset: Legions #2 (Uncommon)
Type: Creature

Akroma's Blessing

Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.

Cycling (, Discard this card: Draw a card.)

The clerics saw her as a divine gift. She saw them only as allies in her war against Phage.

Mana:
Cardset: Onslaught #1 (Uncommon)
Type: Instant

Akroan Skyguard

Creature - Human Soldier

Flying

Heroic - Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

"Trust me. When you have earned a god's favor, you'll know."

Mana:
Power: 1/1
Cardset: Born of the Gods #3 (Common)
Type: Creature

Akroan Phalanx

Creature - Human Soldier

Vigilance

: Creatures you control get +1/+0 until end of turn.

Shields up, spears out, heels set, hearts firm.

Mana:
Power: 3/3
Cardset: Born of the Gods #2 (Uncommon)
Type: Creature

Akroan Mastiff

Creature - Hound

, : Tap target creature.

Even when many of the soldiers who guarded Akros were called away, its safety was never in doubt.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #3 (Common)
Type: Creature

Akroan Line Breaker

Creature - Human Warrior

Heroic - Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.

The enemies' shields are the first to shatter, and their battle line is never far behind.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #88 (Uncommon)
Type: Creature

Akroan Horse

Artifact Creature - Horse

Defender

When Akroan Horse enters the battlefield, an opponent gains control of it.

At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield.

Mana:
Cardset: Theros #210 (Rare)
Type: Artifact Creature

Akroan Hoplite

Creature - Human Soldier

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

"Fair fight? How could it be a fair fight? We're Akroans. They're not."

Mana:
Power: 1/2
Cardset: Theros #185 (Uncommon)
Type: Creature