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Flight of Fancy

Enchantment - Aura

Enchant creature

When Flight of Fancy enters the battlefield, draw two cards.

Enchanted creature has flying.

The view from above is an inspiration to the newly winged.

Mana:
Cardset: Ravnica: City of Guilds #49 (Common)
Type: Enchantment

Flight

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

"Those who claim to know the world in its entirety rarely have the requisite perspective."
-Ulmarus the Wise

Mana:
Cardset: Magic 2012 #53 (Common)
Ninth Edition #79 (Common)
Eighth Edition #80 (Common)
Seventh Edition #75 (Common)
Sixth Edition #68 (Unknown)
Fifth Edition #86 (Common)
Fourth Edition #72 (Common)
Revised Edition #59 (Common)
Unlimited Edition #59 (Common)
Beta Edition #59 (Unknown)
Alpha Edition #59 (Unknown)
Type: Enchantment

Flickerform

Enchantment - Aura

Enchant creature

: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Mana:
Cardset: Commander 2013 #12 (Rare)
Ravnica: City of Guilds #18 (Rare)
Type: Enchantment

Flamespeaker's Will

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.

Mana:
Cardset: Journey Into Nyx #95 (Common)
Type: Enchantment

Five-Alarm Fire

Enchantment

Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.

Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.

Mana:
Cardset: Gatecrash #91 (Rare)
Type: Enchantment

Fists of the Demigod

Enchantment - Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

As long as enchanted creature is red, it gets +1/+1 and has first strike.

Mana: {{/}}
Cardset: Shadowmoor #187 (Common)
Type: Enchantment

Fists of Ironwood

Enchantment - Aura

Enchant creature

When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.

Enchanted creature has trample.

Saprolings add the three and the four to the "one-two punch."

Mana:
Cardset: Commander #156 (Common)
Ravnica: City of Guilds #164 (Common)
Type: Enchantment

Fishliver Oil

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)

Mana:
Cardset: Ninth Edition #77 (Common)
Arabian Nights #17 (Common)
Arabian Nights #18 (Common)
Type: Enchantment

First Response

Enchantment

At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.

"There's never a good time for a disaster or an attack. That's why we're here."
-Oren, militia captain

Mana:
Cardset: Magic 2015 #12 (Uncommon)
Type: Enchantment

Fires of Yavimaya

Enchantment

Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Mana:
Cardset: Conspiracy #188 (Uncommon)
Commander 2013 #190 (Uncommon)
Planechase 2012 #92 (Uncommon)
Archenemy #86 (Uncommon)
Invasion #246 (Uncommon)
Type: Enchantment

Firebreathing

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/+0 until end of turn.

The mage breathed in life-giving air and breathed out death-bringing fire.

Mana:
Cardset: Magic 2012 #132 (Common)
Magic 2010 #137 (Common)
Tenth Edition #200 (Common)
Ninth Edition #181 (Common)
Sixth Edition #177 (Unknown)
Fifth Edition #228 (Common)
Mirage #174 (Common)
Fourth Edition #211 (Common)
Revised Edition #150 (Common)
Unlimited Edition #151 (Common)
Beta Edition #152 (Unknown)
Alpha Edition #151 (Unknown)
Type: Enchantment

Fire Whip

Enchantment - Aura

Enchant creature you control

Enchanted creature has ": This creature deals 1 damage to target creature or player."

Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.

Mana:
Cardset: Time Spiral "Timeshifted" #63 (Special)
Weatherlight #100 (Common)
Type: Enchantment

Finest Hour

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

Mana:
Cardset: Alara Reborn #126 (Rare)
Type: Enchantment

Fiery Bombardment

Enchantment

Chroma - , Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.

It kills two beasts with one thrown.

Mana:
Cardset: Eventide #52 (Rare)
Type: Enchantment

Field of Souls

Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Sorin vs. Tibalt #30 (Rare)
Tempest #230 (Rare)
Type: Enchantment

Field of Reality

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

: Return Field of Reality to its owner's hand.

