Dying WailEnchantment - AuraEnchant creature This is a world of spiteful wasps that sting and kill even as they die. |
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Festering WoundEnchantment - AuraEnchant creature
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Goblin FestivalEnchantment: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival. "What are we celebratin' again?" |
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Illuminated WingsEnchantment - AuraEnchant creature For a moment, Urza thought not of war and destruction, but of the freedom of the skies. |
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IncendiaryEnchantment - AuraEnchant creature
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Lurking JackalsEnchantmentWhen an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature. Often it's not the hunter or the hunted but the opportunist who thrives in Rath. |
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Mark of FuryEnchantment - AuraEnchant creature Many Keldon warriors bear the mark of intentional insanity. |
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Mask of Law and GraceEnchantment - AuraEnchant creature The archangels zealously drove Serra's light into every corner of their new home as if their creator still commanded them. |
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Mental DisciplineEnchantment, Discard a card: Draw a card. Barrin drowned his doubts about Urza's project by delving ever deeper into its details. |
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MomentumEnchantment - AuraEnchant creature
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OpalescenceEnchantmentEach other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment.
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Pattern of RebirthEnchantment - AuraEnchant creature
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Private ResearchEnchantment - AuraEnchant creature
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RepercussionEnchantmentWhenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. Not all Keld's warriors are found on the battlefield. |
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Sigil of SleepEnchantment - AuraEnchant creature Arrows are only one way to remove an enemy. |
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TreacheryEnchantment - AuraEnchant creature "The academy educates; I employ. It's a perfect arrangement." |
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Twisted ExperimentEnchantment - AuraEnchant creature Gatha showed remarkable prowess in increasing his subjects' stature. Their lifespans, however, were another matter. |
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Yawgmoth's BargainEnchantmentSkip your draw step. He craves only one commodity. |
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AbductionEnchantment - AuraEnchant creature
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Æther FlashEnchantmentWhenever a creature enters the battlefield, Æther Flash deals 2 damage to it. "You can't get there from here. Well, you can-it just won't be fun." |
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BrowseEnchantment: Look at the top five cards of your library, put one of them into your hand, and exile the rest. "Once great literature-now great litter." |
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Call of the WildEnchantment: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. Thinking of dinner made Squee realize that the forest was probably thinking the same thing. |
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Celestial DawnEnchantmentLands you control are Plains.
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ChillEnchantmentRed spells cost more to cast. "Temper, temper." |
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Dense FoliageEnchantmentCreatures can't be the targets of spells. "Big plants not only good for hidin', but full o' tasty bugs, too." |
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Dread of NightEnchantmentWhite creatures get -1/-1. "These moonless, foreign skies keep me in thrall. Dark whispers echo in the night, and I cannot resist." |
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Familiar GroundEnchantmentEach creature you control can't be blocked by more than one creature. "I'd rather fight on foreign soil. That way, if I lose I can blame it on the terrain." |
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Feast of the UnicornEnchantment - AuraEnchant creature "Could there be a fouler act? No doubt the baron knows of one." |
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Forbidden CryptEnchantmentIf you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.
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Hero's ResolveEnchantment - AuraEnchant creature "Destiny, chance, fate, fortune-they're all just ways of claiming your successes without claiming your failures." |
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InsightEnchantmentWhenever an opponent casts a green spell, you draw a card. "We can fight with you or against you. After my day, I'd prefer the former." |
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Light of DayEnchantmentBlack creatures can't attack or block. "I do not miss sunlight. The very memory of it burns my eyes." |
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RowenEnchantmentReveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card. "I've dreamt of a second harvest but fear I will not see it." |
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SerenityEnchantmentAt the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. "Just think of me as the storm before the calm." |
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Strands of NightEnchantment, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield. "I have seen the night torn into thin darkling strips and woven into shapes too bleak for dreams." |
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Tranquil GroveEnchantment: Destroy all other enchantments.
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WarmthEnchantmentWhenever an opponent casts a red spell, you gain 2 life. "Flame grows gentle with but a little distance." |
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Aura FluxEnchantmentOther enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay ." To some, the Tolarian sunrise was a blinding flash; to others, a lingering glow. |
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Brink of MadnessEnchantmentAt the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards his or her hand. "The fools thought me dead. But I built an empire inside my tomb." |
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CessationEnchantment - AuraEnchant creature "The face of Light will shine upon them, and they will know war no more." |
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Defense of the HeartEnchantmentAt the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, and put those cards onto the battlefield. Then shuffle your library.
