Warning (512): _cake_core_ cache was unable to write 'cake_dev_' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_list' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_list' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_roles' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_roles' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_users' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_users' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_versions' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_versions' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_decks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_decks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_follows' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_follows' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cards' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cards' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_blocks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_blocks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

No Mercy

Enchantment

Whenever a creature deals damage to you, destroy it.

"We had years to prepare, while they had mere minutes."
-Kerrick, sleeper agent

Mana:
Cardset: Urza's Legacy #56 (Rare)
Type: Enchantment

No Quarter

Enchantment

Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.

Whenever a creature blocks a creature with lesser power, destroy the attacking creature.

As Gerrard and Greven neared each other, the moggs caught between them realized they should flee.

Mana:
Cardset: Tempest #193 (Rare)
Type: Enchantment

No Rest for the Wicked

Enchantment

Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

"The soul? Here, we have no use for such frivolities."
-Sitrik, birth priest

Mana:
Cardset: Tenth Edition #165 (Uncommon)
Urza's Saga #142 (Uncommon)
Type: Enchantment

No-Dachi

Artifact - Equipment

Equipped creature gets +2/+0 and has first strike.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Not keen-edged enough for cutting armor, the no-dachi slew by folding its victim rapidly and violently under the weight of its impact.

Mana:
Cardset: Champions of Kamigawa #264 (Uncommon)
Type: Artifact

Nobilis of War

Creature - Spirit Avatar

Flying

Attacking creatures you control get +2/+0.

"A great siege is a banquet to him; a long and terrible battle, the most exquisite delicacy."
-The Seer's Parables

Mana: {{/}}{{/}}{{/}}{{/}}
Power: 3/4
Cardset: Eventide #144 (Rare)
Type: Creature

Noble Benefactor

Creature - Human Cleric

When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it.

Mana:
Power: 2/2
Cardset: Weatherlight #44 (Uncommon)
Type: Creature

Noble Elephant

Creature - Elephant

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"Proud am I, / strong am I, / courageous in defending my children / and fierce in punishing what stands in my way."
-"So the Elephant Speaks,"
Zhalfirin song

Mana:
Power: 2/2
Cardset: Mirage #234 (Common)
Type: Creature

Noble Hierarch

Creature - Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Add , , or to your mana pool.

She protects the sacred groves from blight, drought, and the Unbeholden.

Mana:
Cardset: Conflux #87 (Rare)
Type: Creature

Noble Panther

Creature - Cat

: Noble Panther gains first strike until end of turn.

Unlike many hunters, these panthers have no need for camouflage. They're fast enough to catch any prey.

Mana:
Power: 3/3
Cardset: Invasion #257 (Rare)
Type: Creature

Noble Purpose

Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

Fighting for the right reason is itself a source of strength.

Mana:
Cardset: Eighth Edition #31 (Rare)
Mercadian Masques #32 (Uncommon)
Type: Enchantment

Noble Quarry

Enchantment Creature - Unicorn

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

All creatures able to block Noble Quarry or enchanted creature do so.

Enchanted creature gets +1/+1.

Mana:
Power: 1/1
Cardset: Born of the Gods #130 (Uncommon)
Type: Enchantment

Noble Stand

Enchantment

Whenever a creature you control blocks, you gain 2 life.

Soldiers will always endanger their lives to defend many other lives.

Mana:
Cardset: Nemesis #14 (Uncommon)
Type: Enchantment

Noble Steeds

Enchantment

: Target creature gains first strike until end of turn.

"Only an animal born in the wild has sufficient heart to be a true Knight's steed."
-King Darien of Kjeldor

Mana:
Cardset: Alliances #140 (Common)
Alliances #141 (Common)
Type: Enchantment

Noble Templar

Creature - Human Cleric Soldier

Vigilance

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 3/6
Cardset: Conspiracy #75 (Common)
Scourge #19 (Common)
Type: Creature

Noble Vestige

Creature - Spirit

Flying

: Prevent the next 1 damage that would be dealt to target player this turn.

Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.

Mana:
Power: 1/2
Cardset: Zendikar #29 (Common)
Type: Creature

Nocturnal Raid

Instant

Black creatures get +2/+0 until end of turn.

