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Magnigoth Treefolk

Creature - Treefolk

Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type.

Mana:
Power: 2/6
Cardset: Planeshift #82 (Rare)
Type: Creature

Magnify

Instant

All creatures get +1/+1 until end of turn.

The seed torches' pollen gives off light, but the elves find it heightens their senses as well.

Mana:
Cardset: Urza's Destiny #111 (Common)
Type: Instant

Magnetic Web

Artifact

If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.

Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.

, : Put a magnet counter on target creature.

Mana:
Cardset: Tempest #285 (Rare)
Type: Artifact

Magnetic Theft

Instant

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Among the Vulshok, the most prized blades are those that killed their original owners.

Mana:
Cardset: Fifth Dawn #74 (Uncommon)
Type: Instant

Magnetic Mountain

Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay for each creature chosen this way. If the player does, untap those creatures.

Mana:
Cardset: Fourth Edition #227 (Rare)
Revised Edition #162 (Rare)
Arabian Nights #50 (Uncommon)
Type: Enchantment

Magnetic Mine

Artifact

Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.

Mana:
Cardset: Mirrodin Besieged #113 (Rare)
Type: Artifact

Magnetic Flux

Instant

Artifact creatures you control gain flying until end of turn.

After the researcher's astonishing success, his assistants spent six hours finding a way to return the specimens safely to the ground.

Mana:
Cardset: Darksteel #25 (Common)
Type: Instant

Magmaw

Creature - Elemental

, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.

"The purpose of existence is simple: everything is fuel for the magmaw."
-Jaji, magmaw worshipper

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #158 (Rare)
Type: Creature

Magmatic Force

Creature - Elemental

At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player.

"Granted, it's the pinnacle of utter destructiveness. So what would you call two of them?"
-Riku of Two Reflections

Mana:
Power: 7/7
Cardset: Commander #128 (Rare)
Type: Creature

Magmatic Core

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.

Mana:
Cardset: Coldsnap #91 (Uncommon)
Type: Enchantment

Magmatic Chasm

Sorcery

Creatures without flying can't block this turn.

"Our shamans assert their mastery over the land, thwarting the lesser clans' attempts to stand in the way of our dragonlord."
-Allek, Atarka hunter

Mana:
Cardset: Dragons of Tarkir #148 (Common)
Type: Sorcery

Magmasaur

Creature - Elemental Lizard

Magmasaur enters the battlefield with five +1/+1 counters on it.

At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.

Mana:
Cardset: Tempest #188 (Rare)
Type: Creature

Magmaquake

Instant

Magmaquake deals X damage to each creature without flying and each planeswalker.

"Where will you run when I punish you with the very ground you flee on?"
-Nicol Bolas

Mana:
Cardset: Commander 2014 #180 (Rare)
Magic 2013 #140 (Rare)
Type: Instant

Magma Vein

Enchantment

, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.

Standing near a volcano
-Barbarian expression meaning
"asking for it"

Mana:
Cardset: Odyssey #203 (Uncommon)
Type: Enchantment

Magma Spray

Instant

Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.

"Jund is a wounded world. Beware its searing blood spilling out onto the surface."
-Rakka Mar

Mana:
Cardset: Journey Into Nyx #103 (Common)
Izzet vs. Golgari #15 (Common)
Shards of Alara #108 (Common)
Type: Instant

Magma Sliver

Creature - Sliver

All Slivers have ": Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."

As malleable as molten steel, but as dangerous as the finished blade.

Mana:
Power: 3/3
Cardset: Legions #107 (Rare)
Type: Creature

Magma Rift

Sorcery

As an additional cost to cast Magma Rift, sacrifice a land.

Magma Rift deals 5 damage to target creature.

"Lighting a fire needs kindling and heat. You be the kindling. I'll bring the heat."
-Chandra Nalaar

Mana:
Cardset: Zendikar #136 (Common)
Type: Sorcery

Magma Phoenix

Creature - Phoenix

Flying

When Magma Phoenix dies, it deals 3 damage to each creature and each player.

