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Barter in BloodSorceryEach player sacrifices two creatures. "We must all make sacrifices for the good of Innistrad." |
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Bartel RuneaxeLegendary Creature - Giant WarriorVigilance Thundering down from Hammerheim, no foe could slow Bartel's charge. |
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Barrow GhoulCreature - ZombieAt the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard. "They killed my family to deny me a future. They fed on my ancestors to deny me a past." |
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Barrin, Master WizardLegendary Creature - Human Wizard
"Knowledge is no more expensive than ignorance, and at least as satisfying." |
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Barrin's UnmakingInstantReturn target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
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Barrin's SpiteSorceryChoose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand. "Only vengeance matters now." |
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Barrin's CodexArtifactAt the beginning of your upkeep, you may put a page counter on Barrin's Codex.
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Barrenton MedicCreature - Kithkin Cleric
His dreams are filled with noxious powders and clinking vials. |
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Barrenton CragtreadsCreature - Kithkin ScoutBarrenton Cragtreads can't be blocked by red creatures. "Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited." |
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Barren MoorLandBarren Moor enters the battlefield tapped.
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Barren GloryEnchantmentAt the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game. "The only perfect world is an empty world, with no one to sin or wage war." |
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Barreling AttackInstantTarget creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it. "The trollish game of push-fall inspired this impressive tactic." |
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Barrel Down SokenzanInstant - ArcaneSweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
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Barrage TyrantCreature - EldraziDevoid (This card has no color.) Terrible fury. Excellent aim. |
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Barrage OgreCreature - Ogre Warrior
The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was thrown at them. |
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Barrage of ExpendablesEnchantment
Goblin generals don't distinguish between troops and ammunition. |
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Barrage of BouldersSorceryBarrage of Boulders deals 1 damage to each creature you don't control. Crude tactics can be effective nonetheless. |
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Barony VampireCreature - Vampire"Poor little sun-dweller out past curfew. And to think, you might have survived if it wasn't so close to suppertime." |
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Baron SengirLegendary Creature - VampireFlying "Beast. Defiler. The source of all my pain." -Ihsan's Shade |
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Barl's CageArtifact
For a dozen years the cage had held Lord Ith, but as the Pretender Mairsil's power weakened, so did the bars. |
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Barktooth WarbeardLegendary Creature - Human WarriorHe is devious and cunning, in both appearance and deed. Beware the Warbeard, for this brute bites as well as he barks! |
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Barkshell BlessingInstantTarget creature gets +2/+2 until end of turn.
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Barkhide MaulerCreature - BeastCycling Anywhere else they would be hunted for their skins, but in Wirewood, they are safe. |
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BarishiCreature - ElementalWhen Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.
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Bargaining TableArtifact
Although it looks like a game, business around the table is deadly serious. |
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Barbed-Back WurmCreature - Wurm
"The Mwonvuli Jungle has given the darkness teeth for tearing the gift of life from the weak." |
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Barbed WireArtifactAt the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. A steel snake with ten thousand teeth. |
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Barbed SliverCreature - SliverAll Sliver creatures have " Spans of spines leapt from one sliver to the next, forming a deadly hedge around the Weatherlight. |
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Barbed ShockerCreature - InsectTrample, haste Fervid shamans willingly submit to shockers in hopes of glimpsing the fortunes of the future. |
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Barbed SextantArtifact
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Barbed LightningInstantChoose one - Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. Every creature on Mirrodin is a lightning rod. |
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Barbed FoliageEnchantmentWhenever a creature attacks you, it loses flanking until end of turn.
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Barbed FieldEnchantment - AuraEnchant land Wherever they went, the Keldons transformed the land into a weapon. |
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Barbed BattlegearArtifact - EquipmentEquipped creature gets +4/-1. "One need only look at the inhabitants of this world to see that they are forged halfway to perfection. All they need is a whisper of the Glorious Word." |
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Barbary ApesCreature - ApeUnpredictable in the extreme, these carnivorous apes will prey even upon their own kind. |
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Barbarian RingLand
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Barbarian RiftcutterCreature - Human Barbarian
"Riftcutters are suicidal anarchists, waving those lightning axes around so much that the walls are as likely to fall as their foes." |
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Barbarian OutcastCreature - Human Barbarian BeastWhen you control no Swamps, sacrifice Barbarian Outcast. "We offer power to anyone willing to take it. Sadly, few are unburdened enough by their prejudices to accept." |
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Barbarian LunaticCreature - Human Barbarian
"I once saw a single barbarian charge a band of twenty nomads. I've seen some crazy ones, too." |
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Barbarian GuidesCreature - Human Barbarian
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Barbarian BullyCreature - Human BarbarianDiscard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to him or her. Activate this ability only once each turn. "Out of my way" |
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Bar the DoorInstantCreatures you control get +0/+4 until end of turn. "It may not look like much, but it's a good old door with strong wards. It'll hold." |
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Bant SurebladeCreature - Human SoldierAs long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike. Soldiers who fought through Grixis learned to hit first, recite the prayer of Asha later. |
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Bant SojournersCreature - Human SoldierWhen you cycle Bant Sojourners or it dies, you may put a 1/1 white Soldier creature token onto the battlefield. "We must spread Bant's light before we are shadowed over." |
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Bant PanoramaLand
Bant's hearts are as pure as its air and as bright as its skies. |
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Bant CharmInstantChoose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell. Bant is a world where death and chaos hold no sway. |
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Bant BattlemageCreature - Human Wizard
"A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches." |
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Banshee's BladeArtifact - EquipmentEquipped creature gets +1/+1 for each charge counter on Banshee's Blade.
