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Darkest Hour

Enchantment

All creatures are black.

The eclipse made it clear whose side the sky was on.

Mana:
Cardset: Seventh Edition #128 (Rare)
Urza's Saga #128 (Rare)
Type: Enchantment

Delusions of Mediocrity

Enchantment

When Delusions of Mediocrity enters the battlefield, you gain 10 life.

When Delusions of Mediocrity leaves the battlefield, you lose 10 life.

When nothing but second best will do.

Mana:
Cardset: Seventh Edition #70 (Rare)
Urza's Legacy #30 (Rare)
Type: Enchantment

Engineered Plague

Enchantment

As Engineered Plague enters the battlefield, choose a creature type.

All creatures of the chosen type get -1/-1.

A single germ can kill more soldiers than ten thousand blades.

Mana:
Cardset: Seventh Edition #133 (Uncommon)
Urza's Legacy #51 (Uncommon)
Type: Enchantment

Equilibrium

Enchantment

Whenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand.

Seek balance in all things-as long as the scales are weighted in your favor.
-Vodalian saying

Mana:
Cardset: Seventh Edition #71 (Rare)
Exodus #32 (Rare)
Type: Enchantment

Granite Grip

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control.

"Let me introduce you to Rocky."

Mana:
Cardset: Seventh Edition #195 (Common)
Urza's Legacy #81 (Common)
Type: Enchantment

Impatience

Enchantment

At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her.

"I'm going to count to three. Three."

Mana:
Cardset: Seventh Edition #197 (Rare)
Urza's Destiny #88 (Rare)
Type: Enchantment

Knighthood

Enchantment

Creatures you control have first strike.

Kings don't make knights. Actions do.

Mana:
Cardset: Seventh Edition #25 (Uncommon)
Urza's Legacy #12 (Uncommon)
Type: Enchantment

Mana Breach

Enchantment

Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.

The mana that binds the world together can also tear it apart.

Mana:
Cardset: Seventh Edition #85 (Uncommon)
Exodus #38 (Uncommon)
Type: Enchantment

Nature's Revolt

Enchantment

All lands are 2/2 creatures that are still lands.

The land rises up to defend against those who would spoil its beauty.

Mana:
Cardset: Seventh Edition #260 (Rare)
Tempest #134 (Rare)
Type: Enchantment

Opposition

Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

Exhausting a wizard can be exhausting work.

Mana:
Cardset: Seventh Edition #92 (Rare)
Urza's Destiny #40 (Rare)
Type: Enchantment

Oppression

Enchantment

Whenever a player casts a spell, that player discards a card.

"Defeating an enemy is not nearly as satisfying as watching one suffer."
-The Western Paladin

Mana:
Cardset: Seventh Edition #152 (Rare)
Urza's Saga #143 (Rare)
Type: Enchantment

Rolling Stones

Enchantment

Wall creatures can attack as though they didn't have defender.

"We spent three weeks trying to knock that wall down. Now it's knocking us down."
-Onean sergeant

Mana:
Cardset: Eighth Edition #38 (Rare)
Seventh Edition #35 (Rare)
Stronghold #111 (Rare)
Type: Enchantment

Sanctimony

Enchantment

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

"The peasants labor for my profit. I approve."

Mana:
Cardset: Eighth Edition #42 (Uncommon)
Seventh Edition #39 (Uncommon)
Urza's Destiny #16 (Uncommon)
Type: Enchantment

Tainted Æther

Enchantment

Whenever a creature enters the battlefield, its controller sacrifices a creature or land.

Pockets of Æther can be so foul they melt flesh from bone.

Mana:
Cardset: Seventh Edition #167 (Rare)
Urza's Saga #161 (Rare)
Type: Enchantment

Thoughtleech

Enchantment

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

"Their thoughts flow through my mind, and I am healed."
-Fyndhorn elder

Mana:
Cardset: Seventh Edition #274 (Uncommon)
Ice Age #157 (Uncommon)
Type: Enchantment

Vernal Bloom

Enchantment

Whenever a Forest is tapped for mana, its controller adds to his or her mana pool (in addition to the mana the land produces).

