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Doomwake Giant

Enchantment Creature - Giant

Constellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.

Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake.

Mana:
Power: 4/6
Cardset: Journey Into Nyx #66 (Rare)
Type: Enchantment

Domineer

Enchantment - Aura

Enchant artifact creature

You control enchanted artifact creature.

Since they haven't seen their original master for millennia, golems are eager to take orders from anyone.

Mana:
Cardset: Mirrodin #33 (Uncommon)
Type: Enchantment

Domestication

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

Mana:
Cardset: Magic 2014 #53 (Rare)
Rise of the Eldrazi #61 (Uncommon)
Type: Enchantment

Divine Favor

Enchantment - Aura

Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.

With an armory of light, even the squire may champion her people.

Mana:
Cardset: Magic 2015 #10 (Common)
Magic 2014 #17 (Common)
Magic 2013 #11 (Common)
Magic 2012 #14 (Common)
Type: Enchantment

Dissipation Field

Enchantment

Whenever a permanent deals damage to you, return it to its owner's hand.

"Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can."
-Kara Vrist, Neurok agent

Mana:
Cardset: Scars of Mirrodin #32 (Rare)
Type: Enchantment

Disruption Aura

Enchantment - Aura

Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."

Vedalken weapons sold to outsiders are as dependable as the vedalken themselves.

Mana:
Cardset: Fifth Dawn #28 (Uncommon)
Type: Enchantment

Dismiss into Dream

Enchantment

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

"You trust in the shadows of a breeze."-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Magic 2014 #50 (Rare)
Type: Enchantment

Dire Undercurrents

Enchantment

Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.

Whenever a black creature enters the battlefield under your control, you may have target player discard a card.

Mana: {{/}}{{/}}
Cardset: Shadowmoor #159 (Rare)
Type: Enchantment

Dictate of the Twin Gods

Enchantment

Flash

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Iroas and Mogis are as different in appearance as they are in personality.

Mana:
Cardset: Journey Into Nyx #93 (Rare)
Type: Enchantment

Dictate of Kruphix

Enchantment

Flash

At the beginning of each player's draw step, that player draws an additional card.

"Knowledge is cruel. It will break your heart and test your allegiances. Are you certain you want this curse?"

Mana:
Cardset: Journey Into Nyx #37 (Rare)
Type: Enchantment

Dictate of Karametra

Enchantment

Flash

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

"I refuse to let the folly of mortals endanger the home I made for them."

Mana:
Cardset: Journey Into Nyx #121 (Rare)
Type: Enchantment

Dictate of Heliod

Enchantment

Flash

Creatures you control get +2/+2.

"In our war Heliod gave mortals some favor, yet other times he withheld aid. Are we still no more than game pieces to him?"
-Polyxene the Doubter

Mana:
Cardset: Journey Into Nyx #8 (Rare)
Type: Enchantment

Dictate of Erebos

Enchantment

Flash

Whenever a creature you control dies, each opponent sacrifices a creature.

"I take no pleasure in your suffering, but it is necessary. Once you accept your fate you'll find eternity more tolerable."

Mana:
Cardset: Journey Into Nyx #65 (Rare)
Type: Enchantment

Deviant Glee

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 and has ": This creature gains trample until end of turn."

"You just need the right incentive to fulfill my dreams."

Mana:
Cardset: Return to Ravnica #65 (Common)
Type: Enchantment

Detention Sphere

Enchantment

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.

When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Mana:
Cardset: Return to Ravnica #155 (Rare)
Type: Enchantment

Detainment Spell

Enchantment - Aura

Enchant creature

Enchanted creature's activated abilities can't be activated.

: Attach Detainment Spell to target creature.

Bind the mind rather than the wrist, and you stop the intent to harm before it starts.

Mana:
Cardset: Time Spiral #12 (Common)
Type: Enchantment

Descent into Madness

Enchantment

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.

The stairs lead down in both directions.

