![]() |
LignifyTribal Enchantment - Treefolk AuraEnchant creature Bulgo paused, puzzled. What was that rustling sound, and why did he feel so stiff? And how could his feet be so thirsty? |
|
||||||||
![]() |
Lightning TalonsEnchantment - AuraEnchant creature "This is going to hurt a lot, but on the bright side, you'll be dead soon." |
|
||||||||
![]() |
Lightning ProwessEnchantment - AuraEnchant creature "Undead flesh is dry and papery. A single spark and ‘poof.' No more ghoul." |
|
||||||||
![]() |
Lightning DiademEnchantment - AuraEnchant creature "I fight for Keranos and for mortals. I see no contradiction." |
|
||||||||
![]() |
Lightmine FieldEnchantmentWhenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures. If you want to kill a lot of goblins, just make sure your defenses look like fun. |
|
||||||||
![]() |
LightformEnchantmentWhen Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
|
|
||||||||
![]() |
Light of SanctionEnchantmentPrevent all damage that would be dealt to creatures you control by sources you control. The Legion looks after its own. |
|
||||||||
![]() |
Light from WithinEnchantmentChroma - Each creature you control gets +1/+1 for each white mana symbol in its mana cost. "Muscle does not make one strong. It only masks the soul's light. True strength lies in purity of purpose." |
|
||||||||
![]() |
LifelinkEnchantment - AuraEnchant creature The spoils of war are not measured only in gold and silver. |
|
||||||||
![]() |
LifegiftEnchantmentWhenever a land enters the battlefield, you may gain 1 life. "Walk the world and you'll find your soul; search your soul and you'll discover the world." |
|
||||||||
![]() |
Life and LimbEnchantmentAll Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. "It was a sight of pain and awe-a twisted forest, migrating across the salt plain in search of richer soil." |
|
||||||||
![]() |
Leyline of VitalityEnchantmentIf Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.
|
|
||||||||
![]() |
Leyline of the VoidEnchantmentIf Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
|
|
||||||||
![]() |
Leyline of the MeekEnchantmentIf Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Where strength and humility converge. |
|
||||||||
![]() |
Leyline of SingularityEnchantmentIf Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. Where renown and solitude converge. |
|
||||||||
![]() |
Leyline of SanctityEnchantmentIf Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
|
|
||||||||
![]() |
Leyline of PunishmentEnchantmentIf Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
|
|
||||||||
![]() |
Leyline of LightningEnchantmentIf Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. Where storm and spellcraft converge. |
|
||||||||
![]() |
Leyline of LifeforceEnchantmentIf Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. Where sovereignty and flesh converge. |
|
||||||||
![]() |
Leyline of AnticipationEnchantmentIf Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
|
|
||||||||
![]() |
LevitationEnchantmentCreatures you control have flying. "Why fight over scraps of land when there's so much sky waiting to be claimed?" |
|
||||||||
![]() |
Legion's InitiativeEnchantmentRed creatures you control get +1/+0.
|
|
||||||||
![]() |
Leafdrake RoostEnchantment - AuraEnchant land "The best experiments are those whose successes replicate themselves." |
|
||||||||
![]() |
Leafcrown DryadEnchantment Creature - Nymph DryadBestow
|
|
||||||||
![]() |
Leaden FistsEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.)
|
|
||||||||
![]() |
LarcenyEnchantmentWhenever a creature you control deals combat damage to a player, that player discards a card. Opportunity makes the thief. |
|
||||||||
![]() |
Kumano's BlessingEnchantment - AuraFlash
|
|
||||||||
![]() |
Kruphix, God of HorizonsLegendary Enchantment Creature - GodIndestructible
|
|
||||||||
![]() |
Krovikan WhispersEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Krasis IncubationEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Knowledge and PowerEnchantmentWhenever you scry, you may pay "Information is a powerful weapon." |
|
||||||||
![]() |
Knollspine InvocationEnchantment
Witches tempted by the power of flame gathered to study in the ruins of Spinerock Knoll. |
|
||||||||
![]() |
Knightly ValorEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Killer InstinctEnchantmentAt the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. "Take the bridge, men! Victory! Victory! is ou- Retreat! RETREAT" |
|
||||||||
![]() |
Khalni Heart ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
|
|
||||||||
![]() |
Keranos, God of StormsLegendary Enchantment Creature - GodIndestructible
|
|
||||||||
![]() |
Keen SenseEnchantment - AuraEnchant creature Crovax sensed that Mirri wasn't ready for the curse taking hold of her. Weeping in his heart, he fled. |
|
||||||||
![]() |
KarmaEnchantmentAt the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.