: Return Magma Phoenix from your graveyard to your hand.

Mana:
Power: 3/3
Cardset: Magic 2011 #150 (Rare)
Magic 2010 #148 (Rare)
Type: Creature

Magma Mine

Artifact

: Put a pressure counter on Magma Mine.

, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player.

BOOM!

Mana:
Cardset: Visions #149 (Uncommon)
Type: Artifact

Magma Jet

Instant

Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Theros #128 (Uncommon)
Jace vs. Chandra #52 (Uncommon)
Fifth Dawn #73 (Uncommon)
Type: Instant

Magma Giant

Creature - Giant

When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.

Its open mouth is a furnace blast that blisters the skin. Its smoking fists are meteors that split the earth.

Mana:
Power: 5/5
Cardset: Fifth Dawn #72 (Rare)
Type: Creature

Magma Burst

Instant

Kicker-Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)

Magma Burst deals 3 damage to target creature or player. If Magma Burst was kicked, it deals 3 damage to another target creature or player.

Mana:
Cardset: Planeshift #66 (Common)
Type: Instant

Magistrate's Veto

Enchantment

White creatures and blue creatures can't block.

The magistrate had been the goblins' puppet for so long that he made the right decisions with little prompting.

Mana:
Cardset: Mercadian Masques #204 (Uncommon)
Type: Enchantment

Magistrate's Scepter

Artifact

, : Put a charge counter on Magistrate's Scepter.

, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Mana:
Cardset: Mercadian Masques #304 (Rare)
Type: Artifact

Magister Sphinx

Artifact Creature - Sphinx

Flying

When Magister Sphinx enters the battlefield, target player's life total becomes 10.

"These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die."

Mana:
Power: 5/5
Cardset: Archenemy #89 (Rare)
Conflux #116 (Rare)
Type: Artifact Creature

Magister of Worth

Creature - Angel

Flying

Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Mana:
Power: 4/4
Cardset: Conspiracy #48 (Rare)
Type: Creature

Magical Hack

Instant

Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)

Mana:
Cardset: Fifth Edition #101 (Rare)
Fourth Edition #83 (Rare)
Revised Edition #65 (Rare)
Unlimited Edition #64 (Rare)
Beta Edition #64 (Unknown)
Alpha Edition #64 (Unknown)
Type: Instant

Maggot Therapy

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +2/-2.

"If this is the cure, I'd hate to see the disease."
-Orim

Mana:
Cardset: Mercadian Masques #145 (Common)
Type: Enchantment

Maggot Carrier

Creature - Zombie

When Maggot Carrier enters the battlefield, each player loses 1 life.

"We do not suddenly fall on death, but advance towards it by slight degrees; we die every day."
-Seneca, Epistles, trans. Gummere

Mana:
Power: 1/1
Cardset: Eighth Edition #142 (Common)
Planeshift #45 (Common)
Type: Creature

Magewright's Stone

Artifact

, : Untap target creature that has an activated ability with in its cost.

The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds.

Mana:
Cardset: Dissension #162 (Uncommon)
Type: Artifact

Mageta's Boon

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+2.

When the Lion roars, his cubs grow stronger.
-Kipamu saying

Mana:
Cardset: Prophecy #14 (Common)
Type: Enchantment

Mageta the Lion

Legendary Creature - Human Spellshaper

, , Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.

In the jungle of war there is always a Lion.

Mana:
Power: 3/3
Cardset: Prophecy #13 (Rare)
Type: Creature

Mages' Contest

Instant

You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.

Mana:
Cardset: Invasion #154 (Rare)
Type: Instant

Magefire Wings

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has flying.

Giving a thing wings does not take away its fear of flight-or its fear of fire, for that matter.

Mana:
Cardset: Alara Reborn #88 (Common)
Type: Enchantment

Magebane Armor

Artifact - Equipment

Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Magic 2010 #214 (Rare)
Type: Artifact

Mage's Guile

Instant

Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Cycling (, Discard this card: Draw a card.)

