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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Neurok Hoversail

Artifact - Equipment

Equipped creature has flying.

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mana:
Cardset: Mirrodin #218 (Common)
Type: Artifact

Neurok Invisimancer

Creature - Human Wizard

Neurok Invisimancer is unblockable.

When Neurok Invisimancer enters the battlefield, target creature is unblockable this turn.

"They won't see your shadow or hear your breath, but they will feel your blade."

Mana:
Power: 2/1
Cardset: Venser vs. Koth #8 (Common)
Scars of Mirrodin #37 (Common)
Type: Creature

Neurok Prodigy

Creature - Human Wizard

Flying

Discard an artifact card: Return Neurok Prodigy to its owner's hand.

"Why should I be bound by rules when I can see so far beyond them?"

Mana:
Power: 2/1
Cardset: Darksteel #26 (Common)
Type: Creature

Neurok Replica

Artifact Creature - Wizard

, Sacrifice Neurok Replica: Return target creature to its owner's hand.

All the curiosity of the Neurok with only a trace of their duplicity.

Mana:
Power: 1/4
Cardset: Scars of Mirrodin #186 (Common)
Type: Artifact Creature

Neurok Spy

Creature - Human Rogue

Neurok Spy is unblockable as long as defending player controls an artifact.

From the murk of Mephidross to the heart of Kuldotha, the vedalken send their servants forth to gather knowledge from every inch of Mirrodin.

Mana:
Power: 2/2
Cardset: Mirrodin #44 (Common)
Type: Creature

Neurok Stealthsuit

Artifact - Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.)

: Attach Neurok Stealthsuit to target creature you control.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Fifth Dawn #140 (Common)
Type: Artifact

Neurok Transmuter

Creature - Human Wizard

: Target creature becomes an artifact in addition to its other types until end of turn.

: Until end of turn, target artifact creature becomes blue and isn't an artifact.

Mana:
Power: 2/2
Cardset: Darksteel #27 (Uncommon)
Type: Creature

Neutralizing Blast

Instant

Counter target multicolored spell.

"To defeat your enemies, you must remove their ability to make war against you."

Mana:
Cardset: Fate Reforged #44 (Uncommon)
Type: Instant

Neverending Torment

Sorcery

Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Mana:
Cardset: Saviors of Kamigawa #83 (Rare)
Type: Sorcery

Nevermaker

Creature - Elemental

Flying

When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 2/3
Cardset: Morningtide #44 (Uncommon)
Type: Creature

Nevermore

Enchantment

As Nevermore enters the battlefield, name a nonland card.

The named card can't be cast.

"By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed."

Mana:
Cardset: Innistrad #25 (Rare)
Type: Enchantment

Nevinyrral's Disk

Artifact

Nevinyrral's Disk enters the battlefield tapped.

, : Destroy all artifacts, creatures, and enchantments.

Mana:
Cardset: Commander 2014 #257 (Rare)
Commander 2013 #248 (Rare)
Fifth Edition #391 (Rare)
Fourth Edition #356 (Rare)
Revised Edition #267 (Rare)
Unlimited Edition #267 (Rare)
Beta Edition #268 (Unknown)
Alpha Edition #266 (Unknown)
Type: Artifact

New Benalia

Land

New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

: Add to your mana pool.

Cardset: Commander 2013 #309 (Uncommon)
Venser vs. Koth #35 (Uncommon)
Future Sight #172 (Uncommon)
Type: Land

New Frontiers

Sorcery

Each player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.

Spreading a blanket of growth to warm a weary world.

Mana:
Cardset: Odyssey #257 (Rare)
Type: Sorcery

New Prahv Guildmage

Creature - Human Wizard

: Target creature gains flying until end of turn.

: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Mana:
Power: 2/2
Cardset: Return to Ravnica #181 (Uncommon)
Type: Creature

Nezumi Bone-Reader

Creature - Rat Shaman

, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Four generations ago, old Split-Tail stole a bundle of scrolls from the Minamo School. Soon after, the first nezumi shamans were born.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #127 (Uncommon)
Type: Creature

Nezumi Cutthroat

Creature - Rat Warrior

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Nezumi Cutthroat can't block.

