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Child of Night

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

Mana:
Power: 2/1
Cardset: Magic 2015 #90 (Common)
Magic 2014 #89 (Common)
Sorin vs. Tibalt #5 (Common)
Magic 2012 #87 (Common)
Magic 2011 #88 (Common)
Magic 2010 #88 (Common)
Type: Creature

Child of Thorns

Creature - Spirit

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

"The soratami scoff at the perils of Jukai, calling the forest an ‘unruly garden.' Perhaps we should send them a rose such as this."
-Dokai, Weaver of Life

Mana:
Power: 1/1
Cardset: Betrayers of Kamigawa #123 (Common)
Type: Creature

Childhood Horror

Creature - Horror

Flying

Threshold - As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.

Mana:
Power: 2/2
Cardset: Odyssey #123 (Uncommon)
Type: Creature

Children of Korlis

Creature - Human Rebel Cleric

Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

"We have a proud history of self-sacrifice. But it is easy, in these bleak times, to find one among us who is eager to die for any cause."
-Tavalus, acolyte of Korlis

Mana:
Power: 1/1
Cardset: Time Spiral #8 (Common)
Type: Creature

Chilling Apparition

Creature - Spirit

: Regenerate Chilling Apparition.

Whenever Chilling Apparition deals combat damage to a player, that player discards a card.

Mortal minds shrivel at its touch.

Mana:
Power: 1/1
Cardset: Prophecy #59 (Uncommon)
Type: Creature

Chimney Imp

Creature - Imp

Flying

When Chimney Imp dies, target opponent puts a card from his or her hand on top of his or her library.

Mana:
Power: 1/2
Cardset: Mirrodin #59 (Common)
Type: Creature

Chisei, Heart of Oceans

Legendary Creature - Spirit

Flying

At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.

Mana:
Power: 4/4
Cardset: Betrayers of Kamigawa #32 (Rare)
Type: Creature

Chittering Rats

Creature - Rat

When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library.

Bottom feeders sometimes rise to the top.

Mana:
Power: 2/2
Cardset: Darksteel #39 (Common)
Type: Creature

Chlorophant

Creature - Elemental

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.

Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

Mana:
Power: 1/1
Cardset: Odyssey #234 (Rare)
Type: Creature

Cho-Arrim Alchemist

Creature - Human Spellshaper

, , Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Mana:
Power: 1/1
Cardset: Mercadian Masques #8 (Rare)
Type: Creature

Cho-Arrim Bruiser

Creature - Ogre Rebel

Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures.

He doesn't know why the Cho-Arrim fight the Mercadians, but he's happy to bash heads for them anyway.

Mana:
Power: 3/4
Cardset: Mercadian Masques #9 (Rare)
Type: Creature

Cho-Arrim Legate

Creature - Human Soldier

Protection from black

If an opponent controls a Swamp and you control a Plains, you may cast Cho-Arrim Legate without paying its mana cost.

Mana:
Power: 1/2
Cardset: Mercadian Masques #10 (Uncommon)
Type: Creature

Cho-Manno, Revolutionary

Legendary Creature - Human Rebel

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

"Mercadia's masks can no longer hide the truth. Our day has come at last."

Mana:
Power: 2/2
Cardset: Tenth Edition #12 (Rare)
Mercadian Masques #11 (Rare)
Type: Creature

Chorus of the Conclave

Legendary Creature - Dryad

Forestwalk

As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.

"We are many, yet one. We are separate in body, yet speak with a single voice. Join us in our chorus."

Mana:
Power: 3/8
Cardset: Commander #189 (Rare)
Ravnica: City of Guilds #195 (Rare)
Type: Creature

Chorus of the Tides

Creature - Siren

Flying

Heroic - Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Power: 3/2
Cardset: Born of the Gods #33 (Common)
Type: Creature

Chosen of Markov

Creature - Human

, Tap an untapped Vampire you control: Transform Chosen of Markov.

"I have been found worthy by this great house . . ."

Mana:
Power: 2/2
Cardset: Dark Ascension #55 (Common)
Type: Creature

Chrome Steed

Artifact Creature - Horse

Metalcraft - Chrome Steed gets +2/+2 as long as you control three or more artifacts.

According to Auriok myth, it collects scrap in order to reassemble its lost rider.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #142 (Common)
Type: Artifact Creature

Chromescale Drake

Creature - Drake

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Flying

When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.

