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Woodland Sleuth

Creature - Human Scout

Morbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

"Whatever did this is near. Death reversion has not yet occurred. Be alert!"

Mana:
Power: 2/3
Cardset: Innistrad #210 (Common)
Type: Creature

Woodland Guidance

Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Exile Woodland Guidance.

Mana:
Cardset: Lorwyn #243 (Uncommon)
Type: Sorcery

Woodland Druid

Creature - Human Druid

What is a tree?
Slow hard thought.
What is a flower?
Swift soft flesh.
What is a druid?
Both.

Mana:
Power: 1/2
Cardset: Odyssey #284 (Common)
Type: Creature

Woodland Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Changelings cannot resist the draw of a new shape, even if doing so would be in their best interests.

Mana:
Power: 2/2
Cardset: Lorwyn #242 (Common)
Type: Creature

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

: Add or to your mana pool.

Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.

Cardset: Innistrad #249 (Rare)
Type: Land

Woodfall Primus

Creature - Treefolk Shaman

Trample

When Woodfall Primus enters the battlefield, destroy target noncreature permanent.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 6/6
Cardset: Modern Masters #174 (Rare)
Shadowmoor #135 (Rare)
Type: Creature

Wooden Stake

Artifact - Equipment

Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Innistrad #237 (Common)
Type: Artifact

Wooden Sphere

Artifact

Whenever a player casts a green spell, you may pay . If you do, you gain 1 life.

Mana:
Cardset: Eighth Edition #321 (Uncommon)
Seventh Edition #324 (Uncommon)
Sixth Edition #318 (Unknown)
Fifth Edition #409 (Uncommon)
Fourth Edition #377 (Uncommon)
Revised Edition #281 (Uncommon)
Unlimited Edition #277 (Uncommon)
Beta Edition #278 (Unknown)
Alpha Edition #276 (Unknown)
Type: Artifact

Wooded Foothills

Land

, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #249 (Rare)
Onslaught #330 (Rare)
Type: Land

Wooded Bastion

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.

Cardset: Shadowmoor #281 (Rare)
Type: Land

Woodcloaker

Creature - Elf

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Woodcloaker is turned face up, target creature gains trample until end of turn.

Mana:
Power: 3/3
Cardset: Scourge #134 (Common)
Type: Creature

Woodborn Behemoth

Creature - Elemental

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 4/4
Cardset: Magic 2014 #203 (Uncommon)
Type: Creature

Wood Sage

Creature - Human Druid

: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Mana:
Power: 1/1
Cardset: Conspiracy #195 (Uncommon)
Tempest #350 (Rare)
Type: Creature

Wood Elves

Creature - Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Every branch a crossroads, every vine a swift steed.

Mana:
Power: 1/1
Cardset: Commander 2014 #226 (Common)
Elves vs. Goblins #18 (Common)
Ninth Edition #283 (Common)
Eighth Edition #289 (Common)
Seventh Edition #284 (Common)
Exodus #130 (Common)
Type: Creature

Wood Elemental

Creature - Elemental

As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.

Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.

Mana:
Power: */*
Cardset: Legends #129 (Rare)
Type: Creature

Wonder

Creature - Incarnation

Flying

As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

"The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air."
-Scroll of Beginnings

Mana:
Power: 2/2
Cardset: Commander 2013 #67 (Uncommon)
Commander #71 (Uncommon)
Judgment #54 (Uncommon)
Type: Creature

Wolverine Pack

Creature - Wolverine

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

"Give them great meals of beef and iron and steel, they will eat like wolves and fight like devils."
-William Shakespeare, King Henry V

Mana:
Power: 2/4
Cardset: Fifth Edition #206 (Uncommon)
Legends #128 (Common)
Type: Creature

Wolfir Silverheart

Creature - Wolf Warrior

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Mana:
Power: 4/4
Cardset: Avacyn Restored #206 (Rare)
Type: Creature

Wolfir Avenger

Creature - Wolf Warrior

Flash (You may cast this spell any time you could cast an instant.)

