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Zurgo HelmsmasherLegendary Creature - Orc WarriorHaste
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Zurgo BellstrikerLegendary Creature - Orc WarriorZurgo Bellstriker can't block creatures with power 2 or greater.
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Zulaport EnforcerCreature - Human WarriorLevel up
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Zulaport CutthroatCreature - Human Rogue AllyWhenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. "Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now that's dangerous." |
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Zulaport ChainmageCreature - Human Shaman AllyCohort - The chains obey her. Everything else would do best to get out of her way. |
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Zombie OutlanderCreature - Zombie ScoutProtection from green The ripe smell of life drifted into Grixis. The dead caught the scent and with reckless hunger followed it back into Jund. |
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Zombie GoliathCreature - Zombie Giant"Removing the encumbrance of useless brain tissue grants several advantages: a slight increase in mobility, a response of revulsion and horror from the enemy, and, in the case of large specimens, room for passengers." |
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Zof ShadeCreature - Shade
It haunts the remnants of the Helix of Zof, leeching strength from the vast Eldrazi ruin. |
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Zhur-Taa SwineCreature - BoarBloodrush - Gurley was the first to domesticate one, though his widow didn't take much solace in that accomplishment. |
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Zhur-Taa DruidCreature - Human Druid
"Only the decadent think magic should be pristine and without cost." |
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Zhur-Taa AncientCreature - BeastWhenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds. |
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Zephyr SpriteCreature - FaerieFlying "I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two." |
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Zephyr ScribeCreature - Human Monk
"Ojutai's rule has allowed Tarkir's monks to learn from the truly enlightened." |
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Zendikar FarguideCreature - ElementalForestwalk Expeditions follow the paths it leaves in its wake. |
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Zedruu the GreatheartedLegendary Creature - Minotaur MonkAt the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
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Zealous ConscriptsCreature - Human WarriorHaste
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Zarichi TigerCreature - Cat
"The taming and consecration of these creatures is evidence of our faith."
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Zanikev LocustCreature - InsectFlying
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Zameck GuildmageCreature - Elf Wizard
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Zada, Hedron GrinderLegendary Creature - Goblin AllyWhenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. "A hedron holds magic for a thousand years-or less, if need be." |
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Zada's CommandoCreature - Goblin Archer AllyFirst strike "There's a word for someone who brings too much gear to battle: ‘survivor.'" |
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Youthful ScholarCreature - Human WizardWhen Youthful Scholar dies, draw two cards. "Too dumb, and you end up a sibsig. Too smart, and you end up a meal. Mediocrity is the key to a long life." |
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Young WolfCreature - WolfUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) The Ulvenwald makes no allowances for youth. Today's newborn is either tomorrow's hunter or tomorrow's lunch. |
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Young PyromancerCreature - Human ShamanWhenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield. Immolation is the sincerest form of flattery. |
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Yosei, the Morning StarLegendary Creature - Dragon SpiritFlying
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Yoked PlowbeastCreature - BeastCycling "It is sacrilege to confine a gargantuan to the grinding of straight lines. I will pray that it remembers who is the master of this land." |
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Yoked OxCreature - OxIt was in fields of grain, not fields of battle, that the Champion learned to bear the yoke of duty to the gods. She worked the land long before she was called on to defend it. |
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Yisan, the Wanderer BardLegendary Creature - Human Rogue
Designed by Brian Fargo |
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Yew SpiritCreature - Spirit Treefolk
"I wonder what dwelled in the primordial forests before humans existed." |
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Yeva, Nature's HeraldLegendary Creature - Elf ShamanFlash (You may cast this spell any time you could cast an instant.) "I can call an army to my side in the blink of an eye. Best not blink." |
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Yeva's ForcemageCreature - Elf ShamanWhen Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. "Nature can't be stopped. It rips and tears at Ravnica's tallest buildings to claim its place in the sun." |
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Yavimaya WurmCreature - WurmTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Anywhere else, colossal. In the forests of Yavimaya, commonplace. |
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Yavimaya ElderCreature - Human DruidWhen Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
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Yasova DragonclawLegendary Creature - Human WarriorTrample
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Xathrid SlybladeCreature - Human AssassinHexproof (This creature can't be the target of spells or abilities your opponents control.) Designed by Rob Pardo |
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Xathrid NecromancerCreature - Human WizardWhenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped. "My commands shall echo forever in their dusty skulls." |
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Xathrid GorgonCreature - GorgonDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Xathrid DemonCreature - DemonFlying, trample
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Wurmcoil EngineArtifact Creature - WurmDeathtouch, lifelink
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Wrexial, the Risen DeepLegendary Creature - KrakenIslandwalk, swampwalk
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Wren's Run PackmasterCreature - Elf WarriorChampion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.)
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Wrecking OgreCreature - Ogre WarriorDouble strike If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings. |
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Worldspine WurmCreature - WurmTrample
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Worldheart PhoenixCreature - PhoenixFlying
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World QuellerCreature - AvatarAt the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. "Why fight the world when you know who will win?" |
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World BreakerCreature - EldraziDevoid (This card has no color.)