Mana:
Power: 3/4
Cardset: Darksteel #20 (Rare)
Type: Creature

Chromeshell Crab

Creature - Crab Beast

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls.

Mana:
Power: 3/3
Cardset: Commander #41 (Rare)
Legions #32 (Rare)
Type: Creature

Chromium

Legendary Creature - Elder Dragon

Flying

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

At the beginning of your upkeep, sacrifice Chromium unless you pay .

Mana:
Power: 7/7
Cardset: Legends #264 (Rare)
Type: Creature

Chronatog

Creature - Atog

: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn.

For the chronatog, there is no meal like the present.

Mana:
Power: 1/2
Cardset: Visions #28 (Rare)
Type: Creature

Chronicler of Heroes

Creature - Centaur Wizard

When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.

She paints pictures with words, though not all pictures show the truth.

Mana:
Power: 3/3
Cardset: Theros #190 (Uncommon)
Type: Creature

Chronomaton

Artifact Creature - Golem

, : Put a +1/+1 counter on Chronomaton.

On the third night, the villagers destroyed their clocks. The sounds of whirring gears and chiming metal held only dread for them.

Mana:
Power: 1/1
Cardset: Magic 2013 #201 (Uncommon)
Type: Artifact Creature

Chronosavant

Creature - Giant

: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.

"In my dreams, I hear the voices of my future selves who have died in times yet to come. I use that knowledge to avoid those dark futures and continue my search for peace."

Mana:
Power: 5/5
Cardset: Time Spiral #9 (Rare)
Type: Creature

Chronozoa

Creature - Illusion

Flying

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Chronozoa dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.

Mana:
Power: 3/3
Cardset: Planar Chaos #37 (Rare)
Type: Creature

Chub Toad

Creature - Frog

Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.

Chub toad, chub toad
At the door.
Run away quick
Or you'll run no more.
-Traditional children's rhyme

Mana:
Power: 1/1
Cardset: Fifth Edition #145 (Common)
Ice Age #117 (Common)
Type: Creature

Cinder Crawler

Creature - Salamander

: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.

The crawler doesn't care what gets in its way. It pushes everything into the boiling muck and waits for the meal to cook.

Mana:
Power: 1/2
Cardset: Exodus #80 (Common)
Type: Creature

Cinder Elemental

Creature - Elemental

, , Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.

Their rage can grow to such proportions that they explode in a cloud of fire.

Mana:
Power: 2/2
Cardset: Gatecrash #87 (Uncommon)
Mercadian Masques #183 (Uncommon)
Type: Creature

Cinder Giant

Creature - Giant

At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control.

"The giant wept tears of embers for the deaths of his allies."
-Azeworai, "The Lonely Giant"

Mana:
Power: 5/3
Cardset: Weatherlight #93 (Uncommon)
Type: Creature

Cinder Hellion

Creature - Hellion

Trample

When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent.

Chandra used jets of flame to lure hellions into the path of oncoming Eldrazi.

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #105 (Common)
Type: Creature

Cinder Pyromancer

Creature - Elemental Shaman

: Cinder Pyromancer deals 1 damage to target player.

Whenever you cast a red spell, you may untap Cinder Pyromancer.

"If the whole world burns, I'll never grow cold."

Mana:
Cardset: Fire and Lightning #9 (Unknown)
Eventide #50 (Common)
Type: Creature

Cinder Seer

Creature - Human Wizard

, : Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way.

Mana:
Power: 1/1
Cardset: Urza's Destiny #78 (Uncommon)
Type: Creature

Cinder Shade

Creature - Shade

: Cinder Shade gets +1/+1 until end of turn.

, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature.

Mana:
Power: 1/1
Cardset: Invasion #240 (Uncommon)
Type: Creature

Cinder Wall

Creature - Wall

Defender (This creature can't attack.)

When Cinder Wall blocks, destroy it at end of combat.

"The smell of roasted flesh hung over the valley for hours."
-Onean sergeant

Mana:
Power: 3/3
Cardset: Conspiracy #140 (Common)
Knights vs. Dragons #48 (Unknown)
Eighth Edition #182 (Common)
Weatherlight #94 (Common)
Type: Creature

Cinderbones

Creature - Elemental Skeleton

Wither (This deals damage to creatures in the form of -1/-1 counters.)

: Regenerate Cinderbones.

Not all coals lie quietly in their beds of cold ash.

