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Yavimaya Elder

Creature - Human Druid

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.

, Sacrifice Yavimaya Elder: Draw a card.

Mana:
Power: 2/1
Cardset: Commander #179 (Common)
Phyrexia vs. The Coalition #44 (Common)
Urza's Destiny #124 (Common)
Type: Creature

Yavimaya Dryad

Creature - Dryad

Forestwalk

When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.

The parched earth still shielded those few souls with the heart to call it home.

Mana:
Power: 2/1
Cardset: Archenemy #75 (Uncommon)
Time Spiral #235 (Uncommon)
Type: Creature

Yavimaya Coast

Land

: Add to your mana pool.

: Add or to your mana pool. Yavimaya Coast deals 1 damage to you.

Cardset: Magic 2015 #249 (Rare)
Tenth Edition #363 (Rare)
Ninth Edition #330 (Rare)
Apocalypse #143 (Rare)
Type: Land

Yavimaya Barbarian

Creature - Elf Barbarian

Protection from blue

Not all elves embrace the pastoral life. Some still roam the forest's edge, forever making war against their hated enemies.

Mana:
Power: 2/2
Cardset: Invasion #290 (Common)
Type: Creature

Yavimaya Ants

Creature - Insect

Trample, haste

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"Few natural forces are as devastating as hunger."
-Kaysa, Elder Druid of the Juniper Order

Mana:
Power: 5/1
Cardset: Alliances #93 (Uncommon)
Type: Creature

Yavimaya Ancients

Creature - Treefolk

: Yavimaya Ancients gets +1/-2 until end of turn.

"The Ancients teach us that if we can but last, we shall prevail."
-Kaysa, Elder Druid of the Juniper Order

Mana:
Power: 2/7
Cardset: Alliances #91 (Common)
Alliances #92 (Common)
Type: Creature

Yasova Dragonclaw

Legendary Creature - Human Warrior

Trample

At the beginning of combat on your turn, you may pay . If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

Mana:
Power: 4/2
Cardset: Fate Reforged #148 (Rare)
Type: Creature

Yare

Instant

Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.

Mana:
Cardset: Mirage #252 (Rare)
Type: Instant

Yamabushi's Storm

Sorcery

Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Mana:
Cardset: Champions of Kamigawa #199 (Common)
Type: Sorcery

Yamabushi's Flame

Instant

Yamabushi's Flame deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

Mana:
Cardset: Champions of Kamigawa #198 (Common)
Type: Instant

Xira Arien

Legendary Creature - Insect Wizard

Flying

, : Target player draws a card.

A regular guest at the Royal Masquerade, Arien is the envy of the Court. She appears in a new costume every hour.

Mana:
Power: 1/2
Cardset: Legends #310 (Rare)
Type: Creature

Xenograft

Enchantment

As Xenograft enters the battlefield, choose a creature type.

Each creature you control is the chosen type in addition to its other types.

"I despise Vorinclex and his slobberings about ‘evolution.' Only I know true progress."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: New Phyrexia #51 (Rare)
Type: Enchantment

Xenic Poltergeist

Creature - Spirit

: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.

Mana:
Power: 1/1
Cardset: Fifth Edition #68 (Rare)
Fourth Edition #57 (Rare)
Antiquities #50 (Uncommon)
Type: Creature

Xenagos, the Reveler

Planeswalker - Xenagos (Loyalty: 3)

+1: Add X mana in any combination of and/or to your mana pool, where X is the number of creatures you control.

0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield.

-6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

Mana:
Cardset: Theros #209 (Mythic Rare)
Type: Planeswalker

Xenagos, God of Revels

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red and green is less than seven, Xenagos isn't a creature.

At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

Mana:
Power: 6/5
Cardset: Born of the Gods #156 (Mythic Rare)
Type: Enchantment

Xathrid Slyblade

Creature - Human Assassin

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)

Designed by Rob Pardo

Mana:
Power: 2/1
Cardset: Magic 2015 #124 (Uncommon)
Type: Creature

Xathrid Necromancer

Creature - Human Wizard

Whenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped.

"My commands shall echo forever in their dusty skulls."

