Traitor's RoarSorceryTap target untapped creature. It deals damage equal to its power to its controller.
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Traitorous BloodSorceryGain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn. "I can make you dance to my tune like a puppet, your very blood eager to obey." |
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Traitorous InstinctSorceryGain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. Joining the Worldsoul took years of study and meditation. Severing that connection took the snap of Rakdos's fingers. |
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Tranquil PathSorceryDestroy all enchantments. Freyalise bought the planeswalkers the time they needed by clearing a path through the misshapen hell of Phyrexia. |
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TranquilitySorceryDestroy all enchantments.
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Transgress the MindSorceryDevoid (This card has no color.) "Fear of the unknown can be a wonderfully innocent thing, relatively speaking."-Anowon, the Ruin Sage |
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Transmute ArtifactSorcerySacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.
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Trapfinder's TrickSorceryTarget player reveals his or her hand and discards all Trap cards. "At some point, every trapfinder will lose a hunk of flesh. It's just a question of how much-and whether it'll grow back." |
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Trash for TreasureSorceryAs an additional cost to cast Trash for Treasure, sacrifice an artifact.
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TraumatizeSorceryTarget player puts the top half of his or her library, rounded down, into his or her graveyard. Dreads had half a mind to leave. |
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Travel PreparationsSorceryPut a +1/+1 counter on each of up to two target creatures. Visiting a shrine at the start of a journey makes the traveler more likely to finish it. |
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Treasure CruiseSorceryDelve (Each card you exile from your graveyard while casting this spell pays for .) Countless delights drift on the surface while dark schemes run below. |
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Treasure HuntSorceryReveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. "The longer the journey, the more one learns." |
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Treasured FindSorceryReturn target card from your graveyard to your hand. Exile Treasured Find. Gorgons crave beautiful things: gems, exquisite amulets, the alabaster corpses of the petrified dead . . . |
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TrembleSorceryEach player sacrifices a land. Otaria's frequent tremors are the last stages of Dominaria's recovery from the Phyrexian war. |
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TremorSorceryTremor deals 1 damage to each creature without flying. "Where do you run when the earth becomes your enemy?" |
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Tribal FlamesSorceryDomain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control. "Fire is the universal language." |
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Triplicate SpiritsSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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Triumph of the HordesSorceryUntil end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Tromp the DomainsSorceryDomain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. Ground into the footprints of the ravaging herd were clumps of salt from Benalia, moss from Llanowar, dust from Hurloon, and ash from as far as Urborg. |
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Tropical StormSorceryTropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature. "After the storm, I found a sea turtle dying on the sands, a blade of grass driven through its shell." |
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Trouble (Toil/Trouble)SorceryTrouble deals damage to target player equal to the number of cards in that player's hand.
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TsunamiSorceryDestroy all Islands.
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Tunnel VisionSorceryName a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library.
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Turbulent DreamsSorceryAs an additional cost to cast Turbulent Dreams, discard X cards. Laquatus dreams of seizing control. |
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Turn to SlagSorceryTurn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature. "If it wasn't a blackened, stinking, melted abomination before, it certainly is now." |
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Twilight's CallSorceryYou may cast Twilight's Call any time you could cast an instant if you pay more to cast it. Twilight falls. We rise. |
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TwinflameSorceryStrive - Twinflame costs more to cast for each target beyond the first.