"The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it."
-Observations of the Kami War

Mana:
Cardset: Champions of Kamigawa #60 (Common)
Type: Enchantment

Fervor

Enchantment

Creatures you control have haste. (They can attack and as soon as they come under your control.)

"We won't sit like lazy gob-slugs waiting for death to come to us. We'll bring death, shiny sharp, to our enemies."
-Krenko, mob boss

Mana:
Cardset: Magic 2013 #129 (Rare)
Seventh Edition #181 (Rare)
Sixth Edition #174 (Unknown)
Weatherlight #99 (Rare)
Type: Enchantment

Fertile Ground

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Pretty, valuable, and delicious-a boggart thief's trifecta.

Mana:
Cardset: Phyrexia vs. The Coalition #52 (Common)
Lorwyn #211 (Common)
Eighth Edition #248 (Common)
Invasion #188 (Common)
Urza's Saga #252 (Common)
Type: Enchantment

Feral Invocation

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+2.

Nylea's sacred lynx guards those who honor the Nessian Wood and hunts those who don't.

Mana:
Cardset: Theros #158 (Common)
Type: Enchantment

Fencer's Magemark

Enchantment - Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and have first strike.

"The first blow is the most important. It often negates the need for a second."
-Agrus Kos

Mana:
Cardset: Guildpact #65 (Common)
Type: Enchantment

Feed the Pack

Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.

Mana:
Cardset: Dark Ascension #114 (Rare)
Type: Enchantment

Feebleness

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets -2/-1.

Just a small touch of magic can harness the debilitating power of Urborg's poisonous winds.

Mana:
Cardset: Time Spiral #110 (Common)
Type: Enchantment

Fecundity

Enchantment

Whenever a creature dies, that creature's controller may draw a card.

Life is eternal. A lifetime is ephemeral.

Mana:
Cardset: Commander 2013 #145 (Uncommon)
Eighth Edition #247 (Uncommon)
Urza's Saga #251 (Uncommon)
Type: Enchantment

Feast on the Fallen

Enchantment

At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.

"As our numbers dwindle, the ranks of the dead grow ever stronger."
-Thalia, Knight-Cathar

Mana:
Cardset: Magic 2015 #96 (Uncommon)
Type: Enchantment

Fearsome Temper

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": Target creature can't block this creature this turn."

Purphoros is god of creation and destruction, which makes him the most creatively destructive god in the pantheon.

Mana:
Cardset: Born of the Gods #95 (Common)
Type: Enchantment

Fear

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

"Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart."
-Lim-Dûl the Necromancer

Mana:
Cardset: Tenth Edition #142 (Common)
Ninth Edition #129 (Common)
Eighth Edition #134 (Common)
Seventh Edition #135 (Common)
Sixth Edition #129 (Unknown)
Fifth Edition #24 (Common)
Ice Age #12 (Common)
Fourth Edition #21 (Common)
Revised Edition #19 (Common)
Unlimited Edition #17 (Common)
Beta Edition #17 (Unknown)
Alpha Edition #17 (Unknown)
Type: Enchantment

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return.

Mana:
Cardset: Conspiracy #98 (Uncommon)
Avacyn Restored #51 (Uncommon)
Type: Enchantment

Favor of the Woods

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors.

Mana:
Cardset: Dark Ascension #113 (Common)
Type: Enchantment

Favor of the Overbeing

Enchantment - Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has vigilance.

As long as enchanted creature is blue, it gets +1/+1 and has flying.

Enlightenment is the mundane seen from the vantage point of the divine.

Mana: {{/}}
Cardset: Eventide #151 (Common)
Type: Enchantment

Favor of the Mighty

Tribal Enchantment - Giant

Each creature with the highest converted mana cost has protection from all colors.