: Regenerate Wolfir Avenger.

Released from a dark curse and bound to a higher calling.

Mana:
Power: 3/3
Cardset: Avacyn Restored #205 (Uncommon)
Type: Creature

Wolfhunter's Quiver

Artifact - Equipment

Equipped creature has ": This creature deals 1 damage to target creature or player" and ": This creature deals 3 damage to target Werewolf creature."

Equip

"Steel in the heart, silver in the bow."
-Wolfhunter's creed

Mana:
Cardset: Dark Ascension #154 (Uncommon)
Type: Artifact

Wolfcaller's Howl

Enchantment

At the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand.

"Knowledge is a stain that only instinct and ferocity can cleanse."
-Drarg, wolfcaller

Mana:
Cardset: Commander 2014 #52 (Rare)
Type: Enchantment

Wolfbriar Elemental

Creature - Elemental

Multikicker (You may pay an additional any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.

Mana:
Power: 4/4
Cardset: Commander 2014 #225 (Rare)
Conspiracy #182 (Rare)
Worldwake #118 (Rare)
Type: Creature

Wolfbitten Captive

Creature - Human Werewolf

: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Mana:
Power: 1/1
Cardset: Dark Ascension #133 (Rare)
Type: Creature

Wolf-Skull Shaman

Creature - Elf Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield.

A chorus of howls answers his call.

Mana:
Power: 2/2
Cardset: Morningtide #140 (Uncommon)
Type: Creature

Wojek Siren

Instant

Radiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn.

It is the call to arms, the call to fury, the call to blood.

Mana:
Cardset: Ravnica: City of Guilds #37 (Common)
Type: Instant

Wojek Halberdiers

Creature - Human Soldier

Battalion - Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds.

Mana:
Power: 3/2
Cardset: Gatecrash #208 (Common)
Type: Creature

Wojek Embermage

Creature - Human Wizard

Radiance - : Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it.

"Your brother's crimes are your crimes. You stood by and lent support, so you too must face judgment."

Mana:
Power: 1/2
Cardset: Ravnica: City of Guilds #152 (Uncommon)
Type: Creature

Wojek Apothecary

Creature - Human Cleric

Radiance - : Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.

"A few arrows aren't enough to pierce your faith, soldier. You'll be back on the battlefield by sun's dawn."

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #36 (Uncommon)
Type: Creature

Woeleecher

Creature - Elemental

, : Remove a -1/-1 counter from target creature. If you do, you gain 2 life.

One head senses the curse. The second loosens it from the soul. The third drinks it as an invigorating mist.

Mana:
Power: 3/5
Cardset: Shadowmoor #27 (Common)
Type: Creature

Woebringer Demon

Creature - Demon

Flying

At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon.

Each soul he devours adds its hunger to his own.

Mana:
Power: 4/4
Cardset: Ravnica: City of Guilds #113 (Rare)
Type: Creature

Woebearer

Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.

Mana:
Power: 2/3
Cardset: Mirrodin #83 (Uncommon)
Type: Creature

Wizened Snitches

Creature - Faerie Rogue

Flying

Players play with the top card of their libraries revealed.

"Be careful what information you ask them to find, for it will likely be the subject of tale time at the alehouse."
-Sirislav, Dimir spy

Mana:
Power: 1/3
Cardset: Ravnica: City of Guilds #75 (Uncommon)
Type: Creature

Wizened Cenn

Creature - Kithkin Cleric

Other Kithkin creatures you control get +1/+1.

"Thoughtweft binds us together as one, part of an intricate pattern that would unravel if even one thread came loose."

Mana:
Power: 2/2
Cardset: Lorwyn #49 (Uncommon)
Type: Creature

Wizards' School

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

The legacy of Feroz lives on.

Cardset: Homelands #140 (Uncommon)
Type: Land

Wizard Replica

Artifact Creature - Wizard

Flying

, Sacrifice Wizard Replica: Counter target spell unless its controller pays .

