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Wolf-Skull Shaman

Creature - Elf Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield.

A chorus of howls answers his call.

Mana:
Power: 2/2
Cardset: Morningtide #140 (Uncommon)
Type: Creature

Wolfbitten Captive

Creature - Human Werewolf

: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Mana:
Power: 1/1
Cardset: Dark Ascension #133 (Rare)
Type: Creature

Wolfbriar Elemental

Creature - Elemental

Multikicker (You may pay an additional any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.

Mana:
Power: 4/4
Cardset: Commander 2014 #225 (Rare)
Conspiracy #182 (Rare)
Worldwake #118 (Rare)
Type: Creature

Wolfcaller's Howl

Enchantment

At the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand.

"Knowledge is a stain that only instinct and ferocity can cleanse."
-Drarg, wolfcaller

Mana:
Cardset: Commander 2014 #52 (Rare)
Type: Enchantment

Wolfhunter's Quiver

Artifact - Equipment

Equipped creature has ": This creature deals 1 damage to target creature or player" and ": This creature deals 3 damage to target Werewolf creature."

Equip

"Steel in the heart, silver in the bow."
-Wolfhunter's creed

Mana:
Cardset: Dark Ascension #154 (Uncommon)
Type: Artifact

Wolfir Avenger

Creature - Wolf Warrior

Flash (You may cast this spell any time you could cast an instant.)

: Regenerate Wolfir Avenger.

Released from a dark curse and bound to a higher calling.

Mana:
Power: 3/3
Cardset: Avacyn Restored #205 (Uncommon)
Type: Creature

Wolfir Silverheart

Creature - Wolf Warrior

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Mana:
Power: 4/4
Cardset: Avacyn Restored #206 (Rare)
Type: Creature

Wolverine Pack

Creature - Wolverine

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

"Give them great meals of beef and iron and steel, they will eat like wolves and fight like devils."
-William Shakespeare, King Henry V

Mana:
Power: 2/4
Cardset: Fifth Edition #206 (Uncommon)
Legends #128 (Common)
Type: Creature

Wonder

Creature - Incarnation

Flying

As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."
-Scroll of Beginnings

Mana:
Power: 2/2
Cardset: Commander 2013 #67 (Uncommon)
Commander #71 (Uncommon)
Judgment #54 (Uncommon)
Type: Creature

Wood Elemental

Creature - Elemental

As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.

Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.

Mana:
Power: */*
Cardset: Legends #129 (Rare)
Type: Creature

Wood Elves

Creature - Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Every branch a crossroads, every vine a swift steed.

Mana:
Power: 1/1
Cardset: Commander 2014 #226 (Common)
Elves vs. Goblins #18 (Common)
Ninth Edition #283 (Common)
Eighth Edition #289 (Common)
Seventh Edition #284 (Common)
Exodus #130 (Common)
Type: Creature

Wood Sage

Creature - Human Druid

: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Mana:
Power: 1/1
Cardset: Conspiracy #195 (Uncommon)
Tempest #350 (Rare)
Type: Creature

Woodborn Behemoth

Creature - Elemental

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 4/4
Cardset: Magic 2014 #203 (Uncommon)
Type: Creature

Woodcloaker

Creature - Elf

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Woodcloaker is turned face up, target creature gains trample until end of turn.

Mana:
Power: 3/3
Cardset: Scourge #134 (Common)
Type: Creature

Wooded Bastion

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.

Cardset: Shadowmoor #281 (Rare)
Type: Land

Wooded Foothills

Land

, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #249 (Rare)
Onslaught #330 (Rare)
Type: Land

Wooden Sphere

Artifact

Whenever a player casts a green spell, you may pay . If you do, you gain 1 life.

Mana:
Cardset: Eighth Edition #321 (Uncommon)
Seventh Edition #324 (Uncommon)
Sixth Edition #318 (Unknown)
Fifth Edition #409 (Uncommon)
Fourth Edition #377 (Uncommon)
Revised Edition #281 (Uncommon)
Unlimited Edition #277 (Uncommon)
Beta Edition #278 (Unknown)
Alpha Edition #276 (Unknown)
Type: Artifact

Wooden Stake

Artifact - Equipment

Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Innistrad #237 (Common)
Type: Artifact

Woodfall Primus

Creature - Treefolk Shaman

Trample

When Woodfall Primus enters the battlefield, destroy target noncreature permanent.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 6/6
Cardset: Modern Masters #174 (Rare)
Shadowmoor #135 (Rare)
Type: Creature

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

: Add or to your mana pool.

Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.