"What does a mountain fear of a fly? Giants are barely aware of us, let alone afraid."
-Gaddock Teeg

Mana:
Cardset: Lorwyn #14 (Rare)
Type: Enchantment

Fate Unraveler

Enchantment Creature - Hag

Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

"Never forget that the life you've built can be undone by a single loose thread."
-Perisophia the philosopher

Mana:
Power: 3/4
Cardset: Born of the Gods #68 (Rare)
Type: Enchantment

Fate Foretold

Enchantment - Aura

Enchant creature

When Fate Foretold enters the battlefield, draw a card.

When enchanted creature dies, its controller draws a card.

The tale of her life was already written, but that didn't mean she could predict the ending.

Mana:
Cardset: Theros #48 (Common)
Type: Enchantment

Fatal Attraction

Enchantment - Aura

Enchant creature

When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature.

At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.

Mana:
Cardset: Future Sight #98 (Common)
Type: Enchantment

Fallen Ideal

Enchantment - Aura

Enchant creature

Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."

When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.

Mana:
Cardset: Time Spiral #109 (Uncommon)
Type: Enchantment

Faith's Fetters

Enchantment - Aura

Enchant permanent

When Faith's Fetters enters the battlefield, you gain 4 life.

Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.

Mana:
Cardset: Divine vs. Demonic #20 (Common)
Ravnica: City of Guilds #16 (Common)
Type: Enchantment

Faerie Tauntings

Tribal Enchantment - Faerie

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Beneath the fae's constant pranks runs a subtler undercurrent of mockery: the influence of Oona, their hidden queen.

Mana:
Cardset: Lorwyn #112 (Uncommon)
Type: Enchantment

Fable of Wolf and Owl

Enchantment

Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield.

Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.

The forest grew fangs. The sky spread its wings.

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #150 (Rare)
Type: Enchantment

Eyes of the Wisent

Tribal Enchantment - Elemental

Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield.

Calm as a wisent's watch
-Elvish expression meaning "safe"

Mana:
Cardset: Lorwyn #210 (Rare)
Type: Enchantment

Eyes of the Watcher

Enchantment

Whenever you cast an instant or sorcery spell, you may pay . If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #30 (Uncommon)
Type: Enchantment

Eye of the Storm

Enchantment

Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.

Mana:
Cardset: Ravnica: City of Guilds #48 (Rare)
Type: Enchantment

Exquisite Blood

Enchantment

Whenever an opponent loses life, you gain that much life.

Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality.

Mana:
Cardset: Avacyn Restored #102 (Rare)
Type: Enchantment

Exploration

Enchantment

You may play an additional land on each of your turns.

The first explorers found Argoth a storehouse of natural wealth-towering forests grown over rich veins of ore.

Mana:
Cardset: Conspiracy #164 (Rare)
Urza's Saga #250 (Rare)
Type: Enchantment

Exclusion Ritual

Enchantment

Imprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent.

Players can't cast spells with the same name as the exiled card.

"Your desires have become our discretion."
-Izathel, priest of the Annex

Mana:
Cardset: New Phyrexia #10 (Uncommon)
Type: Enchantment

Evil Presence

Enchantment - Aura

Enchant land

Enchanted land is a Swamp.

"The Accorders would lament the transformation of their cherished lands, had they lived to see it."
-Sheoldred, Whispering One

Mana:
Cardset: New Phyrexia #60 (Common)
Fifth Edition #22 (Uncommon)
Fourth Edition #20 (Uncommon)
Revised Edition #18 (Uncommon)
Unlimited Edition #16 (Uncommon)
Beta Edition #16 (Unknown)
Alpha Edition #16 (Unknown)
Type: Enchantment

Everlasting Torment

Enchantment

Players can't gain life.

Damage can't be prevented.

All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

When night fell, the plane itself was scarred.

Mana: {{/}}
Cardset: Shadowmoor #186 (Rare)
Type: Enchantment

Everflame Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead.