"These nezumi, they disgust me. The things they will do for money no other thinking creature would consider. This, of course, makes them useful beyond words."
-Meloku the Clouded Mirror

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #128 (Common)
Type: Creature

Nezumi Graverobber

Creature - Rat Rogue

: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.

Mana:
Power: 2/1
Cardset: Commander #92 (Uncommon)
Champions of Kamigawa #129 (Uncommon)
Type: Creature

Nezumi Ronin

Creature - Rat Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

"Some nezumi became as skilled in the samurai arts as the humans and kitsune. Yet no lord would have them, so they sold their swords to the highest bidder."
-The History of Kamigawa

Mana:
Power: 3/1
Cardset: Champions of Kamigawa #130 (Common)
Type: Creature

Nezumi Shadow-Watcher

Creature - Rat Warrior

Sacrifice Nezumi Shadow-Watcher: Destroy target Ninja.

"The Okiba Gang! Night-cursed thieves and assassins! I've had enough of their meddling! Triple the guard!"
-Marrow-Gnawer

Mana:
Power: 1/1
Cardset: Betrayers of Kamigawa #74 (Uncommon)
Type: Creature

Nezumi Shortfang

Creature - Rat Rogue

, : Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #131 (Rare)
Type: Creature

Niall Silvain

Creature - Ouphe

, : Regenerate target creature.

This is his domain, and while you remain here you must value all life as you value your own.

Mana:
Power: 2/2
Cardset: The Dark #45 (Rare)
Type: Creature

Niblis of the Breath

Creature - Spirit

Flying

, : You may tap or untap target creature.

"Why do the dead remain among us? Where is Flight Alabaster to lead them home? Where is Avacyn?"
-Eruth of Lambholt

Mana:
Power: 2/1
Cardset: Dark Ascension #44 (Uncommon)
Type: Creature

Niblis of the Mist

Creature - Spirit

Flying

When Niblis of the Mist enters the battlefield, you may tap target creature.

"Not even a roaring fire could thaw the chill it put in my heart."
-Vonn, geist-trapper

Mana:
Power: 2/1
Cardset: Dark Ascension #15 (Common)
Type: Creature

Niblis of the Urn

Creature - Spirit

Flying

Whenever Niblis of the Urn attacks, you may tap target creature.

"I never had the nerve to open that bottle. I'll bet you're wishing right now you hadn't been so curious yourself."
-Old Rutstein

Mana:
Power: 1/1
Cardset: Dark Ascension #16 (Uncommon)
Type: Creature

Nicol Bolas

Legendary Creature - Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay .

Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.

Mana:
Power: 7/7
Cardset: Dragons #10 (Rare)
Time Spiral "Timeshifted" #98 (Special)
Legends #286 (Rare)
Type: Creature

Nicol Bolas, Planeswalker

Planeswalker - Bolas (Loyalty: 5)

+3: Destroy target noncreature permanent.

−2: Gain control of target creature.

−9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.

Mana:
Cardset: Magic 2013 #199 (Mythic Rare)
Ajani vs. Nicol Bolas #42 (Mythic Rare)
Conflux #120 (Mythic Rare)
Type: Planeswalker

Night (Night/Day)

Instant

Target creature gets -1/-1 until end of turn.

Mana:
Cardset: Apocalypse #131 (Uncommon)
Type: Instant

Night Dealings

Enchantment

Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.

, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Champions of Kamigawa #132 (Rare)
Type: Enchantment

Night of Souls' Betrayal

Legendary Enchantment

All creatures get -1/-1.

"How can we wage war against ourselves? What happens when the kami of our very souls rise against us? I answer simply: We cannot. We die. There can be no victory in this war."
-Sensei Hisoka, letter to Lord Konda

Mana:
Cardset: Champions of Kamigawa #133 (Rare)
Type: Enchantment

Night Revelers

Creature - Vampire

Night Revelers has haste as long as an opponent controls a Human.

Vampires think of themselves as the indisputable nobility of Innistrad, able to do as they please. There are few who can prove them wrong.

Mana:
Power: 4/4
Cardset: Innistrad #153 (Common)
Type: Creature

Night Soil

Enchantment

, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.