Mana:
Power: 1/1
Cardset: Shadowmoor #59 (Common)
Type: Creature

Cinderhaze Wretch

Creature - Elemental Shaman

: Target player discards a card. Activate this ability only during your turn.

Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.

Thick smoke billows and twists to form disturbing faces that cackle and click their teeth to the popping embers.

Mana:
Power: 3/2
Cardset: Shadowmoor #60 (Common)
Type: Creature

Circle of Elders

Creature - Human Shaman

Vigilance

Formidable - : Add to your mana pool. Activate this ability only if creatures you control have total power 8 or greater.

They whisper of an ancient hero who saved the dragons of their world.

Mana:
Power: 2/4
Cardset: Dragons of Tarkir #176 (Uncommon)
Type: Creature

Circling Vultures

Creature - Bird

Flying

You may discard Circling Vultures any time you could cast an instant.

At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.

Mana:
Power: 3/2
Cardset: Weatherlight #6 (Uncommon)
Type: Creature

Circu, Dimir Lobotomist

Legendary Creature - Human Wizard

Whenever you cast a blue spell, exile the top card of target library.

Whenever you cast a black spell, exile the top card of target library.

Your opponents can't cast nonland cards with the same name as a card exiled with Circu, Dimir Lobotomist.

Mana:
Power: 2/3
Cardset: Ravnica: City of Guilds #196 (Rare)
Type: Creature

Citanul Centaurs

Creature - Centaur

Shroud (This permanent can't be the target of spells or abilities.)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Mana:
Power: 6/3
Cardset: Urza's Saga #243 (Rare)
Type: Creature

Citanul Druid

Creature - Human Druid

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Driven mad by the fall of Argoth, the Citanul Druids found peace only in battle.

Mana:
Power: 1/1
Cardset: Antiquities #61 (Uncommon)
Type: Creature

Citanul Hierophants

Creature - Human Druid

Creatures you control have ": Add to your mana pool."

From deep in the caves beneath the forest, the hierophants planned the druids' raids against the enemy.

Mana:
Power: 3/2
Cardset: Urza's Saga #244 (Rare)
Type: Creature

Citanul Woodreaders

Creature - Human Druid

Kicker (You may pay an additional as you cast this spell.)

When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

They seek out living trees to glean age-old secrets from sap and wood.

Mana:
Power: 1/4
Cardset: Modern Masters #140 (Common)
Planar Chaos #125 (Common)
Type: Creature

Civic Guildmage

Creature - Human Wizard

, : Target creature gets +0/+1 until end of turn.

, : Put target creature you control on top of its owner's library.

To condemn the innocent you must first condemn yourself.
-Civic Guild maxim

Mana:
Power: 1/1
Cardset: Mirage #211 (Common)
Type: Creature

Civic Wayfinder

Creature - Elf Warrior Druid

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

"These alleys are not safe. Come, I can guide you back to the market square."

Mana:
Power: 2/2
Cardset: Tenth Edition #255 (Common)
Ravnica: City of Guilds #157 (Common)
Type: Creature

Civilized Scholar

Creature - Human Advisor

: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.

"Me, angry? Of course not. Thanks to my research, I'm above such petty emotions now."

Mana:
Cardset: Innistrad #47 (Uncommon)
Innistrad #47a (Uncommon)
Type: Creature

Clay Statue

Artifact Creature - Golem

: Regenerate Clay Statue.

Tawnos won fame as Urza's greatest assistant. After he created these warriors, Urza ended his apprenticeship, promoting him directly to the rank of master.

Mana:
Power: 3/1
Cardset: Fifth Edition #355 (Common)
Fourth Edition #323 (Common)
Antiquities #9 (Common)
Type: Artifact Creature

Clergy en-Vec

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"Faith's shield is hammered out by the blows of unbelievers."
-Oracle en-Vec

Mana:
Power: 1/1
Cardset: Tempest #226 (Common)
Type: Creature

Clergy of the Holy Nimbus

Creature - Human Cleric

If Clergy of the Holy Nimbus would be destroyed, regenerate it.

: Clergy of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.

Mana:
Power: 1/1
Cardset: Legends #175 (Common)
Type: Creature

Clever Impersonator

Creature - Shapeshifter

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

"Our own selves are the greatest obstacles to enlightenment."
-Narset, khan of the Jeskai

Mana:
Cardset: Khans of Tarkir #34 (Mythic Rare)
Type: Creature

Clickslither

Creature - Insect

Haste

Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

The least popular goblins get the outer caves.

