Card Library

Sort by: Name Mana Type

Verdigris

Instant

Destroy target artifact.

"Only the most sophisticated inventions can survive nature's unsophisticated motivations."
-Hanna, Weatherlight navigator

Mana:
Cardset: Tempest #158 (Uncommon)
Type: Instant

Verduran Emissary

Creature - Human Wizard

Kicker (You may pay an additional as you cast this spell.)

When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.

Mana:
Power: 2/3
Cardset: Phyrexia vs. The Coalition #43 (Uncommon)
Invasion #221 (Uncommon)
Type: Creature

Verduran Enchantress

Creature - Human Druid

Whenever you cast an enchantment spell, you may draw a card.

"Graceful? Yes. Beautiful? Absolutely. Harmless? Definitely not."
-Fyndhorn elder

Mana:
Cardset: Ninth Edition #279 (Rare)
Eighth Edition #285 (Rare)
Seventh Edition #280 (Rare)
Sixth Edition #264 (Unknown)
Fifth Edition #199 (Rare)
Fourth Edition #165 (Rare)
Revised Edition #130 (Rare)
Unlimited Edition #131 (Rare)
Beta Edition #131 (Unknown)
Alpha Edition #131 (Unknown)
Type: Creature

Vermiculos

Creature - Horror

Whenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn.

Mirrodin's artificial environment requires its own predators, scavengers, and senseless forces of nature.

Mana:
Power: 1/1
Cardset: Mirrodin #80 (Rare)
Type: Creature

Vernal Bloom

Enchantment

Whenever a Forest is tapped for mana, its controller adds to his or her mana pool (in addition to the mana the land produces).

Spring breathes the magic of new life.

Mana:
Cardset: Eighth Edition #286 (Rare)
Seventh Edition #281 (Rare)
Urza's Saga #281 (Rare)
Type: Enchantment

Vernal Equinox

Enchantment

Any player may cast creature and enchantment cards as though they had flash.

Mana:
Cardset: Mercadian Masques #283 (Rare)
Type: Enchantment

Vertigo

Instant

Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.

"I saw the wizard gesturing, but I didn't guess his plan until my aesthir cried out and went into a dive."
-Arna Kennerüd, skyknight

Mana:
Cardset: Sixth Edition #212 (Unknown)
Ice Age #222 (Uncommon)
Type: Instant

Vertigo Spawn

Creature - Illusion

Defender (This creature can't attack.)

Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

Mana:
Cardset: Guildpact #42 (Uncommon)
Type: Creature

Vesper Ghoul

Creature - Zombie Druid

, Pay 1 life: Add one mana of any color to your mana pool.

"Nature's exceptions remind us not to think in absolutes. Just as the orchid blossoms on blackened stone, so does the gift of mana occasionally manifest in the undead."
-Bougrat, druid of the Cult of Yore

Mana:
Power: 1/1
Cardset: Dissension #57 (Common)
Type: Creature

Vessel of Endless Rest

Artifact

When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.

: Add one mana of any color to your mana pool.

Mana:
Cardset: Avacyn Restored #224 (Uncommon)
Type: Artifact

Vestige of Emrakul

Creature - Eldrazi Drone

Devoid (This card has no color.)

Trample

Emrakul has not been seen in months. Though her brood's numbers have dwindled in her absence, each drone is still a deadly threat.

Mana:
Power: 3/4
Cardset: Battle for Zendikar #136 (Common)
Type: Creature

Vesuva

Land

You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.

It is everywhere you've ever been.

Cardset: Time Spiral #281 (Rare)
Type: Land

Vesuvan Doppelganger

Creature - Shapeshifter

You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability."

Mana:
Cardset: Revised Edition #88 (Rare)
Unlimited Edition #88 (Rare)
Beta Edition #88 (Unknown)
Alpha Edition #88 (Unknown)
Type: Creature

Vesuvan Shapeshifter

Creature - Shapeshifter

As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Cardset: Time Spiral #90 (Rare)
Type: Creature

Veteran Armorer

Creature - Human Soldier

Other creatures you control get +0/+1.

"Give me a sword and I'll kill a few enemies. But give me a hammer and a fiery forge, and I'll turn the tide of battle."

Mana:
Power: 2/2
Cardset: Modern Masters #34 (Common)
Ravnica: City of Guilds #34 (Common)
Type: Creature

Veteran Armorsmith

Creature - Human Soldier

Other Soldier creatures you control get +0/+1.

"Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel."

Mana:
Power: 2/3
Cardset: Magic 2010 #38 (Common)
Type: Creature

Veteran Bodyguard

Creature - Human

As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.

Good bodyguards are hard to find, mainly because they don't live long.

Mana:
Power: 2/5
Cardset: Revised Edition #226 (Rare)
Unlimited Edition #226 (Rare)
Beta Edition #227 (Unknown)
Alpha Edition #225 (Unknown)
Type: Creature

Veteran Brawlers

Creature - Human Soldier

Veteran Brawlers can't attack if defending player controls an untapped land.

Veteran Brawlers can't block if you control an untapped land.

Death awaits them on both fronts.

Mana:
Power: 4/4
Cardset: Prophecy #106 (Rare)
Type: Creature

Veteran Cavalier

Creature - Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Spirit is the sword and experience the sharpening stone.
-Arabian proverb

Mana:
Power: 2/2
Cardset: Ninth Edition #52 (Common)
Type: Creature

Veteran Explorer

Creature - Human Soldier Scout

When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.

Mana:
Power: 1/1
Cardset: Commander #177 (Uncommon)
Weatherlight #86 (Uncommon)
Type: Creature

Veteran of the Depths

Creature - Merfolk Soldier

Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.

In the backwaters of the Merrow Lanes lie stones scarred with tallies of countless generations, each representing a victory of merrow soldiers.

Mana:
Power: 2/2
Cardset: Lorwyn #46 (Uncommon)
Type: Creature

Veteran Swordsmith

Creature - Human Soldier

Other Soldier creatures you control get +1/+0.

"Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel."

Mana:
Power: 3/2
Cardset: Magic 2010 #39 (Common)
Type: Creature

Veteran Warleader

Creature - Human Soldier Ally

Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

Mana:
Power: */*
Cardset: Battle for Zendikar #221 (Rare)
Type: Creature

Veteran's Armaments

Tribal Artifact - Soldier Equipment

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."

Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.

Equip

Mana:
Cardset: Morningtide #146 (Uncommon)
Type: Artifact

Veteran's Reflexes

Instant

Target creature gets +1/+1 until end of turn. Untap that creature.

"Assume everything wants to kill you. At the very least, assume everything wants what's in your pack."

Mana:
Cardset: Worldwake #23 (Common)
Type: Instant

Veteran's Voice

Enchantment - Aura

Enchant creature you control

Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped.

"Good soldiers rely first upon their training, then upon their instincts." -King Darien of Kjeldor

Mana:
Cardset: Alliances #123 (Common)
Alliances #124 (Common)
Type: Enchantment

Vex

Instant

Counter target spell. That spell's controller may draw a card.

"The druids would be better off if they spent more time in the lab and less time watching trees grow."
-Pontifex, elder researcher

Mana:
Cardset: Darksteel #36 (Common)
Type: Instant

Vexing Arcanix

Artifact

, : Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.

Mana:
Cardset: Eighth Edition #319 (Rare)
Ice Age #319 (Rare)
Type: Artifact

Vexing Beetle

Creature - Insect

Vexing Beetle can't be countered.

Vexing Beetle gets +3/+3 as long as no opponent controls a creature.

As the Mirari's mutating effects grew out of control, centaurs and druids fled-but insects swarmed closer.

Mana:
Power: 3/3
Cardset: Legions #143 (Rare)
Type: Creature

Vexing Devil

Creature - Devil

When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.

It's not any fun until someone loses an eye.

Mana:
Power: 4/3
Cardset: Avacyn Restored #164 (Rare)
Type: Creature

Vexing Shusher

Creature - Goblin Shaman

Vexing Shusher can't be countered.

: Target spell can't be countered by spells or abilities.

The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #222 (Rare)
Type: Creature

Vexing Sphinx

Creature - Sphinx

Flying

Cumulative upkeep-Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Vexing Sphinx dies, draw a card for each age counter on it.

Mana:
Power: 4/4
Cardset: Coldsnap #50 (Rare)
Type: Creature

Vhati il-Dal

Legendary Creature - Human Warrior

: Target creature's power or toughness becomes 1 until end of turn.

"Sir, I just thought . . . ," explained Vhati.
"Don't think," interrupted Greven. "It doesn't suit you."

