Lost AuramancersCreature - Human WizardVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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Lost HoursSorceryTarget player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top. "Your thoughts do not interest me nearly as much as the absence thereof." |
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Lost in a LabyrinthInstantTarget creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Even those who leave the labyrinth never escape it, forever dreaming of their time trapped within. |
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Lost in the MistInstantCounter target spell. Return target permanent to its owner's hand. The secrets she carried could have saved many lives, but they quietly drowned with her. |
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Lost in the WoodsEnchantmentWhenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
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Lost in ThoughtEnchantment - AuraEnchant creature
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Lost LeoninCreature - Cat SoldierInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Mirrans were broken down and rebuilt, made to be loyal servants of the force they had fought. |
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Lost Order of JarkeldCreature - Human KnightAs Lost Order of Jarkeld enters the battlefield, choose an opponent. "Let us remember brave Jarkeld and his troops, who perished in the Adarkar Wastes so long ago." |
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Lost SoulCreature - Spirit MinionSwampwalk Her hand gently beckons, |
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Lotleth TrollCreature - Zombie TrollTrample He lurks in the undercity, eager for the corpse haulers to unload their rotting cargo. |
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Lotus BloomArtifactIllus. Mark Zug |
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Lotus BlossomArtifactAt the beginning of your upkeep, you may put a petal counter on Lotus Blossom.
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Lotus CobraCreature - SnakeLandfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool. Its scales contain the essence of thousands of lotus blooms. |
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Lotus GuardianArtifact Creature - DragonFlying Lotus fields are too valuable to leave undefended. |
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Lotus Path DjinnCreature - Djinn MonkFlying "The lotus takes root where body and mind intersect. It blooms when body and mind become one." |
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Lotus PetalArtifact, Sacrifice Lotus Petal: Add one mana of any color to your mana pool. "Hard to imagine," mused Hanna, stroking the petal, "such a lovely flower inspiring such greed." |
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Lotus ValeLandIf Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. At what price beauty? |
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Lotus-Eye MysticsCreature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Every action has a foreseen purpose. |
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Lovisa ColdeyesLegendary Creature - Human BarbarianWarrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste. "I lead my horde to the northwest. I won't return until the ice wizards fall and their fiendish contraptions are crushed!" |
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Lowland BasiliskCreature - BasiliskWhenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat. Unlike their cousins, Rathi basilisks turn their victims into puddles of flowstone. |
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Lowland GiantCreature - Giant"Faugh!" snorted Tahngarth. "Why would it make a meal of something like you?" Squee looked relieved. "No," he continued, "you'd make a much better toothpick." |
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Lowland OafCreature - Giant Warrior: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step. "I don't know why the little one was so mad. He said to put him down, and I put him down." |
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Lowland TrackerCreature - Human SoldierFirst strike "I feed my hatred to the righteous and they join my crusade." |
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Loxodon AnchoriteCreature - Elephant Cleric: Prevent the next 2 damage that would be dealt to target creature or player this turn. The loxodon ascribe religious superiority to those born albino, believing them to be spiritually pure. |
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Loxodon ConvertCreature - Elephant SoldierJust one drop of the glistening oil can eventually stain even a soul as stalwart as a loxodon's beyond redemption. |
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Loxodon GatekeeperCreature - Elephant SoldierArtifacts, creatures, and lands your opponents control enter the battlefield tapped. The gatekeepers are so fastidious that even the winds must wait to pass. |
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Loxodon HierarchCreature - Elephant ClericWhen Loxodon Hierarch enters the battlefield, you gain 4 life. "I have lived long, and I remember how this city once was. If my death serves to bring back the Ravnica in my memory, then so be it." |
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Loxodon MenderCreature - Elephant Cleric, : Regenerate target artifact. The Auriok believe that in the hands of a loxodon, no weapon can be broken. |
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Loxodon MysticCreature - Elephant Cleric, : Tap target creature. Elder mystics take their vow of silence so seriously that they impose it on any who enter their presence. |
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Loxodon PartisanCreature - Elephant SoldierBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) "This war is not about loxodon or leonin, Sylvok or Auriok. To defeat these rotters, we must do it together." |
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Loxodon PeacekeeperCreature - Elephant SoldierAt the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.
