![]() |
Archetype of AggressionEnchantment Creature - Human WarriorCreatures you control have trample. "Did Purphoros bless Maikal because of his rage? Or did Maikal's rage blossom after he'd been blessed? Only the gods know." |
|
||||||||
![]() |
Archers' ParapetCreature - WallDefender Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true. |
|
||||||||
![]() |
Archangel of ThuneCreature - AngelFlying Even the wicked have nightmares. |
|
||||||||
![]() |
ArchaeomancerCreature - Human WizardWhen Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. "Words of power never disappear. They sleep, awaiting those with the will to rouse them." |
|
||||||||
![]() |
Arc LightningSorceryArc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players. Rainclouds don't last long in Shiv, but that doesn't stop the lightning. |
|
||||||||
![]() |
Arbor ColossusCreature - GiantReach
|
|
||||||||
![]() |
Arbiter of the IdealCreature - SphinxFlying
|
|
||||||||
![]() |
Aquus SteedCreature - Beast
In water, it's as graceful as a dolphin. On land, it darts and jerks so unpredictably that few can ride it for long. |
|
||||||||
![]() |
Aqueous FormEnchantment - AuraEnchant creature
|
|
||||||||
![]() |
Anvilwrought RaptorArtifact Creature - BirdFlying, first strike "I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike." |
|
||||||||
![]() |
AnticipateInstantLook at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. "When I have meditated on all outcomes, my opponent has no recourse." |
|
||||||||
![]() |
Anthousa, Setessan HeroLegendary Creature - Human WarriorHeroic - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands. The warriors she leads can rarely keep pace with her, and neither can the tales. |
|
||||||||
![]() |
AnnulInstantCounter target artifact or enchantment spell. The most effective way to destroy a spell is to ensure it was never cast in the first place. |
|
||||||||
![]() |
Annihilating FireInstantAnnihilating Fire deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. "The most impressive performances can be done only once." |
|
||||||||
![]() |
Ankle ShankerCreature - Goblin BerserkerHaste The stature of the fighter matters less than the depth of the cut. |
|
||||||||
![]() |
Anger of the GodsSorceryAnger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. There was no reason to pray. This was already an act of the gods. |
|
||||||||
![]() |
Angelic WallCreature - WallDefender (This creature can't attack.) "The air stirred as if fanned by angels' wings, and the enemy was turned aside." |
|
||||||||
![]() |
Angelic SkirmisherCreature - AngelFlying "A keen mind wields an army as a deft hand wields a sword." |
|
||||||||
![]() |
Angelic GiftEnchantment - AuraEnchant creature "Zendikar will triumph this day, and our armies will fly with angels." |
|
||||||||
![]() |
Angelic EdictSorceryExile target creature or enchantment. The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice. |
|
||||||||
![]() |
Angelic CaptainCreature - Angel AllyFlying As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky. |
|
||||||||
![]() |
Angelic AccordEnchantmentAt the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. As demons are drawn to suffering, angels are drawn to acts of benevolence. |
|
||||||||
![]() |
Angel of SerenityCreature - AngelFlying
|
|
||||||||
![]() |
Angel of RenewalCreature - Angel AllyFlying "No more fear. No more failure. No more death. No more!" |
|
||||||||
![]() |
Ancient SilverbackCreature - Ape
|
|
||||||||
![]() |
Ancient CrabCreature - CrabAfter the fall of Sea Gate and the draining of the Halimar basin, the crab set off to find a new home. |
|
||||||||
![]() |
Anax and CymedeLegendary Creature - Human SoldierFirst strike, vigilance Akros's greatest heroes are also its royalty. |
|
||||||||
![]() |
Anafenza, the ForemostLegendary Creature - Human SoldierWhenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle. |
|
||||||||
![]() |
Amphin PathmageCreature - Salamander Wizard
"There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design." |
|
||||||||
![]() |
Altar's ReapInstantAs an additional cost to cast Altar's Reap, sacrifice a creature. "The demons don't care if we mutter niceties and act out ceremonies. Just kill him." |
|
||||||||
![]() |
Altar of the BroodArtifactWhenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard. Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises. |
|
||||||||
![]() |
Altac BloodseekerCreature - Human BerserkerWhenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and
|
|
||||||||
![]() |
Alpine GrizzlyCreature - BearThe Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule. |
|
||||||||
![]() |
Alpha AuthorityEnchantment - AuraEnchant creature Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule. |
|
||||||||
![]() |
Alms BeastCreature - BeastCreatures blocking or blocked by Alms Beast have lifelink. Alms-coins are only redeemable at Orzhov businesses. |
|
||||||||
![]() |
Ally EncampmentLand
|
|
||||||||
![]() |
Allied ReinforcementsSorceryPut two 2/2 white Knight Ally creature tokens onto the battlefield. "Our formation was scattered after Sea Gate fell. If you're fighting the Eldrazi, consider us your newest recruits." |
|
||||||||
![]() |
Alive (Alive/Well)SorceryPut a 3/3 green Centaur creature token onto the battlefield.
|
|
||||||||
![]() |
Aligned Hedron NetworkArtifactWhen Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy. |
|
||||||||
![]() |
Alabaster KirinCreature - KirinFlying, vigilance The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol. |
|