Mana:
Cardset: Avacyn Restored #97 (Mythic Rare)
Type: Enchantment

Descendants' Path

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.

Mana:
Cardset: Avacyn Restored #173 (Rare)
Type: Enchantment

Dense Canopy

Enchantment

Creatures with flying can block only creatures with flying.

The orochi learned how to move swiftly and surely along the forest floor, like fish darting through gull-watched waters.

Mana:
Cardset: Saviors of Kamigawa #125 (Uncommon)
Type: Enchantment

Demonic Rising

Enchantment

At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.

Which is the greater folly, summoning the demon or expecting gratitude from it?

Mana:
Cardset: Avacyn Restored #94 (Rare)
Type: Enchantment

Demonic Appetite

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +3/+3.

At the beginning of your upkeep, sacrifice a creature.

"Morality is just shorthand for the constraints of being powerless."
-Ob Nixilis

Mana:
Cardset: Rise of the Eldrazi #106 (Common)
Type: Enchantment

Dehydration

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature doesn't untap during its controller's untap step.

The viashino used the spell to dry foods for crossing the Great Desert. The Suq'Ata later discovered its use in war.

Mana:
Cardset: Tenth Edition #78 (Common)
Ninth Edition #73 (Common)
Eighth Edition #75 (Common)
Mercadian Masques #73 (Common)
Type: Enchantment

Defensive Stance

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/+1.

"It isn't for fighting. It's for when the fighting's gone bad."
-Kara Vrist, Mirran resistance

Mana:
Cardset: New Phyrexia #34 (Common)
Type: Enchantment

Defang

Enchantment - Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists.

Mana:
Cardset: Avacyn Restored #15 (Common)
Type: Enchantment

Declaration of Naught

Enchantment

As Declaration of Naught enters the battlefield, name a card.

: Counter target spell with the chosen name.

Every story, even a faerie tale, comes to an end.

Mana:
Cardset: Morningtide #29 (Rare)
Type: Enchantment

Debtors' Knell

Enchantment

( can be paid with either or .)

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.

Mana: {{/}}{{/}}{{/}}
Cardset: Guildpact #141 (Rare)
Type: Enchantment

Debtor's Pulpit

Enchantment - Aura

Enchant land

Enchanted land has ": Tap target creature."

"You may not be able to pay. But you can still kneel."
-Milana, Orzhov prelate

Mana:
Cardset: Gatecrash #10 (Uncommon)
Type: Enchantment

Debilitating Injury

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

"If weakness does not exist within the Temur then we shall force it upon them."
-Sidisi, khan of the Sultai

Mana:
Cardset: Khans of Tarkir #68 (Common)
Type: Enchantment

Deathreap Ritual

Enchantment

Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card.

"All who set foot in Paliano are pawns in someone's play for power."
-Marchesa, the Black Rose

Mana:
Cardset: Conspiracy #44 (Uncommon)
Type: Enchantment

Death's Presence

Enchantment

Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

"We traffic in flesh, not souls. Still, it's a shame to let anything go to waste."
-Cevraya, Golgari shaman

Mana:
Cardset: Return to Ravnica #121 (Rare)
Type: Enchantment

Death's Approach

Enchantment - Aura

Enchant creature

Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.

"It's cold in the grave, and the dead crave your warmth. Who are you to deny them?"
-Strava, Dimir mage

Mana:
Cardset: Gatecrash #62 (Common)
Type: Enchantment

Death Pits of Rath

Enchantment

Whenever a creature is dealt damage, destroy it. It can't be regenerated.

"Neither could I forget what I had read of these pits-that the sudden extinction of life formed no part of their most horrible plan."
-Edgar Allan Poe,
"The Pit and the Pendulum"

Mana:
Cardset: Ninth Edition #123 (Rare)
Eighth Edition #125 (Rare)
Tempest #21 (Rare)
Type: Enchantment

Death Pit Offering

Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.

Creatures you control get +2/+2.

