Belbe's PercherCreature - BirdFlying Long and powerful, these birds were used to carry messages to and from the evincar. |
|
|||||||||
Belbe's ArmorArtifact, : Target creature gets -X/+X until end of turn. It protects her from the ravages of Phyrexia and the savages of Rath. |
|
|||||||||
Behemoth's HeraldCreature - Elf Shaman, , Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library. "Mine is an insatiable god, with appetites as magnificent as the jungle itself." |
|
|||||||||
Behemoth SledgeArtifact - EquipmentEquipped creature gets +2/+2 and has lifelink and trample. Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon. |
|
|||||||||
Beguiler of WillsCreature - Human Wizard: Gain control of target creature with power less than or equal to the number of creatures you control. "Come, let me free you of the tyranny of thought." |
|
|||||||||
BefoulSorceryDestroy target land or nonblack creature. It can't be regenerated. The bog's touch means death to all but the darkest of hearts. |
|
|||||||||
Beetleform MageCreature - Human Insect Wizard: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn. "When the Simic say to take command of your life, we don't mean just your career." |
|
|||||||||
Beetleback ChiefCreature - Goblin WarriorWhen Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug. |
|
|||||||||
BedlamEnchantmentCreatures can't block. The generals were dead. The battle plans were forgotten. It was everyone for themselves. |
|
|||||||||
Become ImmenseInstantDelve (Each card you exile from your graveyard while casting this spell pays for .)
|
|
|||||||||
Beckon ApparitionInstantExile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. When a graveyard is full, the gwyllions rattle the tombs and unleash the spirits into the sky. |
|
|||||||||
Beck (Beck/Call)SorceryWhenever a creature enters the battlefield this turn, you may draw a card.
|
|
|||||||||
Beasts of BogardanCreature - BeastProtection from red Bogardan is a land as volatile as the creatures who live there. |
|
|||||||||
Beastmaster's MagemarkEnchantment - AuraEnchant creature
|
|
|||||||||
Beastmaster AscensionEnchantmentWhenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
|
|
|||||||||
Beastcaller SavantCreature - Elf Shaman AllyHaste "They come because I call. They stay because I listen." |
|
|||||||||
Beastbreaker of Bala GedCreature - Human WarriorLevel up (: Put a level counter on this. Level up only as a sorcery.)
|
|
|||||||||
Beast WithinInstantDestroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. "Kill the weak so they can't drag the strong down to their level. This is true compassion." |
|
|||||||||
Beast WalkersCreature - Human Beast Soldier: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) "The Beast Walkers do a great service to Aysen. As humans or as beasts, their heart is yet to Serra true." |
|
|||||||||
Beast of BurdenArtifact Creature - GolemBeast of Burden's power and toughness are each equal to the number of creatures on the battlefield. Though it was built as an instrument of labor, it wasn't long before it became an instrument of war. |
|
|||||||||
Beast HuntSorceryReveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. "Surely we could tame something besides hurdas and pillarfield oxen!" |
|
|||||||||
Beast AttackInstantPut a 4/4 green Beast creature token onto the battlefield.
|
|
|||||||||
BearscapeEnchantment, Exile two cards from your graveyard: Put a 2/2 green Bear creature token onto the battlefield. "Nature is the endless dance between life and death." |
|
|||||||||
Bearer of the HeavensCreature - GiantWhen Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step. To hold the heavens from the earth is no curse, but a titanic responsibility. |
|
|||||||||
Bearer of SilenceCreature - EldraziDevoid (This card has no color.)
|
|
|||||||||
Bear's CompanionCreature - Human WarriorWhen Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield. "The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly." |
|
|||||||||
Bear UmbraEnchantment - AuraEnchant creature
|
|
|||||||||
Beacon of UnrestSorceryPut target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. A vertical scream pierces the night air and echoes doom through the clouds. |
|
|||||||||
Beacon of TomorrowsSorceryTarget player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library. To look into its light is to meet the gaze of history. |
|
|||||||||
Beacon of ImmortalityInstantDouble target player's life total. Shuffle Beacon of Immortality into its owner's library. The cave floods with light. A thousand rays shine forth and meld into one. |
|
|||||||||
Beacon of DestructionInstantBeacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. The Great Furnace's blessing is a spectacular sight, but the best view comes at a high cost. |
|
|||||||||
Beacon of DestinyCreature - Human Cleric: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. "We all borrowed life from the Ancestor to exist in this world. Today, I repay that debt." |
|
|||||||||
Beacon of CreationSorceryPut a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library. A chorus of life heralds the arrival of Mirrodin's final sun. |
|
|||||||||
Beacon HawkCreature - BirdFlying
|
|
|||||||||
Beacon BehemothCreature - Beast: Target creature with power 5 or greater gains vigilance until end of turn. When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning. |
|
|||||||||
Bösium StripArtifact, : Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.
