Card Library

Sort by: Name Mana Type

Reminisce

Sorcery

Target player shuffles his or her graveyard into his or her library.

Leave the door to the past even slightly ajar and it could be blown off its hinges.

Mana:
Cardset: Izzet vs. Golgari #22 (Uncommon)
Tenth Edition #99 (Uncommon)
Ninth Edition #92 (Uncommon)
Onslaught #105 (Uncommon)
Type: Sorcery

Shatterstorm

Sorcery

Destroy all artifacts. They can't be regenerated.

From a marvel of magical mechanization to a smoking stack of scrap in one easy step.

Mana:
Cardset: Tenth Edition #229 (Uncommon)
Sixth Edition #205 (Unknown)
Fifth Edition #266 (Uncommon)
Revised Edition #175 (Uncommon)
Antiquities #93 (Rare)
Type: Sorcery

Sift

Sorcery

Draw three cards, then discard a card.

Dwell longest on the thoughts that shine brightest.

Mana:
Cardset: Tenth Edition #108 (Common)
Ninth Edition #98 (Common)
Stronghold #42 (Common)
Type: Sorcery

Soul Feast

Sorcery

Target player loses 4 life and you gain 4 life.

"I smell the tang of a mortal's fresh blood. I hear it sliding wetly beneath its skin. My hunger cannot refuse the invitation."
-Yuri, Sengir vampire

Mana:
Cardset: Tenth Edition #179 (Uncommon)
Ninth Edition #164 (Uncommon)
Eighth Edition #165 (Uncommon)
Seventh Edition #163 (Uncommon)
Urza's Destiny #72 (Uncommon)
Type: Sorcery

Spitting Earth

Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

"Within each of you is the strength of a landslide."
-Kumano, to his pupils

Mana:
Cardset: Knights vs. Dragons #67 (Unknown)
Elves vs. Goblins #55 (Common)
Tenth Edition #238 (Common)
Seventh Edition #220 (Common)
Sixth Edition #208 (Unknown)
Mirage #193 (Common)
Type: Sorcery

Stronghold Discipline

Sorcery

Each player loses 1 life for each creature he or she controls.

In Urborg, the instigators of each new rebellion are soaked in the blood of the last.

Mana:
Cardset: Conspiracy #126 (Common)
Tenth Edition #181 (Uncommon)
Nemesis #73 (Common)
Type: Sorcery

Sylvan Scrying

Sorcery

Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

One glimpse of an elf's home lasts her weeks away in the wild.

Mana:
Cardset: Battle for Zendikar #192 (Uncommon)
Tenth Edition #302 (Uncommon)
Mirrodin #130 (Uncommon)
Type: Sorcery

Threaten

Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and this turn.)

Goblins' motivational techniques are crude, but effective.

Mana:
Cardset: Tenth Edition #242 (Uncommon)
Ninth Edition #223 (Uncommon)
Onslaught #241 (Uncommon)
Type: Sorcery

Tidings

Sorcery

Draw four cards.

"Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face."
-Barrin, master wizard

Mana:
Cardset: Tenth Edition #116 (Uncommon)
Ninth Edition #106 (Uncommon)
Type: Sorcery

Time Stretch

Sorcery

Target player takes two extra turns after this one.

There's lots of time like the present.

Mana:
Cardset: Tenth Edition #118 (Rare)
Odyssey #108 (Rare)
Type: Sorcery

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

Mana:
Cardset: Commander 2013 #27 (Rare)
Tenth Edition #61 (Rare)
Ninth Edition #56 (Rare)
Eighth Edition #58 (Rare)
Seventh Edition #57 (Rare)
Sixth Edition #54 (Unknown)
Fifth Edition #345 (Rare)
Fourth Edition #308 (Rare)
Revised Edition #230 (Rare)
Unlimited Edition #230 (Rare)
Beta Edition #231 (Unknown)
Alpha Edition #229 (Unknown)
Type: Sorcery

Arc Blade

Sorcery

Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #94 (Uncommon)
Type: Sorcery

Bitter Ordeal

Sorcery

Search target player's library for a card and exile it. Then that player shuffles his or her library.

Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)

Mana:
Cardset: Future Sight #80 (Rare)
Type: Sorcery

Chronomantic Escape

Sorcery

Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #4 (Uncommon)
Type: Sorcery

Cyclical Evolution

Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #125 (Uncommon)
Type: Sorcery

Edge of Autumn

Sorcery

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Cycling-Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

"At harvest are seeds of next year sown."

Mana:
Cardset: Knights vs. Dragons #25 (Unknown)
Future Sight #144 (Common)
Type: Sorcery

Festering March

Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #65 (Uncommon)
Type: Sorcery

Glittering Wish

Sorcery

You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish.