"Kill them all and feed them to the new recruits."
-Crovax, ascendant evincar

Mana:
Cardset: Eighth Edition #124 (Rare)
Nemesis #56 (Rare)
Type: Enchantment

Deadly Wanderings

Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

"Seclusion is only an option for the strong."
-Sorin Markov

Mana:
Cardset: Dragons of Tarkir #94 (Uncommon)
Type: Enchantment

Deadbridge Chant

Enchantment

When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.

At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

Mana:
Cardset: Dragon's Maze #63 (Mythic Rare)
Type: Enchantment

Dead Weight

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

The crueler vampires' idea of free-range farming.

Mana:
Cardset: Innistrad #96 (Common)
Type: Enchantment

Daybreak Coronet

Enchantment - Aura

Enchant creature with another Aura attached to it

Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana:
Cardset: Future Sight #21 (Rare)
Type: Enchantment

Day of Destiny

Legendary Enchantment

Legendary creatures you control get +2/+2.

"Rise like the sun, stand like the mountain, charge like the lion, die as a hero."
-General Takeno

Mana:
Cardset: Betrayers of Kamigawa #1 (Rare)
Type: Enchantment

Dawn's Reflection

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).

Only Sylvok magic could truly capture the perfection of a Mirrodin sunrise.

Mana:
Cardset: Fifth Dawn #85 (Common)
Type: Enchantment

Darksteel Mutation

Enchantment - Aura

Enchant creatureEnchanted creature is a 0/1 Insect artifact creature with indestructible and loses all other abilities.

Infinitely powerless.

Mana:
Cardset: Commander 2013 #9 (Uncommon)
Type: Enchantment

Dark Tutelage

Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

"It is a rough road that leads to the heights of greatness."
-Seneca, Epistles, trans. Gummere

Mana:
Cardset: Magic 2011 #90 (Rare)
Type: Enchantment

Dark Prophecy

Enchantment

Whenever a creature you control dies, you draw a card and lose 1 life.

When the bog ran short on small animals, Ekri turned to the surrounding farmlands.

Mana:
Cardset: Magic 2014 #93 (Rare)
Type: Enchantment

Dark Heart of the Wood

Enchantment

Sacrifice a Forest: You gain 3 life.

Even the Goblins shun this haunted place, where the tree limbs twist in agony and the ground seems to scuttle under your feet.

Mana:
Cardset: Ravnica: City of Guilds #200 (Uncommon)
The Dark #117 (Common)
Type: Enchantment

Dark Favor

Enchantment - Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

When he began to curse what he held holy, his strength grew unrivaled.

Mana:
Cardset: Magic 2014 #92 (Common)
Magic 2013 #86 (Common)
Magic 2012 #89 (Common)
Type: Enchantment

Dampening Pulse

Enchantment

Creatures your opponents control get -1/-0.

"Quiet now, you dreadful vermin."-Noyan Dar, Tazeem roilmage

Mana:
Cardset: Battle for Zendikar #75 (Uncommon)
Type: Enchantment

Daily Regimen

Enchantment - Aura

Enchant creature

: Put a +1/+1 counter on enchanted creature.

What self-indulgence tears down, discipline builds up again.

Mana:
Cardset: Morningtide #8 (Uncommon)
Type: Enchantment

Cyclops of Eternal Fury

Enchantment Creature - Cyclops

Creatures you control have haste.

"The anger that festers inside this one is contagious."
-Anthousa of Setessa

Mana:
Power: 5/3
Cardset: Journey Into Nyx #92 (Uncommon)
Type: Enchantment

Curse of Wizardry

Enchantment

As Curse of Wizardry enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

"We must all push through the pain to heal our world."
-Ayli, Kamsa cleric

Mana:
Cardset: Rise of the Eldrazi #104 (Uncommon)
Type: Enchantment

Curse of Thirst

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.

"May you drink until you drown but never be sated."
-Odila, witch of Morkrut

Mana:
Cardset: Dark Ascension #57 (Uncommon)
Type: Enchantment

Curse of the Pierced Heart

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player.