|
|||||||||
![]() |
Karametra, God of HarvestsLegendary Enchantment Creature - GodIndestructible
|
|
||||||||
![]() |
Karametra's FavorEnchantment - AuraEnchant creature The harvest god's cornucopia contains the fruits of the fields, the forest, and beyond. |
|
||||||||
![]() |
Kagemaro's ClutchEnchantment - AuraEnchant creature The mist was thick, cloying, and constricting. Shiro fought his way to fresh air only to look back and see his comrades fallen on the battlefield behind him. |
|
||||||||
![]() |
Journey to NowhereEnchantmentWhen Journey to Nowhere enters the battlefield, exile target creature.
|
|
||||||||
![]() |
Jeskai RunemarkEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Jeskai AscendancyEnchantmentWhenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
|
|
||||||||
![]() |
Jace's ErasureEnchantmentWhenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard. "You should try to clear your mind of idle thoughts. And if you can't, I will." |
|
||||||||
![]() |
Ivory MaskEnchantmentYou have shroud. (You can't be the target of spells or abilities.) Made from its wearer's hopes, the mask ensures that those hopes will be fulfilled. |
|
||||||||
![]() |
Isolation ZoneEnchantmentWhen Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) When properly aligned, hedrons become powerful tools of binding. |
|
||||||||
![]() |
Iroas, God of VictoryLegendary Enchantment Creature - GodIndestructible
|
|
||||||||
![]() |
Ior Ruin ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.
|
|
||||||||
![]() |
Iona's BlessingEnchantment - AuraEnchant creature "Walk now in my light. When the rest of the world closes its eyes, you will still see." |
|
||||||||
![]() |
Ion StormEnchantment
When enough artifacts lie too long in the same place, their magical radiation weakens reality, opening rifts of unpredictable destructive power. |
|
||||||||
![]() |
InvisibilityEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Intruder AlarmEnchantmentCreatures don't untap during their controllers' untap steps. One footstep among many is silent. One footstep alone is deafening. |
|
||||||||
![]() |
Into the WildsEnchantmentAt the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. "Wonders hide where the trees grow thickest."-Mul Daya proverb |
|
||||||||
![]() |
Intangible VirtueEnchantmentCreature tokens you control get +1/+1 and have vigilance. In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose. |
|
||||||||
![]() |
Instill FurorEnchantment - AuraEnchant creature "The Rakdos know little of technology, but they definitely know how to push buttons." |
|
||||||||
![]() |
Infinite ReflectionEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Infiltrator's MagemarkEnchantment - AuraEnchant creature "In secrecy is strength. None can oppose one who cannot be found." |
|
||||||||
![]() |
Inferno FistEnchantment - AuraEnchant creature you control "I've never been above throwing the first punch." |
|
||||||||
![]() |
Inexorable TideEnchantmentWhenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) "See how gratefully this world accepts our blessings." |
|
||||||||
![]() |
Inertia BubbleEnchantment - AuraEnchant artifact "I wouldn't want you to hurt yourself." |
|
||||||||
![]() |
Indomitable WillEnchantment - AuraFlash "None of you are yet samurai. Defend your homes with honor, die for your cause, and perhaps then you will be worthy of the word." |
|
||||||||
![]() |
IndestructibilityEnchantment - AuraEnchant permanent
|
|
||||||||
![]() |
In the Web of WarEnchantmentWhenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. "In desperation, Konda sent warriors to parley with the ogre-magi. No one knows whether they were slaughtered at Shinka or if they even reached its bloodstained walls." |
|
||||||||
![]() |
Impromptu RaidEnchantment
For the Scuzzback gang, it's always "raid o'clock." |
|
||||||||
![]() |
Imperial MaskEnchantmentWhen Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.
