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Aven Trailblazer

Creature - Bird Soldier

Flying

Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.

"The bird wore the form of a man, bereft of filigree. Why do the Texts not speak of it?"
-Belator of Esper

Mana:
Power: 2/*
Cardset: Conflux #4 (Common)
Type: Creature

Aven Tactician

Creature - Bird Soldier

Flying

When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

The aven are admired, for they are able to fly with the dragons.

Mana:
Power: 2/3
Cardset: Dragons of Tarkir #6 (Common)
Type: Creature

Aven Surveyor

Creature - Bird Scout

Flying

When Aven Surveyor enters the battlefield, choose one -

• Put a +1/+1 counter on Aven Surveyor.

• Return target creature to its owner's hand.

Mana:
Power: 2/2
Cardset: Fate Reforged #31 (Common)
Type: Creature

Aven Sunstriker

Creature - Bird Warrior

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Mana:
Power: 1/1
Cardset: Dragons of Tarkir #5 (Uncommon)
Type: Creature

Aven Squire

Creature - Bird Soldier

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When the meek charge into battle, courage becomes infectious.

Mana:
Power: 1/1
Cardset: Magic 2013 #6 (Common)
Conflux #3 (Common)
Type: Creature

Aven Soulgazer

Creature - Bird Cleric

Flying

: Look at target face-down creature.

"Every question has a proper answer. Every soul has a proper place."

Mana:
Power: 3/3
Cardset: Onslaught #8 (Uncommon)
Type: Creature

Aven Smokeweaver

Creature - Bird Soldier

Flying, protection from red

In a world still pained from burns, some are born already scarred.

Mana:
Power: 2/3
Cardset: Odyssey #64 (Uncommon)
Type: Creature

Aven Skirmisher

Creature - Bird Warrior

Flying

"We do not hide from the dragons that pretend to rule the skies. If we did, the dragons would become our rulers, and our way of life would be lost."

Mana:
Power: 1/1
Cardset: Fate Reforged #6 (Common)
Type: Creature

Aven Shrine

Enchantment

Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.

Mana:
Cardset: Odyssey #9 (Rare)
Type: Enchantment

Aven Riftwatcher

Creature - Bird Rebel Soldier

Flying

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.

Mana:
Power: 2/3
Cardset: Planar Chaos #1 (Common)
Type: Creature

Aven Redeemer

Creature - Bird Cleric

Flying

: Prevent the next 2 damage that would be dealt to target creature or player this turn.

Redeemers rise with the sun, and the spirits of the people rise with them.

Mana:
Power: 2/2
Cardset: Legions #3 (Common)
Type: Creature

Aven Mindcensor

Creature - Bird Wizard

Flash (You may cast this spell any time you could cast an instant.)

Flying

If an opponent would search a library, that player searches the top four cards of that library instead.

Mana:
Power: 2/1
Cardset: Future Sight #18 (Uncommon)
Type: Creature

Aven Mimeomancer

Creature - Bird Wizard

Flying

At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.

"If the skies are our only refuge, I will see all of us take wing."

Mana:
Power: 3/1
Cardset: Alara Reborn #2 (Rare)
Type: Creature

Aven Liberator

Creature - Bird Soldier

Flying

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.

Mana:
Power: 2/3
Cardset: Scourge #4 (Common)
Type: Creature

Aven Fogbringer

Creature - Bird Wizard

Flying

When Aven Fogbringer enters the battlefield, return target land to its owner's hand.

"I cover the land with blankets and it sleeps."

Mana:
Power: 2/1
Cardset: Judgment #34 (Common)
Type: Creature

Aven Flock

Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Aven Flock gets +0/+1 until end of turn.

Just as each added feather steadies the wing, so does the flock grow stronger with each new member.

Mana:
Power: 2/3
Cardset: Ninth Edition #4 (Common)
Eighth Edition #6 (Common)
Odyssey #8 (Common)
Type: Creature

Aven Fleetwing

Creature - Bird Soldier

Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"It was too fast, even for our veteran archers. They might as well have been blowing it kisses."
-Vulok, elvish archer

Mana:
Power: 2/2
Cardset: Magic 2012 #44 (Common)
Type: Creature

Aven Fisher

Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.