Some said killing the Thallids only encouraged them.

Mana:
Cardset: Commander 2013 #158 (Common)
Fallen Empires #80 (Common)
Fallen Empires #81 (Common)
Fallen Empires #82 (Common)
Type: Enchantment

Night Terrors

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. Exile that card.

Innistrad is a place where dreams invade the mind and mere shadows exact a terrible toll.

Mana:
Cardset: Innistrad #111 (Common)
Type: Sorcery

Night's Whisper

Sorcery

You draw two cards and you lose 2 life.

The Moriok call the black moon the Whisperer. At her apex, she whispers of power.

Mana:
Cardset: Fifth Dawn #55 (Uncommon)
Type: Sorcery

Nightbird's Clutches

Sorcery

Up to two target creatures can't block this turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shiny polished silver can ward off many creatures, but it attracts others.

Mana:
Cardset: Innistrad #154 (Common)
Type: Sorcery

Nightcreep

Instant

Until end of turn, all creatures become black and all lands become Swamps.

"Please tell me I'm hallucinating. I'd rather be crazy than here."
-Gorev Hadszak, Wojek investigator

Mana:
Cardset: Dissension #49 (Uncommon)
Type: Instant

Nightfire Giant

Creature - Zombie Giant

Nightfire Giant gets +1/+1 as long as you control a Mountain.

: Nightfire Giant deals 2 damage to target creature or player.

Nightfire turns the greatest weakness of the undead into formidable strength.

Mana:
Power: 4/3
Cardset: Magic 2015 #109 (Uncommon)
Type: Creature

Nightguard Patrol

Creature - Human Soldier

First strike, vigilance

"The Wojek defend the laws. We defend the people."

Mana:
Power: 2/1
Cardset: Ravnica: City of Guilds #26 (Common)
Type: Creature

Nighthaze

Sorcery

Target creature gains swampwalk until end of turn.

Draw a card.

"To evade the brood lineages, one must be made dark to all the senses."
-Traga, Zulaport runner

Mana:
Cardset: Rise of the Eldrazi #118 (Common)
Type: Sorcery

Nighthowler

Enchantment Creature - Horror

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Mana:
Cardset: Theros #98 (Rare)
Type: Enchantment

Nightmare

Creature - Nightmare Horse

Flying

Nightmare's power and toughness are each equal to the number of Swamps you control.

The thunder of its hooves beats dreams into despair.

Mana:
Power: */*
Cardset: Magic 2014 #108 (Rare)
Magic 2010 #107 (Rare)
Tenth Edition #164 (Rare)
Ninth Edition #150 (Rare)
Eighth Edition #150 (Rare)
Seventh Edition #150 (Rare)
Sixth Edition #146 (Unknown)
Fifth Edition #46 (Rare)
Fourth Edition #34 (Rare)
Revised Edition #28 (Rare)
Unlimited Edition #27 (Rare)
Beta Edition #27 (Unknown)
Alpha Edition #27 (Unknown)
Type: Creature

Nightmare Incursion

Sorcery

Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Eventide #40 (Rare)
Type: Sorcery

Nightmare Lash

Artifact - Equipment

Equipped creature gets +1/+1 for each Swamp you control.

Equip-Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mana:
Cardset: Mirrodin #219 (Rare)
Type: Artifact

Nightmare Void

Sorcery

Target player reveals his or her hand. You choose a card from it. That player discards that card.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Cardset: Izzet vs. Golgari #73 (Uncommon)
Ravnica: City of Guilds #100 (Uncommon)
Type: Sorcery

Nightmarish End

Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.

"To think some believe it peaceful to die in one's sleep."
-Ashiok, Nightmare Weaver

Mana:
Cardset: Journey Into Nyx #76 (Uncommon)
Type: Instant

Nightscape Apprentice

Creature - Zombie Wizard

, : Put target creature you control on top of its owner's library.

, : Target creature gains first strike until end of turn.

Mana:
Power: 1/1
Cardset: Invasion #112 (Common)
Type: Creature

Nightscape Battlemage

Creature - Zombie Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.)

When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target land.