|
|
|||||||||
Bazaar TraderCreature - Goblin: Target player gains control of target artifact, creature, or land you control. "No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ." |
|
|||||||||
Bazaar of WondersWorld EnchantmentWhen Bazaar of Wonders enters the battlefield, exile all cards from all graveyards.
|
|
|||||||||
Bazaar of BaghdadLand: Draw two cards, then discard three cards.
|
|
|||||||||
Bazaar KrovodCreature - BeastWhenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city. |
|
|||||||||
Bayou DragonflyCreature - InsectFlying, swampwalk "Like a sugar stick with wings!" |
|
|||||||||
BayouLand - Swamp Forest(: Add or to your mana pool.)
|
|
|||||||||
Bay FalconCreature - BirdFlying, vigilance "Wear the falcon's feathers in your hair- |
|
|||||||||
Batwing BrumeInstantPrevent all combat damage that would be dealt this turn if was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if was spent to cast Batwing Brume. (Do both if was spent.)
|
|
|||||||||
Battlewise ValorInstantTarget creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) It's never good to walk into an ambush, but with the right spell you might walk out again. |
|
|||||||||
Battlewise HopliteCreature - Human SoldierHeroic - Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
|
|
|||||||||
Battlewise AvenCreature - Bird SoldierFlying Experience is a good teacher, not a kind one. |
|
|||||||||
Battlewand OakCreature - Treefolk WarriorWhenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.
|
|
|||||||||
Battletide AlchemistCreature - Kithkin ClericIf a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. "I do not heal. Healing means that the pain has already been felt. To stop suffering, one must prevent the world's wounds altogether." |
|
|||||||||
BattlegrowthInstantPut a +1/+1 counter on target creature.
|
|
|||||||||
Battleground GeistCreature - SpiritFlying Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living. |
|
|||||||||
Battlegrace AngelCreature - AngelFlying
|
|
|||||||||
Battlegate MimicCreature - ShapeshifterWhenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn. Mimics don't need perfect disguises. They need only the perfect victims: the naive, the young, or the poor of sight. |
|
|||||||||
Battlefront KrushokCreature - BeastBattlefront Krushok can't be blocked by more than one creature. Krushoks clear debris from fertile fields, fallow fields, and battlefields. |
|
|||||||||
Battleflight EagleCreature - BirdFlying Eagles make fine mounts, but they're too proud to carry anyone for long. |
|
|||||||||
Battlefield ThaumaturgeCreature - Human WizardEach instant and sorcery spell you cast costs less to cast for each creature it targets.
|
|
|||||||||
Battlefield ScroungerCreature - CentaurThreshold - Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard.
|
|
|||||||||
Battlefield PercherCreature - BirdFlying
|
|
|||||||||
Battlefield MedicCreature - Human Cleric: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield. "Death never stops to rest. Neither can we." |
|
|||||||||
Battlefield ForgeLand: Add to your mana pool.
|
|
|||||||||
Battle-Rattle ShamanCreature - Goblin ShamanAt the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi. |
|
|||||||||
Battle-Mad RoninCreature - Human SamuraiBushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) "I fought fiercely, bravely, and without mercy. Had I not struck down my captain in the heat of battle, I might have become a hero instead of an outcast." |
|
|||||||||
Battle StrainEnchantmentWhenever a creature blocks, Battle Strain deals 1 damage to that creature's controller. The pits swallow the weak as predators swallow prey. |
|
|||||||||
Battle SquadronCreature - GoblinFlying The goblins made an unruly pile with military precision. |
|
|||||||||
Battle SliverCreature - SliverSliver creatures you control get +2/+0. "One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"-Hastric, Thunian scout |
|
|||||||||
Battle ScreechSorceryPut two 1/1 white Bird creature tokens with flying onto the battlefield.
