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RiddlekeeperCreature - HomunculusWhenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard. Fools surrender their sanity to his riddles. Even greater fools try to solve them. |
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Akrasan SquireCreature - Human SoldierExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Bant's armies are primarily composed of members of the Mortar caste, loyal commoners who haven't yet earned a sigil. |
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Angel's HeraldCreature - Human Cleric
Rigorous faith and belief are rewarded on occasion, and richly so. |
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Bant BattlemageCreature - Human Wizard
"A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches." |
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Battlegrace AngelCreature - AngelFlying
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Gustrider ExuberantCreature - Human WizardFlying "The elves claim the canopy. The nacatl claim the mountains. I suppose you think we ought to stay on the jungle floor?" |
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Knight of the Skyward EyeCreature - Human Knight
The Order of the Skyward Eye does the bidding of an evil force, unwittingly stirring fear and mistrust across Bant in accordance with his plans. |
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Knight of the White OrchidCreature - Human KnightFirst strike Both guide and guard on open plain. |
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Knight-Captain of EosCreature - Human KnightWhen Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. The strength of Bant's caste system is the unfailing loyalty of its meekest members. |
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Ranger of EosCreature - Human SoldierWhen Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library. At his side, humble beasts become weapons more deadly than sharpened steel. |
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Rockcaster PlatoonCreature - Rhino Soldier
"Aven bandits can be sly. You've got to fill the sky with boulders-and then seek cover immediately." |
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Sighted-Caste SorcererCreature - Human WizardExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Sigiled PaladinCreature - Human KnightFirst strike Each sigil marks the recognition of a great deed and signifies a duty owed to the one who granted it. |
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Sunseed NurturerCreature - Human Druid WizardAt the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop. |
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Welkin GuideCreature - Bird ClericFlying "Those talons really dig into your skin, but it's better than being dropped." |
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Yoked PlowbeastCreature - BeastCycling "It is sacrilege to confine a gargantuan to the grinding of straight lines. I will pray that it remembers who is the master of this land." |
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Cathartic AdeptCreature - Human Wizard
"Forget. Only then will there be space for hope between the pain and fear." |
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Dawnray ArcherCreature - Human ArcherExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Their shots are fired most often as signals-or at those who didn't get the message. |
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FatestitcherCreature - Zombie Wizard
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Jhessian LookoutCreature - Human ScoutShe stands ready, always watchful, knowing that weeks of peace and serenity can be overturned by a single distant sail. |
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Kathari ScreecherCreature - Bird SoldierFlying
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Kederekt LeviathanCreature - LeviathanWhen Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands.
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Outrider of JhessCreature - Human KnightExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) The island nation of Jhess is under constant siege from Valeron on the mainland. Riders traverse the coastline, always on the lookout for sails or aven. |
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Archdemon of UnxCreature - DemonFlying, trample The necropolis at Unx was once a living city, its streets untrodden by death. |
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Blister BeetleCreature - InsectWhen Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. Warriors of the Rip Clan wear their beetle-acid scars proudly, even modifying clothing and armor to better display the trophy. |
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Corpse ConnoisseurCreature - Zombie WizardWhen Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.