Spring breathes the magic of new life.

Mana:
Cardset: Eighth Edition #286 (Rare)
Seventh Edition #281 (Rare)
Urza's Saga #281 (Rare)
Type: Enchantment

Yawgmoth's Edict

Enchantment

Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.

The warping of bodies and souls has become the heart of Yawgmoth's existence.

Mana:
Cardset: Seventh Edition #171 (Uncommon)
Urza's Saga #170 (Uncommon)
Type: Enchantment

Cloud Cover

Enchantment

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

Mana:
Cardset: Planeshift #98 (Rare)
Type: Enchantment

Dark Suspicions

Enchantment

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

"After four thousand years, you learn to plan for betrayal."
-Urza

Mana:
Cardset: Planeshift #40 (Rare)
Type: Enchantment

Deadapult

Enchantment

, Sacrifice a Zombie: Deadapult deals 2 damage to target creature or player.

"Nothing ruins your day like a blazing zombie."
-Tahngarth

Mana:
Cardset: Planeshift #59 (Rare)
Type: Enchantment

Destructive Flow

Enchantment

At the beginning of each player's upkeep, that player sacrifices a nonbasic land.

Stage two of the Phyrexian invasion included the complete alteration of Dominaria's landscape.

Mana:
Cardset: Planeshift #102 (Rare)
Type: Enchantment

Dralnu's Crusade

Enchantment

Goblin creatures get +1/+1.

All Goblins are black and are Zombies in addition to their other creature types.

"Don't you agree that mogg intellects are improved by zombification?"
-Lord Dralnu

Mana:
Cardset: Planeshift #104 (Rare)
Type: Enchantment

Escape Routes

Enchantment

: Return target white or black creature you control to its owner's hand.

"I'll get you to safety-or whatever passes for safety these days."
-Urborg ferry pilot

Mana:
Cardset: Planeshift #25 (Common)
Type: Enchantment

Heroic Defiance

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

"Wear courage as your armor. Wield honor as your blade."
-Gerrard

Mana:
Cardset: Planeshift #6 (Common)
Type: Enchantment

Hobble

Enchantment - Aura

Enchant creature

When Hobble enters the battlefield, draw a card.

Enchanted creature can't attack.

Enchanted creature can't block if it's black.

Mana:
Cardset: Planeshift #7 (Common)
Type: Enchantment

Insolence

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

"Sacrificing mortal dragons to satisfy your immortal hunger ends here."
-Darigaaz, to Rith

Mana:
Cardset: Planeshift #63 (Common)
Type: Enchantment

Keldon Mantle

Enchantment - Aura

Enchant creature

: Regenerate enchanted creature.

: Enchanted creature gets +1/+0 until end of turn.

: Enchanted creature gains trample until end of turn.

Mana:
Cardset: Planeshift #65 (Common)
Type: Enchantment

Keldon Twilight

Enchantment

At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature he or she controlled since the beginning of the turn.

Mana:
Cardset: Planeshift #112 (Rare)
Type: Enchantment

Lashknife Barrier

Enchantment

When Lashknife Barrier enters the battlefield, draw a card.

If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.

Mana:
Cardset: Planeshift #9 (Uncommon)
Type: Enchantment

Multani's Harmony

Enchantment - Aura

Enchant creature

Enchanted creature has ": Add one mana of any color to your mana pool."

"Welcome to paradise."

Mana:
Cardset: Planeshift #84 (Uncommon)
Type: Enchantment

Natural Emergence

Enchantment

When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand.

Lands you control are 2/2 creatures with first strike. They're still lands.

Mana:
Cardset: Planeshift #117 (Rare)
Type: Enchantment

Phyrexian Tyranny

Enchantment

Whenever a player draws a card, that player loses 2 life unless he or she pays .