The Eastern Paladin doesn't attack at night for the tactical advantage. He does it for the sheer joy of fighting beneath the moon.

Mana:
Cardset: Seventh Edition #151 (Uncommon)
Mirage #30 (Uncommon)
Type: Instant

Noetic Scales

Artifact

At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in his or her hand.

Mana:
Cardset: Urza's Saga #304 (Rare)
Type: Artifact

Noggin Whack

Tribal Sorcery - Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards.

Mana:
Cardset: Morningtide #70 (Uncommon)
Type: Sorcery

Noggle Bandit

Creature - Noggle Rogue

Noggle Bandit can't be blocked except by creatures with defender.

Noggles believe that they were the first race ever to walk Shadowmoor. They don't "steal." They just take back what's rightfully theirs.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Eventide #106 (Common)
Type: Creature

Noggle Bridgebreaker

Creature - Noggle Rogue

When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.

"It's always funny till someone gets hurt. Then it's hilarious."

Mana: {{/}}{{/}}
Power: 4/3
Cardset: Eventide #107 (Common)
Type: Creature

Noggle Hedge-Mage

Creature - Noggle Wizard

When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.

When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #108 (Uncommon)
Type: Creature

Noggle Ransacker

Creature - Noggle Rogue

When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.

Noggles live purely by what they can scavenge. There is not a single thing a noggle eats, wears, or uses that did not once belong to another.

Mana: {{/}}
Power: 2/1
Cardset: Planechase 2012 #102 (Uncommon)
Eventide #109 (Uncommon)
Type: Creature

Nomad Decoy

Creature - Human Nomad

, : Tap target creature.

Threshold - , : Tap two target creatures. Activate this ability only if seven or more cards are in your graveyard.

If you can take something from a nomad, it's probably bait.

Mana:
Power: 1/2
Cardset: Odyssey #37 (Uncommon)
Type: Creature

Nomad Mythmaker

Creature - Human Nomad Cleric

, : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

On the wild steppes, history vanishes in the dust. Only the mythmakers remain to say what was, and is, and will be.

Mana:
Power: 2/2
Cardset: Tenth Edition #30 (Rare)
Judgment #15 (Rare)
Type: Creature

Nomad Outpost

Land

Nomad Outpost enters the battlefield tapped.

: Add , , or to your mana pool.

"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong."
-Zurgo, khan of the Mardu

Cardset: Khans of Tarkir #237 (Uncommon)
Type: Land

Nomad Stadium

Land

: Add to your mana pool. Nomad Stadium deals 1 damage to you.

Threshold - , , Sacrifice Nomad Stadium: You gain 4 life. Activate this ability only if seven or more cards are in your graveyard.

Cardset: Odyssey #322 (Uncommon)
Type: Land

Nomadic Elf

Creature - Elf Nomad

: Add one mana of any color to your mana pool.

"I've journeyed across Dominaria. Phyrexians are everywhere. Plague is everywhere. There's no place left to hide."

Mana:
Power: 2/2
Cardset: Phyrexia vs. The Coalition #38 (Common)
Invasion #200 (Common)
Type: Creature

Nomads en-Kor

Creature - Kor Nomad Soldier

: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.

The Kor forsake roots for the winding of the path; forsake voices for the silence of the mind; forsake all else for the poverty of isolation.

Mana:
Power: 1/1
Cardset: Stronghold #109 (Common)
Type: Creature

Nomads' Assembly

Sorcery

Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Commander 2014 #82 (Rare)
Rise of the Eldrazi #39 (Rare)
Type: Sorcery

Norin the Wary

Legendary Creature - Human Warrior

When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.

"I have a bad feeling about this."

Mana:
Power: 2/1
Cardset: Time Spiral #171 (Rare)
Type: Creature

Norn's Annex

Artifact

( can be paid with either or 2 life.)

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures.

Mana:
Cardset: New Phyrexia #17 (Rare)
Type: Artifact

Norritt

Creature - Imp

: Untap target blue creature.

: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared.

Mana:
Power: 1/1
Cardset: Ice Age #43 (Common)
Type: Creature

North Star

Artifact

, : For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.)

