Angus MackenzieLegendary Creature - Human Cleric, : Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step. "Battles no longer served a purpose in Karakas." -Angus Mackenzie, Diary |
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Angry MobCreature - HumanTrample
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AngerCreature - IncarnationHaste "For its time as a mortal, Anger chose a shell of boiling rock." |
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Angelic WallCreature - WallDefender (This creature can't attack.) "The air stirred as if fanned by angels' wings, and the enemy was turned aside." |
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Angelic SkirmisherCreature - AngelFlying "A keen mind wields an army as a deft hand wields a sword." |
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Angelic ProtectorCreature - AngelFlying "My family sheltered in her light, the dark was content to wait." |
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Angelic PageCreature - Angel SpiritFlying If only every message were as perfect as its messenger. |
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Angelic OverseerCreature - AngelFlying From mortal hope immortal power springs. |
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Angelic Field MarshalCreature - AngelFlying Her presence on the battlefield can transform an unruly mob into a disciplined army. |
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Angelic CuratorCreature - Angel SpiritFlying, protection from artifacts "Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die." |
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Angelic CaptainCreature - Angel AllyFlying As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky. |
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Angelic ArbiterCreature - AngelFlying
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Angelfire CrusaderCreature - Human Soldier Knight: Angelfire Crusader gets +1/+0 until end of turn. Nothing burns hotter than the fires of holy rage. |
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Angel's HeraldCreature - Human Cleric, , Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library. Rigorous faith and belief are rewarded on occasion, and richly so. |
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Angel of the Dire HourCreature - AngelFlash She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance. |
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Angel of SerenityCreature - AngelFlying
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Angel of SalvationCreature - AngelFlash; convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)
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Angel of RetributionCreature - AngelFlying, first strike Bitter vengeance never glowed so bright nor sang so sweet. |
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Angel of RenewalCreature - Angel AllyFlying "No more fear. No more failure. No more death. No more!" |
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Angel of MercyCreature - AngelFlying Every tear shed is a drop of immortality. |
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Angel of JubilationCreature - AngelFlying "Though Innistrad is not cleansed of evil, we finally have cause to rejoice." |
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Angel of Glory's RiseCreature - AngelFlying "Justice isn't done until undeath is undone." |
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Angel of Flight AlabasterCreature - AngelFlying She endures without Avacyn but secretly asks each soul she guides if it has seen her. |
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Angel of FinalityCreature - AngelFlying When Angel of Finality enters the battlefield, exile all cards from target player's graveyard. "Better the dead depart utterly than be enslaved." |
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Angel of DespairCreature - AngelFlying "I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void." |
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Andradite LeechCreature - LeechBlack spells you cast cost more to cast. "Older specimens are completely encrusted with gems, which serve as both armor and weapons." |
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Ancient SpiderCreature - SpiderFirst strike; reach (This creature can block creatures with flying.) It outlived both king and castle. |
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Ancient SilverbackCreature - Ape: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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Ancient OozeCreature - OozeAncient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control. The ooze has always been. The ooze will always be. |
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Ancient KavuCreature - Kavu: Ancient Kavu becomes colorless until end of turn. Those with the ability to change their nature survived Phyrexia's biological attacks. Everything else died. |
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Ancient HydraCreature - HydraFading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Ancient HellkiteCreature - DragonFlying When a dragon attacks, there are no bystanders. |
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Ancient CrabCreature - CrabAfter the fall of Sea Gate and the draining of the Halimar basin, the crab set off to find a new home. |
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Ancient CarpCreature - Fish"Why eat now what could one day grow into a feast?" |
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Ancestral StatueArtifact Creature - GolemWhen Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war. |
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Ancestor's ProphetCreature - Human ClericTap five untapped Clerics you control: You gain 10 life. "We have faced horrors of war and terrors beyond imagining. We will overcome the uncertainties of this new life." |
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Ancestor's ChosenCreature - Human ClericFirst strike (This creature deals combat damage before creatures without first strike.) "The will of all, by my hand done." |
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Anax and CymedeLegendary Creature - Human SoldierFirst strike, vigilance Akros's greatest heroes are also its royalty. |
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AnavolverCreature - VolverKicker and/or (You may pay an additional and/or as you cast this spell.)
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AnathemancerCreature - Zombie WizardWhen Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.
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AnarchistCreature - Human WizardWhen Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. Those who will not follow are doomed to lead. |
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Anafenza, the ForemostLegendary Creature - Human SoldierWhenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle. |
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Anafenza, Kin-Tree SpiritLegendary Creature - Spirit SoldierWhenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Martyred for worshipping her ancestors, she now walks among them. |
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AnacondaCreature - SnakeSwampwalk (This creature is unblockable as long as defending player controls a Swamp.) If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food. |
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Anaba Spirit CrafterCreature - Minotaur ShamanMinotaur creatures get +1/+0. "The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be." |
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Anaba ShamanCreature - Minotaur Shaman, : Anaba Shaman deals 1 damage to target creature or player. Just try taking this bull by the horns. |
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Anaba BodyguardCreature - MinotaurFirst strike (This creature deals combat damage before creatures without first strike.) "They who challenge a minotaur enjoy the taste of their own blood." |
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Anaba AncestorCreature - Minotaur Spirit: Another target Minotaur creature gets +1/+1 until end of turn. "The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt." |
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Ana DiscipleCreature - Human Wizard, : Target creature gains flying until end of turn. "The blessings of Gaea alone are no longer enough." |
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Ana BattlemageCreature - Human WizardKicker and/or (You may pay an additional and/or as you cast this spell.)
