Savage VentmawCreature - DragonFlying
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Savage KnucklebladeCreature - Ogre Warrior: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn.
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Satyr WayfinderCreature - SatyrWhen Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. The first satyr to wake after a revel must search for the site of the next one. |
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Satyr RamblerCreature - SatyrTrample A satyr is bound by nothing-not home, not family, not loyalty. |
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Satyr PiperCreature - Satyr Rogue: Target creature must be blocked this turn if able. "When I asked my commander the reward for killing that prancing nuisance, he told me, ‘None! I want to kill him myself!'" |
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Satyr Nyx-SmithCreature - Satyr ShamanHaste
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Satyr HopliteCreature - Satyr SoldierHeroic - Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite. "Xenagos has become what he once despised: a tyrant and an oppressor." |
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Satyr HedonistCreature - Satyr, Sacrifice Satyr Hedonist: Add to your mana pool. "Any festival you can walk away from wasn't worth attending in the first place." |
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Satyr GrovedancerCreature - Satyr ShamanWhen Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. "Some of my kin dance for themselves, without greater purpose. Nylea gives me purpose, and with it strength." |
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Saruli GatekeepersCreature - Elf WarriorWhen Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life. In Ravnica's wilder districts, nature still stirs, and its protectors still mind their posts. |
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Sapphire DrakeCreature - DrakeFlying Sapphire drakes can communicate over great distances, their calls resonating in the gems fixed in their skulls. |
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Sanity GnawersCreature - RatWhen Sanity Gnawers enters the battlefield, target player discards a card at random. The last thought to go through their victim's mind is the one they tear out through the scalp. |
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SangromancerCreature - Vampire ShamanFlying
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Sandstorm ChargerCreature - BeastMegamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) "May our foes choke upon its horns!" |
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Sandsteppe ScavengerCreature - Hound ScoutWhen Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) "Sad what passes for a dragon among the Silumgar." |
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Sandsteppe OutcastCreature - Human WarriorWhen Sandsteppe Outcast enters the battlefield, choose one -
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Sandsteppe MastodonCreature - ElephantReach A mastodon's path always leads to an oasis. |
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SandsowerCreature - SpiritTap three untapped creatures you control: Tap target creature. It drifts through the streets as a breeze of collective sighs, wilting the bustle with dreams and heavy eyelids. |
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Sandcrafter MageCreature - Human WizardWhen Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) With heat, sand can form a delicate work of art; with pressure, an impenetrable bulwark. |
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Sanctum PlowbeastArtifact Creature - BeastDefender
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Sanctum GargoyleArtifact Creature - GargoyleFlying As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage. |
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Sanctuary CatCreature - CatCats prowl the corridors of Avacyn's churches in search of devils or signs of their mischief. |
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Salvage TitanArtifact Creature - GolemYou may sacrifice three artifacts rather than pay Salvage Titan's mana cost.
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Salvage SlasherArtifact Creature - Human RogueSalvage Slasher gets +1/+0 for each artifact card in your graveyard. Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats. |
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Salvage ScoutCreature - Human Scout, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand. "I'm not saying it's dangerous work. I'm just saying don't sign up if you have plans for your seventieth birthday." |
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Salvage DroneCreature - Eldrazi DroneDevoid (This card has no color.)
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Saltfield RecluseCreature - Human Rebel Cleric: Target creature gets -2/-0 until end of turn. He remembers a past of light and healing. But he lives the bitter present-parching salt, scouring wind, and the withering heat of the desert. |
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Salt Road QuartermastersCreature - Human SoldierSalt Road Quartermasters enters the battlefield with two +1/+1 counters on it.
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Salt Road PatrolCreature - Human ScoutOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.) "Soldiers win battles, but supplies win wars." |
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Salt Road AmbushersCreature - Hound WarriorWhenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
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Sakura-Tribe ElderCreature - Snake ShamanSacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death. |
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Sagu MaulerCreature - BeastTrample, hexproof The Sagu Jungle's thick undergrowth conceals even the largest predators-if they wish to remain hidden. |
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Sagu ArcherCreature - Naga ArcherReach (This creature can block creatures with flying.) His arrows whistle like a serpent's hiss. |
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Sages of the AnimaCreature - Elf WizardIf you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. Godtrackers found new pantheons of beast-gods beyond Naya's borders. |
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Sage-Eye HarrierCreature - Bird WarriorFlying These winged warriors meditate in flight, tracing mandalas in the clouds. |
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Sage-Eye AvengersCreature - Djinn MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Sage's Row DenizenCreature - Vedalken WizardWhenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. "I offer you wisdom untainted by false loyalty, learning free of any guild's agenda." |
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Sage OwlCreature - BirdFlying Some owls house the souls of archmages of ages past. |
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Sage of the Inward EyeCreature - Djinn WizardFlying "No one petal claims beauty for the lotus." |
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Sage of HoursCreature - Human WizardHeroic - Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.
