Stinging BarrierCreature - WallDefender (This creature can't attack.)
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Stingerfling SpiderCreature - SpiderReach (This creature can block creatures with flying.) The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger. |
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Stillmoon CavalierCreature - Zombie KnightProtection from white and from black
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Stigma LasherCreature - Elemental ShamanWither (This deals damage to creatures in the form of -1/-1 counters.) The Extinguisher's curse lasted long after her departure. |
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Steward of ValeronCreature - Human Druid KnightVigilance Knight-stewards guard the Sun-Dappled Court, a grove of immense, sculptured olive trees that represent Valeron's twelve noble families. |
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Stern ProctorCreature - Human WizardWhen Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand. "I preferred the harsh tutors-they made mischief all the more fun." |
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Stern MentorCreature - Human WizardSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Stern JudgeCreature - Human Cleric: Each player loses 1 life for each Swamp he or she controls. "How to punish the guilty is up to the Ancestor. Deciding who merits such punishment is up to me." |
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Steppe LynxCreature - CatLandfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey. |
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Steppe GliderCreature - ElementalFlying, vigilance It glides over the landscape. It also happens to be one. |
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StenchskipperCreature - ElementalFlying "Many believe it to be the manifestation of all that is vile about the boggarts. I believe it should be avoided-from upwind, if possible." |
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Steeple RocCreature - BirdFlying, first strike "Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way." |
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Steelshaper ApprenticeCreature - Human Soldier, , Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. Theirs is a craft brought about by necessity, now raised to the level of art. |
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Steelform SliverCreature - SliverSliver creatures you control get +0/+1. "Though the slivers may sometimes resemble us, they are not human. Anyone who fights them must remember this."-Sarlena, paladin of the Northern Verge |
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Steelclad SerpentArtifact Creature - SerpentSteelclad Serpent can't attack unless you control another artifact. "From the highest towers to the deepest sea, all life must be touched by etherium." |
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Steel WallArtifact Creature - WallDefender (This creature can't attack.)
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Steel OverseerArtifact Creature - Construct: Put a +1/+1 counter on each artifact creature you control. "The world is already run by all manner of machines. One day, they'll remind us of that fact." |
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Steel Leaf PaladinCreature - Elf KnightFirst strike
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Steel HellkiteArtifact Creature - DragonFlying
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Steel GolemArtifact Creature - GolemYou can't cast creature spells. "Once you create perfection, what else is there to make?" |
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Steamflogger BossCreature - Goblin RiggerOther Rigger creatures you control get +1/+0 and have haste. "Whip the Xs ! Pinch the Os! |
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Steamcore WeirdCreature - WeirdWhen Steamcore Weird enters the battlefield, if was spent to cast Steamcore Weird, it deals 2 damage to target creature or player. Like many Izzet creations, weirds are based on wild contradictions yet somehow manage to work. |
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Steam SpitterCreature - SpiderReach (This creature can block creatures with flying.) Its belly produces a boiling-hot fluid it can spit as a weapon or spin slowly enough to freeze into a defensive web. |
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Stealer of SecretsCreature - Human RogueWhenever Stealer of Secrets deals combat damage to a player, draw a card. The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name. |
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Steadfast GuardCreature - Human RebelVigilance (Attacking doesn't cause this creature to tap.) "Best leave your tongue in its yap-hole, Mercadian scum, for your silvered words and golden bribes do not sparkle so brightly outside your city." |
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Staunch-Hearted WarriorCreature - Human WarriorHeroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior. As soon as she faces a monster, she begins composing its epitaph. |
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Staunch DefendersCreature - Human SoldierWhen Staunch Defenders enters the battlefield, you gain 4 life. "Hold your position! Leave doubt for the dying!" |
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Starved RusalkaCreature - Spirit, Sacrifice a creature: You gain 1 life. "No more wretched fate is there than to waste away. If you are slain, your ghost may at least avenge itself upon your killer. But what release is there for one slain by Time?" |
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Starlight InvokerCreature - Human Cleric Mutant: You gain 5 life. "The constellations form a tapestry of light that traces my people's broken history. Day and night, I feel their glittering presence calling me to weave the pattern whole." |
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Starke of RathLegendary Creature - Human Rogue: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.) "I know to whom I owe the most loyalty, and I see him in the mirror every day." |
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StanggLegendary Creature - Human WarriorWhen Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg.