The same spears that catch their food today will defend their homes tomorrow.

Mana:
Power: 2/2
Cardset: Tenth Edition #68 (Common)
Ninth Edition #61 (Common)
Eighth Edition #61 (Common)
Odyssey #63 (Common)
Type: Creature

Aven Fateshaper

Creature - Bird Wizard

Flying

When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order.

: Look at the top four cards of your library, then put them back in any order.

Mana:
Power: 4/5
Cardset: Onslaught #69 (Uncommon)
Type: Creature

Aven Farseer

Creature - Bird Soldier

Flying

Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.

His enemies' trickery and deceit only fuel his righteous anger.

Mana:
Power: 1/1
Cardset: Scourge #3 (Common)
Type: Creature

Aven Envoy

Creature - Bird Soldier

Flying

Their grieving faces tell far more than a list of casualties ever could.

Mana:
Cardset: Legions #30 (Common)
Type: Creature

Aven Cloudchaser

Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.

"At the Reapportionment, Eagle begged to be human. The Ancestor granted half that prayer."
-Nomad myth

Mana:
Power: 2/2
Cardset: Tenth Edition #7 (Common)
Ninth Edition #3 (Common)
Eighth Edition #5 (Common)
Odyssey #7 (Common)
Type: Creature

Aven Brigadier

Creature - Bird Soldier

Flying

Other Bird creatures get +1/+1.

Other Soldier creatures get +1/+1.

He represents what little pride the Order has left.

Mana:
Power: 3/5
Cardset: Onslaught #7 (Rare)
Type: Creature

Aven Augur

Creature - Bird Wizard

Flying

Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate this ability only during your upkeep.

"I have seen the future. It does not include you."

Mana:
Power: 2/2
Cardset: Future Sight #32 (Common)
Type: Creature

Aven Archer

Creature - Bird Soldier Archer

Flying

, : Aven Archer deals 2 damage to target attacking or blocking creature.

Aimed by the eyes of eagles, their arrows never miss the mark.

Mana:
Power: 2/2
Cardset: Odyssey #6 (Uncommon)
Type: Creature

Avatar of Woe

Creature - Avatar

If there are ten or more creature cards total in all graveyards, Avatar of Woe costs less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

: Destroy target creature. It can't be regenerated.

Mana:
Power: 6/5
Cardset: Commander #73 (Rare)
Graveborn #6 (Unknown)
Archenemy #9 (Rare)
Time Spiral "Timeshifted" #37 (Special)
Prophecy #56 (Rare)
Type: Creature

Avatar of Will

Creature - Avatar

If an opponent has no cards in hand, Avatar of Will costs less to cast.

Flying

Mana:
Power: 5/6
Cardset: Prophecy #30 (Rare)
Type: Creature

Avatar of the Resolute

Creature - Avatar

Reach, trample

Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

It exemplifies the ideals of the Dromoka: strength, unity, and honor.

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #175 (Rare)
Type: Creature

Avatar of Slaughter

Creature - Avatar

All creatures have double strike and attack each turn if able.

"Diplomacy has solved nothing. Only bloodspill can end this now. Call forth the warbringer."
-Basandra, Battle Seraph

Mana:
Power: 8/8
Cardset: Commander #111 (Rare)
Type: Creature

Avatar of Might

Creature - Avatar

If an opponent controls at least four more creatures than you, Avatar of Might costs less to cast.

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

In their most desperate hour, the elves of Llanowar had one song left to sing.

Mana:
Power: 8/8
Cardset: Tenth Edition #251 (Rare)
Prophecy #109 (Rare)
Type: Creature

Avatar of Hope

Creature - Avatar

If you have 3 or less life, Avatar of Hope costs less to cast.

Flying

Avatar of Hope can block any number of creatures.

Mana:
Power: 4/9
Cardset: Eighth Edition #4 (Rare)
Prophecy #3 (Rare)
Type: Creature

Avatar of Fury

Creature - Avatar

If an opponent controls seven or more lands, Avatar of Fury costs less to cast.

Flying

: Avatar of Fury gets +1/+0 until end of turn.