"Next time, don't bother."

Mana:
Cardset: Onslaught #91 (Common)
Type: Instant

Mage Slayer

Artifact - Equipment

Whenever equipped creature attacks, it deals damage equal to its power to defending player.

Equip

"When the wielder is strong enough, any sword will do."
-Kresh the Bloodbraided

Mana:
Cardset: Alara Reborn #57 (Uncommon)
Type: Artifact

Mage il-Vec

Creature - Human Wizard

, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player.

Living below a flowstone foundry produces a disproportionate number of fire mages among the il.

Mana:
Power: 2/2
Cardset: Exodus #86 (Common)
Type: Creature

Maga, Traitor to Mortals

Legendary Creature - Human Wizard

Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.

When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.

Mana:
Cardset: Saviors of Kamigawa #81 (Rare)
Type: Creature

Maelstrom Wanderer

Legendary Creature - Elemental

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Mana:
Power: 7/5
Cardset: Commander's Arsenal #11 (Mythic Rare)
Planechase 2012 #101 (Mythic Rare)
Type: Creature

Maelstrom Pulse

Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

During the collision of the shards, entire ways of life disappeared without a trace.

Mana:
Cardset: Modern Masters #180 (Rare)
Alara Reborn #92 (Rare)
Type: Sorcery

Maelstrom Nexus

Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #130 (Mythic Rare)
Type: Enchantment

Maelstrom Djinn

Creature - Djinn

Flying

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Mana:
Power: 5/6
Cardset: Future Sight #39 (Rare)
Type: Creature

Maelstrom Archangel

Creature - Angel

Flying

Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.

There is no world where angels fear to tread.

Mana:
Power: 5/5
Cardset: Conflux #115 (Mythic Rare)
Type: Creature

Madrush Cyclops

Creature - Cyclops Warrior

Creatures you control have haste.

Death comes in the blink of an eye.

Mana:
Power: 3/4
Cardset: Alara Reborn #119 (Rare)
Type: Creature

Maddening Wind

Enchantment - Aura

Enchant creature

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of the upkeep of enchanted creature's controller, Maddening Wind deals 2 damage to that player.

"It is Freyalise, walking on the world."
-Kolbjörn, Elder Druid of the Juniper Order

Mana:
Cardset: Ice Age #142 (Uncommon)
Type: Enchantment

Maddening Imp

Creature - Imp

Flying

: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat.

Mana:
Power: 1/1
Cardset: Tempest #37 (Rare)
Type: Creature

Madcap Skills

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures.

The larger the crowd, the harder it is for them to run away.

Mana:
Cardset: Gatecrash #98 (Common)
Type: Enchantment

Madblind Mountain

Land - Mountain

(: Add to your mana pool.)

Madblind Mountain enters the battlefield tapped.

, : Shuffle your library. Activate this ability only if you control two or more red permanents.

Mana:
Cardset: Shadowmoor #274 (Uncommon)
Type: Land

Mad Prophet

Creature - Human Shaman

Haste

, Discard a card: Draw a card.

"There's no heron in the moon! It's a shrew, a five-legged shrew, with a voice like whispering thunder!"

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #51 (Common)
Avacyn Restored #146 (Common)
Type: Creature

Mad Dog

Creature - Hound

At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.

The bones it buries may be yours.

Mana:
Power: 2/2
Cardset: Odyssey #202 (Common)
Type: Creature

Mad Auntie

Creature - Goblin Shaman

Other Goblin creatures you control get +1/+1.

: Regenerate another target Goblin.

One part cunning, one part wise, and many, many parts demented.

Mana:
Power: 2/2
Cardset: Modern Masters #90 (Uncommon)
Lorwyn #123 (Rare)
Type: Creature

Machinate

Instant

Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

As long as there are questions to be asked, the vedalken will ask them.