Mana:
Power: 1/3
Cardset: Mirrodin #275 (Common)
Type: Artifact Creature

Wizard Mentor

Creature - Human Wizard

: Return Wizard Mentor and target creature you control to their owner's hand.

Although some of the students quickly grasped the concept, the others could summon only blackboards.

Mana:
Power: 2/2
Cardset: Urza's Saga #112 (Common)
Type: Creature

Witness the End

Sorcery

Devoid (This card has no color.)

Target opponent exiles two cards from his or her hand and loses 2 life.

"Ulamog stood before us at Sea Gate, ready to succumb . . . and then Kozilek arose. Whatever hope I had for our world died."
-Vandri, Kalastria emissary

Mana:
Cardset: Oath of the Gatewatch #82 (Common)
Type: Sorcery

Witness of the Ages

Artifact Creature - Golem

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

It strode through the clash of dragons, the fall of Ugin, and the rise of the khans.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #228 (Uncommon)
Type: Artifact Creature

Withstand Death

Instant

Target creature is indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

On Mirrodin, every conflict ends in either death or darksteel.

Mana:
Cardset: Scars of Mirrodin #134 (Common)
Type: Instant

Withstand

Instant

Prevent the next 3 damage that would be dealt to target creature or player this turn.

Draw a card.

"Defense is as much a part of war as offense, the shield as important a tool as the sword."
-Alovnek, Boros guildmage

Mana:
Cardset: Guildpact #21 (Common)
Type: Instant

Witherscale Wurm

Creature - Wurm

Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.

Mana:
Power: 9/9
Cardset: Shadowmoor #134 (Rare)
Type: Creature

Withering Wisps

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.

: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control.

Mana:
Cardset: Ice Age #56 (Uncommon)
Type: Enchantment

Withering Hex

Enchantment - Aura

Enchant creature

Whenever a player cycles a card, put a plague counter on Withering Hex.

Enchanted creature gets -1/-1 for each plague counter on Withering Hex.

Mana:
Cardset: Onslaught #181 (Uncommon)
Type: Enchantment

Withering Gaze

Sorcery

Target opponent reveals his or her hand. You draw a card for each Forest and green card in it.

"Nature cares not for the knowledge to be gained from its study. Better to bleed it dry, lest its potential be wasted on lizards and leaves."

Mana:
Cardset: Ninth Edition #113 (Uncommon)
Type: Sorcery

Withering Boon

Instant

As an additional cost to cast Withering Boon, pay 3 life.

Counter target creature spell.

"Life for life: this is the immutable law."
-Panya, Granger Guildmage

Mana:
Cardset: Mirage #50 (Uncommon)
Type: Instant

Withered Wretch

Creature - Zombie Cleric

: Exile target card from a graveyard.

Once it consecrated the dead. Now it desecrates them.

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #54 (Special)
Legions #86 (Uncommon)
Type: Creature

Withdraw

Instant

Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays .

"We outnumber them! Charge! Charge! Hey, where'd you guys go? Retreat! Retreat!"

Mana:
Cardset: Prophecy #54 (Common)
Type: Instant

Witchstalker

Creature - Wolf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.

Mana:
Power: 3/3
Cardset: Magic 2014 #202 (Rare)
Type: Creature

Witches' Eye

Artifact - Equipment

Equipped creature has ", : Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Equip

The price of prophecy is a vacant eye socket.

Mana:
Cardset: Theros #222 (Uncommon)
Type: Artifact

Witchbane Orb

Artifact

When Witchbane Orb enters the battlefield, destroy all Curses attached to you.

You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)

Mana:
Cardset: Innistrad #236 (Rare)
Type: Artifact

Witch-Maw Nephilim

Creature - Nephilim

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.

Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

Mana:
Power: 1/1
Cardset: Guildpact #138 (Rare)
Type: Creature

Witch's Mist

Enchantment

, : Destroy target creature that was dealt damage this turn.

"Hear us, Overmother. Let the strong thrive under your gelatinous hand, and let the weak writhe under your serrated heel."
-Prayer of the devoted

Mana:
Cardset: Future Sight #92 (Uncommon)
Type: Enchantment

Witch's Familiar

Creature - Frog

Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.