Mana:
Power: 2/2
Cardset: Magic 2014 #123 (Rare)
Type: Creature

Xathrid Gorgon

Creature - Gorgon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

, : Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)

Mana:
Power: 3/6
Cardset: Magic 2013 #118 (Rare)
Type: Creature

Xathrid Demon

Creature - Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.

Mana:
Power: 7/7
Cardset: Commander 2014 #170 (Mythic Rare)
Magic 2010 #122 (Mythic Rare)
Type: Creature

Xantid Swarm

Creature - Insect

Flying

Whenever Xantid Swarm attacks, defending player can't cast spells this turn.

When they land on you, all you can think about is tearing them off.

Mana:
Cardset: Scourge #135 (Rare)
Type: Creature

Xanthic Statue

Artifact

: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.

"Until you have lived as a statue, do not talk to me of pigeons."
-Karn, silver golem

Mana:
Cardset: Weatherlight #163 (Rare)
Type: Artifact

Wyluli Wolf

Creature - Wolf

: Target creature gets +1/+1 until end of turn.

"When one wolf calls, others follow.
Who wants to fight creatures that eat scorpions?"
-Maimun al-Wyluli, diary

Mana:
Power: 1/1
Cardset: Sixth Edition #270 (Unknown)
Fifth Edition #207 (Rare)
Arabian Nights #40 (Common)
Arabian Nights #41 (Common)
Type: Creature

Wydwen, the Biting Gale

Legendary Creature - Faerie Wizard

Flash

Flying

, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand.

In a world of bright, cloudless skies, she is the dark storm on the horizon.

Mana:
Power: 3/3
Cardset: Lorwyn #253 (Rare)
Type: Creature

Wurmweaver Coil

Enchantment - Aura

Enchant green creature

Enchanted creature gets +6/+6.

, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token onto the battlefield.

Some use magic to spy through walls. Others use it to crush them.

Mana:
Cardset: Guildpact #99 (Rare)
Type: Enchantment

Wurmskin Forger

Creature - Elf Warrior

When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.

Mana:
Power: 2/2
Cardset: Mirrodin #140 (Common)
Type: Creature

Wurmcoil Engine

Artifact Creature - Wurm

Deathtouch, lifelink

When Wurmcoil Engine dies, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.

Mana:
Power: 6/6
Cardset: Commander 2014 #283 (Mythic Rare)
Scars of Mirrodin #223 (Mythic Rare)
Type: Artifact Creature

Wurmcalling

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Put an X/X green Wurm creature token onto the battlefield.

Mana:
Cardset: Time Spiral #234 (Rare)
Type: Sorcery

Wurm's Tooth

Artifact

Whenever a player casts a green spell, you may gain 1 life.

Jevna Nor lugged it around, bragging of his triumph over the wurm. Luckily, the tavern regulars didn't notice it was only a baby tooth.

Mana:
Cardset: Magic 2012 #223 (Uncommon)
Magic 2011 #222 (Uncommon)
Magic 2010 #222 (Uncommon)
Tenth Edition #346 (Uncommon)
Ninth Edition #316 (Uncommon)
Darksteel #162 (Uncommon)
Type: Artifact

Write into Being

Sorcery

Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Mana:
Cardset: Fate Reforged #59 (Common)
Type: Sorcery

Writ of Passage

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, if its power is 2 or less, it's unblockable this turn.

Forecast - , Reveal Writ of Passage from your hand: Target creature with power 2 or less is unblockable this turn. (Activate this ability only during your upkeep and only once each turn.)

Mana:
Cardset: Dissension #37 (Common)
Type: Enchantment

Wring Flesh

Instant

Target creature gets -3/-1 until end of turn.

"Don't blame me. You're the one walking around with skin."
-Zul Ashur, lich lord

Mana:
Cardset: Magic 2014 #122 (Common)
Magic 2012 #118 (Common)
Type: Instant

Wrexial, the Risen Deep

Legendary Creature - Kraken

Islandwalk, swampwalk

Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.

Mana:
Power: 5/8
Cardset: Commander #239 (Mythic Rare)
Worldwake #120 (Mythic Rare)
Type: Creature

Wretched Banquet

Sorcery

Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.

