Exquisite BloodEnchantmentWhenever an opponent loses life, you gain that much life. Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality. |
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Extra ArmsEnchantment - AuraEnchant creature "Perhaps extra heads would have served them better." |
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Eye of SingularityWorld EnchantmentWhen Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.
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Eye of the StormEnchantmentWhenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
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Eyes of the WatcherEnchantmentWhenever you cast an instant or sorcery spell, you may pay . If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Eyes of the WisentTribal Enchantment - ElementalWhenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield. Calm as a wisent's watch |
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Fable of Wolf and OwlEnchantmentWhenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. The forest grew fangs. The sky spread its wings. |
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Faces of the PastEnchantmentWhenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. The ties that bind can also strangle. |
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Faerie TauntingsTribal Enchantment - FaerieWhenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life. Beneath the fae's constant pranks runs a subtler undercurrent of mockery: the influence of Oona, their hidden queen. |
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Faith's FettersEnchantment - AuraEnchant permanent
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Fallen IdealEnchantment - AuraEnchant creature
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False DemiseEnchantment - AuraEnchant creature "Far too many of our missing ‘dead' seem to be turning up in Varchild's ranks!" |
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Familiar GroundEnchantmentEach creature you control can't be blocked by more than one creature. "I'd rather fight on foreign soil. That way, if I lose I can blame it on the terrain." |
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Fanatical DevotionEnchantmentSacrifice a creature: Regenerate target creature. The Oracle told Eladamri he would save his people by abandoning them. His followers adopted that ideal. |
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FarmsteadEnchantment - AuraEnchant land
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Farrel's MantleEnchantment - AuraEnchant creature
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FastbondEnchantmentYou may play any number of additional lands on each of your turns.
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FastingEnchantmentAt the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.
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Fatal AttractionEnchantment - AuraEnchant creature
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Fatal MutationEnchantment - AuraEnchant creature "You wear that shell as a mask. Now it's your coffin." |
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Fate ForetoldEnchantment - AuraEnchant creature The tale of her life was already written, but that didn't mean she could predict the ending. |
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Fate UnravelerEnchantment Creature - HagWhenever an opponent draws a card, Fate Unraveler deals 1 damage to that player. "Never forget that the life you've built can be undone by a single loose thread." |
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Favor of the MightyTribal Enchantment - GiantEach creature with the highest converted mana cost has protection from all colors. "What does a mountain fear of a fly? Giants are barely aware of us, let alone afraid." |
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Favor of the OverbeingEnchantment - AuraEnchant creature Enlightenment is the mundane seen from the vantage point of the divine. |
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Favor of the WoodsEnchantment - AuraEnchant creature Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors. |
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Favorable DestinyEnchantment - AuraEnchant creature
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Favorable WindsEnchantmentCreatures you control with flying get +1/+1. Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return. |
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FearEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart." |
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Fearsome TemperEnchantment - AuraEnchant creature Purphoros is god of creation and destruction, which makes him the most creatively destructive god in the pantheon. |
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Feast of the UnicornEnchantment - AuraEnchant creature "Could there be a fouler act? No doubt the baron knows of one." |
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Feast on the FallenEnchantmentAt the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control. "As our numbers dwindle, the ranks of the dead grow ever stronger." |
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FecundityEnchantmentWhenever a creature dies, that creature's controller may draw a card. Life is eternal. A lifetime is ephemeral. |
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FeeblenessEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.) Just a small touch of magic can harness the debilitating power of Urborg's poisonous winds. |
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Feed the PackEnchantmentAt the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.
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FeedbackEnchantment - AuraEnchant enchantment
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Felidar UmbraEnchantment - AuraEnchant creature
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Fencer's MagemarkEnchantment - AuraEnchant creature "The first blow is the most important. It often negates the need for a second." |
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Feral InvocationEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.) Nylea's sacred lynx guards those who honor the Nessian Wood and hunts those who don't. |
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FerocityEnchantment - AuraEnchant creature "You lot go on ahead. I'll keep killing them until it sticks." |
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Fertile GroundEnchantment - AuraEnchant land Pretty, valuable, and delicious-a boggart thief's trifecta. |
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Fervent ChargeEnchantmentWhenever a creature you control attacks, it gets +2/+2 until end of turn. Crovax was nearly buried beneath the weight of his opponents. |
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FervorEnchantmentCreatures you control have haste. (They can attack and as soon as they come under your control.) "We won't sit like lazy gob-slugs waiting for death to come to us. We'll bring death, shiny sharp, to our enemies." |
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Festering EvilEnchantmentAt the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player.
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Festering WoundEnchantment - AuraEnchant creature
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Fevered ConvulsionsEnchantment: Put a -1/-1 counter on target creature. "Tell me again why you failed to capture Gerrard, you worthless pile of spine." |
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Field of DreamsWorld EnchantmentPlayers play with the top card of their libraries revealed. Some people say that the world is round, and if you travel far enough you'll come to the other side, where everything is upside down. |
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Field of RealityEnchantment - AuraEnchant creature "The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it." |
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Field of SoulsEnchantmentWhenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.