Mana:
Power: 3/3
Cardset: Elves vs. Goblins #34 (Rare)
Legions #90 (Rare)
Type: Creature

Cliff Threader

Creature - Kor Scout

Mountainwalk

"The crossing demands singular focus. Your life consists of these ropes, these hooks, and these rocky crags. Your past is miles below."

Mana:
Power: 2/1
Cardset: Zendikar #7 (Common)
Type: Creature

Cliffhaven Vampire

Creature - Vampire Warrior Ally

Flying

Whenever you gain life, each opponent loses 1 life.

"My people are no longer slaves to the Eldrazi, beholden to the past. We will determine our own future."

Mana:
Power: 2/4
Cardset: Oath of the Gatewatch #153 (Uncommon)
Type: Creature

Cliffrunner Behemoth

Creature - Rhino Beast

Cliffrunner Behemoth has haste as long as you control a red permanent.

Cliffrunner Behemoth has lifelink as long as you control a white permanent.

It's revered for its power, celebrated for its grace, and feared for the avalanches triggered by its thunderous feet.

Mana:
Power: 5/3
Cardset: Conflux #79 (Rare)
Type: Creature

Cliffside Lookout

Creature - Kor Scout Ally

: Creatures you control get +1/+1 until end of turn.

Though losses run high among the scouts of the Stone Havens, they never flinch from their duty.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #20 (Common)
Type: Creature

Clinging Anemones

Creature - Jellyfish

Defender

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 1/4
Cardset: Gatecrash #31 (Common)
Type: Creature

Cloaked Siren

Creature - Siren

Flash (You may cast this spell any time you could cast an instant.)

Flying

"That is not the voice of the wind singing on the stones."
-Callaphe the mariner

Mana:
Power: 3/2
Cardset: Journey Into Nyx #32 (Common)
Type: Creature

Clockwork Avian

Artifact Creature - Bird

Flying

Clockwork Avian enters the battlefield with four +1/+0 counters on it.

At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Fourth Edition #324 (Rare)
Antiquities #10 (Rare)
Type: Artifact Creature

Clockwork Beast

Artifact Creature - Beast

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.

At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.

Mana:
Cardset: Fifth Edition #356 (Rare)
Fourth Edition #325 (Rare)
Revised Edition #240 (Rare)
Unlimited Edition #237 (Rare)
Beta Edition #238 (Unknown)
Alpha Edition #236 (Unknown)
Type: Artifact Creature

Clockwork Beetle

Artifact Creature - Insect

Clockwork Beetle enters the battlefield with two +1/+1 counters on it.

Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

Mana:
Cardset: Mirrodin #153 (Common)
Type: Artifact Creature

Clockwork Condor

Artifact Creature - Bird

Flying

Clockwork Condor enters the battlefield with three +1/+1 counters on it.

Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

Mana:
Cardset: Elspeth vs. Tezzeret #50 (Common)
Mirrodin #154 (Common)
Type: Artifact Creature

Clockwork Dragon

Artifact Creature - Dragon

Flying

Clockwork Dragon enters the battlefield with six +1/+1 counters on it.

Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.

: Put a +1/+1 counter on Clockwork Dragon.

Mana:
Cardset: Mirrodin #155 (Rare)
Type: Artifact Creature

Clockwork Gnomes

Artifact Creature - Gnome

, : Regenerate target artifact creature.

"Until I came to the Floating Isle, I never had to oil the servants."
-Baki, Wizard Attendant

Mana:
Power: 2/2
Cardset: Homelands #127 (Uncommon)
Type: Artifact Creature

Clockwork Hydra

Artifact Creature - Hydra

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.

: Put a +1/+1 counter on Clockwork Hydra.

Mana:
Cardset: Elspeth vs. Tezzeret #55 (Uncommon)
Time Spiral #253 (Uncommon)
Type: Artifact Creature

Clockwork Steed

Artifact Creature - Horse

Clockwork Steed enters the battlefield with four +1/+0 counters on it.

Clockwork Steed can't be blocked by artifact creatures.

At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Fifth Edition #357 (Uncommon)
Homelands #128 (Uncommon)
Type: Artifact Creature

Clockwork Swarm

Artifact Creature - Insect

Clockwork Swarm enters the battlefield with four +1/+0 counters on it.

Clockwork Swarm can't be blocked by Walls.