Mana:
Power: 2/3
Cardset: Magic 2015 #123 (Common)
Type: Creature

Witch Hunter

Creature - Human Cleric

: Witch Hunter deals 1 damage to target player.

, : Return target creature an opponent controls to its owner's hand.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #17 (Special)
The Dark #92 (Rare)
Type: Creature

Witch Hunt

Enchantment

Players can't gain life.At the beginning of your upkeep, Witch Hunt deals 4 damage to you.At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.

The accusations spread like hungry flames.

Mana:
Cardset: Commander 2013 #133 (Rare)
Type: Enchantment

Witch Engine

Creature - Horror

Swampwalk

: Add to your mana pool. Target opponent gains control of Witch Engine. (Activate this ability only any time you could cast an instant.)

Mana:
Power: 4/4
Cardset: Urza's Saga #169 (Rare)
Type: Creature

Wit's End

Sorcery

Target player discards his or her hand.

"Your pathetic ideas lie in shambles, Planeswalker. Where is your arrogant pride now?"
-Nicol Bolas

Mana:
Cardset: Magic 2013 #117 (Rare)
Dissension #58 (Rare)
Type: Sorcery

Wistful Thinking

Sorcery

Target player draws two cards, then discards four cards.

"To probe the wonders of the multiverse, to gaze upon worlds unspoiled by blade or spell . . . it's enough to make one weep for the possibilities denied."

Mana:
Cardset: Planar Chaos #53 (Common)
Type: Sorcery

Wistful Selkie

Creature - Merfolk Wizard

When Wistful Selkie enters the battlefield, draw a card.

Selkies call to a sea they never swam, in a tongue they never spoke, with a song they never learned.

Mana: {{/}}{{/}}{{/}}
Power: 2/2
Cardset: Eventide #165 (Uncommon)
Type: Creature

Wispmare

Creature - Elemental

Flying

When Wispmare enters the battlefield, destroy target enchantment.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 1/3
Cardset: Lorwyn #48 (Common)
Type: Creature

Wishmonger

Creature - Unicorn Monger

: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.

"It's not what you ask for, but how you ask for it."

Mana:
Power: 3/3
Cardset: Mercadian Masques #57 (Uncommon)
Type: Creature

Wirewood Symbiote

Creature - Insect

Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

It drinks fatigue.

Mana:
Power: 1/1
Cardset: Elves vs. Goblins #17 (Uncommon)
Scourge #133 (Uncommon)
Type: Creature

Wirewood Savage

Creature - Elf

Whenever a Beast enters the battlefield, you may draw a card.

"She is truly Wirewood's child now."
-Elvish refugee

Mana:
Power: 2/2
Cardset: Garruk vs. Liliana #6 (Common)
Onslaught #304 (Common)
Type: Creature

Wirewood Pride

Instant

Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

"Though you may leave this haven we have found, may our strength never leave you."

Mana:
Cardset: Onslaught #303 (Common)
Type: Instant

Wirewood Lodge

Land

: Add to your mana pool.

, : Untap target Elf.

Cardset: Elves vs. Goblins #26 (Uncommon)
Onslaught #329 (Uncommon)
Type: Land

Wirewood Hivemaster

Creature - Elf

Whenever another nontoken Elf enters the battlefield, you may put a 1/1 green Insect creature token onto the battlefield.

"Most insects have been drawn to the Mirari. But all that remain in Wirewood are under my care."

Mana:
Power: 1/1
Cardset: Legions #145 (Uncommon)
Type: Creature

Wirewood Herald

Creature - Elf

When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library.

The goblins laughed as the elf ran away, until more came back.

Mana:
Power: 1/1
Cardset: Elves vs. Goblins #16 (Common)
Onslaught #302 (Common)
Type: Creature

Wirewood Guardian

Creature - Elf Mutant

Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)

Tall as a tree and probably related.