Mana:
Cardset: Darksteel #24 (Common)
Type: Instant

Macetail Hystrodon

Creature - Beast

First strike, haste

Cycling (, Discard this card: Draw a card.)

The goblins tracked the hystrodon with much stealth and cunning. Then they were eaten with much pain and yelling.

Mana:
Power: 4/4
Cardset: Legions #106 (Common)
Type: Creature

Macabre Waltz

Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

"All dead move to the hollow rhythm of necromancy."
-Savra

Mana:
Cardset: Dissension #47 (Common)
Type: Sorcery

Maalfeld Twins

Creature - Zombie

When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield.

"Who am I to break up a family?"
-Gisa the Mad

Mana:
Power: 4/4
Cardset: Avacyn Restored #112 (Uncommon)
Type: Creature

Lyzolda, the Blood Witch

Legendary Creature - Human Cleric

, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.

Sacrificial rites take place before an audience of cheering cultists, each begging to be the next on stage.

Mana:
Power: 3/1
Cardset: Dissension #117 (Rare)
Type: Creature

Lys Alana Scarblade

Creature - Elf Assassin

, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.

In beauty-obsessed Lys Alana, one cut of her blade means the difference between a high society feast and raking through the dungheap for scraps.

Mana:
Power: 1/1
Cardset: Lorwyn #122 (Uncommon)
Type: Creature

Lys Alana Huntmaster

Creature - Elf Warrior

Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.

From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull.

Mana:
Power: 3/3
Cardset: Commander 2014 #205 (Common)
Elves vs. Goblins #10 (Common)
Lorwyn #229 (Common)
Type: Creature

Lys Alana Bowmaster

Creature - Elf Archer

Reach (This can block creatures with flying.)

Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.

Mana:
Power: 2/2
Cardset: Morningtide #130 (Common)
Type: Creature

Lymph Sliver

Creature - Sliver

All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

Its skin remains in a flowing, liquid state that keeps its body coated with potent restorative lymph.

Mana:
Power: 3/3
Cardset: Future Sight #26 (Common)
Type: Creature

Lyev Skyknight

Creature - Human Knight

Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Mana:
Power: 3/1
Cardset: Return to Ravnica #179 (Uncommon)
Type: Creature

Lyev Decree

Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

The Azorius have so many codes and statutes that you're always in violation of one of them.

Mana:
Cardset: Dragon's Maze #3 (Common)
Type: Sorcery

Lux Cannon

Artifact

: Put a charge counter on Lux Cannon.

, Remove three charge counters from Lux Cannon: Destroy target permanent.

There are few problems that can't be solved by putting a hole in the world.

Mana:
Cardset: Scars of Mirrodin #173 (Mythic Rare)
Type: Artifact

Lust for War

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.

Enchanted creature attacks each turn if able.

Mana:
Cardset: Rise of the Eldrazi #157 (Uncommon)
Type: Enchantment

Lush Growth

Enchantment - Aura

Enchant land

Enchanted land is a Mountain, Forest, and Plains.

Naya's bounty spills over upon itself. Each leaf and flower struggles against the next with thrashing thorns, acidic pollen, and strangling roots.

Mana:
Cardset: Shards of Alara #136 (Common)
Type: Enchantment

Lurking Skirge

Enchantment

When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying.

They never miss a funeral.

Mana:
Cardset: Urza's Legacy #55 (Rare)
Type: Enchantment

Lurking Predators

Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

All are prey to the eyes of the wild.

Mana:
Cardset: Magic 2010 #190 (Rare)
Type: Enchantment

Lurking Jackals

Enchantment

When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature.

Often it's not the hunter or the hunted but the opportunist who thrives in Rath.

Mana:
Cardset: Urza's Destiny #62 (Uncommon)
Type: Enchantment

Lurking Informant

Creature - Human Rogue

( can be paid with either or .)

, : Look at the top card of target player's library. You may put that card into that player's graveyard.

In the undercity, forgetfulness is often encouraged at the point of a blade.