Mana:
Cardset: Legends #233 (Rare)
Type: Artifact

Northern Paladin

Creature - Human Knight

, : Destroy target black permanent.

"Look to the north; there you will find aid and comfort."
-The Book of Tal

Mana:
Power: 3/3
Cardset: Seventh Edition #28 (Rare)
Fourth Edition #287 (Rare)
Revised Edition #213 (Rare)
Unlimited Edition #214 (Rare)
Beta Edition #215 (Unknown)
Alpha Edition #213 (Unknown)
Type: Creature

Norwood Ranger

Creature - Elf Scout

The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source.

Mana:
Power: 1/2
Cardset: Ninth Edition #260 (Common)
Eighth Edition #271 (Common)
Type: Creature

Nostalgic Dreams

Sorcery

As an additional cost to cast Nostalgic Dreams, discard X cards.

Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.

Seton dreams of life renewed.

Mana:
Cardset: Torment #135 (Rare)
Type: Sorcery

Nosy Goblin

Creature - Goblin

, Sacrifice Nosy Goblin: Destroy target face-down creature.

To his surprise, Furt discovered that the strange creatures were not at all like bugs.

Mana:
Power: 2/1
Cardset: Onslaught #220 (Common)
Type: Creature

Not of This World

Tribal Instant - Eldrazi

Counter target spell or ability that targets a permanent you control.

Not of This World costs less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.

Mana:
Cardset: Rise of the Eldrazi #8 (Uncommon)
Type: nknown

Notion Thief

Creature - Human Rogue

Flash

If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Mana:
Power: 3/1
Cardset: Dragon's Maze #88 (Rare)
Type: Creature

Notorious Assassin

Creature - Human Spellshaper Assassin

, , Discard a card: Destroy target nonblack creature. It can't be regenerated.

He wears his infamy like a fine silk shirt.

Mana:
Power: 2/2
Cardset: Mercadian Masques #150 (Rare)
Type: Creature

Notorious Throng

Tribal Sorcery - Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Put X 1/1 black Faerie Rogue creature tokens with flying onto the battlefield, where X is the damage dealt to your opponents this turn. If Notorious Throng's prowl cost was paid, take an extra turn after this one.

Mana:
Cardset: Morningtide #45 (Rare)
Type: Sorcery

Nourish

Instant

You gain 6 life.

Gelfruit grows abundantly wherever Sylvok druids live, as if the Tangle knows that humans are not as hardy as the beasts or as nimble as the elves.

Mana:
Cardset: Darksteel #78 (Common)
Type: Instant

Nourishing Shoal

Instant - Arcane

You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost.

You gain X life.

Mana:
Cardset: Betrayers of Kamigawa #137 (Rare)
Type: Instant

Nova Chaser

Creature - Elemental Warrior

Trample

Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

Mana:
Power: 10/2
Cardset: Lorwyn #187 (Rare)
Type: Creature

Nova Cleric

Creature - Human Cleric

, , Sacrifice Nova Cleric: Destroy all enchantments.

"Our noblest thoughts are our very first and our very last."

Mana:
Power: 1/2
Cardset: Onslaught #45 (Uncommon)
Type: Creature

Nova Pentacle

Artifact

, : The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.

Mana:
Cardset: Legends #234 (Rare)
Type: Artifact

Novablast Wurm

Creature - Wurm

Whenever Novablast Wurm attacks, destroy all other creatures.

"The sun was born within its coils, but it fled to the sky. The wurm hungers for its child, and the world will bear its loss."
-Screed of the Mul Daya

Mana:
Power: 7/7
Cardset: Worldwake #119 (Mythic Rare)
Type: Creature

Novijen Sages

Creature - Human Advisor Mutant

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

, Remove two +1/+1 counters from among creatures you control: Draw a card.

Mana:
Cardset: Dissension #27 (Rare)
Type: Creature

Novijen, Heart of Progress

Land

: Add to your mana pool.

, : Put a +1/+1 counter on each creature that entered the battlefield this turn.

"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness."
-Momir Vig

Cardset: Dissension #175 (Uncommon)
Type: Land

Now I Know My ABC's

Enchantment

At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.

The quick onyx goblin jumps over the lazy dwarf.