"May your veins weep, and may every vampire take notice."
-Stensian curse

Mana:
Cardset: Innistrad #138 (Common)
Type: Enchantment

Curse of the Nightly Hunt

Enchantment - Aura Curse

Enchant player

Creatures enchanted player controls attack each turn if able.

When the moon rises and the bloodlust takes hold, nothing matters but the kill.

Mana:
Cardset: Innistrad #137 (Uncommon)
Type: Enchantment

Curse of the Forsaken

Enchantment - Aura Curse

Enchant playerWhenever a creature attacks enchanted player, its controller gains 1 life.

"Purge the damned, for they have no place among the righteous!"-Seeta of Thraben

Mana:
Cardset: Commander 2013 #8 (Uncommon)
Type: Enchantment

Curse of the Bloody Tome

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.

After seeing his life's work drip away, the mage decided it was a good time to go crazy.

Mana:
Cardset: Innistrad #50 (Common)
Type: Enchantment

Curse of Stalked Prey

Enchantment - Aura Curse

Enchant player

Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.

"Innocent thorns can fill the air with your bloodscent. Don't stray from the path."
-Elmut, crossway watcher

Mana:
Cardset: Innistrad #136 (Rare)
Type: Enchantment

Curse of Shallow Graves

Enchantment - Aura Curse

Enchant playerWhenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped.

Mana:
Cardset: Commander 2013 #71 (Uncommon)
Type: Enchantment

Curse of Predation

Enchantment - Aura Curse

Enchant playerWhenever a creature attacks enchanted player, put a +1/+1 counter on it.

"Hunters feed on the fear of their prey."-Garruk Wildspeaker

Mana:
Cardset: Commander 2013 #140 (Uncommon)
Type: Enchantment

Curse of Oblivion

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard.

The first step to peace is to learn how to forget.

Mana:
Cardset: Innistrad #95 (Common)
Type: Enchantment

Curse of Misfortunes

Enchantment - Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.

Mana:
Cardset: Dark Ascension #56 (Rare)
Type: Enchantment

Curse of Inertia

Enchantment - Aura Curse

Enchant playerWhenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice.

"As long as I pull the strings, you will dance."-Tezzeret

Mana:
Cardset: Commander 2013 #36 (Uncommon)
Type: Enchantment

Curse of Exhaustion

Enchantment - Aura Curse

Enchant player

Enchanted player can't cast more than one spell each turn.

"I do believe your heresy will prove more difficult now that you have more pressing concerns."
-Bishop Argust

Mana:
Cardset: Dark Ascension #5 (Uncommon)
Type: Enchantment

Curse of Echoes

Enchantment - Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls.

Mana:
Cardset: Dark Ascension #34 (Rare)
Type: Enchantment

Curse of Death's Hold

Enchantment - Aura Curse

Enchant player

Creatures enchanted player controls get -1/-1.

"May you and all your kin waste and wither until your clan is no more!"

Mana:
Cardset: Innistrad #94 (Rare)
Type: Enchantment

Curse of Chaos

Enchantment - Aura Curse

Enchant playerWhenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, he or she draws a card.

"Let them cry for mercy. The only one who can hear them is me."-Siglind the Conqueror

Mana:
Cardset: Commander 2013 #105 (Uncommon)
Type: Enchantment

Curse of Chains

Enchantment - Aura

Enchant creature

At the beginning of each upkeep, tap enchanted creature.

The giant's real punishment was the fleeting moment when he was allowed to stand before being dragged down to his knees again.

Mana: {{/}}
Cardset: Shadowmoor #139 (Common)
Type: Enchantment

Curse of Bloodletting

Enchantment - Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

It is the demon's mark, an infernal claim on the flesh of the guilty.

Mana:
Cardset: Dark Ascension #85 (Rare)
Type: Enchantment

Curiosity

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

"Surely you know the joy of the hunt, my furry friend. My kind of hunt just takes a different form than yours."