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #104 (Special)
Tempest #349 (Rare)
Type: Creature

Vial of Dragonfire

Artifact

, , Sacrifice Vial of Dragonfire: Vial of Dragonfire deals 2 damage to target creature.

Designed by an ancient artificer, the vials are strong enough to hold the very breath of a dragon-until it's needed.

Mana:
Cardset: Dragons of Tarkir #247 (Common)
Type: Artifact

Vial of Poison

Artifact

, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

There are worse ways to die, but not many.

Mana:
Cardset: Magic 2014 #226 (Uncommon)
Type: Artifact

Viashino Bey

Creature - Viashino

If Viashino Bey attacks, all creatures you control attack if able.

When the bey runs, match his stride.
-Viashino saying

Mana:
Power: 4/3
Cardset: Urza's Legacy #93 (Common)
Type: Creature

Viashino Bladescout

Creature - Viashino Scout

Flash (You may cast this spell any time you could cast an instant.)

When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.

"Find your courage in a desperate moment, and you turn the tide of history. So sayeth the bey."

Mana:
Power: 2/1
Cardset: Time Spiral #185 (Common)
Type: Creature

Viashino Cutthroat

Creature - Viashino

Haste

At the beginning of the end step, return Viashino Cutthroat to its owner's hand.

"You guys go on ahead. I'll catch up with ya."
-Vark, goblin scout, last words

Mana:
Power: 5/3
Cardset: Urza's Legacy #94 (Uncommon)
Type: Creature

Viashino Fangtail

Creature - Viashino Warrior

: Viashino Fangtail deals 1 damage to target creature or player.

"When the bony terminus gets too large, it's shed from the tail in coinciding periods of heightened aggression and hunger."
-Simic research notes

Mana:
Power: 3/3
Cardset: Ravnica: City of Guilds #148 (Common)
Type: Creature

Viashino Firstblade

Creature - Viashino Soldier

Haste

When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.

"All that steel doesn't make them slower. It makes them bolder."
-Tajic, Blade of the Legion

Mana:
Power: 2/2
Cardset: Dragon's Maze #113 (Common)
Type: Creature

Viashino Grappler

Creature - Viashino

: Viashino Grappler gains trample until end of turn.

"They've returned for the mana rig, but it no longer belongs to them."
-Viashino bey

Mana:
Power: 3/1
Cardset: Invasion #179 (Common)
Type: Creature

Viashino Heretic

Creature - Viashino

, : Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's converted mana cost.

"The past is buried for good reason."

Mana:
Power: 1/3
Cardset: Urza's Legacy #95 (Uncommon)
Type: Creature

Viashino Outrider

Creature - Viashino

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

"Give thy ration to thy mount, if the road be long. So sayeth the bey."

Mana:
Power: 4/3
Cardset: Urza's Saga #223 (Common)
Type: Creature

Viashino Racketeer

Creature - Viashino Rogue

When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.

"You may call me a fool, selling this stuff on Orzhov turf. Well, you need to be a little reckless to survive."

Mana:
Power: 2/1
Cardset: Return to Ravnica #112 (Common)
Type: Creature

Viashino Runner

Creature - Viashino

Viashino Runner can't be blocked except by two or more creatures.

"It moved this way, an' that way, an' then before I could stick it, it jumped over my head an' was gone."
-Jula, goblin raider

Mana:
Power: 3/2
Cardset: Tenth Edition #245 (Common)
Urza's Saga #224 (Common)
Type: Creature

Viashino Sandscout

Creature - Viashino Scout

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)

A viashino's overlapping scales form a buffer against Shiv's ash-flecked winds and a slippery target for goblin pikes.

Mana:
Power: 2/1
Cardset: Tenth Edition #246 (Common)
Urza's Legacy #96 (Common)
Type: Creature

Viashino Sandstalker

Creature - Viashino Warrior

Haste (This creature can attack the turn it comes under your control.)

At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)

"Some believe sandstalkers to be illusions; those with scars know better."
-Zhalfirin Guide to the Desert

Mana:
Power: 4/2
Cardset: Ninth Edition #225 (Uncommon)
Eighth Edition #230 (Uncommon)
Visions #100 (Uncommon)
Type: Creature

Viashino Sandswimmer

Creature - Viashino

: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.

Few swim in a place of such thirst.