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Loxodon PunisherCreature - Elephant SoldierLoxodon Punisher gets +2/+2 for each Equipment attached to it. The loxodons believe punishment comes in two steps: pain and atonement. They carry a weapon for each. |
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Loxodon SmiterCreature - Elephant SoldierLoxodon Smiter can't be countered.
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Loxodon StalwartCreature - Elephant SoldierVigilance Long ago, the Auriok attempted peace with the loxodons. The leonin attempted war. Neither succeeded. |
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Loxodon WarhammerArtifact - EquipmentEquipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)
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Loxodon WayfarerCreature - Elephant MonkThe Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans. |
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Loyal CatharCreature - Human SoldierVigilance "I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of." |
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Loyal GyrfalconCreature - BirdDefender, flying It's tethered not to keep it from fleeing but to keep it from eating everything in sight. |
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Loyal PegasusCreature - PegasusFlying "Even if I should die in the saddle, she will not let me fall to the ground." |
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Loyal RetainersCreature - Human AdvisorSacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.
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Loyal SentryCreature - Human SoldierWhen Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. "My cause is simple: To stop you, at any cost, from ever seeing the inside of this keep." |
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Lu Xun, Scholar GeneralLegendary Creature - Human SoldierHorsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Lucent LiminidEnchantment Creature - ElementalFlying It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through. |
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Ludevic's Test SubjectCreature - LizardDefender
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LullInstantPrevent all combat damage that would be dealt this turn.
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Lullmage MentorCreature - Merfolk WizardWhenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. "Many voices are needed to quiet this land." |
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Lumbering FallsLandLumbering Falls enters the battlefield tapped.
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Lumbering SatyrCreature - Satyr BeastAll creatures have forestwalk. The satyr carves the path that all of Rushwood follows. |
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LumberknotCreature - TreefolkHexproof (This creature can't be the target of spells or abilities your opponents control.) Animated by geists fused in its oak, it hungers for more life to add to its core. |
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Lumengrid AugurCreature - Vedalken Wizard, : Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur. Information pumps like blood through vedalken society. |
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Lumengrid DrakeCreature - DrakeFlying Properly outfitted, drakes made perfect sentries for vedalken strongholds. |
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Lumengrid GargoyleArtifact Creature - GargoyleFlying "Anything that watches without sleep and fights without fear is a valuable ally against the Phyrexians." |
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Lumengrid SentinelCreature - Human WizardFlying The vedalken order their Neurok sentinels to watch over the shores of the Quicksilver Sea, as if they know of intruders yet to come. |
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Lumengrid WardenCreature - Human WizardThe wardens keep watch over an endless sea of progress. |
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Luminarch AscensionEnchantmentAt the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)
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Luminate PrimordialCreature - AvatarVigilance
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LuminesceInstantPrevent all damage that black sources and red sources would deal this turn. "The White Shield is not the burnished metal you lash to your forearm but the conviction that burns in your chest." |
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Luminescent RainInstantChoose a creature type. You gain 2 life for each permanent you control of that type. Storms in Lorwyn don't patter on village rooftops, but rather drench the clachan in rays of amber light. |
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Luminous AngelCreature - AngelFlying
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Luminous GuardianCreature - Human Nomad: Luminous Guardian gets +0/+1 until end of turn. "There is no victory without virtue." |
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Luminous WakeEnchantment - AuraEnchant creature "If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part." |
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Lumithread FieldEnchantmentCreatures you control get +0/+1. Having conquered the Bastion of Suns, the Ota took its light for their own. |
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Lunar AvengerArtifact Creature - GolemSunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
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Lunar MysticCreature - Human WizardWhenever you cast an instant spell, you may pay . If you do, draw a card. "I'm pleased this world has learned the moon affects more than the tides." |
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LungeInstantLunge deals 2 damage to target creature and 2 damage to target player. Cho-Arrim righteousness was no match for Benalish combat training. |
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Lunk ErrantCreature - Giant WarriorWhenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn. "One's plenty," observed the merrow. |
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LureEnchantment - AuraEnchant creature It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible. |
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Lure of PreyInstantCast Lure of Prey only if an opponent cast a creature spell this turn.