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Saddleback LagacCreature - LizardWhen Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) "A good lagac will carry you through thick and thin. A bad one . . . well, it's a tasty dinner." |
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Sacred WolfCreature - WolfHexproof (This creature can't be the target of spells or abilities your opponents control.) "I raised my bow, and the wolf stared at me. Under its gaze, my finger would not release the string." |
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Sacellum GodspeakerCreature - Elf Druid: Reveal any number of creature cards with power 5 or greater from your hand. Add to your mana pool for each card revealed this way. Her connection to the gargantuans puts her in line to become Anima, a sacred but daunting duty. |
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Sacellum ArchersCreature - Elf Archer, : Sacellum Archers deals 2 damage to target attacking or blocking creature. "Our arrows are aimed not at the sacred behemoths but at those who dare to dream of such a trophy." |
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Sabertooth OutriderCreature - Human WarriorTrample
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Saberclaw GolemArtifact Creature - Golem: Saberclaw Golem gains first strike until end of turn. The warriors of the Blade Tribe charged the golem, twenty strong. They returned numbering ten . . . and a half. |
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Ryusei, the Falling StarLegendary Creature - Dragon SpiritFlying
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Ruthless RipperCreature - Human AssassinDeathtouch
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Ruthless DeathfangCreature - DragonFlying "Bring forth the dead, their skull-grins and rattle-bones. We will feast upon their wailing ghosts." |
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Ruthless CullbladeCreature - Vampire WarriorRuthless Cullblade gets +2/+1 as long as an opponent has 10 or less life. She wields a blade as bloodthirsty and elegant as herself. |
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Rusted SlasherArtifact Creature - HorrorSacrifice an artifact: Regenerate Rusted Slasher. "It's a beautiful vision. Discarded debris is reborn as a singular entity." |
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Rusted SentinelArtifact Creature - GolemRusted Sentinel enters the battlefield tapped. It has to deliberate a moment on the best way to break your face. |
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Rust TickArtifact Creature - InsectYou may choose not to untap Rust Tick during your untap step.
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Rust ScarabCreature - InsectWhenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. "Behold nature's answer to the problem of society."
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Russet WolvesCreature - Wolf"The wolves of our valley are bred to detest the scent of ghouls. For centuries they have kept our estates clear of such carrion." |
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Ruric Thar, the UnbowedLegendary Creature - Ogre WarriorVigilance, reach
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RunewingCreature - BirdFlying In the hands of the open-minded, a runewing quill writes wisdom of its own. |
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Runed ServitorArtifact Creature - ConstructWhen Runed Servitor dies, each player draws a card. Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head. |
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Runeclaw BearCreature - BearThe only honey it wants is the sweet nectar flowing through your veins. |
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Rune-Scarred DemonCreature - DemonFlying The litany of the infernal on his flesh pulses to the beating of his dark heart. |
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Rummaging GoblinCreature - Goblin Rogue, Discard a card: Draw a card. To a goblin, value is based on the four S's: shiny, stabby, smelly, and super smelly. |
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Rumbling BalothCreature - BeastIn the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles. |
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Ruinous MinotaurCreature - Minotaur WarriorWhenever Ruinous Minotaur deals damage to an opponent, sacrifice a land. Not every intelligent being is interested in treasure and lost knowledge . . . or even the basics of speech. |
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Ruination WurmCreature - WurmWhen the architects of Ravnica claim a structure will stand against a wurm, they never mention for how long. |
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Ruination GuideCreature - Eldrazi DroneDevoid (This card has no color.)
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Ruin ProcessorCreature - Eldrazi ProcessorWhen you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life. The Eldrazi continue to sweep through the wastes, compounding destruction that already seemed absolute. |
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Ruin GhostCreature - Spirit, : Exile target land you control, then return it to the battlefield under your control. The Forsaken Ones haunt the ruins that flicker in and out of the spirit realm. Such sites are hard to find and even harder to loot. |
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Ruhan of the FomoriLegendary Creature - Giant WarriorAt the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. Unfettered by allegiance, driven by war. |
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Rubinia SoulsingerLegendary Creature - FaerieYou may choose not to untap Rubinia Soulsinger during your untap step.