Mana:
Power: 3/2
Cardset: Urza's Saga #225 (Rare)
Type: Creature

Viashino Shanktail

Creature - Viashino Warrior

First strike

Bloodrush - , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

The Slizt Clan's battle cry is an impressive display of fury, defiance, and spit.

Mana:
Power: 3/1
Cardset: Gatecrash #110 (Uncommon)
Type: Creature

Viashino Skeleton

Creature - Viashino Skeleton

, Discard a card: Regenerate Viashino Skeleton.

Underneath the Dregscape lay the remains of creatures long extinct from Grixis.

Mana:
Power: 2/1
Cardset: Shards of Alara #118 (Common)
Type: Creature

Viashino Slasher

Creature - Viashino Warrior

: Viashino Slasher gets +1/-1 until end of turn.

Citizens of Ravnica stick to the main streets. Shortcuts may look tempting, but down each alley, dozens of hungry hands await, and screams do not carry into the busy market throng.

Mana:
Power: 1/2
Cardset: Ravnica: City of Guilds #149 (Common)
Type: Creature

Viashino Slaughtermaster

Creature - Viashino Warrior

Double strike

: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.

"I'll fight two at once, and then lick their guts from my blades."

Mana:
Power: 1/1
Cardset: Conflux #73 (Uncommon)
Type: Creature

Viashino Spearhunter

Creature - Viashino Warrior

First strike (This creature deals combat damage before creatures without first strike.)

Viashino lack the majesty of their draconic ancestors, but they lash out with equal rage and twice the spite.

Mana:
Power: 2/1
Cardset: Magic 2010 #161 (Common)
Type: Creature

Viashino Warrior

Creature - Viashino Warrior

"When traveling the Great Desert avoid wearing the scales of lizards, for the Viashino rule the sands and look poorly on the skinning of their cousins."
-Zhalfirin Guide to the Desert

Mana:
Power: 4/2
Cardset: Sixth Edition #213 (Unknown)
Mirage #200 (Common)
Type: Creature

Viashino Weaponsmith

Creature - Viashino

Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.

Within the rig settlement, those who have mastered the making of weapons earn highest honor.

Mana:
Power: 2/2
Cardset: Urza's Saga #226 (Common)
Type: Creature

Viashivan Dragon

Creature - Dragon

Flying

: Viashivan Dragon gets +1/+0 until end of turn.

: Viashivan Dragon gets +0/+1 until end of turn.

The Viashivan understand that cruelty arises from opportunity.

Mana:
Power: 4/4
Cardset: Visions #140 (Rare)
Type: Creature

Vibrating Sphere

Artifact

As long as it's your turn, creatures you control get +2/+0.

As long as it's not your turn, creatures you control get -0/-2.

"Unearthly and invisible fibers emanate from this sphere, entangling all who draw near."
-Arcum Dagsson, Soldevi Machinist

Mana:
Cardset: Ice Age #320 (Rare)
Type: Artifact

Vicious Betrayal

Sorcery

As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures.

Target creature gets +2/+2 until end of turn for each creature sacrificed this way.

Mana:
Cardset: Fifth Dawn #60 (Common)
Type: Sorcery

Vicious Hunger

Sorcery

Vicious Hunger deals 2 damage to target creature and you gain 2 life.

Only the most ravenous soul feeds on the health of the weak.

Mana:
Cardset: Garruk vs. Liliana #50 (Common)
Eighth Edition #171 (Common)
Nemesis #74 (Common)
Type: Sorcery

Vicious Kavu

Creature - Kavu

Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.

As battle raged in Shiv, a strange new ally appeared from below the ravaged ground.

Mana:
Power: 2/2
Cardset: Invasion #284 (Uncommon)
Type: Creature

Vicious Shadows

Enchantment

Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

"Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls."
-Rakka Mar

Mana:
Cardset: Shards of Alara #119 (Rare)
Type: Enchantment

Victim of Night

Instant

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

"Do not touch a drop. Not yet. I want to watch this so-called slayer's last crisis of faith."
-Olivia Voldaren

Mana:
Cardset: Innistrad #124 (Common)
Type: Instant

Victimize

Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

The priest cast Xantcha to the ground. "It is defective. We must scrap it."

Mana:
Cardset: Commander 2014 #169 (Uncommon)
Conspiracy #133 (Uncommon)
Urza's Saga #166 (Uncommon)
Type: Sorcery

Victorious Destruction

Sorcery

Destroy target artifact or land. Its controller loses 1 life.