Mana:
Power: 6/6
Cardset: Commander #110 (Rare)
Prophecy #82 (Rare)
Type: Creature

Avatar of Discord

Creature - Avatar

( can be paid with either or .)

Flying

When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.

Such is the power of Rakdos that even his shadow takes on a cruel life of its own.

Mana: {{/}}{{/}}{{/}}
Power: 5/3
Cardset: Archenemy #79 (Rare)
Dissension #140 (Rare)
Type: Creature

Avarice Totem

Artifact

: Exchange control of Avarice Totem and target nonland permanent.

Souls and steel, the essence of Mirrodin. Memnarch lacks one but has an abundance of the other.

Mana:
Cardset: Fifth Dawn #104 (Uncommon)
Type: Artifact

Avarice Amulet

Artifact - Equipment

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."

When equipped creature dies, target opponent gains control of Avarice Amulet.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Designed by Penny Arcade

Mana:
Cardset: Magic 2015 #212 (Rare)
Type: Artifact

Avarax

Creature - Beast

Haste

When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library.

: Avarax gets +1/+0 until end of turn.

Mana:
Power: 3/3
Cardset: Onslaught #187 (Uncommon)
Type: Creature

Avalanche Tusker

Creature - Elephant Warrior

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

"Hold the high ground, then bring it to your enemy."
-Surrak, khan of the Temur

Mana:
Power: 6/4
Cardset: Khans of Tarkir #166 (Rare)
Type: Creature

Avalanche Riders

Creature - Human Nomad

Haste

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Avalanche Riders enters the battlefield, destroy target land.

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #55 (Special)
Urza's Legacy #74 (Uncommon)
Type: Creature

Avalanche

Sorcery

Destroy X target snow lands.

"The pass was completely blocked by the avalanche; we're forced to turn back. Nevertheless, we've gone farther and seen more than any before us."
-Disa the Restless, journal entry

Mana:
Cardset: Ice Age #171 (Uncommon)
Type: Sorcery

Avacynian Priest

Creature - Human Cleric

, : Tap target non-Human creature.

Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish.

Mana:
Power: 1/2
Cardset: Innistrad #4 (Common)
Type: Creature

Avacyn, Guardian Angel

Legendary Creature - Angel

Flying, vigilance

: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.

Mana:
Power: 5/4
Cardset: Magic 2015 #3 (Rare)
Type: Creature

Avacyn, Angel of Hope

Legendary Creature - Angel

Flying, vigilance

Avacyn, Angel of Hope and other permanents you control are indestructible.

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

Mana:
Power: 8/8
Cardset: Avacyn Restored #6 (Mythic Rare)
Type: Creature

Avacyn's Pilgrim

Creature - Human Monk

: Add to your mana pool.

"Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch."

Mana:
Power: 1/1
Cardset: Innistrad #170 (Common)
Type: Creature

Avacyn's Collar

Artifact - Equipment

Equipped creature gets +1/+0 and has vigilance.

Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield.

Equip

Mana:
Cardset: Dark Ascension #145 (Uncommon)
Type: Artifact

Autumn's Veil

Instant

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

The rustling of leaves and a passing shadow are a dryad's only trace.

Mana:
Cardset: Magic 2012 #164 (Uncommon)
Magic 2011 #162 (Uncommon)
Type: Instant

Autumn Willow

Legendary Creature - Avatar

Shroud

: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.

"We must shake her limbs and rattle her brains."
-Grandmother Sengir

Mana:
Power: 4/4
Cardset: Homelands #53 (Rare)
Type: Creature

Autochthon Wurm

Creature - Wurm

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Trample

The trainer awoke to begin the journey from the wurm's tail to its head. The sun was setting when she arrived.

Mana:
Power: 9/14
Cardset: Ravnica: City of Guilds #191 (Rare)
Type: Creature

Austere Command

Sorcery

Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater.

Mana:
Cardset: Commander #8 (Rare)
Lorwyn #3 (Rare)
Type: Sorcery

Auspicious Ancestor

Creature - Human Cleric

When Auspicious Ancestor dies, you gain 3 life.

Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.

Mana:
Power: 2/3
Cardset: Mirage #207 (Rare)
Type: Creature

Aurora Griffin

Creature - Griffin

Flying

: Target permanent becomes white until end of turn.