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Woolly ThoctarCreature - BeastOne of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices. |
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Woolly LoxodonCreature - Elephant WarriorMorph Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows. |
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Woodvine ElementalCreature - ElementalTrample
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Woodlot CrawlerCreature - InsectForestwalk, protection from green "We learned something from the Simic. Unfortunately for them." |
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Woodland WandererCreature - ElementalVigilance, trample "The elements understand better than anyone that actions speak louder than words."-Gideon Jura |
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Woodland SleuthCreature - Human ScoutMorbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. "Whatever did this is near. Death reversion has not yet occurred. Be alert!" |
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Woodfall PrimusCreature - Treefolk ShamanTrample
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Woodborn BehemothCreature - ElementalAs long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Wood SageCreature - Human Druid
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Wood ElvesCreature - Elf ScoutWhen Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. Every branch a crossroads, every vine a swift steed. |
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WonderCreature - IncarnationFlying "The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air." |
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Wolfir SilverheartCreature - Wolf WarriorSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Wolfir AvengerCreature - Wolf WarriorFlash (You may cast this spell any time you could cast an instant.) Released from a dark curse and bound to a higher calling. |
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Wolfbriar ElementalCreature - ElementalMultikicker
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Wolfbitten CaptiveCreature - Human Werewolf
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Wojek HalberdiersCreature - Human SoldierBattalion - Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn. Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds. |
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Witness of the AgesArtifact Creature - GolemMorph It strode through the clash of dragons, the fall of Ugin, and the rise of the khans. |
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WitchstalkerCreature - WolfHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Witch's FamiliarCreature - FrogSome bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide. |
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Wingsteed RiderCreature - Human KnightFlying Trust is the only bridle a pegasus will accept. |
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Wingmate RocCreature - BirdFlying
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Winged CoatlCreature - SnakeFlash The nacatl called this new species "vetli," their word for poison arrows. |
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WingcrafterCreature - Human WizardSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Wing SplicerCreature - Human ArtificerWhen Wing Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.
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Windwright MageArtifact Creature - Human WizardLifelink (Damage dealt by this creature also causes you to gain that much life.) She knows the names and secrets of each of Esper's twenty-three winds. |
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Windrider PatrolCreature - Merfolk WizardFlying
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Windrider EelCreature - FishFlying "The best spot to hook one is right behind the gills." |
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Windreader SphinxCreature - SphinxFlying "Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings." |
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Windborn MuseCreature - SpiritFlying "Her voice is justice, clear and relentless." |
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Wind DrakeCreature - DrakeFlying A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears. |
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Wind DancerCreature - FaerieFlying The sky is her stage. |
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WillbenderCreature - Human WizardMorph
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Will-Forged GolemArtifact Creature - GolemConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for The modular nature of the automaton's design makes assembly perfectly intuitive. |
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Wildwood GeistCreature - SpiritWildwood Geist gets +2/+2 as long as it's your turn. The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves. |
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Wildheart InvokerCreature - Elf Shaman
"Life as we know it dangles on the brink of extinction. We must show the strength they would steal from us." |
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Wildfire CerberusCreature - Hound
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Wild NacatlCreature - Cat WarriorWild Nacatl gets +1/+1 as long as you control a Mountain. "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood." |
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Wild LeotauCreature - CatAt the beginning of your upkeep, sacrifice Wild Leotau unless you pay "Leotau that were born wild make the best mounts. It's like riding a thunderstorm." |
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Wild GriffinCreature - GriffinFlying Farmers typically keep their flocks at thirteen sheep-one to distract the griffins while they take the other twelve to market. |
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Wild CelebrantsCreature - SatyrWhen Wild Celebrants enters the battlefield, you may destroy target artifact. "You can tell something's really valuable by the sound it makes when you slam your staff into it." |
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Wild BeastmasterCreature - Human ShamanWhenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. "When they covered the world in city, all they did was give themselves nowhere to run." |
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Wight of Precinct SixCreature - ZombieWight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. Even the lost and undead need a protector. |
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Whitemane LionCreature - CatFlash (You may cast this spell any time you could cast an instant.) Saltfield nomads call a sudden storm a "whitemane." |
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White KnightCreature - Human KnightFirst strike (This creature deals combat damage before creatures without first strike.)
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Whisperwood ElementalCreature - ElementalAt the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Whispering SpecterCreature - SpecterFlying
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Whispergear SneakArtifact Creature - ConstructDraft Whispergear Sneak face up. Spy for today. Plan for tomorrow. |
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Whisperer of the WildsCreature - Human Shaman
She speaks only in whispers but can be heard over the fiercest storm. |
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Whirlwind AdeptCreature - Djinn MonkHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Wetland SambarCreature - ElkAs a test of calm and compassion, a Jeskai monk softly approaches a grazing sambar and offers it a lotus from his or her hand. If the creature eats, the student ascends to the next level of training. |
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WellwisherCreature - Elf
"Close your ears to the voice of greed, and you can turn a gift for one into a gift for many." |
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Welkin TernCreature - BirdFlying (This creature can't be blocked except by creatures with flying or reach.) "It preys on other birds. And drakelings. And drakes. Pretty much anything that crosses its flight path is fair game." |
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Welkin GuideCreature - Bird ClericFlying "Those talons really dig into your skin, but it's better than being dropped." |
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Weapons TrainerCreature - Human Soldier AllyOther creatures you control get +1/+0 as long as you control an Equipment. "When I'm done training you, anything will be a deadly weapon." |
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