"He is Yawgmoth's reward to me. I shall kill him a hundred times a day."
-Crovax, to Ertai

Mana:
Cardset: Planeshift #118 (Rare)
Type: Enchantment

Planeswalker's Favor

Enchantment

: Target opponent reveals a card at random from his or her hand. Target creature gets +X/+X until end of turn, where X is the revealed card's converted mana cost.

Freyalise strengthens her faithful.

Mana:
Cardset: Planeshift #86 (Rare)
Type: Enchantment

Planeswalker's Fury

Enchantment

: Target opponent reveals a card at random from his or her hand. Planeswalker's Fury deals damage equal to that card's converted mana cost to that player. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Planeshift #70 (Rare)
Type: Enchantment

Planeswalker's Mirth

Enchantment

: Target opponent reveals a card at random from his or her hand. You gain life equal to that card's converted mana cost.

"I enjoy a good joke as much as the next guy."
-Commodore Guff

Mana:
Cardset: Planeshift #12 (Rare)
Type: Enchantment

Planeswalker's Mischief

Enchantment

: Target opponent reveals a card at random from his or her hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.) At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Planeshift #29 (Rare)
Type: Enchantment

Planeswalker's Scorn

Enchantment

: Target opponent reveals a card at random from his or her hand. Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Planeshift #52 (Rare)
Type: Enchantment

Sinister Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+1 and is black.

"I bless the living with a song of death."
-Lord Dralnu

Mana:
Cardset: Planeshift #54 (Common)
Type: Enchantment

Sisay's Ingenuity

Enchantment - Aura

Enchant creature

When Sisay's Ingenuity enters the battlefield, draw a card.

Enchanted creature has ": Target creature becomes the color of your choice until end of turn."

Mana:
Cardset: Planeshift #33 (Common)
Type: Enchantment

Sleeping Potion

Enchantment - Aura

Enchant creature

When Sleeping Potion enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Mana:
Cardset: Planeshift #34 (Common)
Type: Enchantment

Angelic Shield

Enchantment

Creatures you control get +0/+1.

Sacrifice Angelic Shield: Return target creature to its owner's hand.

"If only an angel's wings could shelter us all."
-Barrin

Mana:
Cardset: Venser vs. Koth #27 (Uncommon)
Invasion #228 (Uncommon)
Type: Enchantment

Armadillo Cloak

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.

"Don't laugh. It works."
-Yavimaya ranger

Mana:
Cardset: Archenemy #78 (Common)
Phyrexia vs. The Coalition #58 (Common)
Invasion #229 (Common)
Type: Enchantment

Aura Shards

Enchantment

Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.

Gaea forged her soldiers into self-wielding weapons that struck down all impurities.

Mana:
Cardset: Commander #182 (Uncommon)
Invasion #233 (Uncommon)
Type: Enchantment

Æther Rift

Enchantment

At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.

Mana:
Cardset: Invasion #227 (Rare)
Type: Enchantment

Collapsing Borders

Enchantment

Domain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her.

Mana:
Cardset: Invasion #141 (Rare)
Type: Enchantment

Collective Restraint

Enchantment

Domain - Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control.

Mana:
Cardset: Invasion #49 (Rare)
Type: Enchantment

Divine Presence

Enchantment

If a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead.

"Serra's light isn't easily extinguished."
-Reya Dawnbringer

Mana:
Cardset: Invasion #15 (Rare)
Type: Enchantment

Dueling Grounds

Enchantment

No more than one creature can attack each turn.

No more than one creature can block each turn.

"You think you can stop me?" hissed Tsabo.
"I think I can kill you," replied Gerrard.

Mana:
Cardset: Invasion #245 (Rare)
Type: Enchantment

Elfhame Sanctuary

Enchantment

At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.

Mana:
Cardset: Invasion #185 (Uncommon)
Type: Enchantment

Essence Leak

Enchantment - Aura

Enchant permanent

As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."