Though a fierce fighter, its true value is that it inspires beleaguered forces.

Mana:
Power: 2/2
Cardset: Planeshift #2 (Common)
Type: Creature

Aurora Eidolon

Creature - Spirit

, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn.

Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Dissension #1 (Common)
Type: Creature

Aurochs Herd

Creature - Aurochs

Trample

When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library.

Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Mana:
Power: 4/4
Cardset: Coldsnap #103 (Common)
Type: Creature

Aurochs

Creature - Aurochs

Trample

Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

One auroch may feed a village, but a herd will flatten it.

Mana:
Power: 2/3
Cardset: Fifth Edition #141 (Common)
Ice Age #113 (Common)
Type: Creature

Auriok Windwalker

Creature - Human Wizard

Flying

: Attach target Equipment you control to target creature you control.

Each generation, a handful of Auriok girls are allowed to visit the Cave of Light. They return riding the wind and brandishing steel.

Mana:
Power: 2/3
Cardset: Fifth Dawn #5 (Rare)
Type: Creature

Auriok Transfixer

Creature - Human Scout

, : Tap target artifact.

"My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young."

Mana:
Power: 1/1
Cardset: Mirrodin #5 (Common)
Type: Creature

Auriok Survivors

Creature - Human Soldier

When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.

"We are Mirrodin's children. We will reclaim her-one scrap at a time, if we have to."

Mana:
Power: 4/6
Cardset: New Phyrexia #3 (Uncommon)
Type: Creature

Auriok Sunchaser

Creature - Human Soldier

Metalcraft - As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.

"Grant me loft. Grant me light. Grant me the accuracy I need to kill all who threaten Bladehold."
-Prayer to the Whitesun

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #4 (Common)
Type: Creature

Auriok Steelshaper

Creature - Human Soldier

Equip costs you pay cost less.

As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1.

They put their safety in his hands. He puts sharpened steel in theirs.

Mana:
Power: 1/1
Cardset: Mirrodin #4 (Rare)
Type: Creature

Auriok Siege Sled

Artifact Creature - Juggernaut

: Target artifact creature blocks Auriok Siege Sled this turn if able.

: Target artifact creature can't block Auriok Siege Sled this turn.

Everything in its path is either pushed aside or ground under.

Mana:
Power: 3/5
Cardset: Darksteel #105 (Uncommon)
Type: Artifact Creature

Auriok Salvagers

Creature - Human Soldier

: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

"Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough."

Mana:
Power: 2/4
Cardset: Modern Masters #5 (Rare)
Fifth Dawn #4 (Uncommon)
Type: Creature

Auriok Replica

Artifact Creature - Cleric

, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.

All the loyalty of the Auriok with only a trace of their self-righteousness.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #138 (Common)
Type: Artifact Creature

Auriok Glaivemaster

Creature - Human Soldier

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

"Give me a bit of steel and I'll deliver it into the hearts of my enemies."

Mana:
Power: 1/1
Cardset: Darksteel #1 (Common)
Type: Creature

Auriok Edgewright

Creature - Human Soldier

Metalcraft - Auriok Edgewright has double strike as long as you control three or more artifacts.

Auriok soldiers craft their own weapons, forging a connection to the steel with each blow of the hammer.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #3 (Uncommon)
Type: Creature

Auriok Champion

Creature - Human Cleric

Protection from black and from red

Whenever another creature enters the battlefield, you may gain 1 life.

"Her will shall banish the shadows. Her might shall punish the lawless. Her beauty shall restore the light."
-Ushanti, leonin seer

Mana:
Power: 1/1
Cardset: Fifth Dawn #3 (Rare)
Type: Creature

Auriok Bladewarden

Creature - Human Soldier

: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.

The Auriok have learned through constant struggle that allies are more precious than water.

Mana:
Power: 1/1
Cardset: Mirrodin #3 (Uncommon)
Type: Creature

Aurification

Enchantment

Whenever a creature deals damage to you, put a gold counter on it.

Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)

When Aurification leaves the battlefield, remove all gold counters from all creatures.

Mana:
Cardset: Onslaught #6 (Rare)
Type: Enchantment

Aurelia, the Warleader

Legendary Creature - Angel

Flying, vigilance, haste

Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war.