"The refugees look at these structures with hope. We must relieve them of this burden."
-Juex, tormentor exarch

Mana:
Cardset: New Phyrexia #99 (Common)
Type: Sorcery

Victory's Herald

Creature - Angel

Flying

Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.

The corruption stirred the heavens above, awaking a shining champion.

Mana:
Power: 4/4
Cardset: Mirrodin Besieged #18 (Rare)
Type: Creature

Victual Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: You gain 4 life."

"We are kinfolk," explained Karn to the sliver queen. "Just as you need your progeny to complete you, so do I need the pieces of the Legacy to make me whole."

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #15 (Uncommon)
Stronghold #143 (Uncommon)
Type: Creature

View from Above

Instant

Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.

"This air feels so heavy and thick. There are no winds to speak of. I fear the knowledge that comes from a place like this."

Mana:
Cardset: Conflux #38 (Uncommon)
Type: Instant

Vigean Graftmage

Creature - Vedalken Wizard Mutant

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

: Untap target creature with a +1/+1 counter on it.

Mana:
Cardset: Dissension #35 (Uncommon)
Type: Creature

Vigean Hydropon

Creature - Plant Mutant

Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Vigean Hydropon can't attack or block.

Fruits of magic, roots in science.

Mana:
Cardset: Dissension #135 (Common)
Type: Creature

Vigean Intuition

Instant

Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Mana:
Cardset: Dissension #136 (Uncommon)
Type: Instant

Vigil for the Lost

Enchantment

Whenever a creature you control dies, you may pay . If you do, you gain X life.

"As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies."

Mana:
Cardset: Scars of Mirrodin #26 (Uncommon)
Type: Enchantment

Vigilance

Enchantment - Aura

Enchant creature

Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)

"Put a spear in a peasant's hands, and you have an expendable troop. Put a purpose in his heart, and you win a warrior."
-Sensei Golden-Tail

Mana:
Cardset: Champions of Kamigawa #49 (Common)
Type: Enchantment

Vigilant Drake

Creature - Drake

Flying

: Untap Vigilant Drake.

It can stay aloft for weeks with little or no sleep.

Mana:
Power: 3/3
Cardset: Seventh Edition #109 (Common)
Urza's Legacy #46 (Common)
Type: Creature

Vigilant Martyr

Creature - Human Cleric

Sacrifice Vigilant Martyr: Regenerate target creature.

, , Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.

Mana:
Power: 1/1
Cardset: Mirage #249 (Uncommon)
Type: Creature

Vigilant Sentry

Creature - Human Nomad

Threshold - As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."

Mana:
Power: 2/2
Cardset: Judgment #33 (Common)
Type: Creature

Vigilante Justice

Enchantment

Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.

It begins as a whisper and ends with the red roar of fire.

Mana:
Cardset: Avacyn Restored #165 (Uncommon)
Type: Enchantment

Vigor

Creature - Elemental Incarnation

Trample

If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #240 (Rare)
Type: Creature

Vigor Mortis

Sorcery

Return target creature card from your graveyard to the battlefield. If was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it.

After fear and weakness rot away, that which remains is stronger than its living form.

Mana:
Cardset: Izzet vs. Golgari #74 (Uncommon)
Ravnica: City of Guilds #111 (Uncommon)
Type: Sorcery

Vigorous Charge

Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if Vigorous Charge was kicked, you gain life equal to that damage.

Mana:
Cardset: Invasion #222 (Common)
Type: Instant

Vile Aggregate

Creature - Eldrazi Drone

Devoid (This card has no color.)

Vile Aggregate's power is equal to the number of colorless creatures you control.

Trample

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Mana:
Power: */5
Cardset: Battle for Zendikar #137 (Uncommon)
Type: Creature

Vile Consumption

Enchantment

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."

The plague moved faster than an army and was far more deadly.

Mana:
Cardset: Invasion #285 (Rare)
Type: Enchantment

Vile Deacon

Creature - Human Cleric

Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.

"The Cabal and the Order really aren't that different. After all, we are both empowered by faith."