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An-Havva ConstableCreature - HumanAn-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. "Joskun and the other constables serve with passion, if not with grace." |
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AmugabaCreature - IllusionFlying The aven claim it feeds on thunder and rainbows. |
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Amrou SeekersCreature - Kithkin RebelAmrou Seekers can't be blocked except by artifact creatures and/or white creatures. The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed. |
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Amrou ScoutCreature - Kithkin Rebel Scout, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home." |
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Amrou KithkinCreature - KithkinAmrou Kithkin can't be blocked by creatures with power 3 or greater. Quick and agile, Amrou Kithkin can usually escape from even the most fearsome opponents. |
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Amphin PathmageCreature - Salamander Wizard: Target creature can't be blocked this turn. "There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design." |
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Amphin CutthroatCreature - Salamander Rogue"The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war." |
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Amphibious KavuCreature - KavuWhenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn. Merfolk raided the shores untroubled for years . . . until the shores started fighting back. |
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Amoeboid ChangelingCreature - ShapeshifterChangeling (This card is every creature type at all times.)
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Ambush ViperCreature - SnakeFlash (You may cast this spell any time you could cast an instant.) "Living creatures seldom impress me. But I like this one." |
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Ambush PartyCreature - Human RogueFirst strike, haste "Fair fight? I'll take survival over chivalry any day!" |
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Ambush KrotiqCreature - InsectTrample The Abzan merchants soon discovered why this route was clear of dragons. |
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Ambush CommanderCreature - ElfForests you control are 1/1 green Elf creatures that are still lands.
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Ambuscade ShamanCreature - Orc ShamanWhenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.
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Ambassador OakCreature - Treefolk WarriorWhen Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above. |
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Ambassador LaquatusLegendary Creature - Merfolk Wizard: Target player puts the top three cards of his or her library into his or her graveyard. "Life is a game. The only thing that matters is whether you're a pawn or a player." |
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Altar GolemArtifact Creature - GolemTrample
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Altac BloodseekerCreature - Human BerserkerWhenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)
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Alpine GrizzlyCreature - BearThe Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule. |
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Alpha TyrranaxCreature - BeastHunger seized the tyrranax, and the Sylvok's vision quest ended in disaster. |
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Alpha MyrArtifact Creature - Myr
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Alpha KavuCreature - Kavu: Target Kavu creature gets -1/+1 until end of turn. Kavu leaders instinctively protect their herds from harm. |
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Alms BeastCreature - BeastCreatures blocking or blocked by Alms Beast have lifelink. Alms-coins are only redeemable at Orzhov businesses. |
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Alluring SirenCreature - Siren: Target creature an opponent controls attacks you this turn if able. She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea. |
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Alloy MyrArtifact Creature - Myr: Add one mana of any color to your mana pool. With or without witnesses, the suns continued their prismatic dance. |
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Alloy GolemArtifact Creature - GolemAs Alloy Golem enters the battlefield, choose a color. "We turned old weapons into new warriors." |
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Allosaurus RiderCreature - Elf WarriorYou may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.
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Alley GriftersCreature - Human MercenaryWhenever Alley Grifters becomes blocked, defending player discards a card. One distracts the victim, the other extracts the valuables. |
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Ali from CairoCreature - HumanDamage that would reduce your life total to less than 1 reduces it to 1 instead.
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Ali BabaCreature - Human Rogue: Tap target Wall. "When he reached the entrance of the cavern, he pronounced the words, ‘Open, Sesame!'" |
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Algae GharialCreature - CrocodileShroud It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind. |
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Alexi, Zephyr MageLegendary Creature - Human Spellshaper, , Discard two cards: Return X target creatures to their owners' hands. The Keldons didn't know her name, but they still cursed her in battle. |
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Alesha, Who Smiles at DeathLegendary Creature - Human WarriorFirst strike "Greet death with sword in hand." |
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Alesha's VanguardCreature - Orc WarriorDash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Boundaries drawn on maps or marked with stone have no meaning for the Mardu. |
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Alchemist's ApprenticeCreature - Human WizardSacrifice Alchemist's Apprentice: Draw a card. Side effects may include foul odors, scalding steam, and spontaneous nonexistence. |
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Albino TrollCreature - TrollEcho (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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AladdinCreature - Human Rogue, : Gain control of target artifact for as long as you control Aladdin.
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Alaborn CavalierCreature - Human KnightWhenever Alaborn Cavalier attacks, you may tap target creature. "Course he ran! I wouldn't want to stare down that barrel, either!" |
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Alabaster WallCreature - WallDefender (This creature can't attack.) Its mortar is mixed with waters straight from the Fountain of Cho. |
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Alabaster MageCreature - Human Wizard: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) "We hold sacred the powers of light and life. Truth and honor are our greatest weapons." |
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Alabaster LeechCreature - LeechWhite spells you cast cost more to cast. "Its stones seem to serve a healing function, but removing them intact is an exhausting process." |
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Alabaster KirinCreature - KirinFlying, vigilance The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol. |
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Alabaster DragonCreature - DragonFlying
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Akuta, Born of AshLegendary Creature - SpiritHaste
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Aku DjinnCreature - DjinnTrample "Your arrogance amazes me, Kaervek. Did you not know the price you would pay?" |
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Akron LegionnaireCreature - Giant SoldierExcept for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
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Akroma, Angel of WrathLegendary Creature - AngelFlying, first strike, vigilance, trample, haste, protection from black and from red "No rest. No mercy. No matter what." |
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Akroma, Angel of FuryLegendary Creature - AngelAkroma, Angel of Fury can't be countered.
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Akroma's DevotedCreature - Human ClericCleric creatures have vigilance. Akroma asked for only one thing from her troops: unwavering, unconditional loyalty. |
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Akroan SkyguardCreature - Human SoldierFlying "Trust me. When you have earned a god's favor, you'll know." |
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