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Fiery BombardmentEnchantmentChroma - , Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost. It kills two beasts with one thrown. |
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Fiery MantleEnchantment - AuraEnchant creature
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Fight or FlightEnchantmentAt the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.
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Finest HourEnchantmentExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Fire WhipEnchantment - AuraEnchant creature you control
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FirebreathingEnchantment - AuraEnchant creature The mage breathed in life-giving air and breathed out death-bringing fire. |
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Fires of YavimayaEnchantmentCreatures you control have haste.
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First ResponseEnchantmentAt the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. "There's never a good time for a disaster or an attack. That's why we're here." |
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Fishliver OilEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
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Fists of IronwoodEnchantment - AuraEnchant creature Saprolings add the three and the four to the "one-two punch." |
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Fists of the DemigodEnchantment - AuraEnchant creature
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Five-Alarm FireEnchantmentWhenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.
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Flamespeaker's WillEnchantment - AuraEnchant creature you control
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Flaming SwordEnchantment - AuraFlash "It's not Talruum crystal, but I must admit-it gets the job done." |
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FlickerformEnchantment - AuraEnchant creature
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Flickering WardEnchantment - AuraEnchant creature
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FlightEnchantment - AuraEnchant creature "Those who claim to know the world in its entirety rarely have the requisite perspective." |
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Flight of FancyEnchantment - AuraEnchant creature The view from above is an inspiration to the newly winged. |
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Flitterstep EidolonEnchantment Creature - SpiritBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Floating ShieldEnchantment - AuraEnchant creature
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FloodEnchantment: Tap target creature without flying. "A dash of cool water does wonders to clear a cluttered battlefield." |
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Flooded ShorelineEnchantment, Return two Islands you control to their owner's hand: Return target creature to its owner's hand. "Some say the sea is jealous of the land and wishes to climb its heights to meet the sky." |
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Flooded WoodlandsEnchantmentGreen creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking. Freyalise's tears bring life and renewal, though they also bring trouble. |
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Flourishing DefensesEnchantmentWhenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield. Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby. |
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Flowering FieldEnchantment - AuraEnchant land Some lands are soothing, and their peace can be felt in the soul. |
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Flowstone BladeEnchantment - AuraEnchant creature "Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight." |
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Flowstone EmbraceEnchantment - AuraEnchant creature "The seventh symbol, the Mark of Stone, stores the power of ancient Rath." |
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Flowstone SurgeEnchantmentCreatures you control get +1/-1. The army was never at a loss for weapons; Crovax was their forge. |
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Followed FootstepsEnchantment - AuraEnchant creature Æther can turn a footprint into a blueprint. |
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Font of FertilityEnchantment, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Drink deep, and know the path to the heart of the wilds. |
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Font of FortunesEnchantment, Sacrifice Font of Fortunes: Draw two cards. Drink deep, and your thoughts will flow freely. |
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Font of IreEnchantment, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player. Drink deep, and find your vengeance fulfilled. |
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Font of ReturnEnchantment, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand. Drink deep, and death will recoil from you. |
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Font of VigorEnchantment, Sacrifice Font of Vigor: You gain 7 life. Drink deep, and be restored. |
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Food ChainEnchantmentExile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.
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Fool's DemiseEnchantment - AuraEnchant creature
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Forbidden CryptEnchantmentIf you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.
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Forbidden LoreEnchantment - AuraEnchant land
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Force BubbleEnchantmentIf damage would be dealt to you, put that many depletion counters on Force Bubble instead.
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Forced AdaptationEnchantment - AuraEnchant creature "We're planting the seeds of change. Sometimes, we plant them in people."
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Forced FruitionEnchantmentWhenever an opponent casts a spell, that player draws seven cards. "Petals within petals within petals, tadpole. The truth lurks below an opulence of illusion." |
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Forced WorshipEnchantment - AuraEnchant creature Imprisonment teaches revenge. Hobbling teaches resignation. |
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Forgeborn OreadsEnchantment Creature - NymphConstellation - Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player. Purphoros shaped the oreads out of stray coals from his forge. |
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Forgotten HarvestEnchantmentAt the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.
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Form of the DragonEnchantmentAt the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.
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Forsaken WastesWorld EnchantmentPlayers can't gain life.
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Fortified AreaEnchantmentWall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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FortitudeEnchantment - AuraEnchant creature
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FosterEnchantmentWhenever a creature you control dies, you may pay . If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
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Foul PresenceEnchantment - AuraEnchant creature The Phyrexians have one word that means both "evolution" and "pain." |
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Fractured LoyaltyEnchantment - AuraEnchant creature
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Freed from the RealEnchantment - AuraEnchant creature When a strong mind moves, form and energy shift to heed it. |
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