Mana:
Power: 2/2
Cardset: Legions #85 (Common)
Type: Creature

Vile Rebirth

Instant

Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

"‘Here lies our beloved Gartu, the gentlest of all men.' Ooh, I love irony."
-Jadar, ghoulcaller of Nephalia

Mana:
Cardset: Magic 2014 #121 (Common)
Magic 2013 #115 (Common)
Type: Instant

Vile Redeemer

Creature - Eldrazi

Devoid (This card has no color.)

Flash

When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool."

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #125 (Rare)
Type: Creature

Vile Requiem

Enchantment

At the beginning of your upkeep, you may put a verse counter on Vile Requiem.

, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.

Mana:
Cardset: Commander 2013 #98 (Uncommon)
Urza's Saga #167 (Uncommon)
Type: Enchantment

Village Bell-Ringer

Creature - Human Scout

Flash (You may cast this spell any time you could cast an instant.)

When Village Bell-Ringer enters the battlefield, untap all creatures you control.

"Priests, hunters, slayers-to arms! The enemy approaches!"

Mana:
Power: 1/4
Cardset: Innistrad #41 (Common)
Type: Creature

Village Cannibals

Creature - Human

Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.

Some have endured the horrors of Innistrad by becoming the worst monsters of all.

Mana:
Power: 2/2
Cardset: Innistrad #125 (Uncommon)
Type: Creature

Village Elder

Creature - Human Druid

, , Sacrifice a Forest: Regenerate target creature.

"Enchant me with your tale-telling. Tell about Tree, Grass, River, and Wind. / Tell why Truth must fight with Falsehood, and why Truth will always win."
-"Love Song of Night and Day"

Mana:
Power: 1/1
Cardset: Mirage #149 (Common)
Type: Creature

Village Ironsmith

Creature - Human Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Each night, he abandons the trappings of civilization.

Mana:
Power: 1/1
Cardset: Innistrad #168 (Common)
Innistrad #168a (Common)
Type: Creature

Village Survivors

Creature - Human

Vigilance

Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.

As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts.

Mana:
Power: 4/5
Cardset: Dark Ascension #130 (Uncommon)
Type: Creature

Villagers of Estwald

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

You can spot a werewolf-infested town by its lack of butcher shops.

Mana:
Power: 2/3
Cardset: Innistrad #209 (Common)
Innistrad #209a (Common)
Type: Creature

Villainous Ogre

Creature - Ogre Warrior

Villainous Ogre can't block.

As long as you control a Demon, Villainous Ogre has ": Regenerate Villainous Ogre."

"The war saw the ogres emerge from their caves, reeking of blood, with the power of oni in their veins."
-Observations of the Kami War

Mana:
Power: 3/2
Cardset: Champions of Kamigawa #148 (Common)
Type: Creature

Villainous Wealth

Sorcery

Target opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs.

Gold buys death. Death earns gold.

Mana:
Cardset: Khans of Tarkir #211 (Rare)
Type: Sorcery

Vindicate

Sorcery

Destroy target permanent.

"Don't mourn for me. This is my destiny."
-Gerrard

Mana:
Cardset: Apocalypse #126 (Rare)
Type: Sorcery

Vindictive Mob

Creature - Human Berserker

When Vindictive Mob enters the battlefield, sacrifice a creature.

Vindictive Mob can't be blocked by Saprolings.

Many minds, a single madness.

Mana:
Power: 5/5
Cardset: Ravnica: City of Guilds #112 (Uncommon)
Type: Creature

Vine Dryad

Creature - Dryad

Flash

Forestwalk

You may exile a green card from your hand rather than pay Vine Dryad's mana cost.

Mana:
Power: 1/3
Cardset: Mercadian Masques #284 (Rare)
Type: Creature

Vine Kami

Creature - Spirit

Vine Kami can't be blocked except by two or more creatures.

Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #249 (Common)
Type: Creature

Vine Trellis

Creature - Plant Wall

Defender (This creature can't attack.)

: Add to your mana pool.

Nature twists knots stronger than any rope.

Mana:
Cardset: Garruk vs. Liliana #4 (Common)
Eighth Edition #287 (Common)
Mercadian Masques #285 (Common)
Type: Creature

Vinelasher Kudzu

Creature - Plant

Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

It grows to hate you.

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #189 (Rare)
Type: Creature

Vines of the Recluse

Instant

Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

"The most elegant solutions are found in nature. You just have to know where to look."

Mana:
Cardset: Oath of the Gatewatch #146 (Common)
Type: Instant