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Twist AllegianceSorceryYou and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
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Twisted JusticeSorceryTarget player sacrifices a creature. You draw cards equal to that creature's power. In Otiev's mind, he ruled in favor of the accused. But in his courtroom he was only a spectator, watching his hand deliver the sign of death. |
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TyphoonSorceryTyphoon deals damage to each opponent equal to the number of Islands that player controls. Fierce winds ripped across the tropical landscape. What they did not destroy with their fiery breath was washed away by torrential rain. |
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TyrannizeSorceryTarget player discards his or her hand unless he or she pays 7 life. "I can stab you where it hurts, or where you will feel absolutely nothing." |
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Tyrant's ChoiceSorceryWill of the council - Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
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Ugin's InsightSorceryScry X, where X is the highest converted mana cost among permanents you control, then draw three cards. "You speak to me of the threat of Ulamog. But do not forget: they came as three."-Ugin, to Jace Beleren |
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UnburdenSorceryTarget player discards two cards. Cabal initiates enter training full of hopes and fears. They graduate with neither. |
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Unburial RitesSorceryReturn target creature card from your graveyard to the battlefield. All crave the Blessed Sleep. Few receive it. |
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Uncovered CluesSorceryLook at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. The Implicit Maze winds through Ravnica, connecting arcane landmarks of all ten guilds. |
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Undercity PlagueSorceryTarget player loses 1 life, discards a card, then sacrifices a permanent.
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UndoSorceryReturn two target creatures to their owners' hands. "Oft have I wished to undo past deeds, but never did I imagine they would be undone for me." |
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Undying FlamesSorceryExile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost.
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UnearthSorceryReturn target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
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Unearthly BlizzardSorcery - ArcaneUp to three target creatures can't block this turn. "We are trapped. The mountains and blinding kami storms have made us hopelessly lost. We are starving. In the name of all things sacred, please, send help . . . ." |
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Unexpected ResultsSorceryShuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
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UnhingeSorceryTarget player discards a card. "Don't let your mind wander-it might not come back." |
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Unified FrontSorceryConverge - Put a 1/1 white Kor Ally creature token onto the battlefield for each color of mana spent to cast Unified Front. The kor's pride in their independence has given way to a strong sense of community that embraces all of Zendikar. |
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UnmaskSorceryYou may exile a black card from your hand rather than pay Unmask's mana cost.
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UnnerveSorceryEach opponent discards two cards. "If fear is the only tool you have left, then you'll never control me." |
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Untamed WildsSorcerySearch your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
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Unwilling RecruitSorceryGain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. Frorn didn't want to be kept, but he didn't want to be thrown back either. |
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Unyaro Bee StingSorceryUnyaro Bee Sting deals 2 damage to target creature or player. "Much can be learned from the bees about dying for a cause." |
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UpheavalSorceryReturn all permanents to their owners' hands. The calm comes after the storm. |
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UprootSorcery - ArcanePut target land on top of its owner's library. "We arrived at the battlefield too late. Again. Another error on your part, and you will have to answer to me personally." |
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Urban EvolutionSorceryDraw three cards. You may play an additional land this turn. As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals. |
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Urborg UprisingSorceryReturn up to two target creature cards from your graveyard to your hand. In Urborg, few things are less permanent than death. |
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Urza's GuiltSorceryEach player draws two cards, then discards three cards, then loses 4 life. Deep in Yawgmoth's realm, Urza stopped dead in his tracks and rubbed his soot-filled eyes. "Mishra?" |
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VacuumeltSorceryReplicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
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VandalblastSorceryDestroy target artifact you don't control. Beauty is in the eye of the exploder. |
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VandalizeSorceryChoose one or both - "As we have learned from Kolaghan, to ruin is to rule." |
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Vanquish the FoulSorceryDestroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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VengeanceSorceryDestroy target tapped creature. "It is the duty of the strong to oppose any who threaten the weak." |
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Vengeful RebirthSorceryReturn target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player.
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Venomous VinesSorceryDestroy target enchanted permanent. "True strength comes from within. The false promise of unnatural power only incurs Krosa's wrath." |
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Verdant TouchSorceryBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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Vicious BetrayalSorceryAs an additional cost to cast Vicious Betrayal, sacrifice any number of creatures.