Mana:
Cardset: Unhinged #41 (Rare)
Type: Enchantment

Noxious Dragon

Creature - Dragon

Flying

When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.

Dragons of Silumgar's brood begin to digest their prey even before consuming it, letting their caustic breath do much of the work.

Mana:
Power: 4/4
Cardset: Fate Reforged #77 (Uncommon)
Type: Creature

Noxious Field

Enchantment - Aura

Enchant land

Enchanted land has ": This land deals 1 damage to each creature and each player."

Ultimately, it became a three-way battle: the land attacked both armies.

Mana:
Cardset: Prophecy #70 (Uncommon)
Type: Enchantment

Noxious Ghoul

Creature - Zombie

Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.

Plague and death wrapped in one convenient package.

Mana:
Power: 3/3
Cardset: Legions #77 (Uncommon)
Type: Creature

Noxious Hatchling

Creature - Elemental

Noxious Hatchling enters the battlefield with four -1/-1 counters on it.

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling.

Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.

Mana: {{/}}
Power: 6/6
Cardset: Eventide #124 (Uncommon)
Type: Creature

Noxious Revival

Instant

( can be paid with either or 2 life.)

Put target card from a graveyard on top of its owner's library.

"Dead or alive, my creations are stronger than Jin-Gitaxias's septic minions."
-Vorinclex, Voice of Hunger

Mana:
Cardset: New Phyrexia #118 (Uncommon)
Type: Instant

Noxious Vapors

Sorcery

Each player reveals his or her hand and chooses one card of each color from it, then discards all other nonland cards.

Urborg would just as soon steal your memories as your life.

Mana:
Cardset: Planeshift #49 (Uncommon)
Type: Sorcery

Noyan Dar, Roil Shaper

Legendary Creature - Merfolk Ally

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

After many years as a lullmage, Noyan Dar turned his talents from allaying Zendikar's fury to the considerably easier task of rousing it.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #216 (Rare)
Type: Creature

Nucklavee

Creature - Beast

When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.

When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.

It loathes all tastes but two: spells and flesh.

Mana: {{/}}{{/}}
Power: 4/4
Cardset: Commander #214 (Uncommon)
Eventide #110 (Uncommon)
Type: Creature

Nuisance Engine

Artifact

, : Put a 0/1 colorless Pest artifact creature token onto the battlefield.

Mana:
Cardset: Mirrodin #221 (Uncommon)
Type: Artifact

Null Brooch

Artifact

, , Discard your hand: Counter target noncreature spell.

Give away everything so others have nothing.
-Brooch inscription

Mana:
Cardset: Exodus #136 (Rare)
Type: Artifact

Null Caller

Creature - Vampire Shaman

, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped.

Zendikar's defenders include both healers and vampires. One way or another, the fallen will return to the fight.

Mana:
Power: 2/4
Cardset: Oath of the Gatewatch #88 (Uncommon)
Type: Creature

Null Chamber

World Enchantment

As Null Chamber enters the battlefield, you and an opponent each name a card other than a basic land card.

The named cards can't be played.

Discovered by Femeref mages, the Null Chamber is the ultimate testing ground for the uncreative.

Mana:
Cardset: Mirage #235 (Rare)
Type: Enchantment

Null Champion

Creature - Zombie Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

4/2

LEVEL 4+

7/3

: Regenerate Null Champion.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #121 (Common)
Type: Creature

Null Profusion

Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

"Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate."
-Volrath

Mana:
Cardset: Planar Chaos #89 (Rare)
Type: Enchantment

Null Rod

Artifact

Activated abilities of artifacts can't be activated.

Gerrard: "But it doesn't do anything!"
Hanna: "No-it does nothing."

Mana:
Cardset: Weatherlight #154 (Rare)
Type: Artifact

Nullify

Instant

Counter target creature or Aura spell.

"Those who incur Thassa's anger will be swallowed whole by her waves, or torn asunder by her bident."
-Thrasios, triton hero

Mana:
Cardset: Born of the Gods #45 (Common)
Type: Instant

Nullmage Advocate

Creature - Insect Druid

: Return two target cards from an opponent's graveyard to his or her hand. Destroy target artifact or enchantment.