|
|
||||||||
![]() |
Impact TremorsEnchantmentWhenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. "If their ears are to the ground, we will make them bleed!" |
|
||||||||
![]() |
Illusory GainsEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Illusionary ArmorEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Illness in the RanksEnchantmentCreature tokens get -1/-1. "Selesnya denied us tribute. Let's show them the error of their ways."
|
|
||||||||
![]() |
Idle ThoughtsEnchantment
Inspiration strikes the uncluttered mind. |
|
||||||||
![]() |
Ice CageEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Hypnotic SirenEnchantment Creature - SirenBestow
|
|
||||||||
![]() |
Hypervolt GraspEnchantment - AuraEnchant creature Zap on. Zap off. |
|
||||||||
![]() |
Hyena UmbraEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Humbler of MortalsEnchantment Creature - ElementalConstellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage. |
|
||||||||
![]() |
Hum of the RadixEnchantmentEach artifact spell costs
|
|
||||||||
![]() |
Hostile RealmEnchantment - AuraEnchant land Lorwyn's crust explodes with power when the greater elementals are born. The flamekin use the fallout as cover for forays into enemy territory. |
|
||||||||
![]() |
Horror of HorrorsEnchantmentSacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
|
|
||||||||
![]() |
Hopeful EidolonEnchantment Creature - SpiritBestow
|
|
||||||||
![]() |
Hoofprints of the StagTribal Enchantment - ElementalWhenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.
|
|
||||||||
![]() |
Honor of the PureEnchantmentWhite creatures you control get +1/+1. Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness. |
|
||||||||
![]() |
Honden of Seeing WindsLegendary Enchantment - ShrineAt the beginning of your upkeep, draw a card for each Shrine you control. To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom. |
|
||||||||
![]() |
Honden of Night's ReachLegendary Enchantment - ShrineAt the beginning of your upkeep, target opponent discards a card for each Shrine you control. To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil. |
|
||||||||
![]() |
Honden of Life's WebLegendary Enchantment - ShrineAt the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control. To the sorrow of all, its web became a net that strangled those who helped weave it. |
|
||||||||
![]() |
Honden of Infinite RageLegendary Enchantment - ShrineAt the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control. To the sorrow of all, its rage became focused on those who once stoked it. |
|
||||||||
![]() |
Honden of Cleansing FireLegendary Enchantment - ShrineAt the beginning of your upkeep, you gain 2 life for each Shrine you control. To the sorrow of all, its fire was turned toward those who worshipped it. |
|
||||||||
![]() |
Homicidal SeclusionEnchantmentAs long as you control exactly one creature, that creature gets +3/+1 and has lifelink. "Damned crows and their endless squawking . . . blocks out the voices in my head . . ." |
|
||||||||
![]() |
Holy StrengthEnchantment - AuraEnchant creature "Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness." |
|||||||||
![]() |
Holy MantleEnchantment - AuraEnchant creature "The guilds promise to provide safety. I prefer to make my own."
|
|
||||||||
![]() |
Hold the GatesEnchantmentCreatures you control get +0/+1 for each Gate you control and have vigilance. "We grew up on these streets. We know them better than any Boros grunt from Zelzo." |
|
||||||||
![]() |
Hive MindEnchantmentWhenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. "All consciousness is one, separated only by a thin veil of the physical." |
|
||||||||
![]() |
Hissing MiasmaEnchantmentWhenever a creature attacks you, its controller loses 1 life. All that remains when the fog finishes are neat piles of polished bones, like acid-etched glass. Orzhov servants collect them to make altar chimes. |
|
||||||||
![]() |
High GroundEnchantmentEach creature you control can block an additional creature. In war, as in society, position is everything. |
|
||||||||
![]() |
Hibernation's EndEnchantmentCumulative upkeep
|
|
||||||||
![]() |
Heretic's PunishmentEnchantment
|
|
||||||||
![]() |
Herald of TormentEnchantment Creature - DemonBestow
|
|
||||||||
![]() |
Helm of the GhastlordEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Helix PinnacleEnchantmentShroud
|
|
||||||||
![]() |
Heliod, God of the SunLegendary Enchantment Creature - GodIndestructible
|
|