Mana:
Power: 2/2
Cardset: Planeshift #47 (Uncommon)
Type: Creature

Nightscape Familiar

Creature - Zombie

Blue spells and red spells you cast cost less to cast.

: Regenerate Nightscape Familiar.

Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.

Mana:
Power: 1/1
Cardset: Commander 2013 #83 (Common)
Ajani vs. Nicol Bolas #44 (Common)
Planeshift #48 (Common)
Type: Creature

Nightscape Master

Creature - Zombie Wizard

, : Return target creature to its owner's hand.

, : Nightscape Master deals 2 damage to target creature.

Mana:
Power: 2/2
Cardset: Invasion #113 (Rare)
Type: Creature

Nightshade Assassin

Creature - Human Assassin

First strike

When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Power: 2/1
Cardset: Time Spiral #121 (Uncommon)
Type: Creature

Nightshade Peddler

Creature - Human Druid

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Mana:
Power: 1/1
Cardset: Avacyn Restored #187 (Common)
Type: Creature

Nightshade Schemers

Creature - Faerie Wizard

Flying

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.

Mana:
Power: 3/2
Cardset: Morningtide #69 (Uncommon)
Type: Creature

Nightshade Seer

Creature - Human Wizard

, : Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Mana:
Power: 1/1
Cardset: Urza's Destiny #63 (Uncommon)
Type: Creature

Nightshade Stinger

Creature - Faerie Rogue

Flying

Nightshade Stinger can't block.

"Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious."
-Gaddock Teeg

Mana:
Power: 1/1
Cardset: Lorwyn #132 (Common)
Type: Creature

Nightsky Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn.

A mimic need only touch a being to learn its shape, but touching usually leads to mauling and messily eating.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #91 (Common)
Type: Creature

Nightsoil Kami

Creature - Spirit

Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)

Mana:
Power: 6/4
Cardset: Saviors of Kamigawa #139 (Common)
Type: Creature

Nightveil Specter

Creature - Specter

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.

You may play cards exiled with Nightveil Specter.

Mana: {{/}}{{/}}{{/}}
Power: 2/3
Cardset: Gatecrash #222 (Rare)
Type: Creature

Nightwind Glider

Creature - Human Rebel

Flying, protection from black

Once you learn to float on the shadows, you'll never fear them again.

Mana:
Power: 2/1
Cardset: Mercadian Masques #31 (Common)
Type: Creature

Nightwing Shade

Creature - Shade

Flying

: Nightwing Shade gets +1/+1 until end of turn.

"There is one hour of the night even we do not watch."
-Sedva, captain of the watch

Mana:
Power: 2/2
Cardset: Magic 2014 #109 (Common)
Magic 2011 #109 (Common)
Type: Creature

Nihil Spellbomb

Artifact

, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Mana:
Cardset: Commander 2013 #249 (Common)
Scars of Mirrodin #187 (Common)
Type: Artifact

Nihilistic Glee

Enchantment

, Discard a card: Target opponent loses 1 life and you gain 1 life.

Hellbent - , Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand.

"All ends in obliteration-love in hatred, life in death, and light in empty darkness."

Mana:
Cardset: Dissension #50 (Rare)
Type: Enchantment

Nihilith

Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Suspend 7- (Rather than cast this card from your hand, you may pay and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.

Mana:
Power: 4/4
Cardset: Future Sight #72 (Rare)
Type: Creature

Nikko-Onna

Creature - Spirit

When Nikko-Onna enters the battlefield, destroy target enchantment.

Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #21 (Uncommon)
Type: Creature

Nim Abomination

Creature - Zombie

At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life.

It is one of the oldest nim, steeped so long in the Dross that it has lost all vestiges of humanity.

Mana:
Power: 3/4
Cardset: Darksteel #49 (Uncommon)
Type: Creature

Nim Deathmantle

Artifact - Equipment

Equipped creature gets +2/+2, has intimidate, and is a black Zombie.

Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to the battlefield and attach Nim Deathmantle to it.

Equip

Mana:
Cardset: Scars of Mirrodin #188 (Rare)
Type: Artifact

Nim Devourer

Creature - Zombie

Nim Devourer gets +1/+0 for each artifact you control.

: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep.

