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Tajuru StalwartCreature - Elf Scout AllyConverge - Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. "In its time of hardship, all of Zendikar cries out in pain. Are you listening?" |
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Tajuru PreserverCreature - Elf ShamanSpells and abilities your opponents control can't cause you to sacrifice permanents. "No more blood shall be spilled to satisfy another's deluded lust for power." |
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Tajuru PathwardenCreature - Elf Warrior AllyVigilance, trample "My people blazed these pathways long ago, before the Eldrazi came. We will ride them long after the Eldrazi are gone." |
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Tajuru BeastmasterCreature - Elf Warrior AllyRally - Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. "My mount needs neither reins nor bridle. We both share a common purpose." |
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Tajuru ArcherCreature - Elf Archer AllyWhenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
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Tajic, Blade of the LegionLegendary Creature - Human SoldierIndestructible "I run the maze alone, but I fight with the full might of the Legion." |
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Taj-Nar SwordsmithCreature - Cat SoldierWhen Taj-Nar Swordsmith enters the battlefield, you may pay
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Tainted SpecterCreature - SpecterFlying
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Tahngarth, Talruum HeroLegendary Creature - Minotaur WarriorVigilance
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Szadek, Lord of SecretsLegendary Creature - VampireFlying
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Syphon SliverCreature - SliverSliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.) When the hive must feed, every appendage becomes an additional mouth. |
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Synod CenturionArtifact Creature - ConstructWhen you control no other artifacts, sacrifice Synod Centurion. "We order them to stand, they stand. We order them to wait, they wait. We order them to die, they die." |
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Synod ArtificerCreature - Vedalken Artificer
Memnarch shared a touch of his power with the vedalken in return for their service. It is a debt he intends to collect. |
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Syndicate EnforcerCreature - Human RogueExtort (Whenever you cast a spell, you may pay Even the darkest corners of Ravnica still lie in the shadow of the Church. |
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Syndic of TithesCreature - Human ClericExtort (Whenever you cast a spell, you may pay "Entrance is free. Donations are required."
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Synchronous SliverCreature - SliverAll Sliver creatures have vigilance. "With a twitch of its muscles, its timeline forks. Then, just as quickly, its two selves reintegrate. Causality, strangely, seems not to mind." |
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Synapse SliverCreature - SliverWhenever a Sliver deals combat damage to a player, its controller may draw a card. "Species XR17 feeds upon the mental energies of its victims. This explains why the goblins remain unaffected." |
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Symbiotic WurmCreature - WurmWhen Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield. The insects keep the wurm's hide free from parasites. In return, the wurm doesn't eat the insects. |
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Symbiotic ElfCreature - ElfWhen Symbiotic Elf dies, put two 1/1 green Insect creature tokens onto the battlefield. The elves arriving in Wirewood had no homes, let alone weapons, but they knew that the forest would always provide. |
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Symbiotic BeastCreature - Insect BeastWhen Symbiotic Beast dies, put four 1/1 green Insect creature tokens onto the battlefield. The insects found a meal in the carrion of the beast's prey. The beast found a spiffy new hairstyle. |
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Sylvok ReplicaArtifact Creature - Shaman
All the zeal of the Sylvok with only a trace of their conservancy. |
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Sylvok ExplorerCreature - Human Druid
Any creature on a druid's shoulder is his family, any land under his feet his home. |
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Sylvan SafekeeperCreature - Human WizardSacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) "How could someone so small cause so much trouble?" |
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Sylvan RangerCreature - Elf ScoutWhen Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. "Not all paths are found on the forest floor." |
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Sylvan PrimordialCreature - AvatarReach
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Sylvan MessengerCreature - ElfTrample
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Sylvan HierophantCreature - Human ClericWhen Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.