Mana:
Power: 3/4
Cardset: Gatecrash #143 (Mythic Rare)
Type: Creature

Aurelia's Fury

Instant

Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.

Mana:
Cardset: Gatecrash #144 (Mythic Rare)
Type: Instant

Auratouched Mage

Creature - Human Wizard

When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.

Mana:
Power: 3/3
Cardset: Planechase 2012 #3 (Uncommon)
Ravnica: City of Guilds #1 (Uncommon)
Type: Creature

Auratog

Creature - Atog

Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

The auratog enjoys eating its wards.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #2 (Special)
Tempest #218 (Rare)
Type: Creature

Auramancer's Guise

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

"Consider not what the mask hides, but what it can reveal."

Mana:
Cardset: Planar Chaos #34 (Uncommon)
Type: Enchantment

Auramancer

Creature - Human Wizard

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

"In memories, we can find our deepest reserves of strength."

Mana:
Power: 2/2
Cardset: Magic 2014 #6 (Common)
Planechase 2012 #2 (Common)
Magic 2012 #9 (Common)
Odyssey #5 (Common)
Type: Creature

Aura Thief

Creature - Illusion

Flying

When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.)

Illusion steals reality from the unwise.

Mana:
Power: 2/2
Cardset: Urza's Destiny #26 (Rare)
Type: Creature

Aura Shards

Enchantment

Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.

Gaea forged her soldiers into self-wielding weapons that struck down all impurities.

Mana:
Cardset: Commander #182 (Uncommon)
Invasion #233 (Uncommon)
Type: Enchantment

Aura of Silence

Enchantment

Artifact and enchantment spells your opponents cast cost more to cast.

Sacrifice Aura of Silence: Destroy target artifact or enchantment.

Not all silences are easily broken.

Mana:
Cardset: Tenth Edition #6 (Uncommon)
Weatherlight #123 (Uncommon)
Type: Enchantment

Aura of Dominion

Enchantment - Aura

Enchant creature

, Tap an untapped creature you control: Untap enchanted creature.

"Lies and deceit do yield results, but legitimate authority is the ultimate form of control."
-Meloku the Clouded Mirror

Mana:
Cardset: Champions of Kamigawa #51 (Uncommon)
Type: Enchantment

Aura Mutation

Instant

Destroy target enchantment. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that enchantment's converted mana cost.

"Life can be found in all things, even things unnatural."
-Multani, maro-sorcerer

Mana:
Cardset: Invasion #232 (Rare)
Type: Instant

Aura Graft

Instant

Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.

"It's not really stealing. It's more like extended borrowing."

Mana:
Cardset: Tenth Edition #67 (Uncommon)
Odyssey #62 (Uncommon)
Type: Instant

Aura Gnarlid

Creature - Beast

Creatures with power less than Aura Gnarlid's power can't block it.

Aura Gnarlid gets +1/+1 for each Aura on the battlefield.

Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done.

Mana:
Power: 2/2
Cardset: Planechase 2012 #55 (Common)
Rise of the Eldrazi #175 (Common)
Type: Creature

Aura Fracture

Enchantment

Sacrifice a land: Destroy target enchantment.

Jamuraa's rhystic mages treat magic as their garden, uprooting unwanted spells as bothersome weeds.

Mana:
Cardset: Prophecy #2 (Common)
Type: Enchantment

Aura Flux

Enchantment

Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay ."

To some, the Tolarian sunrise was a blinding flash; to others, a lingering glow.

Mana:
Cardset: Urza's Legacy #27 (Common)
Type: Enchantment

Aura Finesse

Instant

Attach target Aura you control to target creature.

Draw a card.

"Although armor and auras can be similar, the brains required to use them are worlds apart."
-Zilan, Makindi auramancer

Mana:
Cardset: Rise of the Eldrazi #54 (Common)
Type: Instant

Aura Extraction

Instant

Put target enchantment on top of its owner's library.

Cycling (, Discard this card: Draw a card.)

Every day, Order clerics contain as much of the Mirari's energy as possible, hoping to delay Otaria's demise.

Mana:
Cardset: Onslaught #5 (Uncommon)
Type: Instant

Aura Blast

Instant

Destroy target enchantment.