Mana:
Power: 4/1
Cardset: Mirrodin #70 (Rare)
Type: Creature

Nim Grotesque

Creature - Zombie

Nim Grotesque gets +1/+0 for each artifact you control.

In the swirling mists, you could walk right up to one and not know until its teeth are in your throat.

Mana:
Power: 3/6
Cardset: Fifth Dawn #56 (Uncommon)
Type: Creature

Nim Lasher

Creature - Zombie

Nim Lasher gets +1/+0 for each artifact you control.

The rotting metal feeds the necrogen mists, and in turn the mists feed the nim.

Mana:
Power: 1/1
Cardset: Mirrodin #71 (Common)
Type: Creature

Nim Replica

Artifact Creature - Zombie

, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.

Mana:
Power: 3/1
Cardset: Mirrodin #220 (Common)
Type: Artifact Creature

Nim Shambler

Creature - Zombie

Nim Shambler gets +1/+0 for each artifact you control.

Sacrifice a creature: Regenerate Nim Shambler.

Called "the Dross" by its inhabitants, Mephidross is home to the nim, Mirrodin's mindless, ravenous undead.

Mana:
Power: 2/1
Cardset: Mirrodin #72 (Uncommon)
Type: Creature

Nim Shrieker

Creature - Zombie

Flying

Nim Shrieker gets +1/+0 for each artifact you control.

As imps they were an annoyance. As nim they are a pestilence.

Mana:
Cardset: Mirrodin #73 (Common)
Type: Creature

Nimana Sell-Sword

Creature - Human Warrior Ally

Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.

"He asked if I had work for him. No wasn't the right answer."
-Samila, Murasa Expeditionary House

Mana:
Power: 2/2
Cardset: Zendikar #106 (Common)
Type: Creature

Nimble Mongoose

Creature - Mongoose

Shroud (This permanent can't be the target of spells or abilities.)

Threshold - Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

Faster than a cobra's bite.

Mana:
Power: 1/1
Cardset: Odyssey #258 (Uncommon)
Type: Creature

Nimbus Maze

Land

: Add to your mana pool.

: Add to your mana pool. Activate this ability only if you control an Island.

: Add to your mana pool. Activate this ability only if you control a Plains.

To find its center is to find one's own.

Cardset: Future Sight #178 (Rare)
Type: Land

Nimbus Naiad

Enchantment Creature - Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

Enchanted creature gets +2/+2 and has flying.

Mana:
Power: 2/2
Cardset: Theros #56 (Common)
Type: Enchantment

Nimbus of the Isles

Creature - Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.)

The people of the Sevick Isles have a unique understanding of the term "ominous clouds."

Mana:
Power: 3/3
Cardset: Magic 2015 #72 (Common)
Type: Creature

Nimbus Swimmer

Creature - Leviathan

Flying

Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

The Simic soon discovered that the sky offered as few constraints on size as the sea.

Mana:
Cardset: Gatecrash #181 (Uncommon)
Type: Creature

Nimbus Wings

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds.

Mana:
Cardset: Zendikar #28 (Common)
Type: Enchantment

Nin, the Pain Artist

Legendary Creature - Vedalken Wizard

, : Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

"Your body is a delicate instrument that tells me truths. These devices help me ‘tune' that instrument."

Mana:
Power: 1/1
Cardset: Commander #213 (Rare)
Type: Creature

Nine-Ringed Bo

Artifact

: Nine-Ringed Bo deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.

"We received an anonymous letter suggesting that Kumano holds a secret to defeating the kami, but he is nowhere to be found."
-General Takeno, letter to Lord Konda

Mana:
Cardset: Champions of Kamigawa #263 (Uncommon)
Type: Artifact

Ninja of the Deep Hours

Creature - Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

Mana:
Power: 2/2
Cardset: Planechase 2012 #21 (Common)
Betrayers of Kamigawa #44 (Common)
Type: Creature

Nip Gwyllion

Creature - Hag

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Once your life and all your worldly possessions have been surrendered to her, a gwyllion can be surprisingly civilized.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #92 (Common)
Type: Creature

Nirkana Assassin

Creature - Vampire Assassin Ally

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #118 (Common)
Type: Creature

Nirkana Cutthroat

Creature - Vampire Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

4/3

Deathtouch

LEVEL 3+

5/4

First strike, deathtouch

Mana:
Power: 3/2
Cardset: Rise of the Eldrazi #119 (Uncommon)
Type: Creature

Nirkana Revenant

Creature - Vampire Shade

Whenever you tap a Swamp for mana, add to your mana pool (in addition to the mana the land produces).