Mana:
Power: 6/6
Cardset: Scourge #132 (Common)
Type: Creature

Wirewood Elf

Creature - Elf Druid

: Add to your mana pool.

"The land belongs to nature as far as our eyes can see. The higher we climb, the more we can see."

Mana:
Power: 1/2
Cardset: Onslaught #301 (Common)
Type: Creature

Wirewood Channeler

Creature - Elf Druid

: Add X mana of any one color to your mana pool, where X is the number of Elves on the battlefield.

"Your words are meaningless. The rustling of leaves is the only language that makes any sense."

Mana:
Power: 2/2
Cardset: Legions #144 (Uncommon)
Type: Creature

Wirefly Hive

Artifact

, : Flip a coin. If you win the flip, put a 2/2 colorless Insect artifact creature token with flying named Wirefly onto the battlefield. If you lose the flip, destroy all permanents named Wirefly.

"The lifespan of a wirefly can be precisely described as ‘short.'"
-Bruenna, Neurok leader

Mana:
Cardset: Darksteel #161 (Uncommon)
Type: Artifact

Wirecat

Artifact Creature - Cat

Wirecat can't attack or block if an enchantment is on the battlefield.

Its purr is the sound of iron filings sliding down satin.

Mana:
Power: 4/3
Cardset: Urza's Saga #317 (Uncommon)
Type: Artifact Creature

Wipe Clean

Instant

Exile target enchantment.

Cycling (, Discard this card: Draw a card.)

"The light of the Ancestor will scour the taint of darkness from the land."

Mana:
Cardset: Scourge #26 (Common)
Type: Instant

Wipe Away

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Return target permanent to its owner's hand.

An eyeblink later, all that remained of the tree-beast was the breeze of its momentum.

Mana:
Cardset: Time Spiral #94 (Uncommon)
Type: Instant

Wintermoon Mesa

Land

Wintermoon Mesa enters the battlefield tapped.

: Add to your mana pool.

, , Sacrifice Wintermoon Mesa: Tap two target lands.

Dark is light and day is night
When the winter moon shines.

Cardset: Prophecy #143 (Rare)
Type: Land

Winterflame

Instant

Choose one or both -

• Tap target creature.

• Winterflame deals 2 damage to target creature.

"The mountains scream with the dragons' throats."
-Chianul, Who Whispers Twice

Mana:
Cardset: Khans of Tarkir #213 (Uncommon)
Type: Instant

Winter's Night

World Enchantment

Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.

Mana:
Cardset: Alliances #199 (Rare)
Type: Enchantment

Winter's Grasp

Sorcery

Destroy target land.

Summer is buried there, centuries deep;
A crypt of years where seasons sleep.

Mana:
Cardset: Tempest #159 (Uncommon)
Type: Sorcery

Winter's Chill

Instant

Cast Winter's Chill only during combat before blockers are declared.

X can't be greater than the number of snow lands you control.

Choose X target attacking creatures. For each of those creatures, its controller may pay or . If that player doesn't, destroy that creature at end of combat. If that player pays only , prevent all combat damage that would be dealt to and dealt by that creature this combat.

Mana:
Cardset: Ice Age #107 (Rare)
Type: Instant

Winter Sky

Sorcery

Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.

Mana:
Cardset: Homelands #100 (Rare)
Type: Sorcery

Winter Orb

Artifact

Players can't untap more than one land during their untap steps.

Mana:
Cardset: Fifth Edition #408 (Rare)
Fourth Edition #376 (Rare)
Revised Edition #280 (Rare)
Unlimited Edition #276 (Rare)
Beta Edition #277 (Unknown)
Alpha Edition #275 (Unknown)
Type: Artifact

Winter Blast

Sorcery

Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.

"Blow, winds, and crack your cheeks! rage! blow!"
-William Shakespeare, King Lear

Mana:
Cardset: Fifth Edition #205 (Uncommon)
Fourth Edition #174 (Uncommon)
Legends #127 (Rare)
Type: Sorcery

Winnower Patrol

Creature - Elf Warrior

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

Mana:
Power: 3/2
Cardset: Morningtide #139 (Common)
Type: Creature

Winnow

Instant

Destroy target nonland permanent if another permanent with the same name is on the battlefield.

