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Subterranean ShamblerCreature - ElementalEcho
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Sublime ArchangelCreature - AngelFlying
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Su-ChiArtifact Creature - ConstructWhen Su-Chi dies, add Flawed copies of relics from the Thran Empire, the Su-Chi were inherently unstable but provided useful knowledge for Tocasia's students. |
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SturmgeistCreature - SpiritFlying
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Sturdy HatchlingCreature - ElementalSturdy Hatchling enters the battlefield with four -1/-1 counters on it.
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Stun SniperCreature - Human Archer
The tips of her bolts are blunt, but her aim is deadly sharp. |
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Stuffy DollArtifact Creature - ConstructIndestructible
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Student of WarfareCreature - Human KnightLevel up
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Student of OjutaiCreature - Human MonkWhenever you cast a noncreature spell, you gain 2 life. "Human enlightenment is a firefly that sparks in the night. Dragon enlightenment is a beacon that disperses all darkness." |
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Student of ElementsCreature - Human WizardWhen Student of Elements has flying, flip it.
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Stronghold ZeppelinCreature - HumanFlying As long as the stronghold controlled the sky, the rebels were doomed. |
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Stronghold TaskmasterCreature - Giant MinionOther black creatures get -1/-1. "With the completion of each joyous task, we are closer to Yawgmoth's divine vision." |
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Stronghold RatsCreature - RatShadow (This creature can block or be blocked by only creatures with shadow.) In the stronghold's dungeons, the shadows hide in the vermin. |
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Stronghold OverseerCreature - DemonFlying
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Stronghold MachinistCreature - Human Spellshaper
She stretches the laws of physics until they snap. |
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Stronghold BiologistCreature - Human Spellshaper
He twists the laws of nature until they scream. |
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Stronghold AssassinCreature - Zombie Assassin
The assassin sees only throats and hears only heartbeats. |
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Strongarm ThugCreature - Human MercenaryWhen Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. "No, I insist-let *me* carry all that heavy jewelry." |
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Strongarm MonkCreature - Human MonkWhenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. "His companions are wise to follow him, for his foes dare not stand in his way." |
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Stromkirk PatrolCreature - Vampire SoldierWhenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. "You'd best move along, human. Our palates are far less discerning than our master's." |
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Stromkirk NobleCreature - VampireStromkirk Noble can't be blocked by Humans. "A responsible king walks among his subjects." |
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Stromkirk CaptainCreature - Vampire SoldierFirst strike "No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass." |
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Stromgald SpyCreature - Human RogueWhenever Stromgald Spy attacks and isn't blocked, you may have defending player play with his or her hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.
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Stromgald CrusaderCreature - Zombie KnightProtection from white "The White-Shielders think their code justifies their actions. In truth it only binds their hands." |
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Stromgald CabalCreature - Human Knight
When the alliance between Balduvia and Kjeldor deprived Stromgald of easy victories, its agents were forced to fuel their rituals with their own flesh. |
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Striped BearsCreature - BearWhen Striped Bears enters the battlefield, draw a card. "The bear is never cautious-which is why it wasn't born a human." |
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Striking SliverCreature - SliverSliver creatures you control have first strike. (They deal combat damage before creatures without first strike.) You're too busy recoiling in fear to realize that it's already hit you. |
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Streetbreaker WurmCreature - Wurm
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Street WraithCreature - WraithSwampwalk The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness. |
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Street SweeperArtifact Creature - ConstructWhenever Street Sweeper attacks, destroy all Auras attached to target land. The sweepers roam endlessly, scrubbing away the refuse-and anything else too slow or too clumsy to get out of their way. |
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Streambed AquitectsCreature - Merfolk Scout
"We look in the river and see scattered stones. A merrow looks and sees a map of Lorwyn." |
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Stream HopperCreature - Goblin
Like many who dwell in Shadowmoor now, he was robbed of his better half by the Aurora. |
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Straw GolemArtifact Creature - GolemWhen an opponent casts a creature spell, sacrifice Straw Golem. "Don't look at me. I didn't build it." |
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Stratus DancerCreature - Djinn MonkFlying
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StratozeppelidCreature - BeastFlying The "Days of Darkness" mark the stratozeppelids' annual migration, when for five days they blot out the sun and trumpet their passing. |
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StratadonArtifact Creature - BeastDomain - Stratadon costs Designed like the gargadons of Keld-big and brutal. |
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Strangleroot GeistCreature - SpiritHaste Geists of the hanged often haunt the tree on which they died. |
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Stormwing DragonCreature - DragonFlying, first strike
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Stormwatch EagleCreature - BirdFlying When eagles leave the sky, sailors leave the sea. |
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Stormtide LeviathanCreature - LeviathanIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Stormsurge KrakenCreature - KrakenHexproof Most see krakens as wantonly violent, failing to notice their meticulous attention to detail when dismantling a vessel. |
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Stormscape MasterCreature - Human Wizard
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Stormscape FamiliarCreature - BirdFlying Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master. |
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Stormscape BattlemageCreature - Metathran WizardKicker
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Stormscape ApprenticeCreature - Human Wizard
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Stormscale AnarchCreature - Viashino Shaman
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Stormfront RidersCreature - Human SoldierFlying
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Stormfront PegasusCreature - PegasusFlying Its hooves touch the earth only when a hero must rise. |
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Stormcrag ElementalCreature - ElementalTrample The storms of Tarkir awaken more than dragons. |
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Stormcloud DjinnCreature - DjinnFlying As fickle as lightning, as slippery as an eel. |
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Stormchaser MageCreature - Human WizardFlying, haste Roilmages' tactics are as chaotic as the energies they channel. |
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Stormchaser ChimeraCreature - ChimeraFlying