"Our unity unmasks your deceit."

Mana:
Power: 2/3
Cardset: Planechase 2012 #70 (Common)
Judgment #126 (Common)
Type: Creature

Nullmage Shepherd

Creature - Elf Shaman

Tap four untapped creatures you control: Destroy target artifact or enchantment.

The shepherds work in secret, seeking out abominations against nature and returning them to earth and dust.

Mana:
Power: 2/4
Cardset: Ravnica: City of Guilds #174 (Uncommon)
Type: Creature

Nullstone Gargoyle

Artifact Creature - Gargoyle

Flying

Whenever the first noncreature spell of a turn is cast, counter that spell.

Nullstone absorbs and dampens most forms of magical energy, as well as light, sound, and heat.

Mana:
Power: 4/5
Cardset: Ravnica: City of Guilds #266 (Rare)
Type: Artifact Creature

Nulltread Gargantuan

Creature - Beast

When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.

It crushes all underfoot, yet leaves no trace of its passage-no trampled debris, no flattened souls, not even a hoofprint.

Mana:
Power: 5/6
Cardset: Alara Reborn #102 (Uncommon)
Type: Creature

Numai Outcast

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

, Pay 5 life: Regenerate Numai Outcast.

"Beware the blade of dishonor. It kills more silently than war, more quickly than age."
-Sensei Golden-Tail

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #134 (Uncommon)
Type: Creature

Number Crunch

Instant

Return target permanent to its owner's hand.

Gotcha Whenever an opponent says a number, you may say "Gotcha" If you do, return Number Crunch from your graveyard to your hand.

Can you digit?

Mana:
Cardset: Unhinged #42 (Common)
Type: Instant

Numbing Dose

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.

Mana:
Cardset: New Phyrexia #40 (Common)
Type: Enchantment

Numot, the Devastator

Legendary Creature - Dragon

Flying

Whenever Numot, the Devastator deals combat damage to a player, you may pay . If you do, destroy up to two target lands.

Mana:
Power: 6/6
Cardset: Commander #215 (Rare)
Planar Chaos #160 (Rare)
Type: Creature

Nurturer Initiate

Creature - Elf Shaman

Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.

The elves alone preserve the few shreds of beauty left. There is no one else who cares.

Mana:
Power: 1/1
Cardset: Shadowmoor #124 (Common)
Type: Creature

Nurturing Licid

Creature - Licid

, : Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

: Regenerate enchanted creature.

Mana:
Power: 1/1
Cardset: Tempest #136 (Uncommon)
Type: Creature

Nut Collector

Creature - Human Druid

At the beginning of your upkeep, you may put a 1/1 green Squirrel creature token onto the battlefield.

Threshold - Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.

Mana:
Power: 1/1
Cardset: Odyssey #259 (Rare)
Type: Creature

Nykthos, Shrine to Nyx

Legendary Land

: Add to your mana pool.

, : Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Mana:
Cardset: Theros #223 (Rare)
Type: Land

Nylea's Disciple

Creature - Centaur Archer

When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

Mana:
Power: 3/3
Cardset: Theros #167 (Common)
Type: Creature

Nylea's Emissary

Enchantment Creature - Cat

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Trample

Enchanted creature gets +3/+3 and has trample.

Mana:
Power: 3/3
Cardset: Theros #168 (Uncommon)
Type: Enchantment

Nylea's Presence

Enchantment - Aura

Enchant land

When Nylea's Presence enters the battlefield, draw a card.

Enchanted land is every basic land type in addition to its other types.

Mana:
Cardset: Theros #169 (Common)
Type: Enchantment

Nylea, God of the Hunt

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)

Other creatures you control have trample.

: Target creature gets +2/+2 until end of turn.

Mana:
Power: 6/6
Cardset: Theros #166 (Mythic Rare)
Type: Enchantment

Nyx Infusion

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.

A balm or a poison depending on how it is administered, and to whom.

Mana:
Cardset: Journey Into Nyx #77 (Common)
Type: Enchantment

Nyx Weaver

Enchantment Creature - Spider

Reach

At the beginning of your upkeep, put the top two cards of your library into your graveyard.

, Exile Nyx Weaver: Return target card from your graveyard to your hand.