Mana: {{/}}
Power: 1/2
Cardset: Ravnica: City of Guilds #249 (Common)
Type: Creature

Lurking Evil

Enchantment

Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.

"Ash is our air, darkness our flesh."
-Phyrexian Scriptures

Mana:
Cardset: Urza's Saga #140 (Rare)
Type: Enchantment

Lurking Crocodile

Creature - Crocodile

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature is unblockable as long as defending player controls an Island.)

Mana:
Power: 2/2
Cardset: Magic 2012 #184 (Common)
Type: Creature

Lurking Automaton

Artifact Creature - Construct

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.

Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

Mana:
Cardset: Conspiracy #63 (Common)
Type: Artifact Creature

Lurking Arynx

Creature - Cat Beast

Formidable - : Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.

Once it has your scent, it will hunt you from the Gurmag Swamp to Ayagor.

Mana:
Power: 3/5
Cardset: Dragons of Tarkir #192 (Uncommon)
Type: Creature

Lurker

Creature - Beast

Lurker can't be the target of spells unless it attacked or blocked this turn.

"Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left."
-Maeveen O'Donagh, Memoirs of a Soldier

Mana:
Power: 2/3
Cardset: The Dark #43 (Rare)
Type: Creature

Lurebound Scarecrow

Artifact Creature - Scarecrow

As Lurebound Scarecrow enters the battlefield, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

It's a fool's race to run if all is lost if it be won.

Mana:
Power: 4/4
Cardset: Shadowmoor #256 (Uncommon)
Type: Artifact Creature

Lure of Prey

Instant

Cast Lure of Prey only if an opponent cast a creature spell this turn.

You may put a green creature card from your hand onto the battlefield.

Mana:
Cardset: Mirage #125 (Rare)
Type: Instant

Lure

Enchantment - Aura

Enchant creature

All creatures able to block enchanted creature do so.

It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible.

Mana:
Cardset: Magic 2012 #183 (Uncommon)
Tenth Edition #276 (Uncommon)
Champions of Kamigawa #226 (Uncommon)
Eighth Edition #263 (Uncommon)
Seventh Edition #255 (Uncommon)
Mercadian Masques #258 (Uncommon)
Sixth Edition #240 (Unknown)
Fifth Edition #176 (Uncommon)
Ice Age #141 (Uncommon)
Fourth Edition #146 (Uncommon)
Revised Edition #119 (Uncommon)
Unlimited Edition #120 (Uncommon)
Beta Edition #120 (Unknown)
Alpha Edition #120 (Unknown)
Type: Enchantment

Lunk Errant

Creature - Giant Warrior

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

"One's plenty," observed the merrow.
"Way too plenty," agreed the boggart.

Mana:
Power: 4/4
Cardset: Morningtide #94 (Common)
Type: Creature

Lunge

Instant

Lunge deals 2 damage to target creature and 2 damage to target player.

Cho-Arrim righteousness was no match for Benalish combat training.

Mana:
Cardset: Mercadian Masques #203 (Common)
Type: Instant

Lunar Mystic

Creature - Human Wizard

Whenever you cast an instant spell, you may pay . If you do, draw a card.

"I'm pleased this world has learned the moon affects more than the tides."
-Tamiyo, the Moon Sage

Mana:
Power: 2/2
Cardset: Avacyn Restored #65 (Rare)
Type: Creature

Lunar Avenger

Artifact Creature - Golem

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.

Mana:
Power: 2/2
Cardset: Fifth Dawn #136 (Uncommon)
Type: Artifact Creature

Lumithread Field

Enchantment

Creatures you control get +0/+1.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Having conquered the Bastion of Suns, the Ota took its light for their own.

Mana:
Cardset: Future Sight #25 (Common)
Type: Enchantment

Luminous Wake

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks or blocks, you gain 4 life.

