Card Library

Sort by: Name Mana Type

Boggart Birth Rite

Tribal Sorcery - Goblin

Return target Goblin card from your graveyard to your hand.

Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond."

Mana:
Cardset: Lorwyn #101 (Common)
Type: Sorcery

Consuming Bonfire

Tribal Sorcery - Elemental

Choose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature.

"The elves use treefolk to drive us away. It is time to remove their tools."
-Vessifrus, flamekin demagogue

Mana:
Cardset: Lorwyn #161 (Common)
Type: Sorcery

Elvish Promenade

Tribal Sorcery - Elf

Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.

The faultless and immaculate castes form the lower tiers of elvish society, with the exquisite caste above them. At the pinnacle is the perfect, a consummate blend of aristocrat and predator.

Mana:
Cardset: Elves vs. Goblins #20 (Uncommon)
Lorwyn #208 (Uncommon)
Type: Sorcery

Fathom Trawl

Sorcery

Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

Mana:
Cardset: Lorwyn #65 (Rare)
Type: Sorcery

Final Revels

Sorcery

Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn.

One whiff of the sweet, pungent scent leads to euphoria-or to an early grave.

Mana:
Cardset: Lorwyn #113 (Uncommon)
Type: Sorcery

Fodder Launch

Tribal Sorcery - Goblin

As an additional cost to cast Fodder Launch, sacrifice a Goblin.

Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

Leave it to a boggart to come up with a projectile as disgusting as it is deadly.

Mana:
Cardset: Lorwyn #114 (Uncommon)
Type: Sorcery

Giant's Ire

Tribal Sorcery - Giant

Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card.

The only feeling greater than hurling something a mile is crushing something else with it that was really, really irritating you.

Mana:
Cardset: Lorwyn #170 (Common)
Type: Sorcery

Heat Shimmer

Sorcery

Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent."

"Better to flare out than to gutter."
-Flamekin expression

Mana:
Cardset: Lorwyn #175 (Rare)
Type: Sorcery

Hoarder's Greed

Sorcery

You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #117 (Uncommon)
Type: Sorcery

Hunt Down

Sorcery

Target creature blocks target creature this turn if able.

"Springjacks and faeries can be difficult to hunt, but my favorite prey are the flamekin. They never fail to put up a worthy fight when cornered."

Mana:
Cardset: Lorwyn #218 (Common)
Type: Sorcery

Hurly-Burly

Sorcery

Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying.

"Things were popping like corn in a skillet. Olly landed in the pig pen with his prize sow on top of him, both squealin' like boggarts."
-Deagan, cenn of Burrenton

Mana:
Cardset: Lorwyn #177 (Common)
Type: Sorcery

Incendiary Command

Sorcery

Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.

Mana:
Cardset: Commander 2013 #113 (Rare)
Lorwyn #179 (Rare)
Type: Sorcery

Incremental Growth

Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

"Tie a mouse under a bridge, and your cabbages will triple in size."
-Kithkin superstition

Mana:
Cardset: Khans of Tarkir #138 (Uncommon)
Modern Masters #149 (Uncommon)
Lorwyn #221 (Uncommon)
Type: Sorcery

Primal Command

Sorcery

Choose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.

Mana:
Cardset: Archenemy #66 (Rare)
Lorwyn #233 (Rare)
Type: Sorcery

Profane Command

Sorcery

Choose two -

• Target player loses X life.

• Return target creature card with converted mana cost X or less from your graveyard to the battlefield.

• Target creature gets -X/-X until end of turn.

• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Mana:
Cardset: Commander 2014 #156 (Rare)
Ajani vs. Nicol Bolas #70 (Rare)
Lorwyn #135 (Rare)
Type: Sorcery

Summon the School

Tribal Sorcery - Merfolk

Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.

Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.

"When merrows talk, listeners grow fins."
-Kithkin saying

Mana:
Cardset: Lorwyn #42 (Uncommon)
Type: Sorcery

Thoughtseize

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

"Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind."

Mana:
Cardset: Theros #107 (Rare)
Lorwyn #145 (Rare)
Type: Sorcery

Weed Strangle

Sorcery

Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #147 (Common)
Type: Sorcery

Woodland Guidance

Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Exile Woodland Guidance.

Mana:
Cardset: Lorwyn #243 (Uncommon)
Type: Sorcery

Agonizing Memories

Sorcery

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

In the aftermath of war, when the slaying is long done, the greatest miseries come home to roost.

Mana:
Cardset: Tenth Edition #126 (Uncommon)
Seventh Edition #117 (Uncommon)
Sixth Edition #111 (Unknown)
Weatherlight #2 (Uncommon)
Type: Sorcery

Angelic Blessing

Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Only the warrior who can admit mortal weakness will be bolstered by immortal strength.

Mana:
Cardset: Tenth Edition #3 (Common)
Ninth Edition #2 (Common)
Exodus #2 (Common)
Type: Sorcery

Beacon of Unrest

Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

A vertical scream pierces the night air and echoes doom through the clouds.

Mana:
Cardset: Archenemy #10 (Rare)
Tenth Edition #129 (Rare)
Fifth Dawn #41 (Rare)
Type: Sorcery

Blaze

Sorcery

Blaze deals X damage to target creature or player.

Mana:
Cardset: Tenth Edition #190 (Uncommon)
Ninth Edition #175 (Uncommon)
Eighth Edition #177 (Uncommon)
Seventh Edition #175 (Uncommon)
Sixth Edition #168 (Unknown)
Type: Sorcery

Commune with Nature

Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Cardset: Tenth Edition #256 (Common)
Champions of Kamigawa #204 (Common)
Type: Sorcery

Cone of Flame

Sorcery

Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.