|
|
|||||||||
Battle RampartCreature - WallDefender "I will build no sanctuaries. The safety you seek can be won only by the sword." |
|
|||||||||
Battle of WitsEnchantmentAt the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. There is no loftier ambition than the pursuit of knowledge. |
|
|||||||||
Battle MasteryEnchantment - AuraEnchant creature "Boom Boom Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills" |
|
|||||||||
Battle HymnInstantAdd to your mana pool for each creature you control. "A church is just wood and walls. A congregation is the faithful praising the angels." |
|
|||||||||
Battle HurdaCreature - GiantFirst strike "Murasan hurdas were too aggressive to tolerate a harness, so we put them on guard duty. Now the bandits can't get within spitting distance of us." |
|
|||||||||
Battle FrenzyInstantGreen creatures you control get +1/+1 until end of turn. "One day you, too, shall drink the blood of your foes. It is something to look forward to." |
|
|||||||||
Battle CryInstantUntap all white creatures you control. "In the thick of battle, you must keep your wits about you. Yelling a lot helps, too." |
|
|||||||||
Battle BrawlerCreature - Orc WarriorAs long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike. Every time he returns from battle unscathed, he feels a tinge of disappointment. |
|
|||||||||
BatterskullArtifact - EquipmentLiving weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
|
|
|||||||||
Battering WurmCreature - WurmBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
|
|
|||||||||
Battering SliverCreature - SliverAll Sliver creatures have trample. Covered with hard shell-like plates, these slivers burrow through solid rock to carve out new nests for their hives. |
|
|||||||||
Battering RamArtifact Creature - ConstructAt the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls. |
|
|||||||||
Battering KrasisCreature - Fish BeastTrample
|
|
|||||||||
Battering CraghornCreature - Goat BeastFirst strike Their skeletons can be found all over Skirk Ridge, tangled in each other's horns. |
|
|||||||||
BatterhornCreature - BeastWhen Batterhorn enters the battlefield, you may destroy target artifact. Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability. |
|
|||||||||
Battered GolemArtifact Creature - GolemBattered Golem doesn't untap during your untap step. A dent marks every year of service, and it has as much rust as glory. |
|
|||||||||
Baton of MoraleArtifact: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) "The Goblins would kill to get ahold of this one." |
|
|||||||||
Baton of CourageArtifactFlash
|
|
|||||||||
Bathe in LightInstantRadiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. "Truth shines even in darkness. Those who march on the side of truth walk always in righteous light." |
|
|||||||||
Bathe in DragonfireSorceryBathe in Dragonfire deals 4 damage to target creature. The scent of cooked flesh lingers in the charred landscape of Tarkir. |
|
|||||||||
Bassara Tower ArcherCreature - Human ArcherHexproof, reach Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill with the bow. Interlopers into the Nessian Wood do not get far. |
|
|||||||||
Basking RootwallaCreature - Lizard: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
|
|
|||||||||
Basiliza Screecher
|
|
|||||||||
Basilisk CollarArtifact - EquipmentEquipped creature has deathtouch and lifelink. During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death. |
|
|||||||||
Basilica ScreecherCreature - BatFlying A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses. |
|
|||||||||
Basilica GuardsCreature - Human SoldierDefender "None may pass . . . for free." |
|
|||||||||
Bash to BitsInstantDestroy target artifact.
|
|
|||||||||
Basandra, Battle SeraphLegendary Creature - AngelFlying "Why listen to the mumblings of wizards when the lash speaks true?" |
|
|||||||||
Basalt MonolithArtifactBasalt Monolith doesn't untap during your untap step.
|
|
|||||||||
Basalt GolemArtifact Creature - GolemBasalt Golem can't be blocked by artifact creatures.
|
|
|||||||||
Basalt GargoyleCreature - GargoyleFlying
|
|
|||||||||
Basal ThrullCreature - Thrull, Sacrifice Basal Thrull: Add to your mana pool. Initially bred for sacrifice, the Thrulls eventually turned on their masters, the Order of the Ebon Hand, with gruesome results. |
|
|||||||||
Basal SliverCreature - SliverAll Slivers have "Sacrifice this permanent: Add to your mana pool." "Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls." |
|
|||||||||
Baru, Fist of KrosaLegendary Creature - Human DruidWhenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.
|
|