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Stormcaller of KeranosCreature - Human ShamanHaste A prayer answered by Keranos is clear for all to witness. |
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Stormbreath DragonCreature - DragonFlying, haste, protection from white
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Stormbound GeistCreature - SpiritFlying
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Stormblood BerserkerCreature - Human BerserkerBloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Blood is holy to those whose god is War. |
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Storm SpiritCreature - Elemental SpiritFlying "Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power." |
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Storm ShamanCreature - Human Cleric Shaman
She speaks with the voice of the winds, and the earth trembles. |
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Storm EntityCreature - ElementalHaste Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic. |
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Storm ElementalCreature - ElementalFlying
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Storm CrowCreature - BirdFlying (This creature can't be blocked except by creatures with flying or reach.) Storm crow descending, winter unending. Storm crow departing, summer is starting. |
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Stonybrook SchoolmasterCreature - Merfolk WizardWhenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield. Merrow schools rarely form by design. They come together naturally as eager learners surround the wisest teachers. |
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Stonybrook BanneretCreature - Merfolk WizardIslandwalk Made from trout scales and crawfish whiskers, merrows' shimmering banners flash in the water like lightning. |
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Stonybrook AnglerCreature - Merfolk Wizard
"Water is in the air, the trees, and the earth. Understand its motion, speak its language, and the subtle currents that flow through all living things will fall under your command." |
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StonewrightCreature - Human ShamanSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Stonework PumaArtifact Creature - Cat Ally"We suffer uneasy ground, unstable alliances, and unpredictable magic. Something you can truly trust is worth more than a chest of gold." |
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Stonewood InvokerCreature - Elf Mutant
The Mirari pulses in his veins. |
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Stonewise FortifierCreature - Human Wizard
Ephara taught some mortals to feel every vein in marble as though it flows with their own blood. |
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Stoneshock GiantCreature - Giant
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Stoneshaker ShamanCreature - Human ShamanAt the beginning of each player's end step, that player sacrifices an untapped land. There is no place in Ravnica for stagnation, no room for lands unfilled and untilled. |
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Stonehorn DignitaryCreature - Rhino SoldierWhen Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase. It did not escape the ambassador's notice that the sound of war drums could also marshal the city to attention. |
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Stonehorn ChanterCreature - Rhino Cleric
With the Stonehorn, piety and power are one. |
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Stonehewer GiantCreature - Giant WarriorVigilance "No matter how strong, an unarmed fighter is no more than a fool." |
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Stoneforge MysticCreature - Kor ArtificerWhen Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.
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Stoneforge AcolyteCreature - Kor Artificer AllyCohort - "The stone speaks. We are merely interpreters." |
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Stonefare CrocodileCreature - Crocodile
The Izzet's plans to exploit the undercity ran into a few stubborn obstacles. |
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StonecloakerCreature - GargoyleFlash (You may cast this spell any time you could cast an instant.)
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Stonebrow, Krosan HeroLegendary Creature - Centaur WarriorTrample Moments after a fickle rift dropped Stonebrow in the waste of his beloved Krosa, he took up his axe in rage-blind vengeance. |
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Stone-Tongue BasiliskCreature - BasiliskWhenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.
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Stone-Throwing DevilsCreature - DevilFirst strike Sometimes those with the most sin cast the first stones. |
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Stone-Seeder HierophantCreature - Human DruidWhenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. Her touch brings to bare stone what water and sun bring to rich soil. |
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Stone SpiritCreature - Elemental SpiritStone Spirit can't be blocked by creatures with flying. "The spirit of the stone is the spirit of strength." |
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Stone KavuCreature - Kavu
To maintain its hide, it consumes a variety of rocks-not to mention a variety of Phyrexians. |
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Stone Haven OutfitterCreature - Kor Artificer AllyEquipped creatures you control get +1/+1. The makers and menders are the first called to battle and the last to leave. |
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Stone Haven MedicCreature - Kor Cleric
"These days, soldiers never stick around long enough for a proper healing. They just want me to knit them up so they can hurry back to the fight." |
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Stone GolemArtifact Creature - GolemThe sculptor, like most artists, put his heart and soul in his work. But the newly awakened golem decided he wanted his creator's other, more tangible parts. |
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Stone GiantCreature - Giant
A typical day for a giant. A momentous event for a goat. |
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Stomper CubCreature - BeastTrample "This one is only a yearling, but it would be wise to move away before we provide it with excellent hunting practice." |
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Stoic EphemeraCreature - SpiritDefender (This creature can't attack.) "Life is fleeting, and so is death. Only the oath is eternal." |
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Stoic ChampionCreature - Human SoldierWhenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. His outer calm belies his inner fury. |
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Stoic AngelCreature - AngelFlying, vigilance Even the most battle-hardened soldiers pause in her presence for a moment of introspection. |
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Stitcher's ApprenticeCreature - Homunculus
"Oglor create life, Oglor take it away. Oglor god! . . . until Master return." |
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Stitcher GeralfLegendary Creature - Human Wizard
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Stitched DrakeCreature - Zombie DrakeAs an additional cost to cast Stitched Drake, exile a creature card from your graveyard. "The best skaab are more powerful and more beautiful than the sum of their parts." |
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Stinkweed ImpCreature - ImpFlying
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Stinkdrinker DaredevilCreature - Goblin RogueGiant spells you cast cost Boggarts constantly strive to outdo each other with the things they bring back to the warren, each hoping the exploit will become as well-known as those of Auntie Grub. |
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Stinkdrinker BanditCreature - Goblin RogueProwl
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StingscourgerCreature - Goblin WarriorEcho
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StingmoggieCreature - ElementalStingmoggie enters the battlefield with two +1/+1 counters on it. A path vexed by the stingmoggie was probably the wrong path anyhow. |
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Stinging LicidCreature - Licid
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