"We define the boundaries of reality; they don't define us."
-Teferi

Mana:
Cardset: Invasion #55 (Uncommon)
Type: Enchantment

Exotic Curse

Enchantment - Aura

Enchant creature

Domain - Enchanted creature gets -1/-1 for each basic land type among lands you control.

Fouler than a necromancer's kiss.
-Jamuraan expression

Mana:
Cardset: Phyrexia vs. The Coalition #56 (Common)
Invasion #105 (Common)
Type: Enchantment

Fight or Flight

Enchantment

At the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.

Mana:
Cardset: Invasion #16 (Rare)
Type: Enchantment

Fires of Yavimaya

Enchantment

Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Mana:
Cardset: Conspiracy #188 (Uncommon)
Commander 2013 #190 (Uncommon)
Planechase 2012 #92 (Uncommon)
Archenemy #86 (Uncommon)
Invasion #246 (Uncommon)
Type: Enchantment

Harsh Judgment

Enchantment

As Harsh Judgment enters the battlefield, choose a color.

If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.

"At least they remember me."
-Gerrard

Mana:
Cardset: Invasion #19 (Rare)
Type: Enchantment

Kavu Lair

Enchantment

Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card.

As a dark rain of Phyrexians fell from the sky, fountains of kavu erupted from the ground.

Mana:
Cardset: Invasion #193 (Rare)
Type: Enchantment

Mana Maze

Enchantment

Players can't cast spells that share a color with the spell most recently cast this turn.

"Those who know only one path to victory can never hope to triumph."
-The Blind Seer

Mana:
Cardset: Invasion #59 (Rare)
Type: Enchantment

Meteor Storm

Enchantment

, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player.

The storm wasn't an omen. It was the fulfillment of one.

Mana:
Cardset: Invasion #256 (Rare)
Type: Enchantment

Mourning

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-0.

: Return Mourning to its owner's hand.

Barrin waited for the nausea to pass or for Urza to say something else. He waited in vain.

Mana:
Cardset: Invasion #111 (Common)
Type: Enchantment

Overabundance

Enchantment

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her.

Mana:
Cardset: Invasion #259 (Rare)
Type: Enchantment

Pledge of Loyalty

Enchantment - Aura

Enchant creature

Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.

Urza convinced many Dominarians not only to set aside their differences, but to embrace them.

Mana:
Cardset: Invasion #24 (Uncommon)
Type: Enchantment

Protective Sphere

Enchantment

, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)

Mana:
Cardset: Invasion #26 (Common)
Type: Enchantment

Psychic Battle

Enchantment

Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability.

Mana:
Cardset: Invasion #68 (Rare)
Type: Enchantment

Pulse of Llanowar

Enchantment

If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.

"Gaea's memory is eternal, and she exists in all things."
-Molimo, maro-sorcerer

Mana:
Cardset: Invasion #202 (Uncommon)
Type: Enchantment

Pure Reflection

Enchantment

Whenever a player casts a creature spell, destroy all Reflections. Then that player puts an X/X white Reflection creature token onto the battlefield, where X is the converted mana cost of that spell.

Mana:
Cardset: Invasion #27 (Rare)
Type: Enchantment

Reckless Assault

Enchantment

, Pay 2 life: Reckless Assault deals 1 damage to target creature or player.

"How will you fight an enemy that cares nothing for itself?"
-The Blind Seer

Mana:
Cardset: Invasion #263 (Rare)
Type: Enchantment

Rewards of Diversity

Enchantment

Whenever an opponent casts a multicolored spell, you gain 4 life.

"Everything is in place. Nothing can happen that isn't part of my plan."
-Urza

Mana:
Cardset: Invasion #32 (Uncommon)
Type: Enchantment

Saproling Infestation

Enchantment

Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield.

"My army took centuries to gather," remarked Urza. "Yavimaya seems to conjure hers out of thin air."