At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Homelands #129 (Uncommon)
Type: Artifact Creature

Clockwork Vorrac

Artifact Creature - Boar Beast

Trample

Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.

: Put a +1/+1 counter on Clockwork Vorrac.

Mana:
Cardset: Mirrodin #156 (Uncommon)
Type: Artifact Creature

Cloistered Youth

Creature - Human

At the beginning of your upkeep, you may transform Cloistered Youth.

"I heard her talking in her sleep-pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter."
-Ekatrin, elder of Hanweir

Mana:
Power: 1/1
Cardset: Innistrad #8 (Uncommon)
Innistrad #8a (Uncommon)
Type: Creature

Clone

Creature - Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

One face, two minds.

Mana:
Cardset: Magic 2014 #47 (Rare)
Magic 2013 #45 (Rare)
Venser vs. Koth #14 (Rare)
Magic 2011 #49 (Rare)
Magic 2010 #45 (Rare)
Tenth Edition #73 (Rare)
Ninth Edition #67 (Rare)
Onslaught #75 (Rare)
Revised Edition #51 (Uncommon)
Unlimited Edition #52 (Uncommon)
Beta Edition #52 (Unknown)
Alpha Edition #52 (Unknown)
Type: Creature

Clone Shell

Artifact Creature - Shapeshifter

Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.

When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #143 (Uncommon)
Type: Artifact Creature

Clot Sliver

Creature - Sliver

All Slivers have ": Regenerate this permanent."

"One would think I would be accustomed to unexpected returns."
-Hanna, Weatherlight navigator

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #5 (Common)
Tempest #6 (Common)
Type: Creature

Cloud Crusader

Creature - Human Knight

Flying

First strike (This creature deals combat damage before creatures without first strike.)

Each crusader bonds with a griffin fledgling while still a child, and the two grow up as siblings.

Mana:
Power: 2/3
Cardset: Magic 2011 #10 (Common)
Type: Creature

Cloud Djinn

Creature - Djinn

Flying

Cloud Djinn can block only creatures with flying.

As elusive as the footprint of a djinn
-Suq'Ata expression

Mana:
Power: 5/4
Cardset: Weatherlight #36 (Uncommon)
Type: Creature

Cloud Elemental

Creature - Elemental

Flying

Cloud Elemental can block only creatures with flying.

"The sky teems with just as much life as the forest or the deep seas."
-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 2/3
Cardset: Magic 2011 #50 (Common)
Tenth Edition #74 (Common)
Visions #29 (Common)
Type: Creature

Cloud Manta

Creature - Fish

Flying

When Emeria's worshippers learned that she was no more than a twisted memory of Emrakul, they abandoned their temples to the god. The deserted shrines now serve as breeding grounds for the mantas.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #71 (Common)
Type: Creature

Cloud of Faeries

Creature - Faerie

Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling (, Discard this card: Draw a card.)

Mana:
Power: 1/1
Cardset: Urza's Legacy #29 (Common)
Type: Creature

Cloud Spirit

Creature - Spirit

Flying

Cloud Spirit can block only creatures with flying.

Clouds are the soil, dreams are the crop.
-Kor saying

Mana:
Power: 3/1
Cardset: Stronghold #26 (Common)
Type: Creature

Cloud Sprite

Creature - Faerie

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets.

Mana:
Power: 1/1
Cardset: Tenth Edition #75 (Common)
Mercadian Masques #67 (Common)
Type: Creature

Cloudchaser Eagle

Creature - Bird

Flying

When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Most eagles hunt small animals. The cloudchasers hunt magic.

Mana:
Power: 2/2
Cardset: Seventh Edition #11 (Common)
Tempest #227 (Common)
Type: Creature

Cloudchaser Kestrel

Creature - Bird

Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

: Target permanent becomes white until end of turn.

Mana:
Power: 2/2
Cardset: Time Spiral #10 (Common)
Type: Creature

Cloudcrown Oak

Creature - Treefolk Warrior

Reach (This can block creatures with flying.)

"Clever folk build their homes near cloudcrowns. If a hawk or even just a faerie tries to swoop in, it'll get swatted from here to Cloverdell."
-Calydd, kithkin farmer

Mana:
Power: 3/4
Cardset: Lorwyn #201 (Common)
Type: Creature

Cloudfin Raptor

Creature - Bird Mutant

Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #32 (Common)
Type: Creature

Cloudgoat Ranger

Creature - Giant Warrior

When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Mana:
Power: 3/3
Cardset: Modern Masters #10 (Uncommon)
Lorwyn #10 (Uncommon)
Type: Creature

Cloudheath Drake

Artifact Creature - Drake

Flying

: Cloudheath Drake gains vigilance until end of turn.