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Cunning LethemancerCreature - Human WizardAt the beginning of your upkeep, each player discards a card. "Give me your memories, and you will have release from the suffering they bring you." |
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Death BaronCreature - Zombie WizardSkeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. For the necromancer barons, killing and recruitment are one and the same. |
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DeathgreeterCreature - Human ShamanWhenever another creature dies, you may gain 1 life. "The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal." |
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Demon's HeraldCreature - Human Wizard
"May these deaths be the first of many." |
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Dreg ReaverCreature - Zombie Beast"On our thirty-fourth day of digging, we unearthed a chamber that contained the intact remains of several species long extinct from Grixis. One in particular should make a fine siege engine . . . ." |
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Dregscape ZombieCreature - ZombieUnearth The undead of Grixis are fueled by their hatred of the living. |
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Fleshbag MarauderCreature - Zombie WarriorWhen Fleshbag Marauder enters the battlefield, each player sacrifices a creature. Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons. |
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Grixis BattlemageCreature - Human Wizard
Vitals of Grixis who eschew undeath must scrape and scratch to retain their mortality. The result is a breed of inventive mages. |
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Scavenger DrakeCreature - DrakeFlying Dragons consider drakes to be mockeries of their perfection, destroying them on sight. |
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Shore SnapperCreature - Beast
Kathari, the sickly aven of Grixis, have learned that the corpses by the shoreline are more trap than treat. |
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Skeletal KathariCreature - Bird SkeletonFlying Undeath doesn't end the kathari's search for carrion; it only removes one corpse from the Dregscape. |
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Tar FiendCreature - ElementalDevour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
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Undead LeotauCreature - Zombie Cat
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Vein DrinkerCreature - VampireFlying
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Viscera DraggerCreature - Zombie Ogre WarriorCycling
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Bloodpyre ElementalCreature - ElementalSacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. Elementals born of Jund are as cruel and unstable as the plane itself. |
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Bloodthorn TaunterCreature - Human ScoutHaste Naya's celebrants stoke the gargantuans into a rage, loosing a tide of muscle with the precision of an arrow. |
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Caldera HellionCreature - HellionDevour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
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Dragon's HeraldCreature - Goblin Shaman
The penultimate step of the ritual involves bathing in a delicious glaze. |
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Exuberant FirestokerCreature - Human Druid ShamanAt the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. The artistry of Etlan's firedancers is more spectacular when behemoths join in. |
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Goblin MountaineerCreature - Goblin ScoutMountainwalk Goblin lairs sit high in Jund's mountains. This gives the goblins easy access to the sacrificial peaks above and lets them build up a head of steam before attacking prey down below. |
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Hell's ThunderCreature - ElementalFlying, haste
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Hissing IguanarCreature - LizardWhenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player. Viashino thrashes keep iguanars as hunting companions, giving them wounded captives as playthings. |
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Incurable OgreCreature - Ogre MutantEach mutation causes the incurables to look vastly different from one another. They are left with only one thing in common: their insatiable lust for the slaughter. |
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Jund BattlemageCreature - Human Shaman
"Of your blood I will make my mead, an offering to the thirsty jungle." |
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Predator DragonCreature - DragonFlying, haste Dragons make for spiteful gods. |
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Ridge RannetCreature - BeastCycling "Only those with the strength to seize their destiny deserve to have one." |
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Rockslide ElementalCreature - ElementalFirst strike On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living. |
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Scourge DevilCreature - DevilWhen Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
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Thorn-Thrash ViashinoCreature - Viashino WarriorDevour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
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Thunder-Thrash ElderCreature - Viashino WarriorDevour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) Viashino thrashes are led by elders who have survived countless challenges. |
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Viashino SkeletonCreature - Viashino Skeleton
Underneath the Dregscape lay the remains of creatures long extinct from Grixis. |
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Vithian StingerCreature - Human Shaman
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Algae GharialCreature - CrocodileShroud It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind. |
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Behemoth's HeraldCreature - Elf Shaman
"Mine is an insatiable god, with appetites as magnificent as the jungle itself." |
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Cavern ThoctarCreature - Beast
Natives of Naya know better than to loiter near the mouth of a cave. Two glowing red eyes and the stench of foul breath are all the warning you're likely to get. |
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Court ArchersCreature - Human ArcherReach (This can block creatures with flying.) The Sun-Dappled Court of Valeron stands secure behind a wall of steel-tipped arrows. |
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Cylian ElfCreature - Elf ScoutFrom her sunsail tent high above the forest floor, an elf harkener can hear the footfalls of a single creature through the cacophony of Naya's jungle sounds. |
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Druid of the AnimaCreature - Elf Druid
Although the Anima herself remains at the Sacellum, her druids roam Naya, collecting mana bonds with every location in the world. |