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Standing TroopsCreature - Human SoldierVigilance The less you have, the harder you fight for it. |
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Standard BearerCreature - Human FlagbearerWhile choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able. The standard was a rallying point for the army and a target for the enemy. |
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Stampeding WildebeestsCreature - Antelope BeastTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) The most violent and destructive storms in Femeref occur on cloudless days. |
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Stampeding SerowCreature - Antelope BeastTrample
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Stampeding RhinoCreature - RhinoTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) The quickest way to get through the jungle is to agitate a rhino and run in its wake. |
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Stampeding Elk HerdCreature - ElkFormidable - Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn. The Atarka use them not just for food, but also to clear away snow, trees, and enemy forces. |
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Stampede DriverCreature - Human Spellshaper, , Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. "The thunder of hooves is music to my ears." |
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Stalwart Shield-BearersCreature - Human SoldierDefender "Hold fast the line! Either we stop them here or we wake up in their guts!" |
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Stalking VengeanceCreature - AvatarHaste Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws. |
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Stalking TigerCreature - CatStalking Tiger can't be blocked by more than one creature. In the Jamuraan jungles, there is often no separating beauty from danger. |
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Stalking DroneCreature - Eldrazi DroneDevoid (This card has no color.) As the Eldrazi adapted to the jungles of Zendikar, some took on the tactics of more familiar predators. |
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Stalking BloodsuckerCreature - VampireFlying The pits feed both its thirst for combat and its thirst for blood. |
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Stalking AssassinCreature - Human Assassin, : Tap target creature.
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Stalker HagCreature - HagSwampwalk, forestwalk Her hunt is silent until a bone snaps or flesh tears. Her victims never know to scream. |
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Stag BeetleCreature - InsectStag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. Its voice crackles with the hum of a thousand wings beating at once. |
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Squirrel WranglerCreature - Human Druid, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield. "Gnawed to death. Bad way to go." |
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Squirrel MobCreature - SquirrelSquirrel Mob gets +1/+1 for each other Squirrel on the battlefield. An army of squirrels is still an army. |
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Squirming MassCreature - HorrorFear (This creature can't be blocked except by artifact creatures and/or black creatures.) Only the coldest hearts and the strongest stomachs can stand against it. |
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SquireCreature - Human Soldier"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury Tales |
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Squelching LeechesCreature - LeechSquelching Leeches's power and toughness are each equal to the number of Swamps you control. Leeches are sacred to followers of Pharika for drawing poison from a wound, but feared by everyone else for drawing blood from the flesh. |
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Squee, Goblin NabobLegendary Creature - GoblinAt the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. "Some goblins are expendable. Some are impossible to get rid of. But he's both-at the same time!" |
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Squealing DevilCreature - DevilFear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Squeaking Pie SneakCreature - Goblin RogueAs an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay . "Why do our pies squeak? It's all the faeries, mice, and prickly-hogs we stuff inside." |
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Squeaking Pie GrubfellowsCreature - Goblin ShamanKinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.
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SquallmongerCreature - Monger: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability. "Squall, gale, hurricane-it's all a matter of size . . . and price." |
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Squadron HawkCreature - BirdFlying
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Spurred WolverineCreature - Wolverine BeastTap two untapped Beasts you control: Target creature gains first strike until end of turn. After a few painful experiences, goblins learned not to pick their noses around the beasts. |
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Spurnmage AdvocateCreature - Human Nomad: Return two target cards from an opponent's graveyard to his or her hand. Destroy target attacking creature. "Our unity humbles our foes." |
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Spur GrapplerCreature - BeastSpur Grappler gets +2/+1 as long as you control no untapped lands. Grapplers hunt in packs, driving their victims over steep mountain cliffs. |
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Sprouting ThrinaxCreature - LizardWhen Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield. The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten. |
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Sprouting PhytohydraCreature - Plant HydraDefender (This creature can't attack.) A hydra tender's problem isn't having enough defenses but enough pots. |
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Sprite NobleCreature - FaerieFlying "By thorn and by stone, we will fight to see the day when beauty returns to this world." |
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Sprinting WarbruteCreature - Ogre BerserkerSprinting Warbrute attacks each turn if able.
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Springjack ShepherdCreature - Kithkin WizardChroma - When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control. "Better for a doun to lose its cenn than its springjacks." |
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Springjack KnightCreature - Kithkin KnightWhenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Springing TigerCreature - CatThreshold - Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard. The ground trembled in a violent purr. |
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Sporoloth AncientCreature - FungusAt the beginning of your upkeep, put a spore counter on Sporoloth Ancient.