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Sylvan CaryatidCreature - PlantDefender, hexproof Those who enter the copse never leave. They find peace there and take root, becoming part of the ever-growing grove. |
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Sylvan BasiliskCreature - BasiliskWhenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. "We're not sure what one looks like, so to be safe, nobody look at anything until we're out of here." |
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Sylvan AdvocateCreature - Elf Druid AllyVigilance "The land gives of itself. Its abundance provides, even in times of chaos." |
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Sygg, River GuideLegendary Creature - Merfolk WizardIslandwalk "If there's a place worth going, the Merrow Lanes already do. And if there's a route worth taking, yours truly already has." |
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Sygg, River CutthroatLegendary Creature - Merfolk RogueAt the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) "It's not a matter of deserving. It's a matter of strength. The power to hold versus the power to take." |
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Sydri, Galvanic GeniusLegendary Creature - Human Artificer
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Sworn DefenderCreature - Human Knight
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Swordwise CentaurCreature - Centaur WarriorThe girl who would become the Champion of the Sun hacked furiously at the practice dummy. At last she stopped, breathing heavily, and looked up at her instructor. |
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Sword DancerCreature - Human Rebel
Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields. |
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Swooping TalonCreature - Bird SoldierFlying
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Swirling SprigganCreature - Goblin Shaman
After its encounter with the spriggan, the patrol was red with anger, green with envy, white with fear, and painfully black and blue. |
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Swift WarkiteCreature - DragonFlying
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Swarmborn GiantCreature - GiantWhen you're dealt combat damage, sacrifice Swarmborn Giant.
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Swarm of RatsCreature - RatSwarm of Rats's power is equal to the number of Rats you control. "Rats, rats, rats! Hundreds, thousands, millions of them, and every one a life." |
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Swarm of BloodfliesCreature - InsectFlying In the Gudul delta, bloodfly bites are indistinguishable from spear wounds. |
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Swans of Bryn ArgollCreature - Bird SpiritFlying Any being that harms them quickly learns its lesson. |
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Swamp MosquitoCreature - InsectFlying
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Svyelunite PriestCreature - Merfolk Cleric
"Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she became a more abstract figure." |
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Sutured GhoulCreature - ZombieTrample
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Suture SpiritCreature - SpiritFlying Is her need to heal born out of compassion or penance? |
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Suture PriestCreature - ClericWhenever another creature enters the battlefield under your control, you may gain 1 life.
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Sustaining SpiritCreature - Angel SpiritCumulative upkeep "Faith is our greatest protector." |
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Sustainer of the RealmCreature - AngelFlying You may break her shield, but you'll never break her spirit. |
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Survivor of the UnseenCreature - Human WizardCumulative upkeep
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Surveilling SpriteCreature - Faerie RogueFlying Their natural curiosity, combined with a knack for trespassing, makes sprites excellent spies. |
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Surrakar SpellbladeCreature - SurrakarWhenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
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Surrakar MarauderCreature - SurrakarLandfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Surrakar BanisherCreature - SurrakarWhen Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand. Surrakar grab things they don't want. |
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Surrak, the Hunt CallerLegendary Creature - Human WarriorFormidable - At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. "The greatest honor is to feed Atarka." |
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Surrak DragonclawLegendary Creature - Human WarriorFlash Both his rank and his scars were earned in single combat against a cave bear. |
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Surging SentinelsCreature - Human SoldierFirst strike
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SurgespannerCreature - Merfolk WizardWhenever Surgespanner becomes tapped, you may pay They ride on waves of Æther, washing out anything that might pollute the Merrow Lanes. |
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Suq'Ata LancerCreature - Human KnightHaste "Never stop 'til you see your lance come out the other side." |
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Suq'Ata FirewalkerCreature - Human WizardSuq'Ata Firewalker can't be the target of red spells or abilities from red sources. "Comfortable even in a furnace? I've never met one who'd accept my wager." |
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Suq'Ata AssassinCreature - Human AssassinFear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Supreme InquisitorCreature - Human WizardTap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles his or her library. "It's hard to fight on an empty mind." |
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Supreme ExemplarCreature - ElementalFlying
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Supply-Line CranesCreature - BirdFlying They are trained from hatching to deliver aid where it is needed most. |
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SunwebCreature - WallDefender (This creature can't attack.) "There is no sweeter music than the wails of a dying dragon." |
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Suntouched MyrArtifact Creature - MyrSunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) As the fifth sun joins the other four, new abilities awaken in the creatures of Mirrodin. |
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Suntail HawkCreature - BirdFlying Its eye the glaring sun, its cry the keening wind. |
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Sunstrike LegionnaireCreature - Human SoldierSunstrike Legionnaire doesn't untap during your untap step.