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DrumhunterCreature - Human Druid WarriorAt the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. "I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark." |
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Feral HydraCreature - Hydra BeastFeral Hydra enters the battlefield with X +1/+1 counters on it. It shreds its prey as each head fights for the choicest bits. |
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GodtoucherCreature - Elf Cleric
"Gargantuans die not in moments but in moons. There is still time to aid this noble ancient." |
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Jungle WeaverCreature - SpiderReach (This can block creatures with flying.) Weavers' webs wall off swaths of territory more effectively than any portcullis made of iron. |
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Keeper of ProgenitusCreature - Elf DruidWhenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced. He watches over the valley where Progenitus sleeps, culling signs from its steaming breaths. |
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ManaplasmCreature - OozeWhenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost. Urak froze when he heard it. That was his first mistake. He turned and cast a dramatic ward spell. That was his last. |
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MosstodonCreature - Plant Elephant
Whether gargantuans are the manifested will of Progenitus or simply the result of overabundant resources is moot when a herd of them is thundering at you. |
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MycolothCreature - FungusDevour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
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Naya BattlemageCreature - Human Shaman
"I have trained in all three schools of magic." |
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Rhox ChargerCreature - Rhino SoldierTrample "Momentum is a great ally." |
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Sacellum GodspeakerCreature - Elf Druid
Her connection to the gargantuans puts her in line to become Anima, a sacred but daunting duty. |
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SkullmulcherCreature - ElementalDevour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
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Spearbreaker BehemothCreature - BeastSpearbreaker Behemoth is indestructible. Few Nayans dare hunt the gargantuans. They're regarded not as animals but as forces of nature, like landslides or typhoons. |
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Topan AsceticCreature - Human MonkTap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. Monks from Topa wander all of Bant, encouraging the Unbeholden to find their place in society through honorable combat. |
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Wild NacatlCreature - Cat WarriorWild Nacatl gets +1/+1 as long as you control a Mountain. "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood." |
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Blood CultistCreature - Human Wizard
"To immortality." |
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Broodmate DragonCreature - DragonFlying Frozen in fear, the goblins stared upward at the circling hunter-and were promptly eaten by its diving mate. |
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Bull CerodonCreature - BeastVigilance, haste It holds motionless vigil, watching Naya in silence through the screen of the whitecover. When it senses anything amiss, it launches forward with the uncanny sound of torn fog. |
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Carrion ThrashCreature - Viashino WarriorWhen Carrion Thrash dies, you may pay Viashino hunt in gangs called thrashes. Not all thrashes hunt the freshest game. |
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Deft DuelistCreature - Human RogueFirst strike Some Serul Cove rogues traffic in stolen sigils, which fetch a high price from those who would rather pay for honor than earn it. |
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Empyrial ArchangelCreature - AngelFlying, shroud Her wings are the prayers of the devoted; her sword, the despair of the vile. |
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Fire-Field OgreCreature - Ogre MutantFirst strike
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Goblin DeathraidersCreature - Goblin WarriorTrample Every once in a while, when they aren't getting incinerated in lava, crushed under rock slides, or devoured by dragons, goblins experience moments of unmitigated glory in battle. |
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GodsireCreature - BeastVigilance "Lay sacrifice to the godsire that it may spare us, but save some for his progeny who also will hunger." |
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Hellkite OverlordCreature - DragonFlying, trample, haste "The dragon has no pretense of compassion, no false mask of civilization-just hunger, heat, and need." |
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Jhessian InfiltratorCreature - Human RogueJhessian Infiltrator is unblockable. The Jhessian navy makes successful raids on Valeron's coastal towns thanks to their spies planted during peacetime. |
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Kederekt CreeperCreature - HorrorDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Bloated with venom, it crawls Grixis looking for victims to ooze onto. |
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Kresh the BloodbraidedLegendary Creature - Human WarriorWhenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power. Each of his twenty-two braids is bound with bone and leather from a foe. |
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Mayael the AnimaLegendary Creature - Elf Shaman
The sacred Anima's eyes are blind to all but the grandest truths. |
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Prince of ThrallsCreature - DemonWhenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. "There are none alive that I cannot crush. There are none dead that I do not command." |
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Qasali AmbusherCreature - Cat WarriorReach The surprise of a battle cry can be as deadly as a blade. |
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Rafiq of the ManyLegendary Creature - Human KnightExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Many sigils, one purpose. |
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Rakeclaw GargantuanCreature - Beast
Naya teems with gargantuans, titanic monsters to whom both nature and civilization defer. |
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Realm RazerCreature - BeastWhen Realm Razer enters the battlefield, exile all lands. The behemoth roared, and the world was blasted free of empires and tyrants. |
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Rhox War MonkCreature - Rhino MonkLifelink Rhox monks are dedicated to spiritual growth and learning, and most bear the sigils of many students. However, they do not gladly suffer fools or those who disagree with their carefully wrought dogma. |
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