"The meek inherit nothing."
-Sedris, the Traitor King

Mana:
Cardset: Conflux #56 (Common)
Type: Sorcery

Wretched Anurid

Creature - Zombie Frog Beast

Whenever another creature enters the battlefield, you lose 1 life.

The only prince inside this frog is the one it ate.

Mana:
Power: 3/3
Cardset: Onslaught #183 (Common)
Type: Creature

Wrench Mind

Sorcery

Target player discards two cards unless he or she discards an artifact card.

What is the sound of one head snapping?

Mana:
Cardset: Mirrodin #84 (Common)
Type: Sorcery

Wren's Run Vanquisher

Creature - Elf Warrior

As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay .

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Mana:
Power: 3/3
Cardset: Elves vs. Goblins #19 (Uncommon)
Lorwyn #245 (Uncommon)
Type: Creature

Wren's Run Packmaster

Creature - Elf Warrior

Champion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.)

: Put a 2/2 green Wolf creature token onto the battlefield.

Each Wolf you control has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Mana:
Power: 5/5
Cardset: Commander 2014 #227 (Rare)
Lorwyn #244 (Rare)
Type: Creature

Wrecking Ogre

Creature - Ogre Warrior

Double strike

Bloodrush - , Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings.

Mana:
Power: 3/3
Cardset: Gatecrash #112 (Rare)
Type: Creature

Wrecking Ball

Instant

Destroy target creature or land.

Rakdos festivals almost leave enough rubble in their wake to hide the bodies.

Mana:
Cardset: Commander #238 (Common)
Dissension #139 (Common)
Type: Instant

Wreath of Geists

Enchantment - Aura

Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.

Before you travel the woods of Kessig, first get permission from those who died trying.

Mana:
Cardset: Innistrad #211 (Uncommon)
Type: Enchantment

Wreak Havoc

Sorcery

Wreak Havoc can't be countered by spells or abilities.

Destroy target artifact or land.

Mana:
Cardset: Guildpact #139 (Uncommon)
Type: Sorcery

Wrath of Marit Lage

Enchantment

When Wrath of Marit Lage enters the battlefield, tap all red creatures.

Red creatures don't untap during their controllers' untap steps.

"Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Eighth Edition #115 (Uncommon)
Ice Age #109 (Rare)
Type: Enchantment

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

Mana:
Cardset: Commander 2013 #27 (Rare)
Tenth Edition #61 (Rare)
Ninth Edition #56 (Rare)
Eighth Edition #58 (Rare)
Seventh Edition #57 (Rare)
Sixth Edition #54 (Unknown)
Fifth Edition #345 (Rare)
Fourth Edition #308 (Rare)
Revised Edition #230 (Rare)
Unlimited Edition #230 (Rare)
Beta Edition #231 (Unknown)
Alpha Edition #229 (Unknown)
Type: Sorcery

Wrap in Vigor

Instant

Regenerate each creature you control.

Some nature mages unknowingly took advantage of the temporal energies still swirling on Dominaria. What they mistook for healing magic was in fact the manipulation of time.

Mana:
Cardset: Conspiracy #183 (Common)
Future Sight #141 (Common)
Type: Instant

Wrap in Flames

Sorcery

Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.

"Our pyromancer's flames may not have killed them, but they bought us the time we needed."
-The War Diaries

Mana:
Cardset: Conspiracy #158 (Common)
Rise of the Eldrazi #173 (Common)
Type: Sorcery

Wrack with Madness

Sorcery

Target creature deals damage to itself equal to its power.

The skathul, spirits consumed by revenge, fester and seethe while looking for weak minds to assault.

Mana:
Cardset: Dark Ascension #107 (Common)
Type: Sorcery

Wound Reflection

Enchantment

At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.)

The mission of the Nighthearth, Illulia's cult of murderous cinders, is to intensify every pain suffered in Shadowmoor.

Mana:
Cardset: Shadowmoor #81 (Rare)
Type: Enchantment

Worthy Cause

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

As an additional cost to cast Worthy Cause, sacrifice a creature.