: Nirkana Revenant gets +1/+1 until end of turn.

Hate is an everlasting wellspring from which it is eternally sustained.

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #120 (Mythic Rare)
Type: Creature

Nissa Revane

Planeswalker - Nissa (Loyalty: 2)

+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.

+1: You gain 2 life for each Elf you control.

-7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.

Mana:
Cardset: Zendikar #170 (Mythic Rare)
Type: Planeswalker

Nissa's Chosen

Creature - Elf Warrior

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

"Nissa will save the elves, but only the ones who have proved their worth."

Mana:
Power: 2/3
Cardset: Zendikar #171 (Common)
Type: Creature

Nissa's Expedition

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Mana:
Cardset: Magic 2015 #188 (Uncommon)
Type: Sorcery

Nissa's Judgment

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

Mana:
Cardset: Oath of the Gatewatch #139 (Uncommon)
Type: Sorcery

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.

Mana:
Cardset: Battle for Zendikar #180 (Rare)
Type: Sorcery

Nissa, Voice of Zendikar

Planeswalker - Nissa (Loyalty: 3)

+1: Put a 0/1 green Plant creature token onto the battlefield.

−2: Put a +1/+1 counter on each creature you control.

−7: You gain X life and draw X cards, where X is the number of lands you control.

Mana:
Cardset: Oath of the Gatewatch #138 (Mythic Rare)
Type: Planeswalker

Nissa, Worldwaker

Planeswalker - Nissa (Loyalty: 3)

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

−7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Mana:
Cardset: Magic 2015 #187 (Mythic Rare)
Type: Planeswalker

Niv-Mizzet, Dracogenius

Legendary Creature - Dragon Wizard

Flying

Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.

: Niv-Mizzet, Dracogenius deals 1 damage to target creature or player.

He has no patience for minds that do not inspire him or explode by trying.

Mana:
Power: 5/5
Cardset: Return to Ravnica #183 (Mythic Rare)
Type: Creature

Niv-Mizzet, the Firemind

Legendary Creature - Dragon Wizard

Flying

Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.

: Draw a card.

Mana:
Power: 4/4
Cardset: Izzet vs. Golgari #1 (Mythic Rare)
Dragons #11 (Rare)
Guildpact #123 (Rare)
Type: Creature

Niveous Wisps

Instant

Target creature becomes white until end of turn. Tap that creature.

Draw a card.

In a world devoid of sun, illumination comes from cheerless fires or the wandering spirits of the dead.

Mana:
Cardset: Shadowmoor #15 (Common)
Type: Instant

Nivix Cyclops

Creature - Cyclops

Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Mana:
Power: 1/4
Cardset: Dragon's Maze #87 (Common)
Type: Creature

Nivix Guildmage

Creature - Human Wizard

: Draw a card, then discard a card.

: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

"The only action worth taking is one with an unknown outcome."

Mana:
Power: 2/2
Cardset: Commander 2013 #202 (Uncommon)
Return to Ravnica #182 (Uncommon)
Type: Creature

Nivix, Aerie of the Firemind

Land

: Add to your mana pool.

, : Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.

Cardset: Izzet vs. Golgari #36 (Uncommon)
Guildpact #160 (Uncommon)
Type: Land

Nivmagus Elemental

Creature - Elemental

Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)

When it escaped, the experimenters hesitated. It would cause untold havoc, yet they wished to see it in action.

Mana: {{/}}
Power: 1/2
Cardset: Return to Ravnica #219 (Rare)
Type: Creature

Nix

Instant

Counter target spell if no mana was spent to cast it.

"There is no shortcut to work done true and well. The Creators learned this to their sorrow, the first time they made the world."
-Githri the Prisoner

Mana:
Cardset: Future Sight #55 (Rare)
Type: Instant
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