Enchanted creature gets +1/+1.

Mana:
Power: 1/1
Cardset: Born of the Gods #92 (Uncommon)
Type: Enchantment

Evanescent Intellect

Enchantment - Aura

Enchant creature

Enchanted creature has ", : Target player puts the top three cards of his or her library into his or her graveyard."

The mind is a vessel that may be emptied like any other.

Mana:
Cardset: Born of the Gods #38 (Common)
Type: Enchantment

Ethereal Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Metal is scarce, smiths are pricey, and plate mail is heavy.

Mana:
Cardset: Return to Ravnica #9 (Common)
Type: Enchantment

Eternity Snare

Enchantment - Aura

Enchant creature

When Eternity Snare enters the battlefield, draw a card.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Born of the Gods #37 (Uncommon)
Time Spiral #61 (Common)
Type: Enchantment

Eternal Thirst

Enchantment - Aura

Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Cardset: Magic 2015 #95 (Common)
Type: Enchantment

Erebos, God of the Dead

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Your opponents can't gain life.

, Pay 2 life: Draw a card.

Mana:
Power: 5/7
Cardset: Theros #85 (Mythic Rare)
Type: Enchantment

Erebos's Emissary

Enchantment Creature - Snake

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.

Enchanted creature gets +3/+3.

Mana:
Power: 3/3
Cardset: Theros #86 (Uncommon)
Type: Enchantment

Epiphany Storm

Enchantment - Aura

Enchant creature

Enchanted creature has ", , Discard a card: Draw a card."

In Meletis, certain oracles are trained to be divine lightning rods, receiving countless visions in an instant.

Mana:
Cardset: Born of the Gods #91 (Common)
Type: Enchantment

Epic Proportions

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +5/+5 and has trample.

From mite to mighty.

Mana:
Cardset: Lorwyn #209 (Rare)
Type: Enchantment

Ephara, God of the Polis

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to white and blue is less than seven, Ephara isn't a creature.

At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

Mana:
Power: 6/5
Cardset: Born of the Gods #145 (Mythic Rare)
Type: Enchantment

Ephara's Radiance

Enchantment - Aura

Enchant creature

Enchanted creature has ", : You gain 3 life."

"Civilization is the sum of Ephara's gifts."
-Olexa of the Twelve

Mana:
Cardset: Born of the Gods #9 (Common)
Type: Enchantment

Ephara's Enlightenment

Enchantment - Aura

Enchant creature

When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature.

Enchanted creature has flying.

Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.

Mana:
Cardset: Born of the Gods #146 (Uncommon)
Type: Enchantment

Entangling Vines

Enchantment - Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

Every living thing has roots in nature. Sometimes nature gets its roots into you.

Mana:
Cardset: Magic 2010 #181 (Common)
Type: Enchantment

Entangling Trap

Enchantment

Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)

Mana:
Cardset: Lorwyn #13 (Uncommon)
Type: Enchantment

Ensoul Artifact

Enchantment - Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Too often, some self-described genius comes up with a "labor-saving device" that ends up creating far more work.

Mana:
Cardset: Magic 2015 #54 (Uncommon)
Type: Enchantment

Enslave

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Phyrexia extended its command until there was nothing left to take.

Mana:
Cardset: New Phyrexia #58 (Uncommon)
Garruk vs. Liliana #58 (Uncommon)
Planar Chaos #70 (Uncommon)
Type: Enchantment

Enfeeblement

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets -2/-2.

"If it is weak, either kill it or ignore it. Anything else honors it."
-Kaervek

Mana:
Cardset: Ninth Edition #127 (Common)
Sixth Edition #125 (Unknown)
Tempest #27 (Common)
Mirage #19 (Common)
Type: Enchantment

Enduring Renewal

Enchantment

Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

That which lasts longest serves best.

