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Rites of ReapingSorceryTarget creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn. Don't cross a Devkarin elf unless you long for an early grave. |
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Ritual of RestorationSorceryReturn target artifact card from your graveyard to your hand. Leonin raising ceremonies take place at the white sun's dawn, the rebirth of artifacts mirroring the birth of a new day. |
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Rivals' DuelSorceryChoose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.) They could agree on one thing only: one of them must die. |
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River's GraspSorceryIf
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Roar of ChallengeSorceryAll creatures able to block target creature this turn do so.
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Roar of ReclamationSorceryEach player returns all artifact cards from his or her graveyard to the battlefield. "Yesterday's relics will determine the outcome of tomorrow's war." |
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Roar of the CrowdSorceryChoose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type. One voice is but a pebble to the rest of the world. A thousand voices at once is an avalanche. |
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RoastSorceryRoast deals 5 damage to target creature without flying. "Intruders in the lands of Atarka have but two choices: be consumed by fire, or be consumed by maw." |
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Roil SpoutSorceryPut target creature on top of its owner's library.
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Roiling TerrainSorceryDestroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard. "The trembling lands ruptured, leaving an open door for things from below to emerge." |
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Roiling WatersSorceryReturn up to two target creatures your opponents control to their owners' hands. Target player draws two cards. "The Roil may be unpredictable, but it is not uncontrollable." |
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Rollick of AbandonSorceryAll creatures get +2/-2 until end of turn. "Embrace every moment, for it could be your last." |
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Rolling SpoilSorceryDestroy target land. If The shadow that fell over the grove was silent yet horribly alive, roiling with millions of tiny minions dedicated to the process of rot. |
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Rolling TemblorSorceryRolling Temblor deals 2 damage to each creature without flying. When demons open a path to your front door, it's time to move. |
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Rolling ThunderSorceryRolling Thunder deals X damage divided as you choose among any number of target creatures and/or players. "Such rage," thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest." |
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Rough (Rough/Tumble)SorceryRough deals 2 damage to each creature without flying.
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Rough / TumbleSorceryRough Deals 2 damage to each creature without flying.
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Rousing of SoulsSorceryParley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 1/1 white Spirit creature token with flying onto the battlefield. Then each player draws a card. "We remember. We rise." |
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RoutSorceryYou may cast Rout any time you could cast an instant if you pay
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Rude AwakeningSorceryChoose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.
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Ruin in Their WakeSorceryDevoid (This card has no color.)
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RuinationSorceryDestroy all nonbasic lands. "We have built a wall upon sand. The wall will vanish. The sand will remain." |
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Ruinous PathSorceryDestroy target creature or planeswalker.
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Runic RepetitionSorceryReturn target exiled card with flashback you own to your hand. "What some call obsession, I call the quest for perfection." |
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Rush of BattleSorceryCreatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.) The Mardu charge reflects the dragon's speed-and its hunger. |
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Rush of IceSorceryTap target creature. It doesn't untap during its controller's next untap step.
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Rush of KnowledgeSorceryDraw cards equal to the highest converted mana cost among permanents you control. "Limitless power is glorious until you gain limitless understanding." |
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Ruthless InvasionSorcery( "For the survival of our people, every conflict must now end in retreat." |
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Sacred NectarSorceryYou gain 4 life. "Over the silver mountains, |
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Sadistic SacramentSorceryKicker
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Safewright QuestSorcerySearch your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves. |
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SaltblastSorceryDestroy target nonwhite permanent. Dominaria erodes with each passing gust. |
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Sangrite SurgeSorceryTarget creature gets +3/+3 and gains double strike until end of turn. Some believe the spiky crystal called sangrite is concentrated dragon's breath. Others think it's crystallized life energy. The clans care only about the power it unleashes when crushed. |
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SanguimancySorceryYou draw X cards and you lose X life, where X is your devotion to black. (Each
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Sanity GrindingSorceryChroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.
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Savage ConceptionSorceryPut a 3/3 green Beast creature token onto the battlefield. Some beasts are born not of a mother, but of magic. |
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Savage PunchSorceryTarget creature you control fights target creature you don't control.
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Savage TwisterSorcerySavage Twister deals X damage to each creature. "Frozen, we watched the funnel pluck up three of the goats-pook! pook! pook!-before we ran for the wadi." |
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Savor the MomentSorceryTake an extra turn after this one. Skip the untap step of that turn. The merrow took a moment for herself. She never gave it back. |
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ScapeshiftSorcerySacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library. "Changes far greater than the turning of the leaves await us at season's end." |
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