She wished for gold, but not for the strength to carry it.

Mana:
Cardset: Future Sight #156 (Rare)
Type: Sorcery

Haze of Rage

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Creatures you control get +1/+0 until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mana:
Cardset: Future Sight #100 (Uncommon)
Type: Sorcery

Ichor Slick

Sorcery

Target creature gets -3/-3 until end of turn.

Cycling (, Discard this card: Draw a card.)

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Cardset: Garruk vs. Liliana #51 (Common)
Future Sight #68 (Common)
Type: Sorcery

Lost Hours

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.

"Your thoughts do not interest me nearly as much as the absence thereof."
-Gorghul, augur of skulls

Mana:
Cardset: Future Sight #69 (Common)
Type: Sorcery

Marshaling Cry

Sorcery

Creatures you control get +1/+1 and gain vigilance until end of turn.

Cycling (, Discard this card: Draw a card.)

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Future Sight #13 (Common)
Type: Sorcery

Minions' Murmurs

Sorcery

You draw X cards and you lose X life, where X is the number of creatures you control.

"They are quick to offer advice, those whose mistakes doomed them to undeath. How can I not listen to the wisdom of failure?"
-Ratadrabik of Urborg

Mana:
Cardset: Future Sight #71 (Uncommon)
Type: Sorcery

Molten Disaster

Sorcery

Kicker (You may pay an additional as you cast this spell.)

If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Molten Disaster deals X damage to each creature without flying and each player.

Mana:
Cardset: Commander 2013 #117 (Rare)
Modern Masters #123 (Rare)
Future Sight #102 (Rare)
Type: Sorcery

Mystic Speculation

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Future Sight #41 (Uncommon)
Type: Sorcery

Reality Strobe

Sorcery

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #43 (Uncommon)
Type: Sorcery

Thunderblade Charge

Sorcery

Thunderblade Charge deals 3 damage to target creature or player.

Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay . If you do, you may cast it without paying its mana cost.

Mana:
Cardset: Future Sight #124 (Rare)
Type: Sorcery

Boom (Boom/Bust)

Sorcery

Destroy target land you control and target land you don't control.

Mana:
Cardset: Planar Chaos #112 (Rare)
Type: Sorcery

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

Mana:
Cardset: Planar Chaos #85 (Rare)
Type: Sorcery

Dichotomancy

Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent and put it onto the battlefield under your control. Then that player shuffles his or her library.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Planar Chaos #38 (Rare)
Type: Sorcery

Harmonize

Sorcery

Draw three cards.

"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing."
-Seton, centaur druid

Mana:
Cardset: Commander 2013 #148 (Uncommon)
Commander #158 (Uncommon)
Archenemy #59 (Uncommon)
Garruk vs. Liliana #21 (Uncommon)
Elves vs. Goblins #22 (Uncommon)
Planar Chaos #149 (Uncommon)
Type: Sorcery

Heroes Remembered

Sorcery

You gain 20 life.

Suspend 10- (Rather than cast this card from your hand, you may pay and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Planar Chaos #7 (Rare)
Type: Sorcery

Hunting Wilds

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Mana:
Cardset: Planar Chaos #130 (Uncommon)
Type: Sorcery

Retether

Sorcery

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

The rifts reach into infinite time streams, bringing the divergent products of alternate pasts into the present.

Mana:
Cardset: Planar Chaos #13 (Rare)
Type: Sorcery

Rough (Rough/Tumble)

Sorcery

Rough deals 2 damage to each creature without flying.

Mana:
Cardset: Planar Chaos #114 (Uncommon)
Type: Sorcery

Saltblast

Sorcery

Destroy target nonwhite permanent.

Dominaria erodes with each passing gust.

Mana:
Cardset: Elspeth vs. Tezzeret #30 (Uncommon)
Planar Chaos #15 (Uncommon)
Type: Sorcery

Shivan Meteor

Sorcery

Shivan Meteor deals 13 damage to target creature.

Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Planar Chaos #106 (Uncommon)
Type: Sorcery

Shrouded Lore

Sorcery

Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.

Mana:
Cardset: Planar Chaos #91 (Uncommon)
Type: Sorcery

Sunlance

Sorcery

Sunlance deals 3 damage to target nonwhite creature.

"It's easy for the innocent to speak of justice. They seldom feel its terrible power."
-Orim, Samite inquisitor

Mana:
Cardset: Elspeth vs. Tezzeret #21 (Common)
Planar Chaos #31 (Common)
Type: Sorcery

Temporal Extortion

Sorcery

When you cast Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion.

Take an extra turn after this one.

"The scythe of time or my blade at your throat-the choice is yours."
-Holux, stronghold racketeer

Mana:
Cardset: Planar Chaos #81 (Rare)
Type: Sorcery