Cardset: Innistrad #249 (Rare)
Type: Land

Woodland Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Changelings cannot resist the draw of a new shape, even if doing so would be in their best interests.

Mana:
Power: 2/2
Cardset: Lorwyn #242 (Common)
Type: Creature

Woodland Druid

Creature - Human Druid

What is a tree?
Slow hard thought.
What is a flower?
Swift soft flesh.
What is a druid?
Both.

Mana:
Power: 1/2
Cardset: Odyssey #284 (Common)
Type: Creature

Woodland Guidance

Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Exile Woodland Guidance.

Mana:
Cardset: Lorwyn #243 (Uncommon)
Type: Sorcery

Woodland Sleuth

Creature - Human Scout

Morbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

"Whatever did this is near. Death reversion has not yet occurred. Be alert!"

Mana:
Power: 2/3
Cardset: Innistrad #210 (Common)
Type: Creature

Woodland Wanderer

Creature - Elemental

Vigilance, trample

Converge - Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"The elements understand better than anyone that actions speak louder than words."-Gideon Jura

Mana:
Power: 2/2
Cardset: Battle for Zendikar #198 (Rare)
Type: Creature

Woodlot Crawler

Creature - Insect

Forestwalk, protection from green

"We learned something from the Simic. Unfortunately for them."
-Nefara, Dimir agent

Mana:
Power: 2/1
Cardset: Dragon's Maze #118 (Uncommon)
Type: Creature

Woodlurker Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

A mimic's disguise fools its victims just long enough to draw them within range of its venomous tentacles.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #130 (Common)
Type: Creature

Woodripper

Creature - Beast

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

, Remove a fade counter from Woodripper: Destroy target artifact.

Mana:
Power: 4/6
Cardset: Nemesis #125 (Uncommon)
Type: Creature

Woodvine Elemental

Creature - Elemental

Trample

Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.

Mana:
Power: 4/4
Cardset: Conspiracy #52 (Uncommon)
Type: Creature

Woodwraith Corrupter

Creature - Elemental Horror

, : Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.

"Its darkened sap penetrates natural fibers and spreads its own genes. Emulation experiments are underway."
-Simic research notes

Mana:
Power: 3/6
Cardset: Ravnica: City of Guilds #240 (Rare)
Type: Creature

Woodwraith Strangler

Creature - Plant Zombie

Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.

"Nothing could be more natural than roots sucking nourishment from the dead."
-Savra

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #241 (Common)
Type: Creature

Woolly Loxodon

Creature - Elephant Warrior

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows.

Mana:
Power: 6/7
Cardset: Khans of Tarkir #158 (Common)
Type: Creature

Woolly Mammoths

Creature - Elephant

Woolly Mammoths has trample as long as you control a snow land.

"Mammoths may be good to ride on, but they're certainly bad to fall off of!"
-Disa the Restless, journal entry

Mana:
Power: 3/2
Cardset: Ice Age #166 (Common)
Type: Creature

Woolly Razorback

Creature - Boar Beast

Woolly Razorback enters the battlefield with three ice counters on it.

As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.

Whenever Woolly Razorback blocks, remove an ice counter from it.

Mana:
Power: 7/7
Cardset: Coldsnap #25 (Rare)
Type: Creature

Woolly Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.

"We need not fear the forces of the air; I've yet to see a Spider without an appetite."
-Taaveti of Kelsinko, Elvish Hunter

Mana:
Power: 2/3
Cardset: Ice Age #167 (Common)
Type: Creature

Woolly Thoctar

Creature - Beast

One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices.

Mana:
Power: 5/4
Cardset: Ajani vs. Nicol Bolas #13 (Uncommon)
Shards of Alara #209 (Uncommon)
Type: Creature

Word of Binding

Sorcery

Tap X target creatures.

"That was the worst experience of my days: standing there helpless as they killed my whole troop."
-Maeveen O'Donagh, Memoirs of a Soldier

Mana:
Cardset: Fourth Edition #56 (Common)
The Dark #17 (Common)
Type: Sorcery

Word of Blasting

Instant

Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.

"Walls? What walls?"
-Jaya Ballard, task mage

Mana:
Cardset: Mercadian Masques #228 (Uncommon)
Fifth Edition #276 (Uncommon)
Ice Age #224 (Uncommon)
Type: Instant

Word of Command

Instant

Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.

Mana:
Cardset: Unlimited Edition #45 (Rare)
Beta Edition #45 (Unknown)
Alpha Edition #45 (Unknown)
Type: Instant

Word of Seizing

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

"Obey!"

Mana:
Cardset: Commander 2014 #185 (Rare)
Time Spiral #188 (Rare)
Type: Instant