Draw a card.

"None of your history books mention me?" laughed Daria. "They will now."

Mana:
Cardset: Planeshift #1 (Common)
Type: Instant

Aura Barbs

Instant - Arcane

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

Mana:
Cardset: Betrayers of Kamigawa #94 (Uncommon)
Type: Instant

Auntie's Snitch

Creature - Goblin Rogue

Auntie's Snitch can't block.

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

Mana:
Power: 3/1
Cardset: Modern Masters #72 (Uncommon)
Morningtide #57 (Rare)
Type: Creature

Auntie's Hovel

Land

As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.

: Add or to your mana pool.

The Stinkdrinker warren's hill of salvaged trinkets is large enough to cut a door in.

Cardset: Lorwyn #267 (Rare)
Type: Land

Augury Owl

Creature - Bird

Flying

When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 1/1
Cardset: Planechase 2012 #14 (Common)
Venser vs. Koth #3 (Common)
Magic 2011 #45 (Common)
Type: Creature

Augury Adept

Creature - Kithkin Wizard

Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.

Moonstones grant limited foresight but unlimited advantages.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander 2013 #227 (Rare)
Shadowmoor #137 (Rare)
Type: Creature

Augur of Skulls

Creature - Skeleton Wizard

: Regenerate Augur of Skulls.

Sacrifice Augur of Skulls: Target player discards two cards. Activate this ability only during your upkeep.

Within each empty skull, it seeks ways to preserve its own failing undeath.

Mana:
Power: 1/1
Cardset: Future Sight #63 (Common)
Type: Creature

Augur of Bolas

Creature - Merfolk Wizard

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Power: 1/3
Cardset: Commander 2013 #30 (Uncommon)
Magic 2013 #43 (Uncommon)
Type: Creature

Augur il-Vec

Creature - Human Cleric

Shadow (This creature can block or be blocked by only creatures with shadow.)

Sacrifice Augur il-Vec: You gain 4 life. Activate this ability only during your upkeep.

"If it would end this exile, my life is yours."

Mana:
Power: 1/3
Cardset: Future Sight #2 (Common)
Type: Creature

Auger Spree

Instant

Target creature gets +4/-4 until end of turn.

"Finally, a weapon the Boros can't confiscate!"
-Juri, proprietor of the Juri Revue

Mana:
Cardset: Return to Ravnica #144 (Common)
Type: Instant

Attunement

Enchantment

Return Attunement to its owner's hand: Draw three cards, then discard four cards.

"The solution can hide for only so long."
-Urza

Mana:
Cardset: Urza's Saga #61 (Rare)
Type: Enchantment

Attrition

Enchantment

, Sacrifice a creature: Destroy target nonblack creature.

"I will trade life for life with the insurgents. Our resources, unlike theirs, are limitless."
-Davvol, Evincar of Rath

Mana:
Cardset: Commander #72 (Rare)
Urza's Destiny #52 (Rare)
Type: Enchantment

Attended Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.

Mana:
Power: 2/2
Cardset: Magic 2013 #5 (Common)
Type: Creature

Atogatog

Legendary Creature - Atog

Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.

It relishes old-fashioned family meals.

Mana:
Power: 5/5
Cardset: Odyssey #286 (Rare)
Type: Creature

Atog

Creature - Atog

Sacrifice an artifact: Atog gets +2/+2 until end of turn.

The bane of all artificers, the legendary Atogs devoured intricate tools to further their own twisted growth.

Mana:
Power: 1/2
Cardset: Mirrodin #86 (Uncommon)
Fifth Edition #209 (Uncommon)
Revised Edition #138 (Common)
Antiquities #88 (Common)
Type: Creature

Athreos, God of Passage

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.

Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.

Mana:
Power: 5/4
Cardset: Journey Into Nyx #146 (Mythic Rare)
Type: Enchantment

Atarka, World Render

Legendary Creature - Dragon

Flying, trample

Whenever a Dragon you control attacks, it gains double strike until end of turn.

"Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir."
-Yasova Dragonclaw

Mana:
Power: 6/4
Cardset: Fate Reforged #149 (Rare)
Type: Creature