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BansheeCreature - Spirit
Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master. |
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Banners RaisedInstantCreatures you control get +1/+0 until end of turn. After the destruction of the Helvault, fearful mobs soon became fearless battalions. |
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Banishment DecreeInstantPut target artifact, creature, or enchantment on top of its owner's library. "Unworthy of consecration." |
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Banishing StrokeInstantPut target artifact, creature, or enchantment on the bottom of its owner's library.
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Banishing LightEnchantmentWhen Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)
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Banishing KnackInstantUntil end of turn, target creature gains " Suddenly he realized that everything was connected by invisible strings, strings that could be pulled-or cut. |
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Banisher PriestCreature - Human ClericWhen Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.) "Oathbreaker, I cast you out!" |
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Banewasp AfflictionEnchantment - AuraEnchant creature The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome. |
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Baneslayer AngelCreature - AngelFlying, first strike, lifelink, protection from Demons and from Dragons Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks. |
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Baneful OmenEnchantmentAt the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost. "Ah, again it does not bode well for you." |
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BanefireSorceryBanefire deals X damage to target creature or player. For Sarkhan Vol, the dragon is the purest expression of life's savage splendor. |
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Bane of the LivingCreature - InsectMorph
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Bane of ProgressCreature - ElementalWhen Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. It sees shaped stone and carved wood as mutilations. |
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Bane of Bala GedCreature - EldraziWhenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls. The continent of Bala Ged was ravaged by massive Eldrazi of Ulamog's lineage, its lush jungles and cascading rivers reduced to dust. |
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Bane Alley BrokerCreature - Human Rogue
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Bane Alley BlackguardCreature - Human Rogue"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure." |
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BandageInstantPrevent the next 1 damage that would be dealt to target creature or player this turn. Life is measured in inches. To a healer, every one of those inches is precious. |
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BamboozleSorceryTarget player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order.
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Balustrade SpyCreature - Vampire RogueFlying
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Balthor the StoutLegendary Creature - Dwarf BarbarianOther Barbarian creatures get +1/+1. "I like to think of him as concentrated barbarian." |
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Balthor the DefiledLegendary Creature - Zombie DwarfMinion creatures get +1/+1. He remembers enough of his life to weep for what he has lost. |
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Balshan GriffinCreature - GriffinFlying It helps to have an extra direction in which to run. |
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Balshan CollaboratorCreature - Bird SoldierFlying "Power, gold, crackers-every bird has its price." |
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Balshan BeguilerCreature - Human WizardWhenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard.
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Baloth WoodcrasherCreature - BeastLandfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk. |
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Baloth PupCreature - BeastBaloth Pup has trample as long as it has a +1/+1 counter on it. A young baloth channels its energy into playful destructiveness. Over time, it becomes less playful but no less destructive. |
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Baloth NullCreature - Zombie BeastWhen Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. "Humans use pigs to hunt for mushrooms, don't they? It's like that." |
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Baloth Cage TrapInstant - TrapIf an opponent had an artifact enter the battlefield under his or her control this turn, you may pay
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Balm of RestorationArtifact
"Not all armies enjoyed the services of a medic. For them, Balm of Restoration was that much more valuable." |
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Ballyrush BanneretCreature - Kithkin SoldierKithkin spells and Soldier spells you cast cost Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing. |
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Ballynock TrapperCreature - Kithkin Soldier
No matter how large or small, fierce or fleeting, the kithkin have a trap for it. |
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Ballynock CohortCreature - Kithkin SoldierFirst strike A kithkin's worst enemy is solitude. |
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Balloon PeddlerCreature - Human Spellshaper
The market festival turned out to be the high point of Jaffy's visit. |
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Ballista SquadCreature - Human Rebel
The perfect antidote for a tightly packed formation. |
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Ball LightningCreature - ElementalTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Baleful StrixArtifact Creature - BirdFlying, deathtouch Its beak rends flesh and bone, exposing the tender marrow of dream. |
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Baleful StareSorceryTarget opponent reveals his or her hand. You draw a card for each Mountain and red card in it. "Though there is little to be learned from your dust and stones, I shall wring them dry nevertheless." |
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Baleful ForceCreature - ElementalAt the beginning of each upkeep, you draw a card and you lose 1 life. "As with any malevolent being, the trick is knowing how long you can afford to keep it in your service."-Liliana Vess |
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Baleful EidolonEnchantment Creature - SpiritBestow
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Balefire LiegeCreature - Spirit HorrorOther red creatures you control get +1/+1.
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Balefire DragonCreature - DragonFlying If it comes for you, die boldly or die swiftly-for die you will. |
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Balduvian WarlordCreature - Human Barbarian
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Balduvian War-MakersCreature - Human BarbarianHaste "Those mewling Barbarians will cower before my righteous steel!" |
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Balduvian Trading PostLandIf Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.
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Balduvian ShamanCreature - Human Cleric Shaman
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Balduvian RageInstantTarget attacking creature gets +X/+0 until end of turn. "Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks." |
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Balduvian HydraCreature - HydraBalduvian Hydra enters the battlefield with X +1/+0 counters on it.
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Balduvian HordeCreature - Human BarbarianWhen Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
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Balduvian FrostwakerCreature - Human Wizard
"Whether frozen or fertile, the land is our ally. It awaits the call to battle." |
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Balduvian FallenCreature - ZombieCumulative upkeep
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Balduvian DeadCreature - Zombie
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Balduvian ConjurerCreature - Human Wizard
"The very lands of Balduvia are alive." |
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