"If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part."
-Ravuel of Graypelt

Mana:
Cardset: Rise of the Eldrazi #35 (Uncommon)
Type: Enchantment

Luminous Guardian

Creature - Human Nomad

: Luminous Guardian gets +0/+1 until end of turn.

: Luminous Guardian can block an additional creature this turn.

"There is no victory without virtue."

Mana:
Power: 1/4
Cardset: Odyssey #31 (Uncommon)
Type: Creature

Luminous Angel

Creature - Angel

Flying

At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Power: 4/4
Cardset: Divine vs. Demonic #12 (Rare)
Mirrodin #15 (Rare)
Type: Creature

Luminescent Rain

Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Storms in Lorwyn don't patter on village rooftops, but rather drench the clachan in rays of amber light.

Mana:
Cardset: Morningtide #129 (Common)
Type: Instant

Luminesce

Instant

Prevent all damage that black sources and red sources would deal this turn.

"The White Shield is not the burnished metal you lash to your forearm but the conviction that burns in your chest."
-Lucilde Fiksdotter,
leader of the Order of the White Shield

Mana:
Cardset: Tenth Edition #28 (Uncommon)
Coldsnap #14 (Uncommon)
Type: Instant

Luminate Primordial

Creature - Avatar

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Mana:
Power: 4/7
Cardset: Gatecrash #20 (Rare)
Type: Creature

Luminarch Ascension

Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

Mana:
Cardset: Zendikar #25 (Rare)
Type: Enchantment

Lumengrid Warden

Creature - Human Wizard

The wardens keep watch over an endless sea of progress.

Mana:
Power: 1/3
Cardset: Tenth Edition #89 (Common)
Ninth Edition #84 (Common)
Mirrodin #41 (Common)
Type: Creature

Lumengrid Sentinel

Creature - Human Wizard

Flying

Whenever an artifact enters the battlefield under your control, you may tap target permanent.

The vedalken order their Neurok sentinels to watch over the shores of the Quicksilver Sea, as if they know of intruders yet to come.

Mana:
Power: 1/2
Cardset: Mirrodin #40 (Uncommon)
Type: Creature

Lumengrid Gargoyle

Artifact Creature - Gargoyle

Flying

"Anything that watches without sleep and fights without fear is a valuable ally against the Phyrexians."
-Kara Vrist, Neurok agent

Mana:
Power: 4/4
Cardset: Mirrodin Besieged #112 (Uncommon)
Type: Artifact Creature

Lumengrid Drake

Creature - Drake

Flying

Metalcraft - When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.

Properly outfitted, drakes made perfect sentries for vedalken strongholds.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #36 (Common)
Type: Creature

Lumengrid Augur

Creature - Vedalken Wizard

, : Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.

Information pumps like blood through vedalken society.

Mana:
Power: 2/2
Cardset: Mirrodin #39 (Rare)
Type: Creature

Lumberknot

Creature - Treefolk

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever a creature dies, put a +1/+1 counter on Lumberknot.

Animated by geists fused in its oak, it hungers for more life to add to its core.

Mana:
Power: 1/1
Cardset: Planechase 2012 #66 (Uncommon)
Innistrad #191 (Uncommon)
Type: Creature

Lumbering Satyr

Creature - Satyr Beast

All creatures have forestwalk.

The satyr carves the path that all of Rushwood follows.
-Cho-Arrim saying

Mana:
Power: 5/4
Cardset: Mercadian Masques #257 (Uncommon)
Type: Creature

Lumbering Falls

Land

Lumbering Falls enters the battlefield tapped.

: Add or to your mana pool.

: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Cardset: Battle for Zendikar #239 (Rare)
Type: Land

Lullmage Mentor

Creature - Merfolk Wizard

Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield.

Tap seven untapped Merfolk you control: Counter target spell.

"Many voices are needed to quiet this land."

Mana:
Power: 2/2
Cardset: Zendikar #54 (Rare)
Type: Creature

Lull

Instant

Prevent all combat damage that would be dealt this turn.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #267 (Common)
Type: Instant
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