Draw a card.

"Strength in numbers? I think not."
-Gerrard

Mana:
Cardset: Invasion #45 (Rare)
Type: Instant

Wingsteed Rider

Creature - Human Knight

Flying

Heroic - Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.

Trust is the only bridle a pegasus will accept.

Mana:
Power: 2/2
Cardset: Theros #36 (Common)
Type: Creature

Wings of Velis Vel

Tribal Instant - Shapeshifter

Changeling (This card is every creature type at all times.)

Target creature becomes 4/4, gains all creature types, and gains flying until end of turn.

Changeling magic grants unusual wishes.

Mana:
Cardset: Lorwyn #97 (Common)
Type: nknown

Wings of Hope

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+3 and has flying.

Urza knew Phyrexians would come through the air and sent his soldiers to greet them.

Mana:
Cardset: Invasion #289 (Common)
Type: Enchantment

Wings of Aesthir

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying and first strike.

"For those of courage, even the sky holds no limit."
-Arnjlot Olasson, Sky Mage

Mana:
Cardset: Ice Age #383 (Uncommon)
Type: Enchantment

Wingrattle Scarecrow

Artifact Creature - Scarecrow

Wingrattle Scarecrow has flying as long as you control a blue creature.

Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 2/2
Cardset: Shadowmoor #270 (Common)
Type: Artifact Creature

Wingmate Roc

Creature - Bird

Flying

Raid - When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield.

Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.

Mana:
Power: 3/4
Cardset: Khans of Tarkir #31 (Mythic Rare)
Type: Creature

Winged Sliver

Creature - Sliver

All Sliver creatures have flying.

"Everything around here has cut a deal with gravity."
-Gerrard of the Weatherlight

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #4 (Common)
Tempest #106 (Common)
Type: Creature

Winged Coatl

Creature - Snake

Flash

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

The nacatl called this new species "vetli," their word for poison arrows.

Mana:
Power: 1/1
Cardset: Commander 2013 #226 (Common)
Alara Reborn #105 (Common)
Type: Creature

Wingcrafter

Creature - Human Wizard

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wingcrafter is paired with another creature, both creatures have flying.

Mana:
Power: 1/1
Cardset: Avacyn Restored #83 (Common)
Type: Creature

Wingbeat Warrior

Creature - Bird Soldier Warrior

Flying

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.

Mana:
Power: 2/1
Cardset: Legions #29 (Common)
Type: Creature

Wing Storm

Sorcery

Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls.

A thousand wings beating as one can choke the sky itself.

Mana:
Cardset: Prophecy #135 (Uncommon)
Type: Sorcery

Wing Splicer

Creature - Human Artificer

When Wing Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.

Golem creatures you control have flying.

Mana:
Power: 1/1
Cardset: New Phyrexia #50 (Uncommon)
Type: Creature

Wing Snare

Sorcery

Destroy target creature with flying.

The elves long ago mastered the art of hunting with nets. They call it "fishing the sky."

Mana:
Cardset: Eighth Edition #288 (Uncommon)
Seventh Edition #283 (Uncommon)
Urza's Legacy #117 (Uncommon)
Type: Sorcery

Wing Shards

Instant

Target player sacrifices an attacking creature.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mana:
Cardset: Commander 2014 #97 (Uncommon)
Scourge #25 (Uncommon)
Type: Instant

Wing Puncture

Instant

Target creature you control deals damage equal to its power to target creature with flying.

"If I were the air, I wouldn't taunt the ground. It has the weight advantage."
-Konnos, Sylvok sage

Mana:
Cardset: Scars of Mirrodin #133 (Common)
Type: Instant

Wine of Blood and Iron

Artifact

: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.

Godo never revealed what went into his special brew, but he always had more of it after great victories.

Mana:
Cardset: Saviors of Kamigawa #161 (Rare)
Type: Artifact