You gain life equal to the sacrificed creature's toughness.

Mana:
Cardset: Tempest #265 (Uncommon)
Type: Instant

Wort, the Raidmother

Legendary Creature - Goblin Shaman

When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield.

Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #223 (Rare)
Type: Creature

Wort, Boggart Auntie

Legendary Creature - Goblin Shaman

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.

Auntie always knows which berries to lick, which kithkin to trick, and what to do when either goes wrong.

Mana:
Power: 3/3
Cardset: Lorwyn #252 (Rare)
Type: Creature

Worst Fears

Sorcery

You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)

Elspeth feared that her trespass into Nyx would not go unanswered.

Mana:
Cardset: Journey Into Nyx #87 (Mythic Rare)
Type: Sorcery

Worship

Enchantment

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

"Believe in the ideal, not the idol."
-Serra

Mana:
Cardset: Ninth Edition #55 (Rare)
Eighth Edition #57 (Rare)
Seventh Edition #56 (Rare)
Urza's Saga #57 (Rare)
Type: Enchantment

Worry Beads

Artifact

At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.

Mana:
Cardset: Mercadian Masques #315 (Rare)
Type: Artifact

Worn Powerstone

Artifact

Worn Powerstone enters the battlefield tapped.

: Add to your mana pool.

Mana:
Cardset: Commander 2014 #282 (Uncommon)
Phyrexia vs. The Coalition #24 (Uncommon)
Urza's Saga #318 (Uncommon)
Type: Artifact

Wormwood Treefolk

Creature - Treefolk

: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you.

: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you.

Mana:
Power: 4/4
Cardset: The Dark #55 (Rare)
Type: Creature

Wormwood Dryad

Creature - Dryad

: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you.

: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you.

Mana:
Power: 3/1
Cardset: Time Spiral #233 (Common)
Type: Creature

Worms of the Earth

Enchantment

Players can't play lands.

Lands can't enter the battlefield.

At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth.

The ground collapsed, leaving nothing but the great Worms' mucous residues.

Mana:
Cardset: The Dark #18 (Rare)
Type: Enchantment

Wormfang Turtle

Creature - Nightmare Turtle Beast

When Wormfang Turtle enters the battlefield, exile a land you control.

When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Chainer's admirers keep his dreams alive.

Mana:
Power: 2/4
Cardset: Judgment #60 (Uncommon)
Type: Creature

Wormfang Newt

Creature - Nightmare Salamander Beast

When Wormfang Newt enters the battlefield, exile a land you control.

When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Spawned by mages emulating the insane.

Mana:
Power: 2/2
Cardset: Judgment #59 (Common)
Type: Creature

Wormfang Manta

Creature - Nightmare Fish Beast

Flying

When Wormfang Manta enters the battlefield, you skip your next turn.

When Wormfang Manta leaves the battlefield, you take an extra turn after this one.

Mana:
Power: 6/1
Cardset: Judgment #58 (Rare)
Type: Creature

Wormfang Drake

Creature - Nightmare Drake

Flying

When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.

When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 3/4
Cardset: Judgment #57 (Common)
Type: Creature

Wormfang Crab

Creature - Nightmare Crab

Wormfang Crab is unblockable.

When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.

When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 3/6
Cardset: Judgment #56 (Uncommon)
Type: Creature

Wormfang Behemoth

Creature - Nightmare Fish Beast

When Wormfang Behemoth enters the battlefield, exile all cards from your hand.

When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.

Mana:
Power: 5/5
Cardset: Judgment #55 (Rare)
Type: Creature

Worm Harvest

Sorcery

Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Mana: {{/}}{{/}}{{/}}
Cardset: Modern Masters #195 (Uncommon)
Eventide #131 (Rare)
Type: Sorcery

Worldspine Wurm

Creature - Wurm

Trample

When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield.

When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 15/15
Cardset: Return to Ravnica #140 (Mythic Rare)
Type: Creature

Worldslayer

Artifact - Equipment

Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"If that is what you seek, try looking in craters."
-Fodrus, mastersmith

Mana:
Cardset: Magic 2012 #222 (Rare)
Mirrodin #276 (Rare)
Type: Artifact

Worldpurge

Sorcery

Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Empty all mana pools.