Mana:
Cardset: Time Spiral "Timeshifted" #7 (Special)
Ice Age #247 (Rare)
Type: Enchantment

Endless Whispers

Enchantment

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step."

Those who find death under the black sun's shadow cannot escape its pull.

Mana:
Cardset: Fifth Dawn #49 (Rare)
Type: Enchantment

Endless Ranks of the Dead

Enchantment

At the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down.

With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves.

Mana:
Cardset: Innistrad #99 (Rare)
Type: Enchantment

Endless Horizons

Enchantment

When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.

At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.

Mana:
Cardset: Eventide #4 (Rare)
Type: Enchantment

Encrust

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

"Barnacles are the sea's final defense."
-Garild, merfolk mage

Mana:
Cardset: Magic 2015 #53 (Common)
Magic 2013 #49 (Common)
Type: Enchantment

Enchanted Evening

Enchantment

All permanents are enchantments in addition to their other types.

In the reflection, she saw the rough shell of the world sloughing away, revealing the truth shining underneath.

Mana: {{/}}{{/}}
Cardset: Shadowmoor #140 (Rare)
Type: Enchantment

Encase in Ice

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant red or green creature

When Encase in Ice enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Dragons of Tarkir #54 (Uncommon)
Type: Enchantment

Emblem of the Warmind

Enchantment - Aura

Enchant creature you control

Creatures you control have haste.

"It takes but one spark to ignite a parched forest. Our hearts, I fear, are too dry for this new visitor."
-Elek Longbeard

Mana:
Cardset: Future Sight #112 (Uncommon)
Type: Enchantment

Elephant Guide

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.

Nature's strength outlives the strong.

Mana:
Cardset: Conspiracy #162 (Uncommon)
Garruk vs. Liliana #18 (Uncommon)
Judgment #111 (Uncommon)
Type: Enchantment

Elemental Resonance

Enchantment - Aura

Enchant permanent

At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Mana:
Cardset: Dissension #83 (Rare)
Type: Enchantment

Elemental Mastery

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."

Mana:
Cardset: Shadowmoor #90 (Rare)
Type: Enchantment

Electropotence

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, that creature deals damage equal to its power to target creature or player.

Where life and force collide.

Mana:
Cardset: Zendikar #122 (Rare)
Type: Enchantment

Eldrazi Conscription

Tribal Enchantment - Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

The barest taste of Eldrazi power shatters both realms and identities.

Mana:
Cardset: Rise of the Eldrazi #3 (Rare)
Type: Enchantment

Elder Mastery

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Whenever enchanted creature deals damage to a player, that player discards two cards.

Taste his power, hunger for his command.

Mana:
Cardset: Ajani vs. Nicol Bolas #68 (Uncommon)
Conflux #104 (Uncommon)
Type: Enchantment

Eland Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+4.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #19 (Common)
Type: Enchantment

Eidolon of the Great Revel

Enchantment Creature - Spirit

Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.

Xenagos reveled while Theros burned.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #94 (Rare)
Type: Enchantment

Eidolon of Rhetoric

Enchantment Creature - Spirit

Each player can't cast more than one spell each turn.

It is the soul of a philosopher who died of starvation contemplating the universe.

Mana:
Power: 1/4
Cardset: Journey Into Nyx #10 (Uncommon)
Type: Enchantment

Eidolon of Countless Battles

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

Mana:
Cardset: Born of the Gods #7 (Rare)
Type: Enchantment

Eidolon of Blossoms

Enchantment Creature - Spirit

Constellation - Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

The emotional echoes of dryad gatherings attract lost souls.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #122 (Rare)
Type: Enchantment

Eel Umbra

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #65 (Common)
Type: Enchantment

Edge of the Divinity

Enchantment - Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+2.

As long as enchanted creature is black, it gets +2/+1.

The divinity's patronage confers both wicked grace and graceful wickedness.