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Lurebound ScarecrowArtifact Creature - ScarecrowAs Lurebound Scarecrow enters the battlefield, choose a color. It's a fool's race to run if all is lost if it be won. |
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LurkerCreature - BeastLurker can't be the target of spells unless it attacked or blocked this turn. "Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left." |
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Lurking ArynxCreature - Cat BeastFormidable - : Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater. Once it has your scent, it will hunt you from the Gurmag Swamp to Ayagor. |
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Lurking AutomatonArtifact Creature - ConstructReveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.
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Lurking CrocodileCreature - CrocodileBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
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Lurking EvilEnchantmentPay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying. "Ash is our air, darkness our flesh." |
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Lurking InformantCreature - Human Rogue( can be paid with either or .) In the undercity, forgetfulness is often encouraged at the point of a blade. |
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Lurking JackalsEnchantmentWhen an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature. Often it's not the hunter or the hunted but the opportunist who thrives in Rath. |
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Lurking PredatorsEnchantmentWhenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. All are prey to the eyes of the wild. |
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Lurking SkirgeEnchantmentWhen a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying. They never miss a funeral. |
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Lush GrowthEnchantment - AuraEnchant land Naya's bounty spills over upon itself. Each leaf and flower struggles against the next with thrashing thorns, acidic pollen, and strangling roots. |
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Lust for WarEnchantment - AuraEnchant creature
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Lux CannonArtifact: Put a charge counter on Lux Cannon. There are few problems that can't be solved by putting a hole in the world. |
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Lyev DecreeSorceryDetain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) The Azorius have so many codes and statutes that you're always in violation of one of them. |
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Lyev SkyknightCreature - Human KnightFlying
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Lymph SliverCreature - SliverAll Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) Its skin remains in a flowing, liquid state that keeps its body coated with potent restorative lymph. |
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Lys Alana BowmasterCreature - Elf ArcherReach (This can block creatures with flying.)
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Lys Alana HuntmasterCreature - Elf WarriorWhenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield. From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull. |
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Lys Alana ScarbladeCreature - Elf Assassin, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. In beauty-obsessed Lys Alana, one cut of her blade means the difference between a high society feast and raking through the dungheap for scraps. |
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Lyzolda, the Blood WitchLegendary Creature - Human Cleric, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black. Sacrificial rites take place before an audience of cheering cultists, each begging to be the next on stage. |
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Maalfeld TwinsCreature - ZombieWhen Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield. "Who am I to break up a family?" |
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Macabre WaltzSorceryReturn up to two target creature cards from your graveyard to your hand, then discard a card. "All dead move to the hollow rhythm of necromancy." |
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Macetail HystrodonCreature - BeastFirst strike, haste The goblins tracked the hystrodon with much stealth and cunning. Then they were eaten with much pain and yelling. |
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MachinateInstantLook at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. As long as there are questions to be asked, the vedalken will ask them. |
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Mad AuntieCreature - Goblin ShamanOther Goblin creatures you control get +1/+1. One part cunning, one part wise, and many, many parts demented. |
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Mad DogCreature - HoundAt the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it. The bones it buries may be yours. |
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Mad ProphetCreature - Human ShamanHaste "There's no heron in the moon! It's a shrew, a five-legged shrew, with a voice like whispering thunder!" |
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Madblind MountainLand - Mountain(: Add to your mana pool.)
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Madcap SkillsEnchantment - AuraEnchant creature The larger the crowd, the harder it is for them to run away. |
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Maddening ImpCreature - ImpFlying
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Maddening WindEnchantment - AuraEnchant creature "It is Freyalise, walking on the world." |
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Madrush CyclopsCreature - Cyclops WarriorCreatures you control have haste. Death comes in the blink of an eye. |
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