Mana:
Cardset: Invasion #208 (Rare)
Type: Enchantment

Scavenged Weaponry

Enchantment - Aura

Enchant creature

When Scavenged Weaponry enters the battlefield, draw a card.

Enchanted creature gets +1/+1.

"The Phyrexians have progressed," admired Urza. "Their parts are interchangeable."

Mana:
Cardset: Invasion #123 (Common)
Type: Enchantment

Seer's Vision

Enchantment

Your opponents play with their hands revealed.

Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Invasion #270 (Uncommon)
Type: Enchantment

Shivan Harvest

Enchantment

, Sacrifice a creature: Destroy target nonbasic land.

"The blood of your ancestors ran heavy on this soil. Now it's your turn to sacrifice for the glory of Shiv."
-Viashino heretic

Mana:
Cardset: Invasion #167 (Uncommon)
Type: Enchantment

Sleeper's Robe

Enchantment - Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever enchanted creature deals combat damage to an opponent, you may draw a card.

Mana:
Cardset: Invasion #273 (Uncommon)
Type: Enchantment

Smoldering Tar

Enchantment

At the beginning of your upkeep, target player loses 1 life.

Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Invasion #275 (Uncommon)
Type: Enchantment

Spirit of Resistance

Enchantment

As long as you control a permanent of each color, prevent all damage that would be dealt to you.

"Our victory must come from all of Dominaria, or it will not come."
-Urza

Mana:
Cardset: Invasion #38 (Rare)
Type: Enchantment

Spreading Plague

Enchantment

Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.

The cruelest strain of plague keeps its hosts alive long enough to return home and infect their families.

Mana:
Cardset: Invasion #125 (Rare)
Type: Enchantment

Stand or Fall

Enchantment

At the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.

Mana:
Cardset: Invasion #171 (Rare)
Type: Enchantment

Sterling Grove

Enchantment

Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)

, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

Mana:
Cardset: Invasion #278 (Uncommon)
Type: Enchantment

Strength of Unity

Enchantment - Aura

Enchant creature

Domain - Enchanted creature gets +1/+1 for each basic land type among lands you control.

All Dominarians agreed on one thing: they would not go down without a fight.

Mana:
Cardset: Invasion #40 (Common)
Type: Enchantment

Tainted Well

Enchantment - Aura

Enchant land

When Tainted Well enters the battlefield, draw a card.

Enchanted land is a Swamp.

"No, you get the water. I ain't thirsty."
-Squee

Mana:
Cardset: Invasion #126 (Common)
Type: Enchantment

Tectonic Instability

Enchantment

Whenever a land enters the battlefield, tap all lands its controller controls.

"Think of the problems we'll face if you uproot entire continents," said Urza.
"I have," replied Teferi, "but the alternative is worse."

Mana:
Cardset: Invasion #173 (Rare)
Type: Enchantment

Teferi's Care

Enchantment

, Sacrifice an enchantment: Destroy target enchantment.

: Counter target enchantment spell.

"If I do nothing else, I will protect my people."
-Teferi

Mana:
Cardset: Invasion #43 (Uncommon)
Type: Enchantment

Teferi's Moat

Enchantment

As Teferi's Moat enters the battlefield, choose a color.

Creatures of the chosen color without flying can't attack you.

"Isolation is not the answer."
-Urza, to Teferi.

Mana:
Cardset: Time Spiral "Timeshifted" #103 (Special)
Invasion #279 (Rare)
Type: Enchantment

Temporal Distortion

Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it.

Permanents with hourglass counters on them don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Mana:
Cardset: Invasion #79 (Rare)
Type: Enchantment

Traveler's Cloak

Enchantment - Aura

Enchant creature

As Traveler's Cloak enters the battlefield, choose a land type.

When Traveler's Cloak enters the battlefield, draw a card.

Enchanted creature has landwalk of the chosen type.

Mana:
Cardset: Conspiracy #109 (Common)
Invasion #83 (Common)
Type: Enchantment

Vile Consumption

Enchantment

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."