Mana: {{/}}
Cardset: Eventide #87 (Common)
Type: Enchantment

Echoes of the Kin Tree

Enchantment

: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Even after Anafenza was executed, many secretly maintained their beliefs in the old ways.

Mana:
Cardset: Dragons of Tarkir #15 (Uncommon)
Type: Enchantment

Earth Surge

Enchantment

Each land gets +2/+2 as long as it's a creature.

"Some gardeners sing to plants. I tell them stories-stories of how they once ruled the world, of the mortals who destroyed their kind, and of revenge."
-Bougrat, druid of the Cult of Yore

Mana:
Cardset: Guildpact #84 (Rare)
Type: Enchantment

Dying Wish

Enchantment - Aura

Enchant creature you control

When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

"I wish I could rewrite my every deed and kill you with my first breath instead of my last."

Mana:
Cardset: Gatecrash #64 (Uncommon)
Type: Enchantment

Dust Corona

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

"They infiltrated deep into the enemy camp under cover of darkness . . . and dirt."
-Corus, viashino warrior

Mana:
Cardset: Planar Chaos #97 (Common)
Type: Enchantment

Dual Casting

Enchantment - Aura

Enchant creature

Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Hours after the Helvault opened, his powers returned twice as strong as before.

Mana:
Cardset: Avacyn Restored #133 (Rare)
Type: Enchantment

Dryad's Favor

Enchantment - Aura

Enchant creature

Enchanted creature has forestwalk. (It's unblockable as long as defending player controls a Forest.)

She grants knowledge of the ways to traverse the forest's invisible connections.

Mana:
Cardset: Magic 2011 #169 (Common)
Type: Enchantment

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.

Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.

Mana:
Cardset: Avacyn Restored #176 (Rare)
Type: Enchantment

Dream Leash

Enchantment - Aura

Enchant permanent

You can't choose an untapped permanent as Dream Leash's target as you cast Dream Leash.

You control enchanted permanent.

The tendrils of sorcery find easy purchase on the soft underbelly of dreams.

Mana:
Cardset: Ravnica: City of Guilds #45 (Rare)
Type: Enchantment

Dreadbringer Lampads

Enchantment Creature - Nymph

Constellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 4/2
Cardset: Journey Into Nyx #67 (Common)
Type: Enchantment

Drake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #63 (Uncommon)
Type: Enchantment

Dragon Tempest

Enchantment

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.

Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

Mana:
Cardset: Dragons of Tarkir #136 (Rare)
Type: Enchantment

Dragon Roost

Enchantment

: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.)

Dragons erupt from peaks of chaos and flow from rivers of molten rage.

Mana:
Cardset: Tenth Edition #197 (Rare)
Onslaught #198 (Rare)
Type: Enchantment

Dragon Mantle

Enchantment - Aura

Enchant creature

When Dragon Mantle enters the battlefield, draw a card.

Enchanted creature has ": This creature gets +1/+0 until end of turn."

Mana:
Cardset: Theros #119 (Common)
Type: Enchantment

Dragon Grip

Enchantment - Aura

Ferocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+0 and has first strike.

Mana:
Cardset: Khans of Tarkir #107 (Uncommon)
Type: Enchantment

Dragon Appeasement

Enchantment

Skip your draw step.

Whenever you sacrifice a creature, you may draw a card.

"Look there-they carry that one upon a sedan chair. It must be their leader. Wait . . . Oh! Perhaps not."
-Kaeda, aven scout

Mana:
Cardset: Alara Reborn #115 (Uncommon)
Type: Enchantment

Dovescape

Enchantment

( can be paid with either or .)

Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost.

Mana: {{/}}{{/}}{{/}}
Cardset: Dissension #143 (Rare)
Type: Enchantment

Doubling Season

Enchantment

If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.

If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.

Mana:
Cardset: Modern Masters #141 (Rare)
Ravnica: City of Guilds #158 (Rare)
Type: Enchantment