Mana:
Cardset: Innistrad #49 (Uncommon)
Eighth Edition #72 (Uncommon)
Exodus #29 (Uncommon)
Type: Enchantment

Crystallization

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

When enchanted creature becomes the target of a spell or ability, exile that creature.

Mana: {{/}}
Cardset: Alara Reborn #144 (Common)
Type: Enchantment

Crystalline Nautilus

Enchantment Creature - Nautilus

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.

Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

Mana:
Power: 4/4
Cardset: Journey Into Nyx #34 (Uncommon)
Type: Enchantment

Cryptwailing

Enchantment

, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery.

"Piece the tragic notes together and is it not a melody?"
-Teysa

Mana:
Cardset: Guildpact #47 (Uncommon)
Type: Enchantment

Crusher Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 4/2 red Beast creature with trample. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #78 (Common)
Type: Enchantment

Crumbling Ashes

Enchantment

At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.

"I was there to watch my brothers' quenching. I drew the slightest warmth from their dying rage."
-Illulia of Nighthearth

Mana:
Cardset: Eventide #35 (Uncommon)
Type: Enchantment

Crucible of Fire

Enchantment

Dragon creatures you control get +3/+3.

"The dragon is a perfect marriage of power and the will to use it."
-Sarkhan Vol

Mana:
Cardset: Magic 2015 #139 (Rare)
Shards of Alara #96 (Rare)
Type: Enchantment

Crippling Blight

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

"Still alive? No matter. I'll leave you as a warning to others who would oppose me."
-Vish Kal, Blood Arbiter

Mana:
Cardset: Magic 2015 #92 (Common)
Magic 2013 #85 (Common)
Type: Enchantment

Crescendo of War

Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.

Attacking creatures get +1/+0 for each strife counter on Crescendo of War.

Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

Mana:
Cardset: Commander #12 (Rare)
Type: Enchantment

Cream of the Crop

Enchantment

Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Mana:
Cardset: Morningtide #117 (Rare)
Type: Enchantment

Cradle of Vitality

Enchantment

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Naya's trees grow tall and sturdy. Their foliage intertwines to form dewcups, rainwater pools where the elves gather to celebrate life.

Mana:
Cardset: Commander 2013 #7 (Rare)
Shards of Alara #7 (Rare)
Type: Enchantment

Crackling Perimeter

Enchantment

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

As the path he sought came into focus, Niv-Mizzet took steps to prevent others from approaching it.

Mana:
Cardset: Gatecrash #88 (Uncommon)
Type: Enchantment

Crab Umbra

Enchantment - Aura

Enchant creature

: Untap enchanted creature.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #58 (Uncommon)
Type: Enchantment

Cowed by Wisdom

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays for each card in your hand.

Mana:
Cardset: Saviors of Kamigawa #5 (Common)
Type: Enchantment

Cowardice

Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

"Cowards die many times before their deaths;
The valiant never taste of death but once."
-William Shakespeare, Julius Caesar

Mana:
Cardset: Ninth Edition #70 (Rare)
Eighth Edition #71 (Rare)
Mercadian Masques #70 (Rare)
Type: Enchantment

Courser of Kruphix

Enchantment Creature - Centaur

Play with the top card of your library revealed.

You may play the top card of your library if it's a land card.

Whenever a land enters the battlefield under your control, you gain 1 life.

Mana:
Power: 2/4
Cardset: Born of the Gods #119 (Rare)
Type: Enchantment

Counterbalance

Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.

Mana:
Cardset: Coldsnap #31 (Uncommon)
Type: Enchantment

Corrupted Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 3/3 black Ooze creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #55 (Common)
Type: Enchantment

Corrupted Roots

Enchantment - Aura

Enchant Forest or Plains

Whenever enchanted land becomes tapped, its controller loses 2 life.

The bones of Jund's dead resurfaced in Naya, poisoning the jungle and killing the sunseeders' crops.