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Sunspire GriffinCreature - GriffinFlying "For each griffin wounded by an arrow, there's a corpse with a bow nearby." |
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Sunspire GatekeepersCreature - Human SoldierWhen Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield. "You will pass with respect, or you will not pass at all." |
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Sunspear ShikariCreature - Cat SoldierAs long as Sunspear Shikari is equipped, it has first strike and lifelink. Left without their leader Raksha, the leonin split into two prides: one side supported the regent kha, while the other rebelled in fury. |
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Sunseed NurturerCreature - Human Druid WizardAt the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop. |
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Sunscorch RegentCreature - DragonFlying "We trust in the scalelords, bringers of justice that none can escape." |
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Sunscape MasterCreature - Human Wizard
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Sunscape FamiliarCreature - WallDefender (This creature can't attack.) The spirits of fallen battlemages can serve their guilds as familiars by joining with any physical form. |
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Sunscape BattlemageCreature - Human WizardKicker
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Sunscape ApprenticeCreature - Human Wizard
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Sunrise SovereignCreature - Giant WarriorOther Giant creatures you control get +2/+2 and have trample. A hundred generations has he mentored, a hundred armies has he crushed beneath his feet, yet only a hundred words has he ever spoken, each more revered than a hundred books. |
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Sunhome GuildmageCreature - Human Wizard
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Sunhome EnforcerCreature - Giant SoldierWhenever Sunhome Enforcer deals combat damage, you gain that much life. "Law soothed his savage heart. Where fury once burned, the enduring flame of order now shines." |
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Sungrace PegasusCreature - PegasusFlying (This creature can't be blocked except by creatures with flying or reach.) The sacred feathers of the pegasus are said to have healing powers. |
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Sunflare ShamanCreature - Elemental Shaman
A spark to light the guttered heart. |
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Sundering TitanArtifact Creature - GolemWhen Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
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SuncrusherArtifact Creature - ConstructSunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
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Sunblast AngelCreature - AngelFlying There may exist powers even greater than Phyrexia. |
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Sunblade ElfCreature - Elf WarriorSunblade Elf gets +1/+1 as long as you control a Plains. "We patrol the steppes to keep enemies from the forest verge." |
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Sunastian FalconerLegendary Creature - Human Shaman
Sunastian has roots in both sorcery and swordplay; he has learned never to depend too heavily on the latter. |
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Sun TitanCreature - GiantVigilance A blazing sun that never sets. |
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Summoner's EggArtifact Creature - ConstructImprint - When Summoner's Egg enters the battlefield, you may exile a card from your hand face down.
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Summit ProwlerCreature - Yeti"Do you hunt the yetis of the high peaks, stripling? They are as fierce as the bear that fears no foe and as sly as the mink that creeps unseen. You will be as much prey as they." |
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Summit ApesCreature - ApeAs long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures. "If you climb Skyfang Peak, avoid the pass. Generations of apes made that trail, and they don't tolerate trespassers." |
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Sultai SoothsayerCreature - Naga ShamanWhen Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. The naga of the Sultai Brood made deals with dark forces to keep their power. |
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Sultai SkullkeeperCreature - Naga ShamanWhen Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard. A skullkeeper is the first to arrive after the palace archers strike down intruders, probing their brains for choice bits of knowledge. |
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Sultai ScavengerCreature - Bird WarriorDelve (Each card you exile from your graveyard while casting this spell pays for Since they guard armies of walking carrion, Sultai aven are never far from a meal. |
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Sultai FlayerCreature - Naga ShamanWhenever a creature you control with toughness 4 or greater dies, you gain 4 life. "You can have the body, necromancer. I just want the skin." |
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Sultai EmissaryCreature - Zombie WarriorWhen Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) To the Sultai, Ugin's power was just one more resource to be exploited. |
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Sulfur ElementalCreature - ElementalFlash (You may cast this spell any time you could cast an instant.)
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Sulam DjinnCreature - DjinnTrample
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Subterranean SpiritCreature - Elemental SpiritProtection from red "Air hot with sulfur. / Earth heaves beneath me. / Could it be the mountain / ate something bad?" |
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