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RubblehulkCreature - ElementalRubblehulk's power and toughness are each equal to the number of lands you control.
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Rubblebelt RaidersCreature - Human WarriorWhenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. "This city will perish, and the Gruul will cheer as the boar-god crushes the last bricks into dust."
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Rubblebelt MaakaCreature - CatBloodrush - , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. "The maaka remain loyal to us in this time of strife. We don't even have to feed them-our enemies do." |
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Rubbleback RhinoCreature - RhinoHexproof (This creature can't be the target of spells or abilities your opponents control.) The trouble started when a street urchin bet a goblin he could ride one until the clock on Shilbo's Tower struck thirteen. |
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Royal AssassinCreature - Human Assassin: Destroy target tapped creature. An assassin is a king's most trusted courier, ensuring his messages are heard by even the most unwilling recipients. |
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Rotting RatsCreature - Zombie RatWhen Rotting Rats enters the battlefield, each player discards a card.
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Rotting MastodonCreature - Zombie ElephantMastodons became extinct long ago, but foul forces of the Gurmag Swamp sometimes animate their decaying remains. The Sultai happily exploit such creatures but consider them inferior to their own necromantic creations. |
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Rotting LegionCreature - ZombieRotting Legion enters the battlefield tapped. Zombies have one speed: shamble. |
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Rotting FensnakeCreature - Zombie SnakeIts venom sacs are long gone, but its crushing strength is somehow greater than ever. |
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Rotted HystrixCreature - BeastVorinclex had no grand plan. The oil did its own work, evolving creatures into worthy predators. |
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Rotted HulkCreature - ElementalThe hulk rose from the sea and loomed over the Champion. Pinned beneath the twisting, rotted planks of wood was the body of Kaliaros, the helmsman of her former crew, and beside him the captain, Photine. |
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Rotfeaster MaggotCreature - InsectWhen Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness. Is it at the top of the food chain or the bottom? |
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Rotcrown GhoulCreature - ZombieWhen Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard. "Don't look into its eyes. It's thinking things no dead thing should think." |
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Rot WolfCreature - WolfInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Rot ShamblerCreature - FungusWhenever another creature you control dies, put a +1/+1 counter on Rot Shambler. "If I die, feed me to a shambler. At least that way I'll be doing some good."-Ryza, Oran-Rief scout |
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Rot Farm SkeletonCreature - Plant SkeletonRot Farm Skeleton can't block.
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RootwallaCreature - Lizard: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn. If you try to sneak up on a rootwalla, you'll suddenly find yourself dealing with twice the lizard. |
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Roon of the Hidden RealmLegendary Creature - Rhino SoldierVigilance, trample, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. "Time and space are just new battlefields to be mastered." |
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Roil ElementalCreature - ElementalFlying A vortex that devours everything-even the souls of the living. |
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Rockslide ElementalCreature - ElementalFirst strike On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living. |
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Rockcaster PlatoonCreature - Rhino Soldier: Rockcaster Platoon deals 2 damage to each creature with flying and each player. "Aven bandits can be sly. You've got to fill the sky with boulders-and then seek cover immediately." |
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Roc EggCreature - BirdDefender (This creature can't attack.) A thin shell lies between the roc and a world of bite-sized treats. |
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Roaring PrimadoxCreature - BeastAt the beginning of your upkeep, return a creature you control to its owner's hand. "They're easy enough to find. Question is, are you sure you want to find one?" |
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Rix Maadi GuildmageCreature - Human Shaman: Target blocking creature gets -1/-1 until end of turn. Insatiable, irresistible, and insane. |
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Riverwheel AerialistsCreature - Djinn MonkFlying Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones. |
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River BoaCreature - SnakeIslandwalk "Sheath your swords! Cudgels only. I see a new pair of waterproof trek boots slithering away." |
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Rith, the AwakenerLegendary Creature - DragonFlying
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Risen SanctuaryCreature - ElementalVigilance When one of the great guardians arises, it sweeps enemies aside like chaff yet takes care not to crush a single insect underfoot. |
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Risen ExecutionerCreature - Zombie WarriorRisen Executioner can't block.
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Riptide SurvivorCreature - Human WizardMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Ripscale PredatorCreature - LizardRipscale Predator can't be blocked except by two or more creatures. As Ravnica's wilds expanded, even advocates for nature had to confront fiercer natural threats. |
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