The plague moved faster than an army and was far more deadly.

Mana:
Cardset: Invasion #285 (Rare)
Type: Enchantment

Well-Laid Plans

Enchantment

Prevent all damage that would be dealt to a creature by another creature if they share a color.

"I knew this day would come," said Urza. Looking at the destruction, Barrin sighed, "You don't have to revel in it."

Mana:
Cardset: Invasion #88 (Rare)
Type: Enchantment

Whip Silk

Enchantment - Aura

Enchant creature

Enchanted creature has reach. (It can block creatures with flying.)

: Return Whip Silk to its owner's hand.

Llanowar forges weapons of steel. Yavimaya grows her weapons within.

Mana:
Cardset: Invasion #225 (Common)
Type: Enchantment

Wings of Hope

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+3 and has flying.

Urza knew Phyrexians would come through the air and sent his soldiers to greet them.

Mana:
Cardset: Invasion #289 (Common)
Type: Enchantment

Yawgmoth's Agenda

Enchantment

You can't cast more than one spell each turn.

You may play cards from your graveyard.

If a card would be put into your graveyard from anywhere, exile it instead.

Mana:
Cardset: Invasion #135 (Rare)
Type: Enchantment

Alexi's Cloak

Enchantment - Aura

Flash

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Doesn't look like much, does it?"
-Alexi, zephyr mage

Mana:
Cardset: Prophecy #29 (Common)
Type: Enchantment

Aura Fracture

Enchantment

Sacrifice a land: Destroy target enchantment.

Jamuraa's rhystic mages treat magic as their garden, uprooting unwanted spells as bothersome weeds.

Mana:
Cardset: Prophecy #2 (Common)
Type: Enchantment

Barbed Field

Enchantment - Aura

Enchant land

Enchanted land has ": This land deals 1 damage to target creature or player."

Wherever they went, the Keldons transformed the land into a weapon.

Mana:
Cardset: Prophecy #83 (Uncommon)
Type: Enchantment

Brutal Suppression

Enchantment

Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate.

"They no longer care about their own suffering. Show them something worse."
-Latulla, Keldon overseer

Mana:
Cardset: Prophecy #85 (Uncommon)
Type: Enchantment

Celestial Convergence

Enchantment

Celestial Convergence enters the battlefield with seven omen counters on it.

At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.

Mana:
Cardset: Prophecy #5 (Rare)
Type: Enchantment

Citadel of Pain

Enchantment

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls.

"Battle is our religion. This fortress is our temple."
-Latulla, Keldon overseer

Mana:
Cardset: Prophecy #86 (Uncommon)
Type: Enchantment

Dual Nature

Enchantment

Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.

Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.

When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature.

Mana:
Cardset: Prophecy #112 (Rare)
Type: Enchantment

Endbringer's Revel

Enchantment

: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery.

First death. Then Shauku.

Mana:
Cardset: Prophecy #63 (Uncommon)
Type: Enchantment

Entangler

Enchantment - Aura

Enchant creature

Enchanted creature can block any number of creatures.

"Tell me again," said Latulla, raising her fist, "how just one woman held back an entire Keldon platoon."

Mana:
Cardset: Prophecy #7 (Uncommon)
Type: Enchantment

Excavation

Enchantment

, Sacrifice a land: Draw a card. Any player may activate this ability.

"There are secrets out there begging to be rediscovered. We just need to look in the right places."
-Teferi, planeswalker

Mana:
Cardset: Prophecy #33 (Uncommon)
Type: Enchantment

Flowering Field

Enchantment - Aura

Enchant land

Enchanted land has ": Prevent the next 1 damage that would be dealt to target creature or player this turn."

Some lands are soothing, and their peace can be felt in the soul.

Mana:
Cardset: Prophecy #9 (Uncommon)
Type: Enchantment

Forgotten Harvest

Enchantment

At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.

Mana:
Cardset: Prophecy #114 (Rare)
Type: Enchantment