Dual CastingEnchantment - AuraEnchant creature Hours after the Helvault opened, his powers returned twice as strong as before. |
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Malicious IntentEnchantment - AuraEnchant creature As peace returned to Thraben, some cathars made the mistake of letting down their guard. |
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Bower PassageEnchantmentCreatures with flying can't block creatures you control. In the darkest hours, some denied Avacyn. Now the Kessig wilds are their only haven. |
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GroundedEnchantment - AuraEnchant creature "We've tracked Ludevic's monster across four provinces. When it lands, make sure it stays put." |
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Divine FavorEnchantment - AuraEnchant creature With an armory of light, even the squire may champion her people. |
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PacifismEnchantment - AuraEnchant creature For the first time in his life, Grakk felt a little warm and fuzzy inside. |
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Dark FavorEnchantment - AuraEnchant creature When he began to curse what he held holy, his strength grew unrivaled. |
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Volcanic StrengthEnchantment - AuraEnchant creature The mountains bend to no one. |
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Ground SealEnchantmentWhen Ground Seal enters the battlefield, draw a card. "Let all we have buried be buried forever." |
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Honor of the PureEnchantmentWhite creatures you control get +1/+1. Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness. |
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Spirit MantleEnchantment - AuraEnchant creature The shield of unimpeachable purity is as strong as any wrought on the anvil. |
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Ice CageEnchantment - AuraEnchant creature
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Jace's ErasureEnchantmentWhenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard. "You should try to clear your mind of idle thoughts. And if you can't, I will." |
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Zombie InfestationEnchantmentDiscard two cards: Put a 2/2 black Zombie creature token onto the battlefield. The nomads' funeral pyres are more practical than ceremonial. |
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Circle of FlameEnchantmentWhenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature. "Which do you think is a better deterrent: a moat of water or one of fire?" |
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Goblin War PaintEnchantment - AuraEnchant creature "The secret to our war paint is hot peppers and stinkbugs. Lots of stinkbugs." |
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Spiteful ShadowsEnchantment - AuraEnchant creature "Let us remind these human cattle why they fear the shadows of this world." |
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Talons of FalkenrathEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
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Bonds of FaithEnchantment - AuraEnchant creature "What cannot be destroyed will be bound." |
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Intangible VirtueEnchantmentCreature tokens you control get +1/+1 and have vigilance. In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose. |
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Stony SilenceEnchantmentActivated abilities of artifacts can't be activated. Let moss grow over gargoyles |
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Spectral FlightEnchantment - AuraEnchant creature "The church looks down on binding spirits into armor, but now I can look down on them." |
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Heartless SummoningEnchantmentCreature spells you cast cost less to cast. "They won't be winning any beauty pageants, but they'll do the trick." |
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Skeletal GrimaceEnchantment - AuraEnchant creature "And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?" |
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Curse of Stalked PreyEnchantment - Aura CurseEnchant player "Innocent thorns can fill the air with your bloodscent. Don't stray from the path." |
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Curse of the Pierced HeartEnchantment - Aura CurseEnchant player "May your veins weep, and may every vampire take notice." |
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Full Moon's RiseEnchantmentWerewolf creatures you control get +1/+0 and have trample. Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf. |
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Rest in PeaceEnchantmentWhen Rest in Peace enters the battlefield, exile all cards from all graveyards. Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle. |
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Soul TitheEnchantment - AuraEnchant nonland permanent
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Chronic FloodingEnchantment - AuraEnchant land With the Izzet occupied elsewhere, many of their public works fell into disrepair. |
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Pursuit of FlightEnchantment - AuraEnchant creature "Watch the voltage. We don't need another charred, crashing viashino." |
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Journey to NowhereEnchantmentWhen Journey to Nowhere enters the battlefield, exile target creature.
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Banewasp AfflictionEnchantment - AuraEnchant creature The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome. |
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Ooze GardenEnchantment, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery. Jund has little necromancy. Instead, the flesh of its dead gives rise to algal fiends. |
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NecrogenesisEnchantment: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield. "Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone." |
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Earnest FellowshipEnchantmentEach creature has protection from its colors. "The world has enough strife as it is. Where would we be if we turned against each other?" |
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Immobilizing InkEnchantment - AuraEnchant creature
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Pedantic LearningEnchantmentWhenever a land card is put into your graveyard from your library, you may pay . If you do, draw a card. Even the trivial can inspire. |
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Psionic GiftEnchantment - AuraEnchant creature For sale: Complete wizard's library. Rare scrolls, grimoires, and works of ancient spellcrafting Slightly abridged. |
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StandstillEnchantmentWhen a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards. "Take your time." |
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