Mana:
Cardset: Magic 2015 #137 (Uncommon)
Knights vs. Dragons #75 (Unknown)
Jace vs. Chandra #54 (Uncommon)
Tenth Edition #194 (Uncommon)
Weatherlight #95 (Uncommon)
Type: Sorcery

Counsel of the Soratami

Sorcery

Draw two cards.

"Wisdom is not the counting of all the drops in a waterfall. Wisdom is learning why the water seeks the earth."

Mana:
Cardset: Tenth Edition #76 (Common)
Ninth Edition #69 (Common)
Champions of Kamigawa #55 (Common)
Type: Sorcery

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

Mold crept over the walls and into every crevice until the gleaming white stone strained and burst.

Mana:
Cardset: Tenth Edition #258 (Uncommon)
Ninth Edition #234 (Uncommon)
Mirrodin #117 (Uncommon)
Eighth Edition #240 (Uncommon)
Seventh Edition #236 (Uncommon)
Sixth Edition #220 (Unknown)
Visions #53 (Uncommon)
Type: Sorcery

Cruel Edict

Sorcery

Target opponent sacrifices a creature.

"Choose your next words carefully. They will be your last."
-Phage the Untouchable

Mana:
Cardset: Divine vs. Demonic #48 (Uncommon)
Tenth Edition #133 (Uncommon)
Ninth Edition #121 (Uncommon)
Type: Sorcery

Cryoclasm

Sorcery

Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.

The people of Terisiare had come to live on frozen fields as though on solid ground. Nothing reminded them of the difference more clearly than the rifts brought on by the Thaw.

Mana:
Cardset: Tenth Edition #195 (Uncommon)
Coldsnap #79 (Uncommon)
Type: Sorcery

Flowstone Slide

Sorcery

All creatures get +X/-X until end of turn.

"Like an avalanche. With teeth. That will chase you. Uphill."
-Flint Foot, viashino runner

Mana:
Cardset: Tenth Edition #203 (Rare)
Ninth Edition #186 (Rare)
Nemesis #83 (Rare)
Type: Sorcery

Goblin Lore

Sorcery

Draw four cards, then discard three cards at random.

"Now listen closely, my young gob. There are many ways to eat pimple bugs, but I say the best way is all smashed together between two slug chips."

Mana:
Cardset: Tenth Edition #208 (Uncommon)
Type: Sorcery

Head Games

Sorcery

Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.

Mana:
Cardset: Tenth Edition #148 (Rare)
Onslaught #155 (Rare)
Type: Sorcery

Hurricane

Sorcery

Hurricane deals X damage to each creature with flying and each player.

"Don't envy the grandeur of drakes. Their impression of grace fades when the first gust sends them crashing into one another."
-Molimo, maro-sorcerer

Mana:
Cardset: Tenth Edition #270 (Rare)
Seventh Edition #252 (Rare)
Sixth Edition #237 (Unknown)
Fifth Edition #165 (Uncommon)
Ice Age #137 (Uncommon)
Fourth Edition #135 (Uncommon)
Revised Edition #109 (Uncommon)
Unlimited Edition #109 (Uncommon)
Beta Edition #109 (Unknown)
Alpha Edition #109 (Unknown)
Type: Sorcery

Midnight Ritual

Sorcery

Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield.

Bury old friends deeply, lest they return bearing worms.

Mana:
Cardset: Tenth Edition #158 (Rare)
Mercadian Masques #146 (Rare)
Type: Sorcery

Natural Spring

Sorcery

Target player gains 8 life.

"Jewels cannot be eaten nor gold drunk. What civilization trades, nature simply provides."
-Molimo, maro-sorcerer

Mana:
Cardset: Tenth Edition #281 (Common)
Ninth Edition #257 (Common)
Tempest #133 (Common)
Type: Sorcery

Plague Wind

Sorcery

Destroy all creatures you don't control. They can't be regenerated.

Mana:
Cardset: Tenth Edition #169 (Rare)
Ninth Edition #155 (Rare)
Eighth Edition #155 (Rare)
Prophecy #74 (Rare)
Type: Sorcery

Rain of Tears

Sorcery

Destroy target land.

"When mortals die, they have family, friends, compatriots to mourn them. When the land dies, all else dies with it, and there is no one left to weep."
-Jacinth, Skyshroud ranger

Mana:
Cardset: Tenth Edition #170 (Uncommon)
Mercadian Masques #155 (Uncommon)
Tempest #43 (Uncommon)
Type: Sorcery

Recollect

Sorcery

Return target card from your graveyard to your hand.

"The bones of the past will tell their tales-if you know how to speak their language."
-Savra

Mana:
Cardset: Tenth Edition #289 (Uncommon)
Ravnica: City of Guilds #178 (Uncommon)
Type: Sorcery

Recover

Sorcery

Return target creature card from your graveyard to your hand.

Draw a card.

As Barrin exhumed his daughter's body, he finally realized the full price of his faith in Urza.

Mana:
Cardset: Tenth Edition #172 (Common)
Invasion #122 (Common)
Type: Sorcery

Relentless Assault

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

"Mercy? Mercy is for the playground, not the battleground."

Mana:
Cardset: Tenth Edition #225 (Rare)
Ninth Edition #212 (Rare)
Eighth Edition #214 (Rare)
Seventh Edition #214 (Rare)
Sixth Edition #202 (Unknown)
Visions #91 (Rare)
Type: Sorcery