The Aurora is not the only magic capable of remaking a world.

Mana: {{/}}{{/}}{{/}}{{/}
Cardset: Shadowmoor #156 (Rare)
Type: Sorcery

Worldly Tutor

Instant

Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.

"Aselbo soon had the rhino eating from his palm and the snake waiting at his heels."
-Afari, Tales

Mana:
Cardset: Sixth Edition #269 (Unknown)
Mirage #153 (Uncommon)
Type: Instant

Worldly Counsel

Instant

Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Every horizon hides a new possibility.

Mana:
Cardset: Conflux #39 (Common)
Invasion #89 (Common)
Type: Instant

Worldknit

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

As long as every card in your card pool started the game in your library or in the command zone, lands you control have ": Add one mana of any color to your mana pool."

Mana:
Cardset: Conspiracy #13 (Rare)
Type: Conspiracy

Worldheart Phoenix

Creature - Phoenix

Flying

You may cast Worldheart Phoenix from your graveyard by paying rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.

Mana:
Power: 2/2
Cardset: Conflux #77 (Rare)
Type: Creature

Worldgorger Dragon

Creature - Nightmare Dragon

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

Mana:
Power: 7/7
Cardset: Judgment #103 (Rare)
Type: Creature

Worldfire

Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Even the smallest spark may set a world ablaze.

Mana:
Cardset: Magic 2013 #158 (Mythic Rare)
Type: Sorcery

World Queller

Creature - Avatar

At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.

"Why fight the world when you know who will win?"
-Nissa Revane

Mana:
Power: 4/4
Cardset: Zendikar #39 (Rare)
Type: Creature

World Breaker

Creature - Eldrazi

Devoid (This card has no color.)

When you cast World Breaker, exile target artifact, enchantment, or land.

Reach

{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)

Mana:
Power: 5/7
Cardset: Oath of the Gatewatch #126 (Mythic Rare)
Type: Creature

World at War

Sorcery

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #172 (Rare)
Type: Sorcery

Workhorse

Artifact Creature - Horse

Workhorse enters the battlefield with four +1/+1 counters on it.

Remove a +1/+1 counter from Workhorse: Add to your mana pool.

Mana:
Cardset: Exodus #142 (Rare)
Type: Artifact Creature

Words of Worship

Enchantment

: The next time you would draw a card this turn, you gain 5 life instead.

"The faithful don't succumb to terror, nor are they ruled by passion. They adhere to order, for order is life."
-Volume I, The Book of Faith

Mana:
Cardset: Onslaught #61 (Rare)
Type: Enchantment

Words of Wisdom

Instant

You draw two cards, then each other player draws a card.

Knowledge can't be kept in a bottle or sealed in a box. It yearns to be spread and shared.

Mana:
Cardset: Odyssey #114 (Common)
Type: Instant

Words of Wind

Enchantment

: The next time you would draw a card this turn, each player returns a permanent he or she controls to its owner's hand instead.

"Be logical in all things. Do not allow instinct or passion to cloud your mind."
-Volume II, The Book of Insight

Mana:
Cardset: Onslaught #122 (Rare)
Type: Enchantment

Words of Wilding

Enchantment

: The next time you would draw a card this turn, put a 2/2 green Bear creature token onto the battlefield instead.

"Instinct is undaunted by terror, unchained by logic. It is the path from which all other paths diverge."
-Volume V, The Book of Life

Mana:
Cardset: Onslaught #305 (Rare)
Type: Enchantment

Words of Waste

Enchantment

: The next time you would draw a card this turn, each opponent discards a card instead.

"Terror corrupts order and paralyzes instinct."
-Volume III, The Book of Decay

Mana:
Cardset: Onslaught #182 (Rare)
Type: Enchantment

Words of War

Enchantment

: The next time you would draw a card this turn, Words of War deals 2 damage to target creature or player instead.

"Passions can't be shackled by laws or mastered with logic. The choice is freedom or death."
-Volume IV, The Book of Fire

Mana:
Cardset: Onslaught #244 (Rare)
Type: Enchantment

Word of Undoing

Instant

Return target creature and all white Auras you own attached to it to their owners' hands.