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Vicious HungerSorceryVicious Hunger deals 2 damage to target creature and you gain 2 life. Only the most ravenous soul feeds on the health of the weak. |
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VictimizeSorceryChoose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. The priest cast Xantcha to the ground. "It is defective. We must scrap it." |
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Victorious DestructionSorceryDestroy target artifact or land. Its controller loses 1 life. "The refugees look at these structures with hope. We must relieve them of this burden." |
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Vigor MortisSorceryReturn target creature card from your graveyard to the battlefield. If was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it. After fear and weakness rot away, that which remains is stronger than its living form. |
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Villainous WealthSorceryTarget opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs. Gold buys death. Death earns gold. |
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VindicateSorceryDestroy target permanent. "Don't mourn for me. This is my destiny." |
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Violent UltimatumSorceryDestroy three target permanents. "Words are a waste of time. Destruction is a language everyone understands." |
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VisionsSorceryLook at the top five cards of target player's library. You may then have that player shuffle that library. "Visions of glory, spare my aching sight, |
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VivisectionSorceryAs an additional cost to cast Vivisection, sacrifice a creature. Phyrexians research with the grace of surgeons and the finesse of butchers. |
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Voices from the VoidSorceryDomain - Target player discards a card for each basic land type among lands you control. As Grixis collided with the rest of Alara, the worlds began to hear the hateful whispers of the forgotten dead. |
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VoidSorceryChoose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.
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Void SnareSorceryReturn target nonland permanent to its owner's hand. "I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best." |
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Void SquallSorceryReturn target nonland permanent to its owner's hand.
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VoidwalkSorceryExile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
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Volcanic AwakeningSorceryDestroy target land. With a great roar, the land opened like a titan's yawn, with teeth of blackened rock and a lolling tongue of magma. |
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Volcanic EruptionSorceryDestroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.
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Volcanic HammerSorceryVolcanic Hammer deals 3 damage to target creature or player. Fire finds its form in the heat of the forge. |
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Volcanic SpraySorceryVolcanic Spray deals 1 damage to each creature without flying and each player.
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Volcanic SubmersionSorceryDestroy target artifact or land. A dragon's death is almost as feared as its life. Old, dying dragons throw themselves into volcanoes, causing massive upheaval and widespread disaster. |
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Volcanic VisionSorceryReturn target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.
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Volcanic WindSorceryVolcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind. The Cho-Arrim call it "the fury of Ramos." |
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Volley of BouldersSorceryVolley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players.
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Waiting in the WeedsSorceryEach player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls. The trees have ears, eyes, and teeth. |
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Wake of DestructionSorceryDestroy target land and all other lands with the same name as that land. Land charred black, rivers boiled, |
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Wake the ReflectionsSorceryPopulate. (Put a token onto the battlefield that's a copy of a creature token you control.) "You see a bird, an oak, a packbeast. I see the potential for an army." |
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Waking NightmareSorcery - ArcaneTarget player discards two cards. "Once each year, the oni and other evil spirits paraded through villages to disturb mortals' sleep. During the war, this parade became a nightly event." |
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Walk the AeonsSorceryBuyback-Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
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WallopSorceryDestroy target blue or black creature with flying. In Yavimaya, flying low to join a battle can be a costly mistake. |
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Wandering StreamSorceryDomain - You gain 2 life for each basic land type among lands you control. "Dominaria touches us all." |
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WargateSorcerySearch your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Bant mages still call to the heavens for aid, but angels are not the only ones who answer. |
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Warp WorldSorceryEach player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.
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Warren WeirdingTribal Sorcery - GoblinTarget player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn. "And that's when it was discovered that boggarts have just half a brain." |
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Wash OutSorceryReturn all permanents of the color of your choice to their owners' hands. "Rest now. You've neither won nor lost, but this battle is over for you just the same." |
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Wave of IndifferenceSorceryX target creatures can't block this turn. "Darius?" |
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Wave of ReckoningSorceryEach creature deals damage to itself equal to its power. Inner conflict can defeat a soldier more quickly than any army. |
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Waves of AggressionSorceryUntap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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