Mana:
Power: 2/3
Cardset: Journey Into Nyx #153 (Uncommon)
Type: Enchantment

Nyx-Fleece Ram

Enchantment Creature - Sheep

At the beginning of your upkeep, you gain 1 life.

The gods are fascinated by innocence, perhaps because it's a quality they themselves lack.

Mana:
Cardset: Journey Into Nyx #18 (Uncommon)
Type: Enchantment

Nyxathid

Creature - Elemental

As Nyxathid enters the battlefield, choose an opponent.

Nyxathid gets -1/-1 for each card in the chosen player's hand.

Born of volcanic forces, it thrives on the absolute panic it inspires.

Mana:
Power: 7/7
Cardset: Conflux #49 (Rare)
Type: Creature

Nyxborn Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +2/+1.

A body Returned, a soul still lost.

Mana:
Power: 2/1
Cardset: Born of the Gods #78 (Common)
Type: Enchantment

Nyxborn Rollicker

Enchantment Creature - Satyr

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +1/+1.

Mana:
Power: 1/1
Cardset: Born of the Gods #102 (Common)
Type: Enchantment

Nyxborn Shieldmate

Enchantment Creature - Human Soldier

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +1/+2.

In Meletis, the walls have ears. In Akros, they have blades.

Mana:
Power: 1/2
Cardset: Born of the Gods #21 (Common)
Type: Enchantment

Nyxborn Triton

Enchantment Creature - Merfolk

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +2/+3.

"He is Thassa's. I could not sway him."
-Kiora

Mana:
Power: 2/3
Cardset: Born of the Gods #46 (Common)
Type: Enchantment

Nyxborn Wolf

Enchantment Creature - Wolf

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +3/+1.

Mana:
Power: 3/1
Cardset: Born of the Gods #131 (Common)
Type: Enchantment

O-Naginata

Artifact - Equipment

O-Naginata can be attached only to a creature with 3 or more power.

Equipped creature gets +3/+0 and has trample.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Saviors of Kamigawa #157 (Uncommon)
Type: Artifact

Oak Street Innkeeper

Creature - Elf

As long as it's not your turn, tapped creatures you control have hexproof.

The city is vast and perilous, but there are places where a weary traveler can feel very much at home.

Mana:
Power: 1/2
Cardset: Return to Ravnica #131 (Uncommon)
Type: Creature

Oaken Brawler

Creature - Treefolk Warrior

When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/4
Cardset: Lorwyn #33 (Common)
Type: Creature

Oakenform

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

"When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?"
-Dionus, elvish archdruid

Mana:
Cardset: Magic 2010 #197 (Common)
Type: Enchantment

Oakgnarl Warrior

Creature - Treefolk Warrior

Vigilance, trample

"Roam as you will, your roots remain in the strong earth of your Rising."

Mana:
Power: 5/7
Cardset: Lorwyn #232 (Common)
Type: Creature

Oakheart Dryads

Enchantment Creature - Nymph Dryad

Constellation - Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

"I do not know if the forest was different after they passed. But I know I was."
-Ianthe, Setessan hunter

Mana:
Power: 2/3
Cardset: Journey Into Nyx #133 (Common)
Type: Enchantment

Oasis

Land

: Prevent the next 1 damage that would be dealt to target creature this turn.

Cardset: Fourth Edition #185 (Uncommon)
Arabian Nights #92 (Uncommon)
Type: Land

Oath of Chandra

Legendary Enchantment

When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls.

At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.

"If it means that people can live in freedom, yeah, I'll keep watch."

Mana:
Cardset: Oath of the Gatewatch #113 (Rare)
Type: Enchantment

Oath of Druids

Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.

Mana:
Cardset: Exodus #115 (Rare)
Type: Enchantment
Warning (512): _cake_core_ cache was unable to write 'file_map' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (2): Unknown: write failed: No space left on device (28) [Unknown, line 0]
Warning (2): Unknown: Failed to write session data (files). Please verify that the current setting of session.save_path is correct (/var/lib/php5) [Unknown, line 0]
Warning (512): _cake_core_ cache was unable to write 'method_cache' to File cache [CORE/Cake/Cache/Cache.php, line 309]