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Sporesower ThallidCreature - FungusAt the beginning of your upkeep, put a spore counter on each Fungus you control.
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SporemoundCreature - FungusWhenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield. "If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."-Hadi Kasten, Calla Dale naturalist |
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Sporecap SpiderCreature - SpiderReach (This creature can block creatures with flying.) "They don't move much, but then again, if you get caught in its web, it has all the time in the world to get to you." |
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Sporeback TrollCreature - Troll MutantGraft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
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Spore FrogCreature - FrogSacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. The end of one life is merely the beginning of thousands more. |
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Spore FlowerCreature - FungusAt the beginning of your upkeep, put a spore counter on Spore Flower.
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Split-Tail MikoCreature - Fox Cleric, : Prevent the next 2 damage that would be dealt to target creature or player this turn. "I wish there were no use for those with my talents. I wish that I could walk Kamigawa forgotten and unneeded, with no war wounds to heal and no broken bones to mend." |
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SplinterfrightCreature - ElementalTrample
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Splatter ThugCreature - Human WarriorFirst strike The mask isn't meant to hide his identity. It's meant to keep the viscera out of his eyes. |
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Spitting SpiderCreature - SpiderReach (This creature can block creatures with flying.)
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Spitting SlugCreature - SlugWhenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.
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Spitting SliverCreature - SliverAll Sliver creatures have first strike. "Our lances' reach had been our saving grace in our fight against the hive. Now even that advantage is taken from us." |
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Spitting HydraCreature - HydraSpitting Hydra enters the battlefield with four +1/+1 counters on it.
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Spitting GournaCreature - BeastReach (This creature can block creatures with flying.)
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Spitting DrakeCreature - DrakeFlying It prefers its meals cooked. |
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Spitfire HandlerCreature - GoblinSpitfire Handler can't block creatures with power greater than Spitfire Handler's power. "Wait 'til Toggo sees this" |
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SpitemareCreature - ElementalWhenever Spitemare is dealt damage, it deals that much damage to target creature or player. "I knew a creature carved from a dream of wild freedom. Any attempt to leash or exploit it failed, and at terrible cost." |
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Spiteful BullyCreature - Zombie MercenaryAt the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control. Like most creatures bent on total destruction, they rarely bother to double-check their targets. |
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Spiteflame WitchCreature - Elemental Shaman: Each player loses 1 life. Cinder beliefs revolve around the Path of Sorrow, a spiritual descent into oblivion. They don't mind taking others on their journey down. |
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SpitebellowsCreature - ElementalWhen Spitebellows leaves the battlefield, it deals 6 damage to target creature. Disaster stalks with gaping jaws across unready lands. |
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SpiritmongerCreature - BeastWhenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
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Spirit WeaverCreature - Human Wizard: Target green or blue creature gets +0/+1 until end of turn. "Let my hope be your shield." |
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Spirit of the NightLegendary Creature - Demon SpiritFlying, trample, haste, protection from black
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Spirit of the HearthCreature - Cat SpiritFlying Thieves know that a snarl in the night means, "Rob another house." |
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Spirit en-KorCreature - Kor SpiritFlying Death free throat from thirst, mouth from speech, feet from earth. |
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Spirit en-DalCreature - SpiritShadow (This creature can block or be blocked by only creatures with shadow.)
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Spire TracerCreature - Elf ScoutSpire Tracer can't be blocked except by creatures with flying or reach. Cartographers on Ravnica chart not just the horizontal, but also the vertical. |
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Spire SerpentCreature - SerpentDefender A mirror to draw its eye, a rod to rouse its rage, and a sword to break its bonds. |
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Spire OwlCreature - BirdFlying
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Spire MonitorCreature - DrakeFlash (You may cast this spell any time you could cast an instant.) Each monitor is given an eye for each spire it is to guard. |
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Spire GolemArtifact Creature - GolemAffinity for Islands (This spell costs less to cast for each Island you control.) The longer it soars above the shimmering swirls of the Quicksilver Sea, the more it adopts their unpredictability. |
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Spiraling DuelistCreature - Human BerserkerMetalcraft - Spiraling Duelist has double strike as long as you control three or more artifacts. "I never move the same way twice. Those rotters can't grasp chaos." |
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