"It was in Urza's journals that I finally found the secret at the core of the summonings."
-Journal, author unknown

Mana:
Cardset: Ice Age #108 (Common)
Type: Instant

Word of Seizing

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

"Obey!"

Mana:
Cardset: Commander 2014 #185 (Rare)
Time Spiral #188 (Rare)
Type: Instant

Word of Command

Instant

Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.

Mana:
Cardset: Unlimited Edition #45 (Rare)
Beta Edition #45 (Unknown)
Alpha Edition #45 (Unknown)
Type: Instant

Word of Blasting

Instant

Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's converted mana cost to the Wall's controller.

"Walls? What walls?"
-Jaya Ballard, task mage

Mana:
Cardset: Mercadian Masques #228 (Uncommon)
Fifth Edition #276 (Uncommon)
Ice Age #224 (Uncommon)
Type: Instant

Word of Binding

Sorcery

Tap X target creatures.

"That was the worst experience of my days: standing there helpless as they killed my whole troop."
-Maeveen O'Donagh, Memoirs of a Soldier

Mana:
Cardset: Fourth Edition #56 (Common)
The Dark #17 (Common)
Type: Sorcery

Woolly Thoctar

Creature - Beast

One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices.

Mana:
Power: 5/4
Cardset: Ajani vs. Nicol Bolas #13 (Uncommon)
Shards of Alara #209 (Uncommon)
Type: Creature

Woolly Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.

"We need not fear the forces of the air; I've yet to see a Spider without an appetite."
-Taaveti of Kelsinko, Elvish Hunter

Mana:
Power: 2/3
Cardset: Ice Age #167 (Common)
Type: Creature

Woolly Razorback

Creature - Boar Beast

Woolly Razorback enters the battlefield with three ice counters on it.

As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.

Whenever Woolly Razorback blocks, remove an ice counter from it.

Mana:
Power: 7/7
Cardset: Coldsnap #25 (Rare)
Type: Creature

Woolly Mammoths

Creature - Elephant

Woolly Mammoths has trample as long as you control a snow land.

"Mammoths may be good to ride on, but they're certainly bad to fall off of!"
-Disa the Restless, journal entry

Mana:
Power: 3/2
Cardset: Ice Age #166 (Common)
Type: Creature

Woolly Loxodon

Creature - Elephant Warrior

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows.

Mana:
Power: 6/7
Cardset: Khans of Tarkir #158 (Common)
Type: Creature

Woodwraith Strangler

Creature - Plant Zombie

Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.

"Nothing could be more natural than roots sucking nourishment from the dead."
-Savra

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #241 (Common)
Type: Creature

Woodwraith Corrupter

Creature - Elemental Horror

, : Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.

"Its darkened sap penetrates natural fibers and spreads its own genes. Emulation experiments are underway."
-Simic research notes

Mana:
Power: 3/6
Cardset: Ravnica: City of Guilds #240 (Rare)
Type: Creature

Woodvine Elemental

Creature - Elemental

Trample

Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.

Mana:
Power: 4/4
Cardset: Conspiracy #52 (Uncommon)
Type: Creature

Woodripper

Creature - Beast

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

, Remove a fade counter from Woodripper: Destroy target artifact.

Mana:
Power: 4/6
Cardset: Nemesis #125 (Uncommon)
Type: Creature

Woodlurker Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

A mimic's disguise fools its victims just long enough to draw them within range of its venomous tentacles.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #130 (Common)
Type: Creature

Woodlot Crawler

Creature - Insect

Forestwalk, protection from green

"We learned something from the Simic. Unfortunately for them."
-Nefara, Dimir agent

Mana:
Power: 2/1
Cardset: Dragon's Maze #118 (Uncommon)
Type: Creature

Woodland Wanderer

Creature - Elemental

Vigilance, trample

Converge - Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"The elements understand better than anyone that actions speak louder than words."-Gideon Jura

Mana:
Power: 2/2
Cardset: Battle for Zendikar #198 (Rare)
Type: Creature