Mana:
Cardset: Conflux #41 (Uncommon)
Type: Enchantment

Corrupted Conscience

Enchantment - Aura

Enchant creature

You control enchanted creature.

Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Karn's creation is now his master.

Mana:
Cardset: Mirrodin Besieged #22 (Uncommon)
Type: Enchantment

Corpseweft

Enchantment

, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way.

Sidisi hated to limit her options.

Mana:
Cardset: Dragons of Tarkir #92 (Rare)
Type: Enchantment

Copy Enchantment

Enchantment

You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.

Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe.

Mana:
Cardset: Ravnica: City of Guilds #42 (Rare)
Type: Enchantment

Convincing Mirage

Enchantment - Aura

Enchant land

As Convincing Mirage enters the battlefield, choose a basic land type.

Enchanted land is the chosen type.

"Where are we? You must learn to ask more useful questions than that."

Mana:
Cardset: Magic 2010 #46 (Common)
Type: Enchantment

Controlled Instincts

Enchantment - Aura

Enchant red or green creature

Enchanted creature doesn't untap during its controller's untap step.

Togk Manytooth struggled helplessly as the kathari circled above him. For a warrior, immobilization is a fate worse than death.

Mana:
Cardset: Conflux #23 (Uncommon)
Type: Enchantment

Control Magic

Enchantment - Aura

Enchant creature

You control enchanted creature.

Mana:
Cardset: Commander 2013 #35 (Uncommon)
Fourth Edition #64 (Uncommon)
Revised Edition #52 (Uncommon)
Unlimited Edition #53 (Uncommon)
Beta Edition #53 (Unknown)
Alpha Edition #53 (Unknown)
Type: Enchantment

Contaminated Ground

Enchantment - Aura

Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.

"The Na Plateau is lost. Do not ask what happened, and never return there."
-Nirthu, lone missionary

Mana:
Cardset: Gatecrash #59 (Common)
Rise of the Eldrazi #102 (Common)
Type: Enchantment

Contaminated Bond

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature attacks or blocks, its controller loses 3 life.

"My favorite curses are those that manifest slowly, blackening the soul in ways the victim cannot hope to understand."
-Erissa, bog witch

Mana:
Cardset: Tenth Edition #132 (Common)
Ninth Edition #120 (Common)
Mirrodin #61 (Common)
Type: Enchantment

Containment Membrane

Enchantment - Aura

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Oath of the Gatewatch #52 (Common)
Type: Enchantment

Conspiracy

Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.

Mana:
Cardset: Time Spiral "Timeshifted" #39 (Special)
Mercadian Masques #127 (Rare)
Type: Enchantment

Consecrate Land

Enchantment - Aura

Enchant land

Enchanted land is indestructible and can't be enchanted by other Auras.

Mana:
Cardset: Time Spiral "Timeshifted" #4 (Special)
Unlimited Edition #199 (Uncommon)
Beta Edition #200 (Unknown)
Alpha Edition #198 (Unknown)
Type: Enchantment

Conjured Currency

Enchantment

At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.

A bargain in Keyhole Downs is always too good to be true.

Mana:
Cardset: Return to Ravnica #33 (Rare)
Type: Enchantment

Confusion in the Ranks

Enchantment

Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Mana:
Cardset: Mirrodin #87 (Rare)
Type: Enchantment

Confiscate

Enchantment - Aura

Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)

You control enchanted permanent.

Mana:
Cardset: Ninth Edition #68 (Uncommon)
Eighth Edition #69 (Uncommon)
Seventh Edition #65 (Uncommon)
Urza's Saga #66 (Uncommon)
Type: Enchantment

Conclave's Blessing

Enchantment - Aura

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Enchant creature

Enchanted creature gets +0/+2 for each other creature you control.

Mana:
Cardset: Ravnica: City of Guilds #11 (Common)
Type: Enchantment

Concerted Effort

Enchantment

At the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Mana:
Cardset: Ravnica: City of Guilds #8 (Rare)
Type: Enchantment