A permanent storm rages over the plain of Cloudheath, and drakes ride its currents-two reminders that some elements of Esper will not be controlled.

Mana:
Power: 3/3
Cardset: Shards of Alara #35 (Common)
Type: Artifact Creature

Cloudhoof Kirin

Legendary Creature - Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may have target player put the top X cards of his or her library into his or her graveyard, where X is that spell's converted mana cost.

Mana:
Power: 4/4
Cardset: Saviors of Kamigawa #31 (Rare)
Type: Creature

Cloudreach Cavalry

Creature - Human Soldier

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

"It's easy to lose sight of hope until you gaze out from my vantage point."

Mana:
Power: 1/1
Cardset: Legions #7 (Uncommon)
Type: Creature

Cloudseeder

Creature - Faerie Spellshaper

Flying

, , Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying."

Mana:
Power: 1/1
Cardset: Future Sight #33 (Uncommon)
Type: Creature

Cloudskate

Creature - Illusion

Flying

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Mana:
Power: 2/2
Cardset: Nemesis #29 (Common)
Type: Creature

Cloudthresher

Creature - Elemental

Flash

Reach (This can block creatures with flying.)

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 7/7
Cardset: Lorwyn #202 (Rare)
Type: Creature

Coal Golem

Artifact Creature - Golem

, Sacrifice Coal Golem: Add to your mana pool.

"Three such creatures stood burning at the crest of the hill. Only seconds later, the Fireball struck our front line." -Lydia, Countess Brellis

Mana:
Power: 3/3
Cardset: The Dark #96 (Rare)
Type: Artifact Creature

Coal Stoker

Creature - Elemental

When Coal Stoker enters the battlefield, if you cast it from your hand, add to your mana pool.

"The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits."
-Dobruk the Unstable, pyromancer

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #49 (Common)
Time Spiral #150 (Common)
Type: Creature

Coalhauler Swine

Creature - Boar Beast

Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.

Nothing stops industry in Ravnica-certainly not the safety of its workers.

Mana:
Power: 4/4
Cardset: Ravnica: City of Guilds #119 (Common)
Type: Creature

Coalition Honor Guard

Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Giving little thought to their own defense, they carried the flag that united their army.

Mana:
Power: 2/4
Cardset: Apocalypse #3 (Common)
Type: Creature

Coast Watcher

Creature - Bird Soldier

Flying, protection from green

The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage.

Mana:
Power: 1/1
Cardset: Scourge #30 (Common)
Type: Creature

Coastal Drake

Creature - Drake

Flying

, : Return target Kavu to its owner's hand.

When the kavu emerged from their ancient nests, food chains long dormant became vibrant again.

Mana:
Power: 2/1
Cardset: Apocalypse #22 (Common)
Type: Creature

Coastal Hornclaw

Creature - Bird

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

Jamuraan farmers fear three things above all else: droughts, floods, and hornclaws.

Mana:
Power: 3/3
Cardset: Eighth Edition #66 (Common)
Prophecy #31 (Common)
Type: Creature

Coastline Chimera

Creature - Chimera

Flying

: Coastline Chimera can block an additional creature this turn.

Seeing a chimera overhead foretells good fortune, but only because seeing one any closer foretells dismemberment.

Mana:
Power: 1/5
Cardset: Theros #44 (Common)
Type: Creature

Cobalt Golem

Artifact Creature - Golem

: Cobalt Golem gains flying until end of turn.

Mana:
Power: 2/3
Cardset: Mirrodin #157 (Common)
Type: Artifact Creature

Cobblebrute

Creature - Elemental

The most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods.

Mana:
Power: 5/2
Cardset: Return to Ravnica #91 (Common)
Type: Creature

Cockatrice

Creature - Cockatrice

Flying

Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Mana:
Power: 2/4
Cardset: Time Spiral "Timeshifted" #75 (Special)
Fifth Edition #146 (Rare)
Fourth Edition #121 (Rare)
Revised Edition #96 (Rare)
Unlimited Edition #98 (Rare)
Beta Edition #98 (Unknown)
Alpha Edition #98 (Unknown)
Type: Creature