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Ghitu War CryEnchantment: Target creature gets +1/+0 until end of turn. The war cry is not simply a shout but a sacrament. |
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Hidden GibbonsEnchantmentWhen an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature. When these apes want something, it's a matter of gibbon take. |
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Impending DisasterEnchantmentAt the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands. "The goblins are in charge of maintenance? Why not just set it on fire now and call it a day?" |
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Lurking SkirgeEnchantmentWhen a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying. They never miss a funeral. |
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Martyr's CauseEnchantmentSacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. Dying is a soldier's talent. |
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Multani's PresenceEnchantmentWhenever a spell you've cast is countered, draw a card. When a tree falls in the forest, Multani hears it. |
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No MercyEnchantmentWhenever a creature deals damage to you, destroy it. "We had years to prepare, while they had mere minutes." |
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Opal AvengerEnchantmentWhen you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature. As the sun grew cold in the realm, the statue grew warm. |
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Opal ChampionEnchantmentWhen an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
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Phyrexian ReclamationEnchantment, Pay 2 life: Return target creature card from your graveyard to your hand. Death is no excuse to stop working. |
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Planar CollapseEnchantmentAt the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated. With heavy heart, Urza doused one world's light to rekindle another's. |
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PyromancyEnchantment, Discard a card at random: Pyromancy deals damage to target creature or player equal to the converted mana cost of the discarded card. Who harnesses fire controls the world. |
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RivalryEnchantmentAt the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to him or her. The goblins revered it; the viashino defended it. Only Urza understood it. |
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Second ChanceEnchantmentAt the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one. The greatest gift is the opportunity to right one's wrongs. |
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Sleeper's GuileEnchantment - AuraEnchant creature
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Slow MotionEnchantment - AuraEnchant creature
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SluggishnessEnchantment - AuraEnchant creature Vark decided to lie down and think of a good excuse to quit working. |
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SubversionEnchantmentAt the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. Kerrick's corrupt domain swelled like a blister on Tolaria's skin. |
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Treacherous LinkEnchantment - AuraEnchant creature "You cannot possibly know the toll your alliances will exact from you." |
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Absolute GraceEnchantmentAll creatures have protection from black. In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil. |
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Absolute LawEnchantmentAll creatures have protection from red. The strength of law is unwavering. It is an iron bar in a world of water. |
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AntagonismEnchantmentAt the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage this turn.
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AttunementEnchantmentReturn Attunement to its owner's hand: Draw three cards, then discard four cards. "The solution can hide for only so long." |
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Back to BasicsEnchantmentNonbasic lands don't untap during their controllers' untap steps. "A ruler wears a crown while the rest of us wear hats, but which would you rather have when it's raining?" |
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BravadoEnchantment - AuraEnchant creature "We drive the dragons from our home. Why should we fear you?" |
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Brilliant HaloEnchantment - AuraEnchant creature
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BulwarkEnchantmentAt the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand. "It will be the goblin's first bath, and its last." |
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Carpet of FlowersEnchantmentAt the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.
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Cloak of MistsEnchantment - AuraEnchant creature "All we could lose, we did. All we could keep, we do. And both are shrouded by mists." |
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ContaminationEnchantmentAt the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.
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CrosswindsEnchantmentCreatures with flying get -2/-0. Harbin's ornithopter had been trapped for two days within the currents of the storm. When the skies cleared, all he could see was a horizon of trees. |
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Defensive FormationEnchantmentRather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it. "Your enemies will pound upon the door of your defenses, but only you shall have the key, and it is the key of life." |
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DespondencyEnchantment - AuraEnchant creature
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Destructive UrgeEnchantment - AuraEnchant creature Red sky at night, dragon's delight. |
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Diabolic ServitudeEnchantmentWhen Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.
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Discordant DirgeEnchantmentAt the beginning of your upkeep, you may put a verse counter on Discordant Dirge.
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DouseEnchantment: Counter target red spell. The academy's libraries were protected by fire-prevention spells. Even after the disaster, the books were intact-though forever sealed in time. |
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Energy FieldEnchantmentPrevent all damage that would be dealt to you by sources you don't control.
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ExplorationEnchantmentYou may play an additional land on each of your turns. The first explorers found Argoth a storehouse of natural wealth-towering forests grown over rich veins of ore. |
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Fiery MantleEnchantment - AuraEnchant creature
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FortitudeEnchantment - AuraEnchant creature
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Gaea's EmbraceEnchantment - AuraEnchant creature The forest rose to the battle, not to save the people but to save itself. |
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Greener PasturesEnchantmentAt the beginning of each player's upkeep, if that player controls more lands than each other player, the player puts a 1/1 green Saproling creature token onto the battlefield.
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Hermetic StudyEnchantment - AuraEnchant creature "Books can be replaced; a prize student cannot. Be patient." |
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Hidden AncientsEnchantmentWhen an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature. The only alert the invaders had was the rustling of leaves on a day without wind. |
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Hidden GuerrillasEnchantmentWhen an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.
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Hidden HerdEnchantmentWhen an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.
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Hidden PredatorsEnchantmentWhen an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.
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Hidden SpiderEnchantmentWhen an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.) It wants only to dress you in silk. |
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Hidden StagEnchantmentWhenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature.
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LaunchEnchantment - AuraEnchant creature
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Lilting RefrainEnchantmentAt the beginning of your upkeep, you may put a verse counter on Lilting Refrain.
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Lingering MirageEnchantment - AuraEnchant land Birds frozen in flight. Sea turned to glass. Tolaria hidden in a mirror. |
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Lurking EvilEnchantmentPay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying. "Ash is our air, darkness our flesh." |
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Midsummer RevelEnchantmentAt the beginning of your upkeep, you may put a verse counter on Midsummer Revel.
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Opal AcrolithEnchantmentWhenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature.
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Opal ArchangelEnchantmentWhen an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.
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Opal CaryatidEnchantmentWhen an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.
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Opal GargoyleEnchantmentWhen an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
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